Men_in_Boxes
Snake Oil Salesman
Am I just getting old or does anyone else generally prefer visual clarity over high detail in their games? The only time I make an exception for the latter is when the gameplay pace is slow (Resident Evil, Splinter Cell). Does NeoGAF prefer clarity or detail? I genuinely think Doom The Dark Ages would be a better game if it was more readable.
TEAM VISUAL CLARITY:
TEAM VISUAL DETAIL:
TEAM VISUAL CLARITY:
TEAM VISUAL DETAIL: