MS selling the rights to a completely separate legal entity still raises many questions.
- Are these licensing rights sold in perpetuity?
- Are there any agreements to ensure versions of games are created for multi-cloud solutions?
- Are vendors free to use translation players on PC builds to deliver without Windows?
Will Windows licenses be regulated ongoing if not?
- Does it inhibit MS using Windows cloud licenses to manipulate the cloud gaming market? (Like they did by giving Nvidia 'sweetener' Windows licensing deal to sign the cloud agreement)
To me this fudge seems like it raises some of the main issues with MS' stranglehold on cloud and operating systems that are fundamental issues with the deal. The CMA would be them having to constantly monitor that fair play was occurring, which wouldn't be necessary with an independent ABK