Arioco
Member
- There are some improvements to the visuals apart from resolution. Increase in LOD distance and less pop-in. The brightness and contrast have been changed and the game looks punchier. Some textures are better too. There are differences in reflections and shading too. Some changes to the motion blur.
- There are 3 mode: Fidelity, Performance and 120 fps.
- Fidelity Mode is fixed 2160p and 30 fps.
- Performance is 1440p and 60 fps.
- 120 fps mode is 1080p and 120 fps. This is John's favorite.
- None of these modes uses dynamic resolution scaling, to John's disappointment.
- Faster loading times. From almost 50 seconds to a couple of second, everything loads in an instant. In backwards compatibility mode you get faster loading times than It was on Pro, but they are still around 30 seconds.
-As for performance:
- Fidelity mode: John hasn't seen a single frame drop in this mode. He would like a 40 fps mode like the one we saw in Ratchet.
- Performance mode: the target is reached basically all the time, just a single frame drop here and there. Testing the secucuence that stressed PS4 Pro the most it runs at perfect 60 fps on PS5.
-120 fps mode: this is the one mode that shows actual drops, but most of the game runs without issue, most sequences are locked at 120 fps, but a handful of specific sequences do exhibit drops (Madagascar chase for instance).
- 3D Audio is supported and is pretty impressive.
- Dualsense is also supported but less exciting. It's good, just not a game changer.
EDIT-------
I'll leave the

Fun fact: thanks to PS5 compression both games are now smaller than Uncharted 4 on PS4 alone.
Last edited: