The reasons why do you play video games?

I simply like to enjoy game's mechanisms. I'm a gamer and I just love this, the Holy Trinity allowed this fantastic thing to be today's modern reality
How about you?
 
I will play a game if it is stimulating in some way. This can happen in different ways :
1) The story is excellent and has me thinking even after I stopped playing : Nier Automata, Steins Gate, Witch on the Holy Night, Doki Doki Literature Club, Outer Wilds
2) The gameplay is tight, the game is fair, the satisfaction is high : Dead of Alive, Ninja Gaiden, Sonic games, Outrun 2/C2C, Jet Set Radio
3) The thought process to win is great, I have to think and make deductions : Talos Principle, Outer Wilds, the Witness, Picross, Shiren the Wanderer
4) The game conveys a very satisfying feeling of building something : Phantasy Star Online, Shining Force, Brigandine, JRPGs
 
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Escapism.

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Haven't put much thought into this.

It might have changed from when I was younger when I played tons of RPGs, but then it was definitely engrossing storylines and feeling connected to characters.

Now it's kind of a decompresser when life gets rough.
 
as a kid... because they are fun and engaging.

as a adult that ☝️ plus I now appreciate good game design and innovation.
 
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Well, for a few different reasons...

1. Just for entertainment or fun - a pleasant diversion.

2. Sense of adventure. Men like adventure, and it can be lacking in real life sometimes. Games provide a way to go on a vicarious adventure - a very low-risk adventure, lol.

3. Sense of progression. Everyone likes to feel like they're getting stronger and better. Again, this is something vicariously available in games, especially RPGs. The progression is only within the game world, but it still feels rewarding.

4. "Flow" experiences (as described by Mihaly Csikszentmihalyi in his book, Flow). These typically happen in combat, when the challenge is just right for my skills, maybe stretching them a little. Very enjoyable experience where I am totally focused and lose all self-awareness, I'm just "in it."
 
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When people tell me they don't have time to play games, I tell them I don't have time to watch netflix.

You only have so much screen time. Me and Wife are 99.9% games and youtube. Some shows and movies are really good when we finally watch them, but... I don't got time for that lol.

Games have a massive variety of experiences. The difference between a fighting game, final fantasy 14, cities skylines, gran turismo, R-Type, and RE vr are vast and I love them all. The range of experience seems less like the gamut of movies and more like that of a camera.
 
Escapism, finding a good story, socialising with friends.
Also I've been doing it for so long I'm not sure what else I'm supposed to do at home in my spare time. Just watching TV bores the shit out of me when im on my own.
 
This is an opportunity to go through events which are impossible in real life. Soccer team management, martial arts, space exploration, zombie apocalypse etc.
 
Experiences other mediums cant offer, Getting lost in a world, And yes, fun. But i prefer the "experience" games over fun-focused games. really depends on mood though
 
Just gonna say gaming is delivering the right titles for my current mood with Doom flail mace version, Stellar Blade modded version, and Donkey Kong destructible environments version
 
Because it's fun. Not as much as it used to be but still.

I'd probably drop them in a second though if I'd find something meaningful and worthwhile to do.
 
It's down to fundamentals for me. If the base is satisfying I'll see it through to the end. At its core that means gameplay/movement, but it can also include sound design and animation depending on the genre or even game. Dark Souls 2 still feels very bad to me despite every other Souls game feeling good, and that's a combination of movement, camera, sound, and animation. It all feels very shoddy and it makes all the difference.

I like to explore in games. That goes all the way back to early Resident Evil and continues in modern games. I still want to find things.

Atmosphere can be a good one. Music can be fantastic for conveying certain things. Take RE2 for example. You've escaped the RPD and travelled through the sewers to a cable car that will take you to... you're not really sure. You get off the other side after a short encounter with a boss trying to attack you while you're carged in, and you hear this:

The scene is immediately set as a spooky abandoned area, but at 0:23 you also get this extra something that gives an eerie twist to it, and it's all rolled up together in a piece of music that tells you that you have no clue where you are and all you can do is travel into the unknown.
And because it's a game, you're walking around at a pace you control facing fixed camera angles knowing that it's only zombie shuffles you can hear but that might just mean it's the calm before another storm. You just don't get that in other entertainment mediums.

Another classic RE example with a different mood, this time to make you think you're in big trouble:

How long before someone quotes this and posts the DC basement theme?

As a side rant, music doesn't do that in games anymore. Not for me, anyway. Nothing's that atmospheric. Orchestral pieces are never doing that.
 
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I don't play video games, I just come here to be negative about the industry, and shill whatever the big companies pay me to.

Have you played the new FIFA? That game is fire.
 
More engaging than watching TV in my free time. Simple as.

Also it has become kind of a social thing to me. Most of my online friends Ive met through playing Tekken.
 
I will play a game if it is stimulating in some way. This can happen in different ways :
1) The story is excellent and has me thinking even after I stopped playing : Nier Automata, Steins Gate, Witch on the Holy Night, Doki Doki Literature Club, Outer Wilds
2) The gameplay is tight, the game is fair, the satisfaction is high : Dead of Alive, Ninja Gaiden, Sonic games, Outrun 2/C2C, Jet Set Radio
3) The thought process to win is great, I have to think and make deductions : Talos Principle, Outer Wilds, the Witness, Picross, Shiren the Wanderer
4) The game conveys a very satisfying feeling of building something : Phantasy Star Online, Shining Force, Brigandine, JRPGs
Outstanding post.
 
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