Neck-deep into Diablo 3 on Switch. One of my close friends is playing for the first time and is nearly overwhelmed, and I have another friend (huge Blizzard fan, currently playing WoW Classic) who is gonna join us soon. It's a feast of content for me since I haven't played since late 2013, and I'm continually impressed by how streamlined it is. (Still) one of the bast action-roguelikes.
Got my Hunter up to Paragon 7 or 8, so I took a break to take a Witch Doctor through its season. Since leveling characters to Paragon is a total joke now, I may spend more and more time in Seasons. You keep the character built afterward, anyway. I don't recall Adventure mode (and bounties, and Rifts) being a thing when I played. Grinding higher difficulties of Torment for higher Paragon levels and bitching about Real Money Auction House was my end-game prior to Loot 2.0.
Very impressed that the Switch version stays at/around 60fps even with several co-op players and tons of stuff exploding on the screen. Blizzard's art design helps compensate for the dated graphics (which is something they're expert at). I was shocked by how... tame it is for an M-rated game. No nudity and no bad language as far as I can tell. So, I've let the two older kids make their own characters. My son is playing Barbarian and wants to start a Monk, too. My daughter is gleefully playing a Necromancer decked out in pink after visiting the dye shop. Not surprised at my son's choice, but I'm very surprised by the necromancer choice. She seems to like blowing up the bodies and making her minions do all the work while she avoids melee fighters.