Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


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According to StatCounter, Xbox has a market share of 0.11% in Japan as of Feb 2023. What 3rd party would waste their time localizing their game for a product that has less then 1% market share??

That's on Xbox for not making 1st party games that attractive for a Japanese audience.

But instead of fixing the problem and competing, they will throw money and bad PR at the problem. Pathetic like I said.


It could be argued that Sony practices in Japan have kept Xbox market share low by paying to keep third party games off Xbox and making it less attractive in Japan.
 
Capcom is Japanese and I'm sure that it, and other developers in the country, must have full distribution capacity for their games in Japan. I know Ms is not totally a victim, but sony is no saint either. They pay to remove Japanese games from the Xbox, preventing it from even having a chance to be relevant and consequently and supposedly justify the cycle that only benefits them. It's sony and its fans who are crying for exclusivity, and most of the comments in this section are proof of that.
https://www.vg247.com/how-monster-hunter-world-became-a-success-in-the-west

Also ask why MGS published Dead Rising 4 instead of Capcom. Same thing.
 
You mean it is better for sony gamers who get everything day 1 and xbox gamers still miss out on games. Plus you set the expectation of all large studio games coming to gamepass day 1. You can't make money paying for content like that. Paying billions a year on 3rd party content would be cycle of losing billions.
If MS want to attract customer to Xbox, that is the least thing they can do. Or pay more for timed exclusive.

Between that and gamepass, MS will prefer the later as it's cheap and it increases the value of gamepass.
 
It could be argued that Sony practices in Japan have kept Xbox market share low by paying to keep third party games off Xbox and making it less attractive in Japan.
MS isn't bothering with localization of their games.
They have to be aggressive with their approached not point fingers at Sony.
They have the resources to be aggressive, considering they spent $76b on Zenimax and Activision.
 
They're going to localize the game because they want to release it in Japan, not a platform. Your comment doesn't even make sense, not even for damage control. And it's clearly very easy to talk about maket share at the moment, when sony has been using practices for years that try to prevent Ms, not from being dominant, but from fighting as equals. And not even Sony is making FP content for Japan, which is why it's been buying exclusives. FF and other Japanese games are example of this.
Right, it's Sony's fault Xbox hasn't even been a blip in Japan for 20 years......, because of exclusive deals... I guess it's too much to ask for Xbox to just make games that would be appealing. It all Sony's fault for making a deal to block any game that would be of worth in Japan. (Crazy how they couldn't effect Nintendo at all though.)

Damn you Sony and somehow Jim Ryan!!
Damn you to hell!


/s
 
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I'm not sure what you're confused by. Read the post that I was responding to (and the posts that they were responding to) for context.



Right, that's the budget of a game. No single game is going to move the needle in bringing PlayStation users over to Xbox. $100 million won't drastically impact PlayStation or Xbox, because you're only getting one AAA game out of that. Why would someone move from PlayStation to Xbox over Tomb Raider?

Microsoft has the funds to be able to be a loss leader in exclusivity deals for many years in order to convince players to switch from PlayStation to Xbox. They could have sunk a tiny fraction of the $69 billion they spent on Activision Blizzard King into exclusivity deals over the next 5 years. If $10 billion in exclusivity deals over the course of this console generation wouldn't pull people from PlayStation to Xbox and give them a leg up on Sony, then Microsoft would need to re-evaluate if they want to be in the hardware business at all at that point.

Instead of taking this route (which is the same route they took with Game Pass, mind you) they decided to buy the largest third-party publisher in the world. A third-party publisher that has a greater market share than Nintendo, and has over half the market share of the market leader, Sony. This is a ridiculous move, and it was 100% not necessary in order to catch up to Sony/PlayStation. The issue is that Microsoft went for the quick and easy build-up instead of investing in the games.

