mrMUR_96
Member
so weird
I mean, that's just SSR, you have RT enabled, but it will layer on SSR over the top of it to add more details but has obvious issues when you're moving the camera.
so weird
i know, that is why i find it weirdI mean, that's just SSR, you have RT enabled, but it will layer on SSR over the top of it to add more details but has obvious issues when you're moving the camera.
You realize that RTGI takes care of the bounced indirect lighting, too? Without it anything that moves will always glow in indirect lighting conditions, and even in direct light you have lots of AO errors. So I´m not sure where that "works so well in other games" comes from.if there's no dynamic time of day, then what's the point of real time global illumination when static lighting works so well for other games?
Only if you let debris vanish instantly and have nothing that was shadowed by whatever you destroyed because you can`t adapt the lightmaps on the fly and it looks really weird.Also, you can have breakable environments without ray traced global illumination.
i'm moving to 1440p dlss quality (just for the sake of this thread, I'm actually fine with 1080p image quality in this game with dlss 4)All of the footage of Doom in this thread looks very meh to me, I can't understand why the graphics are hyped up so much. Maybe the PT patch will improve things.
yep. The engine has a lot of advanced tech under the hood, but the game suffers from very "meh" asset quality and geometry and a lot of scaling back for the sake of the 60 fps console baseline.All of the footage of Doom in this thread looks very meh to me, I can't understand why the graphics are hyped up so much. Maybe the PT patch will improve things.
Hopefully we haven't seen shit yet.Better than nothing, but this destruction seems come out from Bad Company 2 at best. It's still a completely scripted destruction, every building that can be damaged breaks at "squares" like a Lego building.
Characters are extremely close in quality during cutscenes, cmon.Lol, GTA 6 already looks miles ahead of tlou 2 in terms of graphics it's not even close
Characters are extremely close in quality during cutscenes, cmon.
And gta6 is not gonna beat tlou2 digital acting, i think people already spoke about the acting in the trailer looking a bit meh compared to the fidelity.
Gta6 cutscenes are not gonna look a generation better than this shit
Nah, bro, by the time next gen hits, so 2027-2028 switch2 will be too weak for ports of those games, it will get ports of last gen/less demanding AAA games, and that is it, we already saw SW:O footage and it doesnt bode well for next gen games switch2 ports, that will obviously be even more demanding, u can only cut down game so much before 540p30fps with dips lowest setting of a game compared to proper 4k60 maxed looks like 2 gens behind.Man that Switch 2 CPU & RAM configuration might hold games industry even further, 2 CPU cores & 3 GB of memory are reserved for OS, also some GPU power is reserved too. Absolute chaos! It's a very weak system even compared to Series S, I am mindblown by people saying it's close to a Series S, it's totally not, nowhere near it!
It incentivizes developers to not go crazy with their games since Switch 2 will be a sales beast giving game companies more reasons to phone it in, I'm afraid Switch 2 will become more & more the DeFacto generational baseline & then PS5/Pro, Series X/S & PC can scale up from there.
We're already seeing people crying around Doom The Dark Ages because it pushed so much tech (I recommend y'all to DF's tech analysis, game is nuts), saying the game shouldn't push this much & "forced RT" whatever the fuck that means, imagine games pushing tech getting called "unoptimized" nowadays, GTA 4 pushing tech on 360 would be getting called "unoptimized" nowadays if that happened, it's not looking good tbh.
Yeah, the lighting is definitely better than Eternal, but everything else is last gen, textures, assets, geometry, I mean the terrain it's full of hard edges.Doom might look underwhelming but i do like that they are pushing a larger scale and some pretty cool setpieces. I wish the interiors looked on par with at least Callisto but they are targeting 60 fps after all. Callisto didnt even have rt in the 60 fps mode.
I think some of the materials dont quite land and give the game a last gen look. The lighting does look right but again, the assets dont really shine. i wonder if path tracing brings out the correct material quality like it did for indy.
say what you will about UE5, but it has both nanite and lumen. So many games arent able to do both this gen. ID Software has a lot of talent, but maybe rtgi shouldve just been software based and maybe they shouldve had better looking textures/asset quality.
I am happy with the scale and lighting, but i can see why people arent too impressed with it.
Crimson Desert, Black Flag remake, Far Cry 7?So outside of the GTA VI, what's the next graphical heavy hitter we're anticipating?
