Sony to be conservative with its multiplatform releases in order to protect the value of the PS5 console

Well that's not stopped certain people begging them to follow Microsoft's strategy.

First they begged them to follow the day and date strategy for the subscription service, and now they are begging them to follow the PC day one strategy.

I wonder why.
Because the PS ecosystem sucks and they have uncomfortable controllers, but they make some good games sometimes.
 
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PS5 and even the expensive PS5 Pro are worth enought the price. You can't buy a PC with the same price as a console, but even considering that, most people who likes to play on PC are not buying a console only based on specs.
I play on PC because it has the largest game library+emulation. Simple as.
 
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Big win for the "I need to justfiy my 500 dollar plastic box purchase" bros.

Because the PS ecosystem sucks and they have uncomfortable controllers, but they make some good games sometimes.

Because PS hardware is dogshit and they have shit controllers, but they make some good games sometimes.
Are You Mad John David Washington GIF by NETFLIX
 
This tells me that either a) they are still collecting data on the net run rate benefit of releasing games on PC (I.e., does the profit associated with selling games on PC more than offset any negative economic results on the console side) or b) they have the data and have determined that caution is in order and they have to continue to slow roll things. It's business and all comes down to economics.

In the end, for me personally, it'll just mean that I continue to play the Sony games here and there that they release two years later on PC. I made a return a couple years ago to PC gaming (side note, ultra-wide gaming is amazing) after a nearly 2 decade hiatus and it was like coming home. I can't imagine playing games again on an under-powered console. I fully appreciate that it is a great solution for some (heck, was for me dating back to PS2 and OG Xbox eras) but it's no longer for me. I can wait or go without entirely.
 
Sony, I'm sure the shareholders wouldn't mind recouping a few hundred million by releasing GT7 on Steam. I mean, you can try to spitball lost PS5 sales by extrapolating stuff, but don't forget your fiduciary duty. Bird in the hand is worth 2 in the bush. Not to mention all we've heard PS5 players do is complain about not being able to afford the cars.
 
you can bet your ass that even if they don't advertise it (you know they will), the general gaming press will.

what can Sony do about it? lol, they're not lying, if they add Steam support to Series X/S anyone will be able to play Sony games on their Xbox.
True, for the games that's already been released. Moving forward though, they will most likely make changes to how they handle their 1st party titles going to PC.
 
True, for the games that's already been released. Moving forward though, they will most likely make changes to how they handle their 1st party titles going to PC.

Anything that comes on PC can be played on anything running Windows. If they want to stop this train they will have make the games exclusive to PS again.
 
Was inevitable with their PC sales trending sharply downward every new release due to the long delays, unmarketed shadow drops, and high prices for old catalog titles. Now that MS is making PC both their "Xbox" console and portable, I fully expect everything but live service games are completely off the table and will remain PS exclusives in perpetuity. Hopefully they let Nixxes buy themselves back independent, or reform as a new studio before Sony shuts them down.
 
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From their point of view, understandable. But from my point of view, there isn't much interesting stuff on PS5 in the first place. I am actually more interested in ports of Wipeout and Motorstorm games. And maybe some PS4 titles.
 
For those who don't suffer from FOMO, this "conservative" positioning from Sony doesn't make the slightest difference.

Pretty much. In the last 10 years there's only been two Sony exclusives I personally felt after finishing them "you need to get a PlayStation to play this game". Bloodborne in 2015 and GoW in 2018. We're halfway through 2025 now. All other titles I felt were overrated or not good enough to get FOMO for. I personally don't plan on buying a console going forward into future gens.
 
Anything that comes on PC can be played on anything running Windows. If they want to stop this train they will have make the games exclusive to PS again.
Maybe in reality for anyone prepared to WindowsReverseWINE/Proton a SteamOS native released game, but Microsoft have kept DirectX HAL games from selling effectively on other platforms. So Sony producing its own SteamOS HAL for Vulkan that overlays perfectly with SteamOS Vulkan and make Windows peeps eat 50% rendering performance or do a reversal WINE with DirectX would effectively kill any marketing opportunity for PlayStation games on Windows, because they wouldn't be native and guaranteed to work without issues or at all.
 
