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Redfall |OT| Left with dead

Havoc2049

Member
Jacob's voice actor sounded familiar and then it hit me, its B.J. Blazkowicz from Wolfenstein!

I'm enjoying the game, but with all the AI and graphic jank, it definitely feels like a weekend B tier, quick, one and done mindless FPS. I enjoy the FPS genre and I'm fine with games like that, but MS should have never charged $70 and $100 (collector's edition) for this game. I also don't see a multiplayer/MMO/GAAS hook for this game, for it to make a comeback from a weak launch.
 
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gothmog

Gold Member
Has Arkane said anything about patches and such or has it been radio silence since release?

I stopped playing after a few hours as I was not having much fun, but am hoping we hear if they even plan on doing more than the already announced 60fps console patch.
 
Has Arkane said anything about patches and such or has it been radio silence since release?

I stopped playing after a few hours as I was not having much fun, but am hoping we hear if they even plan on doing more than the already announced 60fps console patch.

I suspect it will be a while before they will be in a position to announce anything.

Am expecting 6 months for any meaningful updates.
 

Punished Miku

Human Rights Subscription Service
Has Arkane said anything about patches and such or has it been radio silence since release?

I stopped playing after a few hours as I was not having much fun, but am hoping we hear if they even plan on doing more than the already announced 60fps console patch.
Probably best to just shut up until they have 60 fps ready. Announce thr road map and do update 1 at the same time.
 

Punished Miku

Human Rights Subscription Service
Did a few nests. Some cool ideas in there for sure. I do find the end / escape a little confusing. Wasnt really sure what the icons were pointing to. Escaped the first one but not the second.
 
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fatmarco

Member
I think it's pretty clear this game didn't have the budget of a AAA title, so why market it and sell it as such? Like for as much blame that Arkane should get for this game, who the hell said they should sell it as something it very clearly isn't?

I've got the next town, and it's been sort of enjoyable so far, but it gives off extreme early access indy vibes and the game balancing is basically broken at the moment.

Also the nests are absolutely awful. Re-used geometry in a linear line ending with an incredibly frustrating movement / clambering at the end when you're trying to loot, and then mostly bad loot.

You're genuinely better off revisiting stores you've been to as they respawn their random loot pretty quickly (like the hunting and fishing store for example next to the graveyard spawns good loot).
 
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StreetsofBeige

Gold Member
A few days ago on Reeee someone posted in one of the Redfall threads a graphic artist (I think) who tweeted she was all depressed reading how the game is getting grilled.

Unfortunately, she didn't go into any details or anything. She even said she didn't want to get into details about what went wrong.

Which is surprising because typically when a game gets nailed to the cross the first thing a game employee does is "dont blame us peons at work, blame management".
 

StreetsofBeige

Gold Member
I think it's pretty clear this game didn't have the budget of a AAA title, so why market it and sell it as such? Like for as much blame that Arkane should get for this game, who the hell said they should sell it as something it very clearly isn't?

I've got the next town, and it's been sort of enjoyable so far, but it gives off extreme early access indy vibes and the game balancing is basically broken at the moment.

Also the nests are absolutely awful. Re-used geometry in a linear line ending with an incredibly frustrating movement / clambering at the end when you're trying to loot, and then mostly bad loot.

You're genuinely better off revisiting stores you've been to as they respawn their random loot pretty quickly (like the hunting and fishing store for example next to the graveyard spawns good loot).
For most products in life, the product that is estimated to sell a lot (typically mainstream products at affordable prices) get the most marketing dollars and TV ads. While products expected to be sold in limited quantities gets less marketing. That's because products and brands "should" have a marketing expense ratio to estimates sales/profits they dont want out of whack. The exception to this is any company wanted to heavily market a premium product to generate a halo image of awesomeness that trickles down. Like Audi doing TV adds for high end cars hardly anyone buys. But that can trickle down to people wanting to buy lower end models. Redfall is not that kind of product regardless of whether its 5/10 or 10/10 game.

So considering MS has done a lot of marketing on the game, including that Redfall Series X Edition, it goes to show they were betting this would sell a lot of copies to justify the marketing.

The game is getting grilled. We'll have to see what the sales are but going by Steam user count, the PC end of it is lousy so far. Muddying the waters is the game is Gamepass so sales will always be gimped, but a good game should still sell a lot copies. At worst, the game has shitloads of users but modest sales.
 