I think Fable is going to blow some minds but I'm not sure it's going to come out before GTA.
This is like the billboard trees in the PS3 360 gen...Yeah, the lighting is definitely better than Eternal, but everything else is last gen, textures, assets, geometry, I mean the terrain it's full of hard edges.
The larger scale is welcomed and it looks good and all, but then you have stuff like this and I'm sorry, this looks really rough to me.
But I don't mind that much as art style is nice and 60 fps is a given here, what I mind is that softer look to it and that it should run even better for how it looks.
Definitely disagree, gta6 is not a generation better than tlou2 character wise during cutscenes except the hairs, but fifa 2021 has incredible hairs so again, not a generational difference.Lol, you are the last one I expect him to say this, actually there are not even on the same page graphically even in cutscenes , try to compare them side by side with the best of both, and you will see, in terms of digital acting. you are right, but there is nothing other than this, lol even Lou 2 struggling when comparing it with rdr 2, i saw many people's prefer rdr2 graphics over it.![]()
![]()
Well suddenly it's year 2015 with xbox 360 games being remastered all over again,from the looks of it my evga gtx 980 ftw should run this without any hassle!Yeah, the lighting is definitely better than Eternal, but everything else is last gen, textures, assets, geometry, I mean the terrain it's full of hard edges.
The larger scale is welcomed and it looks good and all, but then you have stuff like this and I'm sorry, this looks really rough to me.
it should run even better for how it looks.
Definitely disagree, gta6 is not a generation better than tlou2 character wise during cutscenes except the hairs, but fifa 2021 has incredible hairs so again, not a generational difference.
In gta6 some characters look much better than others, lucia definitely doesn't look better than ellie or tess remake, i would say her face is one of the rougher ones.
the fact that some blind people liked rdr2 characters in cutscenes more than tlou2 is appaling tbh.
Rdr2 characters outside of arthur get beaten up by way lesser games than tlou2, some days gone characters are better than anything inside rdr2, cmon.
Characters rendering/faces has never been rockstar forte, they levelled up with gta6.
Btw i consider this to be a generational difference in terms of character rendering/acting
Where do you see the huge differences?Lol, I don't agree there are a huge difference also, it clearly it will not that cgi video which won't be available until ps7 even intergalactic can't beat it
![]()
![]()
I don't talk about Jason body shape I talk about how his model skin interacted with lighting which give it far better relastic looking also better quality model details than Jordan, that said lightning alone makes gta vi cutscenes generational ahead from Lou 2 cutscenes which is the original point when I replied to the comment above,Where do you see the huge differences?
You never see any of the tlou2 male protagonist naked so how can you judge jason body?
This is ufc5 , if you think that nd can't do much better than freakin ea, i don't know what to tell you ..
![]()
Why are you picking up jordan? Not only that game is gonna be a 60 fps game, but i was talking about tlou2, the last game where we are 100% sure that nd still had all the talent, all the sony studios except guerrilla have shit to prove this gen.I don't talk about Jason body shape I talk about how his model skin interacted with lighting which give it far better relastic looking also better quality model details than Jordan, that said lightning alone makes gta vi cutscenes generational ahead from Lou 2 cutscenes which is the original point when I replied to the comment above,
No, that's not true just don't select gta vi bad shots and compare it with best Lou2 the one below is clearly generational difference , also my original point was about overall cutscenes quality looks far better not just modelsWhy are you picking up jordan? Not only that game is gonna be a 60 fps game, but i was talking about tlou2, the last game where we are 100% sure that nd still had all the talent, all the sony studios except guerrilla have shit to prove this gen.
I'm gonna use tlou1 remastwr that look 99% like tlou2, but you can't fucking tell me that this is a generation better than this:
![]()
![]()
![]()
Main character vs secondary characters and secondary vs secondary, there is no way in hell you can think this is a generational difference.
Bad shots? What?No, that's not true just don't select gta vi bad shots and compare it with best Lou2, but also my original point was about overall cutscenes quality looks far better not just models![]()
![]()
![]()
![]()
![]()
Matrix looks fake to me because the digital acting is not as good as the fidelity, it enhance the uncanny valley effect.To me, Matrix character models are next gen. Senua too. Everything else feels a step behind. GTA6 is up there with TLOU2/1 which is great since TLOU2 is still amazing so many years later, but Matrix is the end game.