Sony, I don't care about your cookie cutter exclusives, just don't keep good games hostage to your platform, bring Death Stranding 2 to PC asap

So, basically, if you don't like their exclusive - it's a cookie cutter game (which is a big "lol, what?", but for a different conversation). If you like their exclusive - it's a hostage on their platform.

Death Stranding 2 is a PlayStation exclusive. It will come to PC a year later like other PlayStation exclusives. You may like it or not, but the fact that the developer is not 1st party doesn't change the fact that PlayStation payed money for at least parts of its development (which is what they do.)

It's a PS exclusive. And they are conservative with its release on other platforms in order to protect the value of their console.
 
So, basically, if you don't like their exclusive - it's a cookie cutter game (which is a big "lol, what?", but for a different conversation). If you like their exclusive - it's a hostage on their platform.
… and if you complain about this you are touchy and a Sony pony ;). Mature discourse hehe.

Seriously though, it is not like Sony can do any good for some people so 🤷‍♂️.
 
If they want to preserve the value of the PS5, stop pushing unwanted live-service games and put an end to Bungie's reign once and for all. Then we could have a conversation about what should be done next.
 
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Well that's not stopped certain people begging them to follow Microsoft's strategy.

First they begged them to follow the day and date strategy for the subscription service, and now they are begging them to follow the PC day one strategy.

I wonder why.
Because it is the next step in the war inside their minds. They are trying to do their little to influence company A to pick up the same strategy as company B because both companies on the same path would give an advantage to company B. War finds its ways ;).

Although there are those that look for their best local deal without any care if is sustainable or not.
 
This is what they said right after day's gone isn't it? Then they port nearly everything to PC
 
When you really want to protect the value of your console, you don't release anything on other platforms or PC. Incredibly contradictory behavior. Saying one thing but basically doing the other.
 
GTA 6 probably will sell more PS5 than all their exclusives this gen combined. And they didn't even pay money for it. They should thank their lucky stars that Rockstar is old fashioned and doesn't easily change their strategy/aren't embracing of pc
 
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Was it the Nexus mods for Stellar Ass that made them feel the need to be more "conservative"? :P

Or maybe it's cause Xbox is getting Steam on handheld and console.
 
Conservative as they are now or more so? Because as of now, the games come over in a reliable way. It's only a matter of waiting. GT7 and demons souls held back feel like outliers. If they left more games unported, that would make it less easy to pass on a ps. It' easy enough to wait for a game. Less so to wait *maybe* for a game.

Xbox fucked this up twice with day one on pc and then day one on game pass. MS shows a new game and if you have gp, buying it never crosses your mind. Meanwhile, a lot of the best game on ps plus i already bought. Quote annoying lol. But it would be very easy for me to stop buying almost any series if i knew it was going to show up on the a sub like clockwork. Same principle applies with the way they are doing pc ports atm.

I know things are changing and it makes the pc port make more sense, bit its still going to erode the mystique of their consoles, and i wouldn't expect to see the full effect until the following gen when it's time for users to pick again.

I was just choosing between upgrading the pc or saving a bunch and getting pro. Thanks to the way they are doing things, it was a lot easier to upgrade the pc and stick with my standard ps5. An now what? Valve or the keyseller are getting the cut from my games because that's where i put the money for better hardware. If sony could have got me to stick with the old pc and get a pro, it would be the other way around.
 
They are most certainly going to keep being "conservative" with their port jobs.

PC version sold 1 million in 3 days
So PS sales should be 2 million.


The sales figures for Stellar Blade's PC version, which launched on June 12, have been revealed.

On the 16th, Shift Up officially announced that their post-apocalyptic open-world action-adventure game Stellar Blade has surpassed 3 million units sold across all platforms. This milestone was achieved 1 year and 2 months after the PS5 version was released in April of last year.

Notably, the PC version sold 1 million copies within just 3 days of its Steam launch. This confirms that, as expected, the cumulative sales for the PS5 version amount to approximately 2 million units.