I hate exclusivity agreements across the board, but Microsoft's way of permanently making a publisher exclusive (because it will primarily be exclusive content, regardless of whether Call of Duty remains multiplatform or not) is way worse than the timed exclusivity deals that Sony engages in (and which Microsoft chose not to invest in).
Wrong,

Your arguement was that $100 million is not a lot in gaming, and in reality its a crap ton of money even in today's expense for one game. That is ALOT.
Also, you can not honestly say Sony's approach to "timed" exclusivity is better when those games never make it on Xbox.
Its all smoke and mirrors. IDC all exclusivity is either good or bad, you can't change the rule to benefit your preference for one brand versus another.
 
It could be argued that Sony practices in Japan have kept Xbox market share low by paying to keep third party games off Xbox and making it less attractive in Japan.
As if MS ever did any REAL effort to enter the Japanese market. Burger adverts and parading Phil Spencer through the country aren't going to cut it. They did the minimum possible and now they are crying that Sony stopped them from having any success there.
 
CdXKX5O.jpg
 
Wrong,

Your arguement was that $100 million is not a lot in gaming, and in reality its a crap ton of money even in today's expense for one game. That is ALOT.

You need to understand what "context" means. $100 million dollars is not a lot in gaming when we're talking about moving the needle for players to convert from one console to another, which was the context of what we were talking about. We weren't talking about $100 million in a bubble. We were talking about Microsoft not engaging in exclusivity deals themselves in order to convince players to move to Xbox, and your rebuttal to that was that Microsoft spent $100 million to do this. That's nothing. They might as well have spent $0 and just offered to circle-jerk a group of nerds. $100 million in exclusivity deals is chump change when that amount of money buys a single AAA game.

Also, you can not honestly say Sony's approach to "timed" exclusivity is better when those games never make it on Xbox.

Timed exclusivity doesn't prevent studios/publishers from ever bringing their game to Xbox. Maybe Microsoft needs to reach out to those studios/publishers and figure out why they don't want to bring games to Xbox even when their exclusivity clause is up.

Its all smoke and mirrors. IDC all exclusivity is either good or bad, you can't change the rule to benefit your preference for one brand versus another.

I already said it's all bad. But two things being bad doesn't mean that they are equally bad. It is far worse to have permanent exclusivity than to have timed exclusivity. I made this very clear.
 
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Xbox users have to understand this before blaming anyone.

The success of Xbox depends on how MS invests on Xbox. If they want to get all kind of games, MS needs to talk to publishers and developers in order to put their games on Xbox. Use whatever means necessary to get those games on your platform.

You can't grow your system, if you don't aggressively invest on it. Especially in key areas such localization in regions where people don't generally speak English.

They also need to set up marketing department in regions where Xbox is weak, in order to promote their system.

If you can't get any timed exclusive, do gamepass day1 games. Or even make 3rd party partnership in order to make AAA exclusive games like Rise of Ronin from Ninja devs.

The market isn't fair. It won't wait for you in order to get those content on your platform. Consumers won't invest on your system, if you aren't not trying to make the system interesting.
You have to put the effort and put something in the table.

Look at what Sony did with PS3 vs what MS is doing now with XBS. I don't that see PS3 aggressiveness from XBS.

The only one that can save Xbox is MS putting those efforts on Xbox, and not blaming Sony for these tactics.

MS did shitty stuff with other companies in 1990s. They shouldn't go around and blame other companies for the same stuff they used to in the past.
 
MS invested a ton into trying to get Japanese gamers and those who prefer those games but it hardly made a difference and I honestly think much of it has to do xenophobia. To this day I think some still do not think MS has a place in console gaming because it is Western company. Most blamed it on the size of the original XBox but I don't think that is valid enough reason to miss out on games like Panzer Dragoon Orta, Jet Set Radio Future, etc.

Moreover, the XBox 360 was a much smaller and still it hardly made a blip though MS continued to push for Japanese games like Blue Dragon and ton of XBLA exclusives. I would even argue XBox 360 XBLA has some of the best arcade Japanese games ever made, especially if you loved the Dreamcast.
 
MS invested a ton into trying to get Japanese gamers and those who prefer those games but it hardly made a difference and I honestly think much of it has to do xenophobia.

Lmao here we go again.