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Umbasaborne

Banned
I think it's pretty clear this game didn't have the budget of a AAA title, so why market it and sell it as such? Like for as much blame that Arkane should get for this game, who the hell said they should sell it as something it very clearly isn't?

I've got the next town, and it's been sort of enjoyable so far, but it gives off extreme early access indy vibes and the game balancing is basically broken at the moment.

Also the nests are absolutely awful. Re-used geometry in a linear line ending with an incredibly frustrating movement / clambering at the end when you're trying to loot, and then mostly bad loot.

You're genuinely better off revisiting stores you've been to as they respawn their random loot pretty quickly (like the hunting and fishing store for example next to the graveyard spawns good loot).
Thats a good point. I think aa games are great, and yeah, given the motion comic cut scenes and poor presentation, this game screams aa budget title. They should have put it out and marketed it as a 40 dollar early access title, promising to add content over time. People would have been way more forgiving, and it could have been a success story for them when it is eventually “finished” like grounded.
 

StreetsofBeige

Gold Member
Thats a good point. I think aa games are great, and yeah, given the motion comic cut scenes and poor presentation, this game screams aa budget title. They should have put it out and marketed it as a 40 dollar early access title, promising to add content over time. People would have been way more forgiving, and it could have been a success story for them when it is eventually “finished” like grounded.
That's the one weird thing about gaming.

Unless it's clearly promoted as AA tier game or an indie budget game, most games are standard priced which is $70 US now. And Redfall being bad you'd think it's be dumped down to a lower price to match the quality. Instead, it's full priced to rape the early adopter gamers.

It's a really odd industry mechanic because in probably every other product in life, the really good products are premium priced and stand out from the pack. But in gaming, you'll get AAA 9.3/10 kinds of games being sold for the same price as a Redfall side by side at the store.
 
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A few days ago on Reeee someone posted in one of the Redfall threads a graphic artist (I think) who tweeted she was all depressed reading how the game is getting grilled.

Unfortunately, she didn't go into any details or anything. She even said she didn't want to get into details about what went wrong.

Which is surprising because typically when a game gets nailed to the cross the first thing a game employee does is "dont blame us peons at work, blame management".

It's obvious. It's a GAAS title.

They don't want to admit it. Genre went out of style a couple of months before launch. Nobody could do anything about it.

So much so that Phil Spencer was ready to do that song and dance in the interview instead of just accepting that they planned to fix and add content to game over time.
 

Lasha

Member
I made a simple 30 second youtube video. Enjoy.



I have little interest in improved graphics when all it's led to is less interactivity and fidelity in games. It's wild how ambitious old games were compared to modern games.
 

Mattdaddy

Gold Member
I noticed that the official Xbox Twtich channel was streaming the game and decided to take a look at the clips people saved...





Definitely not a great look, but yeah, this is basically the experience right now

EDIT: If they don't show...

Clip 1 - Clip 2 - Clip 3


Oh god lol. I like how they just awkwardly try to look at something else and not even mention anything despite it being so blatant :messenger_tears_of_joy:
 
It's a really odd industry mechanic because in probably every other product in life, the really good products are premium priced and stand out from the pack. But in gaming, you'll get AAA 9.3/10 kinds of games being sold for the same price as a Redfall side by side at the store.
yes, it's unique. & it's true of basically all entertainment industry products (books, music, movies), not just gaming...
 

Orbital2060

Member
I just made it to the Rook fight and I cant believe how poorly made this game is. The whole encounter and AI some of the worst stupid shit Ive ever played. Its like playing a fucking Roblox map made by some kids. How can this be released in such a state. Uninstalled it but still mad at myself for having spent time on this piece of shit game. Its not even salvageable from technical issues, its so far out. Holy shit man.
 

Riky

$MSFT
The Hollowman is down, played just under 20 hours and apart from the crouching bug, which I beat with Devinders teleporter! Texture pop in and the odd stuck AI it's been no worse than a lot of games at launch recently.
Will take a break before I start the second half and hope 60fps drops in the meantime. Might just have a good explore of this first map as I've fell into a couple of caves at night so there is more to the map than I realised.
 