![]()
![]()
That said, the baldy in intergallactic is barely on par with TLOU2/1 and easily a step behind GTA6. The lighting enhances the character models in GTA whereas it does the complete opposite in Intergallactic. Yes, ND does a great job adding fake light sources to enhance their cutscenes, but I think GTA6's lighting engine is leagues ahead of TLOU2's and they can also add their own fake lighting to enhance the character models/skin shaders. The hair tech will also give it an edge.
![]()
![]()
![]()
![]()
No when you choose pictures in different lighting / environment that's what you do and it's a pickingBad shots? What?
Those are literally rockstar official shot and lucia is the freaking protagonist...
In a game with a real generational difference there is no "you picked the wrong img" narrative dude, the ugliest pic of infamous 3 is always gonna look a generation better tjan the best pic from infamous 2.
If you have to cherry pick you lost the argument, sorry.
My pics of tlou are not even in 4k, so they are hardly the best you can find.
Death Stranding 2.So outside of the GTA VI, what's the next graphical heavy hitter we're anticipating?
I think Fable is going to blow some minds but I'm not sure it's going to come out before GTA.
Death Stranding 2.
Mafia 4.
MGS3 UE5 remake.
Crimson Desert.
Ghost of Tsushima.
Silent Hill F.
Phantom Blade Zero.
Marvel 1943.
Fable.
AC Black Flag Remake.
I think we are going to see some great looking games get revealed this E3. Far Cry built on Snowdrop, Intergallactic, Wolverine, Witcher 4, Gears Reboot should be a UE5 showcase, they should all get some gameplay footage.
Nah the argument was always about character wise\digital acting in cutscenes, not the entirety of cutscenes, i would be a moron if i thought that tlou2 had any chance of competeting with gta6 globally.No when you choose pictures in different lighting / environment that's what you do and it's a picking
Ex: when you compare this
you should compare it to this![]()
![]()
Also you not respond to my words( the original argument was about overall cutscenes quality looks generational ahead not just models) you think Lou 2 overall cutscenes quality not far from gta vi? If you think that lol, there would be no argument anymore
You still have hope for ds2,& ghost 2 after last previews event? I feel that they both will end up looking worse than HFW Also I hope we got sony showcase this or next month, and I can't wait for next gears to be gameplay on Xbox showcaseDeath Stranding 2.
Mafia 4.
MGS3 UE5 remake.
Crimson Desert.
Ghost of Tsushima.
Silent Hill F.
Phantom Blade Zero.
Marvel 1943.
Fable.
AC Black Flag Remake.
I think we are going to see some great looking games get revealed this E3. Far Cry built on Snowdrop, Intergallactic, Wolverine, Witcher 4, Gears Reboot should be a UE5 showcase, they should all get some gameplay footage.
My original argument with other gaf member was about overall cutscenes he said that gta vi matched Lou 2 cutscenes quality which make me respond to him with that comment, that said I really enjoyed this argument with you, and I still on my point about character modelsNah the argument was always about character wise\digital acting in cutscenes, not the entirety of cutscenes, i would be a moron if i thought that tlou2 had any chance of competeting with gta6 globally.
Crimson and tsushima can straight up be erased from that list.Death Stranding 2.
Mafia 4.
MGS3 UE5 remake.
Crimson Desert.
Ghost of Tsushima.
Silent Hill F.
Phantom Blade Zero.
Marvel 1943.
Fable.
AC Black Flag Remake.
I think we are going to see some great looking games get revealed this E3. Far Cry built on Snowdrop, Intergallactic, Wolverine, Witcher 4, Gears Reboot should be a UE5 showcase, they should all get some gameplay footage.
I think the dude was also talking about characters models and digital acting tbh, it is the only thing where tlou2 can be compared to nextgen games, i doubt anyone think that they are comparable outside of characters\acting.My original argument with other gaf member was about overall cutscenes he said that gta vi matched Lou 2 cutscenes quality which make me respond to him with that comment, that said I really enjoyed this argument with you, and I still on my point about character models![]()
I dont think they will top GTA but they will be great looking games.You still have hope for ds2,& ghost 2 after last previews event? I feel that they both will end up looking worse than HFW Also I hope we got sony showcase this or next month, and I can't wait for next gears to be gameplay on Xbox showcase
Those discussions are the best I like on this theard, many times I changed my mind about somethings with discussion like this and I think many here like me.Lol all this discussion is useless. Wait for the damn game to be released. And by the way TLOUPII is a PS4 game. Which was remastered, and that's it.