I guess we can also attribute their failings in the Middle East, Europe and most other non-anglo countries/regions to "xenophobia" as well right? You think a handful of games is enough to outdo shit marketing and products that haven't been localised appropriately?

Look at all the other major American/Western companies that have released products that have managed to have global appeal including in Japan (and products have even dominated in some instances) before you talk out of your nether-regions.

The ignorance and arrogance is palpable.
 
Lmao here we go again.

I guess we can also attribute their failings in the Middle East, Europe and most other non-anglo countries/regions to "xenophobia" as well right? You think a handful of games is enough to outdo shit marketing and products that haven't been localised appropriately?

Look at all the other major American/Western companies that have released products that have managed to have global appeal including in Japan (and products have even dominated in some instances) before you talk out of your nether-regions.

The ignorance and arrogance is palpable.
Aren't American iPhones and Korean Samsung's like the number 1 and number 2 phones in Japan?
 
MS invested a ton into trying to get Japanese gamers and those who prefer those games but it hardly made a difference and I honestly think much of it has to do xenophobia. To this day I think some still do not think MS has a place in console gaming because it is Western company. Most blamed it on the size of the original XBox but I don't think that is valid enough reason to miss out on games like Panzer Dragoon Orta, Jet Set Radio Future, etc.

Moreover, the XBox 360 was a much smaller and still it hardly made a blip though MS continued to push for Japanese games like Blue Dragon and ton of XBLA exclusives. I would even argue XBox 360 XBLA has some of the best arcade Japanese games ever made, especially if you loved the Dreamcast.
Xbox 360 got to 3% market share in its time. If Xbox didn't just quit making games they could be at least 15% or 20% by now.
 
Aren't American iPhones and Korean Samsung's like the number 1 and number 2 phones in Japan?

In the mobile phone market there it's total domination from american companies. All of the top 5 selling phones as of October last year are american:

LpdfUxg.png


1utLag0.png


https://www.statista.com/statistics/755692/japan-smartphone-market-share-by-model/

https://www.counterpointresearch.com/top-5-smartphone-model-share-8-countries/

Not a Sony phone in sight, I wonder why? Oh that's right, it's because their mobile phones simply aren't good enough and lag the competition in several areas that are seen as key by consumers. Sounds familiar doesn't it?
 
Lmao here we go again.

I guess we can also attribute their failings in the Middle East, Europe and most other non-anglo countries/regions to "xenophobia" as well right? You think a handful of games is enough to outdo shit marketing and products that haven't been localised appropriately?

Look at all the other major American/Western companies that have released products that have managed to have global appeal including in Japan (and products have even dominated in some instances) before you talk out of your nether-regions.

The ignorance and arrogance is palpable.

I think an argument could be made that the the Japanese unwilling to give XBox a chance had a cascading effect on it not being as embraced in the places you mentioned as many Japanese publishers and devs also spurned XBox so many Japanese games were never released on XBox and the few great exclusives it got could not make up for that lack of support from Japanese publishers and devs that Sony overwhelmingly received.
 
MS invested a ton into trying to get Japanese gamers and those who prefer those games but it hardly made a difference and I honestly think much of it has to do xenophobia. To this day I think some still do not think MS has a place in console gaming because it is Western company. Most blamed it on the size of the original XBox but I don't think that is valid enough reason to miss out on games like Panzer Dragoon Orta, Jet Set Radio Future, etc.

Moreover, the XBox 360 was a much smaller and still it hardly made a blip though MS continued to push for Japanese games like Blue Dragon and ton of XBLA exclusives. I would even argue XBox 360 XBLA has some of the best arcade Japanese games ever made, especially if you loved the Dreamcast.
They had games coming out for the audience but there were a number of other factors that went against them. For example 1 that wasn't even "fixed" until recently was the system being completely in English....to be fair though this wasn't just a Japan problem and localization continues to be an issue. You can't treat the world outside of US/UK like dirt and wonder why you don't garner support.
 
