It's an online multiplayer game, so creating the camera is a pain and risky, as games detect that a debugger gets attached or things get injected. In multiplayer games this is often tripping anticheat logic. You can avoid it, but trying to find the camera you often have to be less subtle.To avoid that you therefore have to analyze a memory dump of the game's exe (e.g. created with x64dbg + Scylla), but that's a huge pain as you don't have a running game, so you have to find it by looking at the code. Good luck with that haha

(Unless perhaps you have Ida Pro, but I don't have that so I can't use that route. The decompiler of x64dbg isn't that good...)
Besides, using the camera can get you banned too. Not worth the risk, sorry.