Sony has already stated that they plan to have more than 50% of games as live-service games by 2025. As I already stated (and what you ignored in my previous post), the Bungie acquisition was made due to Bungie's exceptional knowledge regarding live-service games. Sony wants that knowledge shared with its other development teams as that would drastically reduce R&D time and help propel Sony towards more live-service content at a substantially quicker pace. Additionally, Sony will still get their cut of micro-transactions from Bungie content regardless of the platform used. Sony benefits greatly without having to put Bungie under their thumb - not that Sony could have done that if they had wanted to since they had no leverage over Bungie.
This isn't opinion, by the way. Sony has already stated this information as well. They told people the reason they wanted Bungie, and it wasn't just for Destiny. It was for the technical expertise in the live-service arena.
Source:
https://techcrunch.com/2022/07/15/sony-owns-bungie/
Source:
https://techcrunch.com/2022/05/26/sony-live-service-bungie-destiny/