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I think an argument could be made that the the Japanese unwilling to give XBox a chance had a cascading effect on it not being as embraced in the places you mentioned as many Japanese publishers and devs also spurned XBox so many Japanese games were never released on XBox and the few great exclusives it got could not make up for that lack of support from Japanese publishers and devs that Sony overwhelmingly received.

Believe it or not but the reasons why Xbox struggles in certain regions/countries outside of Japan are the very same reason why it struggles in Japan.

I didn't realise the reality of the situation until I left the UK and started spending extended periods of time overseas but let me just say that their lack of marketing and localisation teams on the ground in the countries they wish to sell their products in is what's really hurting them and has been the case from the start.
 
I don't think this has anything to do with Dead Rising, I've read somewhere that Ms once owned part of Ip, and then sold her share to Capcom. This has nothing to do with what sony does with cross-platform games.
No, MS doesnt own the IP. It published one game in the multiplatform IP globally much like Sony did other IPs in Japan only.
 
I think an argument could be made that the the Japanese unwilling to give XBox a chance had a cascading effect on it not being as embraced in the places you mentioned as many Japanese publishers and devs also spurned XBox so many Japanese games were never released on XBox and the few great exclusives it got could not make up for that lack of support from Japanese publishers and devs that Sony overwhelmingly received.
Let's not forget excuses like the console was too big. Those complaints have evaporated seeing the size of the PS5 is about what the original Xbox was. In the end Japanese people generally support Japanese products. Predominantly products their country is already known for. It's like selling ice to Eskimos.

Xbox never stood a chance to do well in Japan no matter what games they came out with. Still doesn't help when Sony can prevent games like Street Fighter 5 from hitting Xbox at all when that game is pretty popular outside of Japan. Really curious to see how things go worldwide at the end of this generation with MS securing more content and developers.
 
Let's not forget excuses like the console was too big. Those complaints have evaporated seeing the size of the PS5 is about what the original Xbox was. In the end Japanese people generally support Japanese products. Predominantly products their country is already known for. It's like selling ice to Eskimos.

Xbox never stood a chance to do well in Japan no matter what games they came out with. Still doesn't help when Sony can prevent games like Street Fighter 5 from hitting Xbox at all when that game is pretty popular outside of Japan. Really curious to see how things go worldwide at the end of this generation with MS securing more content and developers.
just staph
 
Lmao here we go again.

I guess we can also attribute their failings in the Middle East, Europe and most other non-anglo countries/regions to "xenophobia" as well right? You think a handful of games is enough to outdo shit marketing and products that haven't been localised appropriately?

Look at all the other major American/Western companies that have released products that have managed to have global appeal including in Japan (and products have even dominated in some instances) before you talk out of your nether-regions.

The ignorance and arrogance is palpable.
Let him cook.


Growing up in south america we all hated the gringos and decided not to buy their consoles and support the japanese instead, that was totally the reason the PS2 and beyond have totally obliterated the dirty american product. Probably the only time in the history of mankind where teenagers across several countries managed to coordinate, we now keep the tradition by indoctrinating the new generations.
 
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I find the phone comparison quite odd. Isn't Apple and Google the defacto smart phones? Just like Sony is the defacto console for Japanese games?

Its somewhat a lost cause, but their best case scenario is carving out a small niche over there, but I doubt they could get many developers on board locally.

Let him cook.


Growing up in south america we all hated the gringos and decided not to buy their consoles and support the japanese instead, that was totally the reason the PS2 and beyond have totally obliterated the dirty american product. Probably the only time in the history of manking where teenagers across several countries managed to coordinate, we now keep the tradition by indoctrinating the new generations.
I know you are joking, but isn't Brazil one of the better markets for Xbox?
 
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I find the phone comparison quite odd. Isn't Apple and Google the defacto smart phones? Just like Sony is the defacto console for Japanese games?

Its somewhat a lost cause, but their best case scenario is carving out a small niche over there, but I doubt they could get many developers on board locally.


I know you are joking, but isn't Brazil one of the better markets for Xbox?