For reference, the PC version reached a peak concurrent player count of 192,078 this past weekend. While it narrowly missed the 200,000 mark, surpassing 190,000 still makes it the highest concurrent player count for a single-player PS5 port released on Steam by Sony Interactive Entertainment (SIE).






1 million in 3 days over the PS5 LTD 2million?????
PC is the platform.
 
Thats not port begging.

Their release is guaranteed.

Seriously man, you're one of the most thinly veiled warriors in here and at this point, you've reached troll levels of posting.

Your favorite company has gone full 3rd party, and yet, somehow, it's the "others" that are taking the proverbial "L", you can't make shit up...
 
When you really want to protect the value of your console, you don't release anything on other platforms or PC. Incredibly contradictory behavior. Saying one thing but basically doing the other.
Equally important is keeping controllers bound to a game console.
DualSense needs to be something that only works with PlayStation and doesn't connect via USB.
Proprietary extras are what differentiate game consoles from PCs.
 
GTA 6 probably will sell more PS6 than all their exclusives this gen combined. And they didn't even pay money for it. They should thank their lucky stars that Rockstar is old fashioned and doesn't easily change their strategy/aren't embracing of pc
I dunno man, It was reported in August 2024 that around 50% of the active users of GTA Online are on PS4.

It's simply that some games sell better on PC and some others on PS consoles.
 
They are most certainly going to keep being "conservative" with their port jobs.

PC version sold 1 million in 3 days
So PS sales should be 2 million.


The sales figures for Stellar Blade's PC version, which launched on June 12, have been revealed.

On the 16th, Shift Up officially announced that their post-apocalyptic open-world action-adventure game Stellar Blade has surpassed 3 million units sold across all platforms. This milestone was achieved 1 year and 2 months after the PS5 version was released in April of last year.

Notably, the PC version sold 1 million copies within just 3 days of its Steam launch. This confirms that, as expected, the cumulative sales for the PS5 version amount to approximately 2 million units.

For reference, the PC version reached a peak concurrent player count of 192,078 this past weekend. While it narrowly missed the 200,000 mark, surpassing 190,000 still makes it the highest concurrent player count for a single-player PS5 port released on Steam by Sony Interactive Entertainment (SIE).






1 million in 3 days over the PS5 LTD 2million?????
PC is the platform.
The vast majority of gamers that bought Stellar Blade on PC were in China and Korea. It was always going to do better on PC given how much PC dominates in those countries

Sony doesn't make much of their revenue on their first party games. The vast majority comes from their console users buying microtransactions, 3rd party sales, and subscription services. If need be, Playstation will outright moneyhat games to keep from PC, just like Nintendo often does
 
This is the last console with the PS5 Pro, at least for me. Might get the kids a PS6 but leaning towards the next Xbox because of GP.

The power of PC when you have the money to upgrade whenever you want really makes a difference in the gaming experience.
 
The vast majority of gamers that bought Stellar Blade on PC were in China and Korea. It was always going to do better on PC given how much PC dominates in those countries

Sony doesn't make much of their revenue on their first party games. The vast majority comes from their console users buying microtransactions, 3rd party sales, and subscription services. If need be, Playstation will outright moneyhat games to keep from PC, just like Nintendo often does

Money hat games to keep from PC.......like what?
Demons Souls??
 
This is the last console with the PS5 Pro, at least for me. Might get the kids a PS6 but leaning towards the next Xbox because of GP.

The power of PC when you have the money to upgrade whenever you want really makes a difference in the gaming experience.
Im considering the same, PS5 pro is a major let down and its mostly because of first party studios.
My last actual exclusive may be DS2 depends on the pc release schedule because there is no way Ghost Of Yotei is selling PS5 systems. They will port it within a year or 6 months.
 
Money hat games to keep from PC.......like what?
Demons Souls??
It could be their first party AAA games or 3rd party games. If there is ever a time where Sony feels their console is being undervalued, they will go out of their way to make sure it is not. Look at what Nintendo did recently. The next Fromsoftware release is exclusive to the Nintendo Switch 2. Sony will take similar actions, if needed
 
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It could be their first party AAA games or 3rd party games. If there is ever a time where Sony feels their console is being undervalued, they will go out of their way to make sure it is not. Look at what Nintendo did recently. The next Fromsoftware release is exclusive to the Nintendo Switch 2. Sony will take similar actions, if needed

So currently none......but you somehow believe in the future they will do it?
Square most certainly aint on board with that plan, and From aint either.
Not when PC games are easy port jobs and borderline free sales.

