Neil Druckmann finally confirms - "Joel was right"

The problem never was about establishing if he was right. Some people will say he was (especially those with their own children and understanding how it could feel like to lose a kid and potentially lose another), some that he wasn't. Problem was how Druckmann thought that more people would want to play as Abby immediately after Joel's scene and learn and accept her reasoning. And how awfully some scenes and story bits were handled.

Also - a similar idea for the twist and the revenge story might have worked in some indie series, not when the sequel to an AAA game is supposed to reach millions of customers (who were also already attached to Joel after the first game).
 
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Of course Druckmann thought Joel was "right"; it wouldn't work as a dramatic climax if it was a cynical act!

The same way as Abby killing Joel at the start of TLOU2 seems like an equally "righteous" act of vengeance, but also has terrible consequences.

The whole point is that decisions that may make emotional sense in the moment can end up backfiring horribly.
Abby was daddy's little princess who couldn't accept that her father was a washed out incompetent terrorist.
 
Logical way to see thigns sure, realistically i'd agree but in this world where writers are god i feel the writer is telling me that it would actually work and these are the options we have.
I didn't read into it that way, and their entire setup doesn't come off as something that would work.
 
Abby was daddy's little princess who couldn't accept that her father was a washed out incompetent terrorist.

To her, he was likely a heroic doctor trying to save the world. As well as her father and likely her only surviving blood relative.
No part of her motivation as a character is unreasonable or illogical. Particularly as she's been essentially living in a militarist cult for years.
 
I dont follow what you are saying
the options were at best

1. He lets them kill her, make a cure and nobody transforms into a zombie saving Huge numbers of people
2. Joel stops them from killing her, there is no cure, huge number of people die.

Joel cared about her more than those people so it was a logical and smart decision.

ah wait you mean they should have kept her alive to study her? I'm just accepting the story as the writer present it where killing ellie would indeed be the best way to help the world.
As was said before, there's proof you can find in the game itself where they've tried to make a cure with immune people before and it didn't work. There's absolutely no guarantee, and Ellie was never allowed to give consent even if they were sure that it would work, which they aren't.
 
To her, he was likely a heroic doctor trying to save the world. As well as her father and likely her only surviving blood relative.
No part of her motivation as a character is unreasonable or illogical. Particularly as she's been essentially living in a militarist cult for years.
She's from the same moral fiber her dad was, being OK with killing a patient without informed consent.
 
As was said before, there's proof you can find in the game itself where they've tried to make a cure with immune people before and it didn't work. There's absolutely no guarantee, and Ellie was never allowed to give consent even if they were sure that it would work, which they aren't.
what? no, that's incorrect.
 
She's from the same moral fiber her dad was, being OK with killing a patient without informed consent.

Desperate times call for desperate measures. Bottom line, Joel's done worse -way worse- for less.

Why do people always exempt Joel from their moral calculation? Especially when its made clear in no uncertain terms that there's literally nothing he wouldn't have done to survive back in the day!

Both games are basically Westerns where powerful individuals carve out their moral identities on the blank canvas of a fundamentally lawless world.
 
The story was full of nuance and the idea that in their eyes most people believe they are the good guy. Neil throwed it out there and let people come to their own conclusions. People keep trying to fit it into a neat little box where there is a hero and a villian and that is just not what it is. It is different shades of grey and some people are very uncomfortable with that. Also Joel has admitted to ambushing and killing innocent people for their possessions in the past so how would he have the moral high ground on anything?
 
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If anything, look up the cases of self defense, to the family that lost a family member, it doesn't matter it was ruled self defense, it doesn't matter that from the person's point of view, they were justified, you'll still hear "he could have walked away, he could have not used a gun, he could have called the cops instead" etc etc
Yes, and if they then murdered the person who killed their family member in self defense, they would not be justified in doing so and they would be guilty of murder. I'm not suggesting they can't wrongly convince themselves they're justified or that it's an unrealistic thing to happen.
 
Joel was absolutely right because the world was never going to be saved. The basic premise of the first game is so flawed that I'm amazed that still many people can't see it.

- Let's start with the fact that Joel was to turn in Ellie to a terrorist group. A millitia group, at the very least. So, the chances that those people would be "saviors of the world" is literally none. They would be savior of themselves and that's about it. If anything, they would use the cure to gain more power.

- And let's follow with the real problem of this childish premise (because Neil SUCKS at worldbulding and writing): the world of TLOU is fucked up NOT BECAUSE OF THE INFECTED but because the society has collapsed and turned into fascists groups. There's no turning back from that. "The cure" is not a solution for the human problem.

The world of TLOU is not at all like World War Z , in which that premise would make sense.

- Bonus track to counter this idiotic dilemma: even if the cure worked and people stopped fighting each other, the cure wouldn't help because the monsters of TLOU WOULD STILL ATTACK YOU AND KILL YOU. The cure doesnt prevent you from that, as the game shows a thousand times with Ellie being attacked.