DryvBy

Member
Someone that's played this game or knows about the story: aren't vampires supposed to be invited into your home to do anything? So did this entire town invite vampires into their homes and if so, why are they so friendly? I barely allow my family over, much less a bloodsucker.
 

ANDS

Banned
It's obvious. It's a GAAS title.

They don't want to admit it. Genre went out of style a couple of months before launch. Nobody could do anything about it.

So much so that Phil Spencer was ready to do that song and dance in the interview instead of just accepting that they planned to fix and add content to game over time.

It is clear after the fact (I'm not giving anyone "credit" for calling this a GaaS beyond the MTX image from awhile back, as "this looks like a GaaS" game is typically a shit hot take someone is throwing out to dump on a game) that REDFALL was not this SP experience but was meant to be something very different, likely F2P. The core, or what we were being sold since last year, would make a fantastic game and REDFALL v2.0 - with an actual world that feels lived in, more polish on the NPC's and generally just more STUFF - is a game I would be interested in playing. It just isn't this game.

. . .that said, GaaS games are clearly NOT dead as the impending D4 and recently released HONKAI (that also reviewed well and is the good kind of "gamblin' game" considering the absolute lack of thread-shitting in the OT for it) show.
 

DenchDeckard

Moderated wildly
Someone needs to be accountable for this mess.

I hope Phil is on a rampage at Bethesda if its on them or if its on Phil he's getting his ass handed to him.

Let's be honest. Todd Howard is leaving Bethesda probs 2 to 3 months after starfield so they need to get the studio sorted and ready for that.
 

Zephir

Member
Someone that's played this game or knows about the story: aren't vampires supposed to be invited into your home to do anything? So did this entire town invite vampires into their homes and if so, why are they so friendly? I barely allow my family over, much less a bloodsucker.

Probably the same reason why you find vampires inside caves or houses protected by (still running) UV lights: they probably send their human minions to do what they can't, like killing or kidnapping people inside houses and go through blue lights. That would explain why some vampires floats outside windows in closed houses (or even opened houses but we already know these vampires aren't very bright).
 

GymWolf

Member
Caved in and just bought one month of gamepass to try this thing.

The game goes from kinda bad to ok-ish at the moment, the biggest flaw is how fucking easy it is, not because of the ia, but because of the balancement, you get legendary and purple weapons at level 2? i was like wtf? right now i'm level 4 and i oneshot vampire with a stakelauncher even if i aim to their fucking feet, the loot progression is completely fucked or they just fucked up the HP tuning of the enemies (this is on max difficulty), the uv light gun also seems pretty OP.

I can see here and there weak sparks of past arkane titles but it's too little and too far away and surronded by too much mediocrity.

IA is dumb during stealth for the humans but when they are all on you they move almost decently when they are distant and they become incresingly more stupid the closer they get, they have shitty aim and they take too much to fire their weapons, the vampires are super easy in 1vs1 or 1vs2 but they can get annoying when there are like 4 vampires and a couple of humans, so the only way to get a bit of challenge is to get swarmed (and my pg has zero aoe skills).

Gunplay is...fine against humans (decent punch, nice headshots feeling and decent ragdoll but no marks or gore) and ok-ish on normal vampires and mini-bosses, mostly because i have powerfull weapons so they flinch at every hit, i still have to fight a serious boss.

Graphic are mediocre ,slighly lower than deathloop level at the very best, below ps3 at the very worse, most of the times it look...fine i guess, it is not insultingly disgusting on the eyes (except when you think that they ask 70 dollars, but i didn't payed that much so it's "ok"), some rare characters actually look like classic arkane characters and have decent details, but most of them look pretty bad, the game run 95% perfectly on my rig but i have a premium pc so it is expected, controls are perfectly fine after changing a couple of things, almost zero stutters and high framerate most of the time.

Bug wise, after many years of gaming i'm just convinced that i'm unnatural lucky with bugged games since i had like 1-2 minor shit in 5 hours, don't take my experience as something relatable, i had very few problems with cyebrpunk aswell.

The game can be turned into a decent 7\10 but they have a lot of work to do, i strongly prefer if they just patch the ia and balancement and go on with their next project tbh.
 
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Hydroxy

Member
Is this game worth downloading on Gamepass? Normally i wouldn't ask this question if the game was 30-40gb but it being almost 100gb i want to know if it's worth the effort and time to download it?
 
