Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


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The CMA, when they realize they may have made calculation mistakes once again and might have to redo the Addendum again:

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It's a political decision right now. The idea that you can't use past behavior to predict future behavior is insane, yet that's what they are saying. Highly underestimating the effects of foreclosure or argue that MS doesn't have the means (loooooooool) to foreclosure or the incentive (looooooooool) says it all.
 
It's a political decision right now. The idea that you can't use past behavior to predict future behavior is insane, yet that's what they are saying. Highly underestimating the effects of foreclosure or argue that MS doesn't have the means (loooooooool) to foreclosure or the incentive (looooooooool) says it all.
The issue is COD. It's not Skyrim, fallout or any other IP.

It's a game that has huge community. Blocking access from one group would harm COD more than MS benefits.

There is also the problem of making a big MP MTX game exclusive. You won't be able to generate a lot of money by making it exclusive.

It should be a common sense, yet here we are with these foreclosure talks.
 
getting good 🔥 if redfall causes a change it will become history :messenger_tears_of_joy:

The response also leaps upon last month's drama which erupted from comments made by creative director Harvey Smith, who revealed that Microsoft had canned plans for a PlayStation 5 version of Redfall after buying Bethesda. These comments, Sony has now said, were an indication of how Microsoft could also treat Call of Duty, if and when the deal goes through.

"Just last week, two days before the Addendum was published, on 22nd March, video game trade publication IGN published fresh evidence in the form of an interview with Redfall's creative director, Harvey Smith, that provides additional insight into Microsoft's strategy," Sony wrote.

"Like Call of Duty, Redfall is a first-person shooter game that features both single player and cooperative multiplayer modes. In his interview with IGN, Mr. Smith explained that Redfall was originally planned to be released on all platforms, including PlayStation, but once Microsoft acquired Bethesda, there was a 'huge sea change ... [Microsoft] said, "No PlayStation 5. Now we're gonna do Game Pass, Xbox, and PC".'"

 
getting good 🔥 if redfall causes a change it will become history :messenger_tears_of_joy:

The response also leaps upon last month's drama which erupted from comments made by creative director Harvey Smith, who revealed that Microsoft had canned plans for a PlayStation 5 version of Redfall after buying Bethesda. These comments, Sony has now said, were an indication of how Microsoft could also treat Call of Duty, if and when the deal goes through.

"Just last week, two days before the Addendum was published, on 22nd March, video game trade publication IGN published fresh evidence in the form of an interview with Redfall's creative director, Harvey Smith, that provides additional insight into Microsoft's strategy," Sony wrote.

"Like Call of Duty, Redfall is a first-person shooter game that features both single player and cooperative multiplayer modes. In his interview with IGN, Mr. Smith explained that Redfall was originally planned to be released on all platforms, including PlayStation, but once Microsoft acquired Bethesda, there was a 'huge sea change ... [Microsoft] said, "No PlayStation 5. Now we're gonna do Game Pass, Xbox, and PC".'"

Equating Redfall to COD as if they are in any way comparable 😂
 
It definitely shows a pattern of behavior of buying a publisher and then making their games exclusive, something MS is now swearing they have no incentive to do.
A pattern redfall might sell 2 million on Playstation with zero mtx. That is in another universe from 10 million plus copies plus mtx for losses. Losing 50 million from playstation users and losing 2 billion is not apples to apples. Minecraft would be and its still on Playstation.
 
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they are proving foreclosure not equating anything

It definitely shows a pattern of behavior of buying a publisher and then making their games exclusive, something MS is now swearing they have no incentive to do.
Redfall is not even in the same stratosphere as COD. Equating them because they are both FPSs is laughable. COD is different because of how huge it is. COD is bigger than all Bethesda games combined. They would lose Billions taking it from PS and the IP would quickly lose relevance. The argument just doesn't make sense.
 
Redfall is not even in the same stratosphere as COD. Equating them because they are both FPSs is laughable. COD is different because of how huge it is. COD is bigger than all Bethesda games combined. They would lose Billions taking it from PS and the IP would quickly lose relevance. The argument just doesn't make sense.
They're equating them because they're both games. The argument is fine.
 
The issue is COD. It's not Skyrim, fallout or any other IP.

It's a game that has huge community. Blocking access from one group would harm COD more than MS benefits.

There is also the problem of making a big MP MTX game exclusive. You won't be able to generate a lot of money by making it exclusive.

It should be a common sense, yet here we are with these foreclosure talks.
Didn't they say something similar when they bought Bethesda's parent company?

That It wouldn't make financial sense to restrict games to one platform and then preceeded to do just that?
 
Didn't they say something similar when they bought Bethesda's parent company?

That It wouldn't make financial sense to restrict games to one platform and then preceeded to do just that?
CoD isn't the same as Bethesda.
It needs a lot of platforms to make a lot of profit.
 
They're equating them because they're both games. The argument is fine.
Nah Sony intentionally tries to be disingenuous by acting like the comparison holds more weight as both are FPSs:

Like Call of Duty, Redfall is a first-person shooter game that features both single player and cooperative multiplayer modes.

