i was very honored to be the lead character artist of The Lost Legacy, this was a very hard project for me personally, not only because we only had a year to finish the whole game, but also there is another project in the studio going on at the same time, which is The last of us part 2, so my main focus was on T2 while i had to manage and schedule all the artists tasks making sure all the characters are consistent in our quality.
Because of the very short deadline, all the character heads need to be done really fast and try to keep the same quality , so i did this head to show as a example this can be done in one day. Starting from zbrush sculpting from a old head, doing sculpting new wrinkles and pores information, textures painting and baking. Of course, a lot of stuff is re-used such as eyeballs, lashes, brows or stables, and some hair as well, but all the stuff need to be tweaked for this character to make him unique.