it_wasn't_me
Banned
seen GT Sport used to showcase 8K resolutions, and 8K is a key feature for PS5, so Yamauchi's answer came as something of a surprise.
"I think, display resolution-wise, 4K resolution is enough."
"Rather than a spatial resolution that you're talking about, I'm more interested in the advancements we can make in terms of the time resolution. In terms of frames per second, rather than staying at 60 fps, I'm more interested in raising it to 120 fps or even 240 fps. I think that's what's going to be changing the experience from here on forward."
What higher fps than 60 means for racing games, quote from article :
Higher frame rates allow for a smoother perception of motion, something potentially useful in a racing game where cars are moving in close quarters. At 60fps your screen could display an opponent's car only to within five feet of where it actually is, but that falls dramatically as the frame rates increase — something that can only improve the racing experience. That is assuming your display is capable of those frame rates.

Gran Turismo's Future: "4K Resolution is Enough", But 240fps is the Target
Kazunori Yamauchi has made some interesting comments about the future direction of Gran Turismo's graphics. The Polyphony Digital studio boss has suggested that frame rate, rather than display resolution, may be the area in which the next titles in the series look to improve. Yamauchi was partici

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