No it's not fine because size of the IP would be the more accurate comparison. Minecraft is the more analogous comparison due to size.
 
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Sony citing DF, VGTech and gaming forums.

:messenger_tears_of_joy:

We already knew the great concern and interest that Sony has in the articles of Df, VGtech and their results.... Which also makes me think about how Sony conveys that concern when it signs marketing agreements with multiplatform games so that the Playstation console version doesn't come out unfavorable...

In short, it is an argument as absurd and desperate as accusing MS of being able to make worse versions of COD on PS5. Sony is trying to claim a unique right that PS5 has to be the base development platform and the most polished version so that parity can be talked about.

It is very hypocritical to complain about things that they do and ask for things that they deny to the competition.
 
"Like Call of Duty, Redfall is a first-person shooter game that features both single player and cooperative multiplayer modes."

Everyone buys cod for the competitive mode. No one gives a shit about the cooperative modes,

Only Sony cares about the cooperative mode which they money hat as one year exclusive content until no one gives a shit when the next COD arrives, which makes this statement ironic.
 
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It definitely shows a pattern of behavior of buying a publisher and then making their games exclusive, something MS is now swearing they have no incentive to do.
The point is that MS's decision to make Redfall exclusive was already known by the CMA and published in previous writings.... The surprising thing here is that Sony argues something already considered by the CMA and that only reflects despair.
 
It definitely shows a pattern of behavior of buying a publisher and then making their games exclusive, something MS is now swearing they have no incentive to do.
Redfall is a new IP COD is an existing IP. Phil always said that weren't taking existing games away. He also consistently stated decisions about exclusivity would be on a case by case basis.
 
The only real thing of substance in the Sony response seems to be the LTV calculations but even then its too hard for us to know what maths is right or wrong.
 
Redfall is not even in the same stratosphere as COD. Equating them because they are both FPSs is laughable. COD is different because of how huge it is. COD is bigger than all Bethesda games combined. They would lose Billions taking it from PS and the IP would quickly lose relevance. The argument just doesn't make sense.
Your comment is pure gobbledygook.
 
getting good 🔥 if redfall causes a change it will become history :messenger_tears_of_joy:

The response also leaps upon last month's drama which erupted from comments made by creative director Harvey Smith, who revealed that Microsoft had canned plans for a PlayStation 5 version of Redfall after buying Bethesda. These comments, Sony has now said, were an indication of how Microsoft could also treat Call of Duty, if and when the deal goes through.

"Just last week, two days before the Addendum was published, on 22nd March, video game trade publication IGN published fresh evidence in the form of an interview with Redfall's creative director, Harvey Smith, that provides additional insight into Microsoft's strategy," Sony wrote.

"Like Call of Duty, Redfall is a first-person shooter game that features both single player and cooperative multiplayer modes. In his interview with IGN, Mr. Smith explained that Redfall was originally planned to be released on all platforms, including PlayStation, but once Microsoft acquired Bethesda, there was a 'huge sea change ... [Microsoft] said, "No PlayStation 5. Now we're gonna do Game Pass, Xbox, and PC".'"

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*cough Fallout 76*
yeah, and 76 will stay multiplat as well as elder scrolls online because they do have microtransactions.
 
Even you don't believe this
I don't believe that Microsoft buying a publisher and making their games exclusive is proof that Microsoft might buy a publisher and make their games exclusive? I swear I really do. It's true that there are important differences between COD and Redfall and other reasons why MS would withhold one and not the other, but the argument seems pretty straightforward to me.
 
Sony's point based on the new document is that the mistakes were NOT fixed but other mistakes were made and that one month can't be considered realistically enough time to discard your whole case built in the previous nine months to reach an opposite conclusion. They're right?

How are they right? the CMA isn't discarding nine months of data gathering, market research, third party interviews and general public enquiry.
They're adjusting some of their provisional findings based on the discovery of issues in some of their previous analysis.

The problem is that CMA has compromised the credibility of their judgement with the sudden u-turn leaving them open for an appeal to CAT from both sides depending on their final judgement.

Their 'U turn' is based on auditable data. They should be lauded for being able to accept when they've made errors and incorporating error resolution in their final work. I don't see the logic in claiming the credibility of their judgement is in doubt as a result of this.
 
It definitely shows a pattern of behavior of buying a publisher and then making their games exclusive, something MS is now swearing they have no incentive to do.

This battle isn't about any random games. It's about a massively popular multiplayer IP. There's no real pattern establishing intent to take it exclusive.
The nearest analogy is Minecraft , and they've kept that game multiplatform, even including multiple spin-offs…not to mention a PS4 exclusive VR entry.

There's a reason you'd rather cite Redfall instead of Minecraft.
 
And yet Elder Scrolls 6 isn't coming to PlayStation.
That's where case by case comes in. Elder Scrolls 5 was originally released 12 years ago. Doubt there isn't much of an existing community. Minecraft and COD are obviously different. I also believe that Activision's catalog of IPs that Microsoft may bring back that were released on other platforms in the past will be xbox/pc exclusive in the future, because of their statement about existing communities.
 
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