So "the cure" is just a cheap plot device to trigger a moral dilemma that doesnt make any sense in a world that would never be fixed with such cure.

Bullshit of the highest order, only not seen because it's a video game and most video game plots are nonsense.
 
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I loved my father, but if my father was going to murder a young girl without her consent for an experiment that probably wouldn't work,, and that girl's father murdered him to prevent him from doing so... then yeah...I'd say "i hate you, but I understand..."
Easy to say.
All of this hinges on you being nigh-omniscient and knowing the wider context of what was happening. Which in reality you would not.
All you would see, is some guy breaks into a lab where your father was trying to make a cure to save the world, and then he murdered all the scientists and your father, along with them.

You have no idea about anything. So in those circumstances, would you not be feeling vengeful?


People who discuss this heaven forsaken game seem to think that all the characters in the story know everything that the player does. This is obviously false.

Joel was absolutely right because the world was never going to be saved. The basic premise of the first game is so flawed that I'm amazed that still many people can't see it.

- Let's start with the fact that Joel was to turn in Ellie to a terrorist group. A millitia group, at the very least. So, the chances that those people would be "saviors of the world" is literally none. They would be savior of themselves and that's about it. If anything, they would use the cure to gain more power.
That's great and all, but all of this is easily said as an external person observing the events of the game from the outside. The only thing that matters in any story is what the characters in the story believe. If Joel believes that the Fireflies might be able to save the world, then that is the moral dilemma. If it was so simple, then Joel simply wouldn't have bothered getting involved at all. But at the best of times - especially in trying circumstances, people do not act perfectly rationally.

- And let's follow with the real problem of this childish premise (because Neil SUCKS at worldbulding and writing): the world of TLOU is fucked up NOT BECAUSE OF THE INFECTED but because the society has collapsed and turned into fascists groups. There's no turning back from that. "The cure" is not a solution for the human problem.
I thought that was obvious? Its fairly widely understood that the zombie apocalypse was a backdrop for "humans are the real monsters" trope that is more or less tried and true. Most of the people you fight in the game aren't clickers, but other fucking people. The game knows this, the writer's know this its plain as day. That's why the sequel has Joel getting killed, because he killed people. People with their own lives and families, and had to face the consequences of his actions. He murdered dozens, if not hundreds of people.

The world of TLOU is not at all like World War Z , in which that premise would make sense.

- Bonus track to counter this idiotic dilemma: even if the cure worked and people stopped fighting each other, the cure wouldn't help because the monsters of TLOU WOULD STILL ATTACK YOU AND KILL YOU. The cure doesnt prevent you from that, as the game shows a thousand times with Ellie being attacked.

So "the cure" is just a cheap plot device to trigger a moral dilemma that doesnt make any sense in a world that would never be fixed with such cure.

Bullshit of the highest order, only not seen because it's a video game and most video game plots are nonsense.

If humans could no longer be infected, then the monsters will eventually no longer be able to propagate. Yes the problem won't be immediately solved by a cure, but its a significant step. Come on now, this is a laughable complaint. Nowhere does the story even claim that Ellie dying to become the cure would magically resolve all of humanity's problems. Just the problem of people getting infected and turning into zombies. If you no longer have to deal with the problem of becoming infected, then that is step 1 of many to changing the world. Would it successfully change the world? Who knows, that's not the fucking point though is it.
 
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Yes, and if they then murdered the person who killed their family member in self defense, they would not be justified in doing so and they would be guilty of murder. I'm not suggesting they can't wrongly convince themselves they're justified or that it's an unrealistic thing to happen.
No worries, I understand what you mean, my point is merely that most humans convince themselves its just.

Emotions most times isn't logical, so I bet more on the concept that humans will human.
 
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This geeza cant make hes mind up, Neils Drunk Man.
 
The TV show should have started with a sort of expanded Abby's story. I wonder how people who didn't know what happens next would react if her story was presented first, showing her side, her time with her dad, what they went through until the day he is killed. Season 2 would be about Part 1.
 
Desperate times call for desperate measures. Bottom line, Joel's done worse -way worse- for less.

Why do people always exempt Joel from their moral calculation? Especially when its made clear in no uncertain terms that there's literally nothing he wouldn't have done to survive back in the day!

Both games are basically Westerns where powerful individuals carve out their moral identities on the blank canvas of a fundamentally lawless world.
Not sure where you get I think Joel was overall a good person and is exempt from anything, he was part of the hunters(described as being brutal to their victims) in his earlier days and did terrible things. Since we never get to see what he did I can't really condemn anything specific he did then, doesn't mean I think it's OK a group like the Fireflies can just step in and take Ellie away in the way they tried.
 