Is this game worth downloading on Gamepass? Normally i wouldn't ask this question if the game was 30-40gb but it being almost 100gb i want to know if it's worth the effort and time to download it?

Chances are you will enjoy it somewhat but won't be able to finish it.

If you enjoyed Arkane's previous work and absolutely have to see what it's about, then you should download it. Else you can skip it till it's fixed. IMO of course.
 

TheUsual

Gold Member
Is this game worth downloading on Gamepass? Normally i wouldn't ask this question if the game was 30-40gb but it being almost 100gb i want to know if it's worth the effort and time to download it?
The game is full of issues yet I keep coming back to play it. I like the environment and the mindless shooting and dumb AI right now. The weapons are cool and there's enough variation with them to switch up.

It's filler for me as I wait for Zelda to come out and probably will drop this then.
 

Punished Miku

Human Rights Subscription Service
Is this game worth downloading on Gamepass? Normally i wouldn't ask this question if the game was 30-40gb but it being almost 100gb i want to know if it's worth the effort and time to download it?
Try it on cloud if you want. I'm enjoying it. Other people arent.
 

F0rneus

Tears in the rain
No XBox Live here (playing on a friend's Series X, damn what a dashboard) to randomly collect achievements for him and The Hollow Man is a wall as Layla. I don't get the fight at all. God fuck that shield up the ass.
 

Topher

Identifies as young
Is this game worth downloading on Gamepass? Normally i wouldn't ask this question if the game was 30-40gb but it being almost 100gb i want to know if it's worth the effort and time to download it?

It is ok. I've played around 6 hours and I think if they hash out some of the AI issues and other bugs then it could be decent. I'm taking a break from the game until they make some progress on it so I'll come back to it later. But no reason not to give a shot yourself.
 

F0rneus

Tears in the rain
Alright, after recuperating and playing some Sims 4, Hollow Man is staked. Damn that's a rough bump in difficulty, and his basically 3 phases don't help much for your mental health. Last phase is the trickiest despite the fact that he can come out of the shield to smack you. This is where co-op would have been welcomed lol.
 
That Shroud enemy that blackens the area is a fucking bore to fight. It seems like another area where they designed something around co-op but then had to change the game to include solo but did a poor job.

Also did a poor job on the AI, which we all know already. Just did two nests which were full of awesome vampire fights where they were super aggressive, then did a boss mission where you get a skull (idk what for). The vampires outside of the building were shielded and super aggressive. Most of the vampires inside were not interested in attacking. Then the boss walks out of a room and I throw down my UV ability and half a clip from my AR and the dude is dead 🤷‍♂️

Then a few more vampires and some humans show up, the humans fucking move around these church pews like seal team six. Perfectly in and out of cover, trying to flank, moving when I get close, it was insane. Idk what they did with this AI, it’s so all over the place.
 
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F0rneus

Tears in the rain
Also did a poor job on the AI, which we all know already. Just did two nests which were full of awesome vampire fights where they were super aggressive, then did a boss mission where you get a skull (idk what for).
Uh oh. You are on the path to fuckery lol.
 
Uh oh. You are on the path to fuckery lol.

I Dont Understand Michael Keaton GIF
 

Punished Miku

Human Rights Subscription Service
So are you guys actually escaping these nests? You're running through the whole level to the entrance? I can't make it in the time limit even skipping all treasure.
 
While the game has its issues I think most of the hate its getting is people jumping on the band wagon shit.

I'm several hours in and quite enjoying it. The response its getting is not warranted.
playing it solo, as a sorta b-grade 'creepy far cry', the game's okay, & i'm enjoying it. but! had it not been on game pass, i'd've been disappointed at full price, & had i had arkane fan level expectations, i'd've been disappointed, too..
So are you guys actually escaping these nests? You're running through the whole level to the entrance? I can't make it in the time limit even skipping all treasure.
i just grab the one treasure that the heart leaves, & then start running & just barely make it out. i've done 3, but i'll probably just pass on the rest. not really fun (or rewarding)...
 
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While the game has its issues I think most of the hate its getting is people jumping on the band wagon shit.

I'm several hours in and quite enjoying it. The response its getting is not warranted.
On one hand, yes, the internet has found its new punching bag and is exaggerating like they often do (see: Fallout 76, etc.)