Dude ds2\tsushi 2 fucking wish they have the jump from zd to fw but i like your optimism.I dont think they will top GTA but they will be great looking games.
Previews i dont put too much faith into. Youtube completely kills details. I saw this over and over again with Avatar, Outlaws, KCD2 and most recently AC shadows. I think both games will look stunning when they release. Ghosts less so, but it will have its moments. The draw distance upgrade is massive even if the lighting is fairly cross gen. I think they both will have a HZD to HFW quality leap which is disappointing I agree, but HFW to me is still a top 10 title. Bought a PS5 Pro just for DS2. Will play at 30 fps maxed out.
DS2 especially has a lot of cool tech behind the scenes. Earthquakes, floods, avalanches, burning forests, etc. I think it will feel sufficiently next gen even if the visuals dont look too amazing. Game already looks amazing in cutscenes.
Truly hope they both ends looks good specially Ds2I dont think they will top GTA but they will be great looking games.
Previews i dont put too much faith into. Youtube completely kills details. I saw this over and over again with Avatar, Outlaws, KCD2 and most recently AC shadows. I think both games will look stunning when they release. Ghosts less so, but it will have its moments. The draw distance upgrade is massive even if the lighting is fairly cross gen. I think they both will have a HZD to HFW quality leap which is disappointing I agree, but HFW to me is still a top 10 title. Bought a PS5 Pro just for DS2. Will play at 30 fps maxed out.
DS2 especially has a lot of cool tech behind the scenes. Earthquakes, floods, avalanches, burning forests, etc. I think it will feel sufficiently next gen even if the visuals dont look too amazing. Game already looks amazing in cutscenes.
Yep. playing it right now. I fucking love the way the game looks. it's built unity too. I was convinced it was UE5. Gorgeous realtime lighting on so many car lights. i took so many gifs but they dont look great in gif form.Btw, some games manage to just look good without using much advanced tech and shit, the precint is definitely one of them, when you drive around the game just look pleasant to the eyes in a way that i can't explain, still frame img don't do much justice
Is it the light system??
![]()
No i didn't.GymWolf &
SlimySnake did you saw Battlefield leaked ps5 footage in good quality? If so what's your opinion about it's current graphics?
Crimson and tsushima can straight up be erased from that list.
Crimson is aiming for scope, the microdetails are just not there, if we are lucky it's gonna havesome neat physics and destruction tho.
And tsushi 2 well...
I can only hope dude, There is still the chance of yt killing every detail but i'm skeptic.Crimson Desert will surprise many people, even skeptics like you. Not only would I not take it off the list, I'd leave it in first place.
![]()
It will be interesting to see if they have only been showing the software based GI footage. Their latest GDC video showed new hardware based RTGI and reflections that give the game a much more realistic look. Plus the water physics and other dynamic elements they seem to have been adding since the delay. I feel bad for console gamers, but i think your 4080 should run the game at the highest fidelity. I wouldnt be surprised if it looks better than almost every game this year. After all, AC shadows doesnt always look amazing but when all of those dynamic elements come together, it just looks mesmerizing. Same thing might happen with Crimson Desert. And to a lesser extent DS2 and GoT2.There is still the chance of yt killing every detail but i'm skeptic.
And it is my most hyped game of the year so i'm hardly an hater, but i know what i saw.
I'm literally more impressed by everything the game does except the graphic.
You are trippin, buddy.It will be interesting to see if they have only been showing the software based GI footage. Their latest GDC video showed new hardware based RTGI and reflections that give the game a much more realistic look. Plus the water physics and other dynamic elements they seem to have been adding since the delay. I feel bad for console gamers, but i think your 4080 should run the game at the highest fidelity. I wouldnt be surprised if it looks better than almost every game this year. After all, AC shadows doesnt always look amazing but when all of those dynamic elements come together, it just looks mesmerizing. Same thing might happen with Crimson Desert. And to a lesser extent DS2 and GoT2.
BTW, there does appear to be a lot of dynamic lighting in DS2 at least. So while they might have gone with a baked lighting solution, they are not skimping on dynamic lighting. Previews were glowing (no-pun intended) about the lighting in the scene below.
Its hard to tell from reddit links, but it has potential for sure.GymWolf &
SlimySnake did you saw Battlefield leaked ps5 footage in good quality? If so what's your opinion about it's current graphics?