Sony is NOT going to abandon the PC platform.....not now, its too much money for relatively little work.

PC bres be eating!

Believe it or not. Demon's Souls and Gran Turismo 7 are system sellers. I know a ton of people that bought a PS5 specifically for these 2 games

Isnt GT7 a PS4 game?

And my point was/is Sony isnt going to be spending money to make a game PS5 exclusive, they are in the business of porting to PC now, the number of PS5 games that cross over will far outweigh the PS5 games that dont.
You can quote me in a year or two when this all comes to pass.


Just realized theres very little actually announce for PS5 over the next two years.
 
Believe it or not. Demon's Souls and Gran Turismo 7 are system sellers. I know a ton of people that bought a PS5 specifically for these 2 games
yes, it has always been like this. recently astrobot is too, previously ico or tlou were. but what are the next system sellers ? they really should start worrying cause gta6 will be very late and ll be on xbox next gen too.
 
I really do think it would be smarter to keep every single player game 100% exclusive

Having a much more capable pc - i am really close to just selling my ps5. Really only keep it for true exclusives

I will wait for death stranding 2 pc for example since we know that is coming for sure
 
Im considering the same, PS5 pro is a major let down and its mostly because of first party studios.
My last actual exclusive may be DS2 depends on the pc release schedule because there is no way Ghost Of Yotei is selling PS5 systems. They will port it within a year or 6 months.
Problem is that people expect too much from mid generation upgrades which have 0 exclusive software and very little budget alloyed to by devs that focus on the base specs and then "upscale". The reason we said targeting XSS would have held back XSX and PS5 you are seeing it applied to PS5 Pro.
Even some HW features and upgrades were held back as they would have fit a new generation but not a Pro console where the main goal is not to make devs rewrite much code if anything at all.
 
Believe it or not. Demon's Souls and Gran Turismo 7 are system sellers. I know a ton of people that bought a PS5 specifically for these 2 games

Yep, it was for me. But I think the window is closed when it comes to Demon's. Time to port it to PC to get another couple million sales, easy.
 
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Well that's not stopped certain people begging them to follow Microsoft's strategy.

First they begged them to follow the day and date strategy for the subscription service, and now they are begging them to follow the PC day one strategy.

I wonder why.
What's this talk about? You seriously wonder why people want day 1 Steam releases?
Don't you have a PC yourself? How do you handle their PC versions?

As far as I'm concerned, timed exclusivity sucks donkey balls, no matter where it happens. The only scenario where it's not bad is if you have no other platform, or if it's day 1 on your preferred platform, so it doesn't affect you. Otherwise it's just plain annoying and a publisher trick to get you to waste money.

As it is with Sony, as a fool I almost always buy their games twice.

First I'm there day 1 on PS5, from hype and FOMO, and because if there is a meaningful story I don't like having it spoiled.

Problem is, I play so little by default on console today that I almost never finish games. I start and eventually kinda just forget they exist once the talk online dies down after a week or two when fans has plowed through the games. Astrobot is the outlier, got my first platinum there.

Secondly, a year or so later once I hear about a PC port I get hyped about that. So there I am again, the fool, rebuying the game. Maybe I can finish it there instead! But then there is no save syncing, of course, so first experience is usually less exciting even if the visuals and framerate is better, a muted and annoying been there done that feeling.

I still usually play further on PC. But in the end it's now older games, with little or no hype left, not much online talk, port might need patches, and story might've been spoiled. Only those I'm super interested in gameplaywise are played til the end. Very rare tbh.

So at least for me their release strategy doesn't work. I feel like I lose however I do it. Either play early and waste the first playthrough on weak hardware, or play later with a spoiled story and potentially unpolished port, or more commonly play both and end up paying 2x for games I might not even finish.
 
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