But on the other, the AI is inexcusably poor and, speaking as someone who has actually completed it, the game as a whole just feels half-baked. Considering Arkane's pedigree, this should have been much better.

I feel for the people out there that actually spent $70-$100 for this....

So are you guys actually escaping these nests? You're running through the whole level to the entrance? I can't make it in the time limit even skipping all treasure.
i just grab the one treasure that the heart leaves, & then start running & just barely make it out. i've done 3, but i'll probably just pass on the rest. not really fun (or rewarding)...
I'm surprised about the confusion here. I thought it was explained fairly well: grab the heart loot, and then loot the rest. It'll automatically kick you out when the timer is up; you don't need to manually escape. Maybe it's my Fallout 76 experience that helped me understand it immediately, since it has a similar mechanic for one particular boss
 
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Punished Miku

Human Rights Subscription Service
On one hand, yes, the internet has found its new punching bag and is exaggerating like they often do (see: Fallout 76, etc.)

But on the other, the AI is inexcusably poor and, speaking as someone who has actually completed it, the game as a whole just feels half-baked. Considering Arkane's pedigree, this should have been much better.

I feel for the people out there that actually spent $70-$100 for this....



I'm surprised about the confusion here. I thought it was explained fairly well: grab the heart loot, and then loot the rest. It'll automatically kick you out when the timer is up; you don't need to manually escape. Maybe it's my Fallout 76 experience that helped me understand it immediately, since it has a similar mechanic for one particular boss
Well thats way better lol. I mean ... they shouldn't even say escape then. I just think ending of Metroid and started booking it every time.
 
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ManaByte

Member
Alright, after recuperating and playing some Sims 4, Hollow Man is staked. Damn that's a rough bump in difficulty, and his basically 3 phases don't help much for your mental health. Last phase is the trickiest despite the fact that he can come out of the shield to smack you. This is where co-op would have been welcomed lol.
He’s super easy with a stake launcher.
 
I'm surprised about the confusion here. I thought it was explained fairly well: grab the heart loot, and then loot the rest. It'll automatically kick you out when the timer is up; you don't need to manually escape. Maybe it's my Fallout 76 experience that helped me understand it immediately, since it has a similar mechanic for one particular boss
no fucking way! smh. thanks!...
 

Chukhopops

Member
Finished it earlier today, it had potential but you can see there was a moment someone decided "fuck it, let's ship it as it is". I think 7/10 is fair.

Things I liked:
- gunplay is good, game feels fun to play and shoot things (especially on PC);
- gameplay loop works fine, exploring areas feels useful and the maps don't feel bloated;
- game runs well on PC on cheap configurations despite a couple issues;
- sound design is great;
- some areas have excellent atmosphere, especially in the second map with the forest and fog. The spirit world areas were also really well made;
- the main antagonists are interesting, an original take on the vampire concept;

Things I disliked:
- probably the worst loot I've seen in any shlooter ever. Barely any variation or weapon attributes, just stats increase and a few boring modifiers;
- skill trees are kinda bad and useless, they don't make the gameplay feel any different. The idea that you have to buy all the talents in one skill to unlock the last one feels like the opposite of skill choice;
- I played the girl with the pet robot because I like pet classes, but the pet has ONE skill and is useless the rest of the time. The ultimate skill should have something to do with the robot at least, make it more powerful or useful or something;
- the antagonists are interesting, but the support characters are really boring;
- not enough enemy variety, once you understand how to kill each vampire type efficiently it gets a bit monotonous;
- as far as I can tell there is absolutely zero postgame or endgame gameplay, which is odd for a game based on character progression.

Surprisingly I didn't encounter any significant bug except at some point I had two robots instead of one (and both were useless).

Overall, it's just a really weird game from a design point of view, I don't know if it went through several reboots and concept changes but it definitely tried to be too much and failed at most of it.
 
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gothmog

Gold Member
Someone needs to be accountable for this mess.

I hope Phil is on a rampage at Bethesda if its on them or if its on Phil he's getting his ass handed to him.

Let's be honest. Todd Howard is leaving Bethesda probs 2 to 3 months after starfield so they need to get the studio sorted and ready for that.
It would be hilarious if Todd ended up at Nintendo or Sony after that. I could easily imagine them trying to turn Todd into the next Reggie. It would probably be amazing.
 
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