Oblivion Remastered passes 4 million players

There's no substitute for the TES formula. People were hungry and it shows, plus Oblivion is a damn fine game, jank and all.
 
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There's no substitute for the TES formula. People were hungry and it shows, plus Oblivion is a damn fine game, jank and all.
Yeah, i never played the original back in the days so this is like Elder Scrolls 6 to me, something new and it's good actually which Starfield isn't (as far as i know i never played Starfield)
Good to hear this remaster is doing well it's a good remaster or rather Remake.
 
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Damn! I've been seeing more posts like yours and they make me jealous. Hope you have a ton of fun! Game's full of jank, but if you are able to embrace it there's something special there.
Yep, game is so comfy and cozy. Oozes charm in that Bethesda way. Makes it easy to look past the jank IMO but obviously ymmv. There's a game breaking bug around every corner lol.
 
Well deserved. It does so much right that it's hard to not want to celebrate it.

Game of the Year when it came out, and Game of the Year when it's remastered. A true classic.
 
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I don't know. Ubisoft doesn't send me subscriber numbers but the game is on a subscription service. If one were inclined they could play it for cheap on Xbox or PC.
I think you're missing the point. It's a disingenuous comparison. People are still twisting themselves into knots trying to prove AC Shadows was somehow a failure, even in completely unrelated threads such as this, despite all evidence pointing otherwise. I really don't get it.
 
I think you're missing the point. It's a disingenuous comparison. People are still twisting themselves into knots trying to prove AC Shadows was somehow a failure, even in completely unrelated threads such as this, despite all evidence pointing otherwise. I really don't get it.
What's disingenuous about the comparison? Both games are on the same platforms, both games are on subscription services. Ubisoft 'players' PR tapped out at 3 million. Oblivion already passed that and has almost triple the CCUs on Steam. Oblivion is still going too. Let's see where it ends up.
 
That can't be right, the Steam CCU has it at 178,000 and we only believe that on gaming GAF.
Nearly 200k concurrent users is huge and could easily translate to over a million sales on Steam alone. If anything, the 4 million figure is a little on the low side considering the game is available at no extra cost to an existing 30 million gamepass subs.
 
What's disingenuous about the comparison? Both games are on the same platforms, both games are on subscription services. Ubisoft 'players' PR tapped out at 3 million. Oblivion already passed that and has almost triple the CCUs on Steam. Oblivion is still going too. Let's see where it ends up.
A service with just Ubisoft's games is a drop in the ocean compared to 30 million gamepass subs, not to mention Shadows is available only on the premium tier. Obviously any game that is released on gamepass is bound to have a much bigger advantage when just counting total players vs a game where most of its players come from sales and fewer from subs. I'm not sure what's difficult to grasp.
 
Playing the game right now and I'm loving it, I'm having such a good time with it but I'm also kind of sad playing it because it just reminds me of better days and it reminds me of how good games used to be.
 
A service with just Ubisoft's games is a drop in the ocean compared to 30 million gamepass subs, not to mention Shadows is available only on the premium tier. Obviously any game that is released on gamepass is bound to have a much bigger advantage when just counting total players vs a game where most of its players come from sales and fewer from subs. I'm not sure what's difficult to grasp.
All I'm hearing is excuses.

Shadows had a massive budget and AAAA marketing campaign behind it, so expectations for that were likely much, much higher.

Ubisoft+ was established years ago when Valhalla dropped. People know they can go there to play new Ubisoft games.

Ultimately, without solid data, other than 'players,' it's anyone's guess how well either game is doing.
 
Glad many ppl buying/playing it, and im perfectly fine with majority not liking/not playing it even, not every game is for every1, i would even say basically no game is for every1, even gta5 with its 210m sold copies got many ppl who didnt play/didnt enjoy it and cant understand us, who love it, and thats perfectly fine.
Oblivion remaster gonna reach very solid numbers, new AAA(maybe not S tier but AAA tier for sure) would love those numbers, not to mention remaster of 2006 game 👍 :messenger_sunglasses:
 
All I'm hearing is excuses.

Shadows had a massive budget and AAAA marketing campaign behind it, so expectations for that were likely much, much higher.

Ubisoft+ was established years ago when Valhalla dropped. People know they can go there to play new Ubisoft games.

Ultimately, without solid data, other than 'players,' it's anyone's guess how well either game is doing.
I'm not sure why you refuse to even acknowledge what I'm talking about, but this isn't the thread for discussing a different game anyway so I don't think there's any reason to keep trying.
 
I'm not sure why you refuse to even acknowledge what I'm talking about, but this isn't the thread for discussing a different game anyway so I don't think there's any reason to keep trying.
I'm telling you why I think it doesn't matter. Have a good one.
 
To go back and experience this game again for the 1st time with the new look would be great, well done Oblivion and hopefully dev's and publishers will take note of the type of games we want now and in the future.
 
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Just happy I kept that big ass 500 page strategy guide! Back then that was $16.99 with the purchase of the game!
 
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I just hope if they wanna remaster Fallout it will be New Vegas. I've played through Fallout 3 already.
We can but hope that Microsoft can yank Todd's chain hard enough that he can overlook his jealousy over that New Vegas is more beloved then his FO3.

Would love to have them both remastered tbh.
 
previously posted that I sort of pulse my Game Pass - I haven't re-subbed for awhile - this pushed me over the edge

I can't wait to replay Shivering Isles - I have really fond memories of that DLC and haven't touched it since release.


- my first five hours felt comfortably janky if that makes sense.

- the facial "upgrades" - omg so ugly. Dunmers look like a freaking oddworld crossover.

(loving it)
 
They developed it for sure. But they did it for Bethesda's and with their tools. Full ownership both of end product and code/script still belongs to Bethesda, or have I misunderstood their business deal?
I just meant it won't be the same company developing it

The business deal you refer to is irrelevant since both Obsidian and Bethesda are subsidiaries of Xbox Game Studios
 
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