Genres and games that you'd like to see come back

ap_puff

Banned
On and off every few years I think back to all the great games I used to play and one game/genre of games I feel never really took off but I wish it had was the 2D isometric top-down multiplayer shooter. We had games like Silent Death Online, Infantry Online, Subspace (now called Continuum). I especially miss SDO because I couldn't play it too often since dialup was a luxury and the folks hated me hogging the phone line.

I really want a proper 2D space shooter/MOBA with multiplayer and shipbuilding/progression (SDO was almost like an early MMO in that regard). Unfortunately now top down space games only gets indie games like Star Sector which don't quite scratch the itch.
 
Arcade racers like daytona, scud race, and ridge racer

Top down shmups like ikaruga

Mystery dungeon games (chunsoft is clearly incapable of replicating the brilliance that was EOS)
 
I miss phantasy star universe. Its crazy how sega basically made a f2p mmo "demo" in the mid to late 00's when everything else at the time was sub based.
 
Arcade Racing games (particularly Motorstorm series)
Rail Shooters
Arcade Sports games (bring back Blitz, Hitz, NFL/NBA Street, basically we need EA Big back)
 
an actually good AAA stealth game would be cool...

and I'm not talking about a 3rd person shooter which allows you to stealth, I mean an actual stealth game
 
Last edited:
Tbf it's hard to develop anything in that genre when players can buy older RTS games for pennies with decades worth of community made content and improvements.
That genre just needs some innovation.

The APM focus killed it. It needs to be more about strategy and tension, not about multitasking.
 
I wish we'd get way more "character action games".
You know stuff like DMC, Bayonetta, old God of War, Ninja Gaiden Black, etc.
Faster, more combo heavy, air juggles, no loot and equipment (besides new weapons an gadgets), gather currency from enemies to buy new moves and combos, etc.

From Software is my favourite dev and their souls games are some of my favourite games but I'm bored and tired of how "souls-likes" have taken over and seemingly pushed classic character action games out of the market.
 
I wish we'd get way more "character action games".
You know stuff like DMC, Bayonetta, old God of War, Ninja Gaiden Black, etc.
Faster, more combo heavy, air juggles, no loot and equipment (besides new weapons an gadgets), gather currency from enemies to buy new moves and combos, etc.

From Software is my favourite dev and their souls games are some of my favourite games but I'm bored and tired of how "souls-likes" have taken over and seemingly pushed classic character action games out of the market.
a bit of a tangent, but i do like seeing how some FPSs have been experimenting fusing with "character action games". Seems like a weird combination but it works surprisingly well.
 
I'd like to see somebody take on the Actraiser genre of multi-faceted godsim with action elements.

Also where the FUCK is ANYBODY making a new Blast Corps type game. It's been like 20 years.
 
Arcade extreme sports games, easily.
It's my favorite genre and the one that I miss the most.
Tony Hawk and SSX particularly, I miss them so much, peak gameplay.

I would really love for SSX to come back (as an actual good game, not a modern F2P crap with dumbed down gameplay and micro transactions, something just like the old days).


:messenger_heart:
 
A good tactical shooter with teams, like Brothers in Arms or old Delta Force games. To many fast paced shooters now.
 
Last edited:
I want to see Point and Click Adventures coming back big time. I just love them. Currently playing through Broken Sword Reforged and enjoying it very much.
A new Grim Fandango or Day of the Tentacle would be awesome.
 
Last edited:
motorstorm-is-nice-to-watch-cool.gif

We have the technology to make this real, now.
 
Non-sim, uncomplicated sports games, and especially football games.
I know that Football Manager predates any decent arcade footy video game, but there should be room for simpler stuff à la Kick Off / ISS. That market has pretty much evaporated in the span of a couple of years ever since having the best graphics and the likeness of real players apparently became the number one prerequisite for a football game to even be made.
 
I want much more RTS, at least Microsoft showed some love lately. I want a new Knights & Merchants, C&C (Generals), Dune, Starcraft, Warcraft etc.

I also want more new classic point&click adventures with pixel look like Timbleweed Park.
 
That genre just needs some innovation.

The APM focus killed it. It needs to be more about strategy and tension, not about multitasking.
APM focus is a natural end-product of having multiple individually-selectable units and the nature of interactive combat. For example there's a starcraft 2 custom map/mode that tries to alleviate this called Direct Strike but it's really boring. Micro is in part what makes RTS really engaging. A lot of modern RTS try to alleviate this by automating many aspects of the macro economy but IMO it's something that's really just baked into the RTS genre and the only way you could really solve that would be by taking away the focus on individual units and abstract away combat - which again takes away a lot of the engagement factor of the games as you would end up with a sim game.
 
I honestly just want AAA game developers return to an era of high experimentation where we could see new kinds of ideas/genres, with focus on gameplay, flourish and appear. Its direly needed.
 
Top Bottom