They broke the sacred bond, we shouldve never trusted the 🇧🇷
 
In the mobile phone market there it's total domination from american companies. All of the top 5 selling phones as of October last year are american:

LpdfUxg.png


1utLag0.png


https://www.statista.com/statistics/755692/japan-smartphone-market-share-by-model/

https://www.counterpointresearch.com/top-5-smartphone-model-share-8-countries/

Not a Sony phone in sight, I wonder why? Oh that's right, it's because their mobile phones simply aren't good enough and lag the competition in several areas that are seen as key by consumers. Sounds familiar doesn't it?
.... or,
OIP.-l5nN2AY4GvY_7BrMSmnFwHaGG
?
 
Simple, Xbox and Sony just need to make a hybrid console. The closer to phones, the better.

i didn't know Nintendo markets their console as a 4k machine with raytracing and high frame rates.
I didn't even know such market existed until this whole merger. I guess Xbox was #2 all along.
 
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I find the phone comparison quite odd. Isn't Apple and Google the defacto smart phones? Just like Sony is the defacto console for Japanese games?

Apple yes, Google no. The latter not by a longshot. Just having basic knowledge of mobile phones and how the respective phone OS's operate and are licenced will tell you this.

If the "Japanese are xenophobic and only buy Japanese products" argument held any water then you would see a Sony phone in place of the Google Pixel phone on that list, they run identical OS's.
 
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Apple yes, Google no. The latter not by a longshot. Just having basic knowledge of mobile phones and how the respective phone OS's operate and are licenced will tell you this.
Didn't Google make Andriod OS? That basically runs all non Apple smart phones. So Google or Apple have their hands in like every smart phone.
 
Yet Nintendo is number 1 in Japan.

You all do follow the PR scripts to the 'T.'
I don't know why you mentioned Nintendo, it barely has the capacity to receive Third P games. And sony knows this and uses it to keep advantages of several western/eastern games in only its console.
 
Didn't Google make Andriod OS? That basically runs all non Apple smart phones. So Google or Apple have their hands in like every smart phone.

The Google pixel does not represent every android phone. Read my edit in my previous post. This isn't complicated stuff.
 
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Well Sony said that Nintendo doesn't count. Their words, they started all this drama by separating Nintendo to suit their narrative and it backfired. So, they made their bed now they have to lie down in it.

Once again brought to you by...

Twitter-Logo-Doge-Dogecoin.png


Fiction over facts, we're there again.

true detective time GIF
 
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The Google pixel does not represent every android phone. Read my edit in my previous post. This isn't complicated stuff.
I am just saying the comparison is weird, not arguing for Xenophobia or w/e you are arguing. Like when did Sony smart phones even start to become a thing compared to Apple or Google. A lot of other factors. You can't compare a Sony phone to a Sony console.
 
Xbox users have to understand this before blaming anyone.

The success of Xbox depends on how MS invests on Xbox. If they want to get all kind of games, MS needs to talk to publishers and developers in order to put their games on Xbox. Use whatever means necessary to get those games on your platform.

You can't grow your system, if you don't aggressively invest on it. Especially in key areas such localization in regions where people don't generally speak English.

They also need to set up marketing department in regions where Xbox is weak, in order to promote their system.

If you can't get any timed exclusive, do gamepass day1 games. Or even make 3rd party partnership in order to make AAA exclusive games like Rise of Ronin from Ninja devs.

The market isn't fair. It won't wait for you in order to get those content on your platform. Consumers won't invest on your system, if you aren't not trying to make the system interesting.
You have to put the effort and put something in the table.

Look at what Sony did with PS3 vs what MS is doing now with XBS. I don't that see PS3 aggressiveness from XBS.

The only one that can save Xbox is MS putting those efforts on Xbox, and not blaming Sony for these tactics.

MS did shitty stuff with other companies in 1990s. They shouldn't go around and blame other companies for the same stuff they used to in the past.

Do you not consider buying Activision and Bethesda aggressive? You keep saying that Microsoft needs to spend and Microsoft is spending.
 
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