Is this actually surprising or news worthy?
I mean, he literally wrote it into the game.
I'm not a fan of the sequel's story but even still, one of the things that was obvious was that Druckmann at least respected Joel's fatherly love for Ellie and any father who loves their child would do the same as Joel, it's not even a question imo.

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Problem was how Druckmann thought that more people would want to play as Abby immediately after Joel's scene and learn and accept her reasoning


I never saw that as a problem at all.

In fact I loved playing as her, Shit I even loved hating her in the beginning and I'm not just joking when I say this, Playing games for decades stories rarely really ever surprised me and I love the feeling of hating this person in the beginning and having no idea why they killed our favorite character...I was screaming "FUCK WLF" that whole first half lol

Only to hear the rest of the story and realize she's just in Her actions based on Her Perspective, I then even realized that I would do the exact same thing that she did and just like that the story's brilliance unfolds and there's not a lot of games that are able to really get this roller coaster of emotions going the fact that years later we're literally still talking about this game this way very much establishes he did a great job with this story

There's not any game to my memory that we even talk about to this degree. It goes to show that world had a great deal of nuance if even just the theoretical of what was going on is still something we talk about today.

With how boring and cookie cutter game stories are, I'm happy we saw the other said of that perspective without being told ahead of time and left with that mystery, that hate, that anger etc.


Then when you play as Abby, you fully get HOW she feels as you just spent the first half with that exact emotion.

So I'm happy they didn't play it safe, I'm happy they took risk and I'm glad you played both sides.

in his earlier days and did terrible things

This is truth. They do hint that when he was with the Fireflies with Tommy, he does stuff he regrets
 
Joel was absolutely right because the world was never going to be saved. The basic premise of the first game is so flawed that I'm amazed that still many people can't see it.

- Let's start with the fact that Joel was to turn in Ellie to a terrorist group. A millitia group, at the very least. So, the chances that those people would be "saviors of the world" is literally none. They would be savior of themselves and that's about it. If anything, they would use the cure to gain more power.
That could be the case. What part of that makes the premise flawed?
- And let's follow with the real problem of this childish premise (because Neil SUCKS at worldbulding and writing): the world of TLOU is fucked up NOT BECAUSE OF THE INFECTED but because the society has collapsed and turned into fascists groups. There's no turning back from that. "The cure" is not a solution for the human problem.

The world of TLOU is not at all like World War Z , in which that premise would make sense.
No pandemic = no world turning crisis. Why is there "no turning back" from the collapse of society? Not ever? How would you know? And who says "the cure" is the solution to "everything"? Many people could believe that or have you believe that? but as you pointed out, it could be not the case. What makes the premise "childish" from this?
- Bonus track to counter this idiotic dilemma: even if the cure worked and people stopped fighting each other, Ellie being attacked.
Again, you're assuming things that only belong to your own speculative scenario. The cure by itself is not necessary the end of fighting, and you already pointed this out.

the cure wouldn't help because the monsters of TLOU WOULD STILL ATTACK YOU AND KILL YOU. The cure doesnt prevent you from that, as the game shows a thousand times with
As with all viruses in the world? Once herd immunity is reached the remaining infected won't be infecting anybody and eventually die or be killed. Of course that doesn't happen overnight, but if the vaccine indeed works it would be the end of the pandemic, and that means it worked.

So "the cure" is just a cheap plot device to trigger a moral dilemma that doesnt make any sense in a world that would never be fixed with such cure.

Bullshit of the highest order, only not seen because it's a video game and most video game plots are nonsense
You failed to make sense of explaining why it doesn't make sense, and showed you didn't understand the story and the premise at all. And once again, why does the vaccine have to "fix the world" for anything to make sense?
 
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Not sure where you get I think Joel was overall a good person and is exempt from anything, he was part of the hunters(described as being brutal to their victims) in his earlier days and did terrible things. Since we never get to see what he did I can't really condemn anything specific he did then, doesn't mean I think it's OK a group like the Fireflies can just step in and take Ellie away in the way they tried.

I was reacting to the claim that Abby's father didn't use "informed consent", a concept that is completely alien in the world of TLOU.

Characterization needs to be viewed in context. Is Joel a "bad guy" in the context of a post-apocalyptic dystopia? No, of course he isn't, he's a "scary" guy. Because he can and will ruthlessly deal with any threat in his way, which in turn makes him a great asset to have on side.

Obviously if you cross him, he's likely to straight-up murder you. "Just to be sure"!

The whole point of TLOU2 is that Abby basically *is* Joel. It just challenges our perception by entering a near identical character arc from the opposite side of the sympathy/antipathy spectrum.
 
"Joel was right."

Every single parent reading this is going

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Problem was how Druckmann thought that more people would want to play as Abby immediately after Joel's scene and learn and accept her reasoning.

