gothmog
Gold Member
I think they proved that if you're going to go with power you need to balance it with sensibility.They pivoted because Sony proved to them that chasing power doesn't actually work. Nothing to do with absorbing losses.
I think they proved that if you're going to go with power you need to balance it with sensibility.They pivoted because Sony proved to them that chasing power doesn't actually work. Nothing to do with absorbing losses.
That's true as well, but I'll vehemently argue that competition had zero to do with the Wii's existence. It's late here, so I'll leave you with this for now.Wii was developed to reach a broader demographic and yes, that is entirely consumer driven .
That's true as well, but I'll vehemently argue that competition had zero to do with the Wii's existence. It's late here, so I'll leave you with this for now.
https://slate.com/business/2012/10/...-xbox-and-playstation-and-saved-nintendo.html
Article titled "The Pivot" - at least the author here reached the same conclusions that the competition played a significant role here.
"But Sony and American tech behemoth Microsoft, which eyed the market, belonged to a different weight class. They had more resources than little Nintendo could ever dream of. They could draw knowledge and resources from their other lines of business to produce technologically advanced devices."
"But did Nintendo have much of a choice? Nintendo didn't have billions of dollars on hand to make a state-of-the-art machine, but it could, at least, make a fun machine. Nintendo found a niche, stayed there, and outsold its rivals."
It's a good thing there are no monopolies in video games then. MS in this specific case is in third place.A company being forced to adapt to consumer driven decisions or market changes is one story. Being forced to adapt due to monopolistic practices is another entirely.
It's a good thing there are no monopolies in video games then. MS in this specific case is in third place.
I mentioned it earlier in the thread, but it didn't get any comment, but Microsoft admitting they have lost money on hardware every generation for 2 decades is anti-competition.Got that right. Absolutely nothing consumer driven about not being able to take on $200+ in losses on every console sold and taking a blind risk with an unproven motion controller.
... the PS5 APU blocks demonstrate absolutely nothing. No one can look at the bare die shot and make any conclusions about how the texture units operate. This has been proven absolutely nowhere. Feel free to link any evidence you can find.Not dramatically better - outside high frame-rate - or possibly not even better when frame-rates are lower -say 30fps - in a deferred setup when texturing is less than it could be., like a game like Control.
But these aren't standard RDNA2 - or at least the PS5 definitely isn't - so unless you have a source that contradicts the analysis of the old-next-gen thread PS5 APU photographs, and instead says the PS5 also has a texture & BVH unit in the same logical block(forcing them to operate alternately on a separate clock state (for texturing or BVH) - like Microsoft states for the Series consoles in their technical presentation, then its normal to assume the photograph analysis of PS5 is correct, IMO.
Look at Morales/Spiderman 60fps RT mode. Higher framerates for RT are an IPC/cache limit, so using cycles per unit exclusively for texturing or BVH acceleration is a lower IPC when frame duration is made smaller. The xbox BVH setup doesn't fit with the PS5 need of GPU cache scrubbing that will help maximise per clock useable cache data. And the more texture layers per object the more the Series configuration will eat cycles if it also needs BVH acceleration for RT use but is swamping all those units for texturing for most of 16.6ms.
Just look at the technical details we got from UE5 demos, prior to the Matrix - the Matrix looks no more textured than spiderman on PS4 IMO - The timings for nanite and lumen on PS5 were way ahead of the Coalition's experimenting metrics, despite the Coalition's use of vertex painting to avoid texturing too.
How do you figure? They're number two if we count revenue as the deciding factor.It's a good thing there are no monopolies in video games then. MS in this specific case is in third place.
But number 1 in the hearts of the people right?How do you figure? They're number two if we count revenue as the deciding factor.
Number 3 if it's first party software quality and output.
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Top Public Video Game Companies | By Revenue | Newzoo
Newzoo's Top Video Game Companies ranking is updated every quarter. Features the top public video game companies by revenues.newzoo.com
But number 1 in the hearts of the people right?
But number 1 in the hearts of the people right?
You should look up what a monopolistic practice is. What does a third place monopoly look like anyway? Sony blocks games that were previously on Xbox regularly and MS adapted. MS focusing on Game pass, PC day and date games and the XSS are all examples of adapting to market conditions.Are we not talking about a hypothetical scenario where Sony is in fact reliant on COD and would have to adapt if they lost it? And justifying why that's okay?
You can engage in monopolistic practices whether you're in last place or first.
Since CoD's pretty much related to this, official update from Activision Blizzard. New all-time record set for number of players online for the opening weekend & number of hours played through opening weekend.
Grossed $800M through opening weekend instead of the rumored $600M.
You should look up what a monopolistic practice is. What does a third place monopoly look like anyway? Sony blocks games that were previously on Xbox regularly and MS adapted. MS focusing on Game pass, PC day and date games and the XSS are all examples of adapting to market conditions.
In a hypothetical removal of CoD Sony would be able to adapt as well. MS in last place leaves them even fewer options than Sony in first place would. Plus Sony has superior first party software and the superior brand so they'd have plenty of ways to maintain their market dominance.
When can we expect the CMA verdict ?
And how come in the US side it's still sleeping ?
ah makes sense. I was wondering why no word is coming from them.Someone posted it earlier, I can't find the source but it basically said that FTC doesn't comment on on-going investigations until they have their final recommendation.
Agreed - why not simply post an "update" on twitter that provides a link to the formal/official statement on their website.It's also a little weird. Why are they on Twitter? Is this a serious investigation or a popularity contest?
Wait, Warzone 2 is this year!?
Call of Duty Warzone 2.0 will be available from 16 November 2022
Agreed - why not simply post an "update" on twitter that provides a link to the formal/official statement on their website.
No that would be competing. I am not sure if you really understand competition in business but making decisions to make your brand more appealing and other brands less is the entire essence of competition. Hurting your competition through legal means is what competition is all about. Why do you think Sony continues to block and delay games on Xbox? Don't they know that hurts MS and their customers? I hope you have been calling them out.Monopolistic practice are moves in which you take to gain control in a market. Moves such as buying multiple massive third party publishers. You do not need to be a monopoly to engage in said practice. Should be obvious
People need to stop looking at this with platform tinted glasses on. It's tainting their worldview.That's exactly what they are doing. There are links saying "read more" which take you to their website with official documents regarding the case they are referring to.
Says the guy on a forum, which those people are very active on.People need to stop looking at this with platform tinted glasses on. It's tainting their worldview.
Oh I know, the alternative is to "shut it all down."Says the guy on a forum, which those people are very active on.
You are talking to a wall my friend.
People need to stop looking at this with platform tinted glasses on. It's tainting their worldview.
Everything is a conspiracy to some y'all![]()
Seriously.....scrutinizing the use of social media now? I'm just going to bring over a post from a different thread real quick......
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Seriously.....scrutinizing the use of social media now? I'm just going to bring over a post from a different thread real quick......
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Like.... Minecraft....So does that mean Microsoft will be getting dev PS6's sent over early in development? Sounds like a great way to make sure Xbox is always one step ahead hardware wise.
They'll keep the COD battle royale on PlayStation.
Like.... Minecraft....
Or like Sony getting the same for The Show? Lol
This getting way off the topic of Series gaining commercial mindshare by having and advertising MC RT exclusive to Windows native MC and Series, and how MC RT needs released on both PS5 and Series. So, if you want to respond to this comment in the spoiler, DM or quote it in a suitable existing MC or technical thread to continue it.... the PS5 APU blocks demonstrate absolutely nothing. No one can look at the bare die shot and make any conclusions about how the texture units operate. This has been proven absolutely nowhere. Feel free to link any evidence you can find.
Just using multiplatform RT games can demonstrate this. They are all the same between the two or better on XSX. Metro Exodus to name an example, 60 FPS game with a very heavy RT pipeline that always has higher resolution on the XSX. Doom Eternal and RE: Village both 60 FPS RT games that perform better on the XSX. Not one of those three games can be said to have bad textures either.
If the PS5 was that much better at RT we would obviously have seen some evidence of it. Or actually have a reputable developer mention it as well.
Meanwhile at Sony:
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Don't see the issue. Sony, just like Nintendo, would be just fine without COD. WiiU was the last time Nintendo had one, they're doing ok. And I'd say most believe Sony has better 1st party games. MS is in 3rd place.
Deals goes through for me. I wanna replay COD campaigns on Gamepass.
Probably.Is the deal gonna happen or not?
I get that - my point is there's not a need for 5 different tweets to provide updates here - a simple - "Latest status/updates for this can be found here: <link>".That's exactly what they are doing. There are links saying "read more" which take you to their website with official documents regarding the case they are referring to.
I get that - my point is there's not a need for 5 different tweets to provide updates here - a simple - "Latest status/updates for this can be found here: <link>".
All signs point to maybe.Is the deal gonna happen or not?
Yes they would - all that needs to be done is another tweet with a quick status/update to go back and review the main page that has been updated / published with latest edits.And then no one who followed that twitter page would ever get notified that there was an update. Kind of defeats the purpose, doesn't it? Maybe I'm not following what you are saying, but CMA is using twitter the same way every other company or entity does.
Depending on who you ask in this thread:Is the deal gonna happen or not?
Yes they would - all that needs to be done is another tweet with a quick status/update to go back and review the main page that has been updated / published with latest edits.
My point is - Publishing detailed updates spanning multiple tweets via twitter like CMA just did doesn't really make sense as twitter really isn't designed for that.
I agree with you that companies use twitter for updates - however - most companies simply provide a single tweet linking to the page detailing latest content/updates relevant to what they want to communicate.
Publishing multiple updates across multiple channels yields ambiguity with respect to source of truth for the content being provided. As an official release - create a single source of truth and use the medium as designed to guide users/readers to the source of truth instead of establishing multiple copies of it...