I was thinking about this the other day, turning over both games in my head. I don't actually believe he thought anyone would want to play as Abby after that scene. I believe he correctly surmised that most players would feel disgust and hatred for her in the wake of what she did and be shocked that they were now forced to play from her perspective. As I see it, though, the goal over time was to have the player come to terms with and challenge their initial notions of Abby's character and hopefully develop some empathy for her, to come to an understanding - but not necessarily agreement - of why she pursued and ended Joel; and at the same time re-evaluate Ellie's personal quest for revenge and recognize how both of their paths feed into the never-ending cycle of violence and retribution. Did he pull it off flawlessly? No, of course not, but I appreciate what he was going for.
 
Joel's relationship with Ellie might explain his motivation for acting, but the justifiability of his action doesn't rely upon it. His action is justified by the circumstances and would still be justified even if we assume no relationship exists between him and Ellie.

Killing someone in the course of saving an innocent person from them is not morally comparable to a revenge killing, and especially to a revenge killing of someone who was only acting to save an innocent person.
 
I saved Ellie without killing a single doctor. Shooting them was a choice. At least I think I did not shoot anyone.
 
Yes, of course he was right.

Anybody would have saved his adopted daughter -specially after having lost the other one- over allowing some doctors to kill her to investigate a cure that wasn't guaranteed that they'd achieve due to lack of knowledge and resources. And in case they'd have found it, they wouldn't have resources and logistics to mass produce it and save the world, or even their country.
 
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The problem never was about establishing if he was right. Some people will say he was (especially those with their own children and understanding how it could feel like to lose a kid and potentially lose another), some that he wasn't. Problem was how Druckmann thought that more people would want to play as Abby immediately after Joel's scene and learn and accept her reasoning. And how awfully some scenes and story bits were handled.

Also - a similar idea for the twist and the revenge story might have worked in some indie series, not when the sequel to an AAA game is supposed to reach millions of customers (who were also already attached to Joel after the first game).
Abby did nothing wrong.
 
Yes, of course he was right.

Anybody would have saved his adopted daughter -specially after having lost the other one- over allowing some doctors to kill her to investigate a cure that wasn't guaranteed that they'd achieve due to lack of knowledge and resources. And in case they'd have found it, they wouldn't have resources and logistics to mass produce it and save the world, or even their country.
Any doctor in a post-apocalyptic hellhole would take a chance to save as much people as possible.
 
Does Neil explain why Joel, who feels justified in his actions, later cowers before a 14-year-old girl and deceives her when she asks about what happened at the hospital? He doesn't, because it makes no sense.

People think Joel was butchered in Part 2, but I disagree. It was clearly at the end of Part 1.

That was to protect Ellie by trying to tell her she wasn't the only one. It was very much a selfish act because of his bond with her, but that's the point - it can be both the right action as a father figure and still selfish.
 
I was reacting to the claim that Abby's father didn't use "informed consent", a concept that is completely alien in the world of TLOU.

Characterization needs to be viewed in context. Is Joel a "bad guy" in the context of a post-apocalyptic dystopia? No, of course he isn't, he's a "scary" guy. Because he can and will ruthlessly deal with any threat in his way, which in turn makes him a great asset to have on side.

Obviously if you cross him, he's likely to straight-up murder you. "Just to be sure"!

The whole point of TLOU2 is that Abby basically *is* Joel. It just challenges our perception by entering a near identical character arc from the opposite side of the sympathy/antipathy spectrum.
Jerry earned his degree in the pre-apocalyptic world, I doubt the concept of "informed consent" is foreign to him. If you're saying Jerry had to work in an environment that requires him to ignore informed consent, I don't think the game has shown that well enough, there was no ticking time bomb in the story and plenty of opportunity to ask what Elle wants. The fact he had no consideration for it in a way exposed something ugly in him (and the FF). This makes it easier to side with Joel who's basically coming to Ellie's defense (and the situation looking like Ellie's going to die for a lost cause).
 
righteous" act of vengeance, but also has terrible consequences
This is meaningless in a world without law and order, without institutions/government. In TLoU's world, it's about survival (Joel says it multiple times).

This is why TLoU2 has a fundamentally crooked premise

this is why, what Neil demands for the player (from a philosophical point of view) in the second game:

1. it doesn't make sense.
2. it shows a lack of understanding of the themes of the first game. which in turns makes TLoU2 just a flawed academic exercise
 
He probably would, shit I would and even I agree with Joels actions...

You can agree with someone's actions from their perspective and still understand why someone else disagrees with him enough to murder him.

So I would do Joel worse if he killed my father, we would be in that basement for days lol Tommy would get it, Ellie would get it just before being there lol
Yup, I entirely agree with what Joel did, but I also entirely agree with what Abby did. I'd have personally fed him to a bloater. Perspective is everything.
 
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