Graphical Fidelity I Expect This Gen

RDNA5 is a big, big leap that Kepler has repeatedly talked about. It's seemingly massive enough to take those specs well into 9070 XT territory and slightly beyond. Didn't say it myself, he did.

I think he was talking about RT performance mostly. I doubt we will see massive gains like that in raster.
 
Seems good. But what I get from Crimson Desert is like Jack of All Trades: Doing everything good to a certain level, never master any of them.

Not that this is a bad thing of course.



Following this logic, we could say the same about GTA 6.

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PS6 will push path tracing as we want, New radiance cores for next gen GPUs,universal compression and high end ML Neural rays for upscalling, Cerny aren't joking here, PS6 will be a monster, hopefully sony developers talk same approach and use those techs on their games, can't wait for ps6

While this news is good, it comes across as expectation management. The vibe I get is that they're getting ahead of any leaked paper specs of the ps6 which will surely seem thoroughly unimpressive. By doing this now, people can begin to buy into the idea that the ps6 will punch well above its weight. However, if every amd gpu has these features, then all gpus will punch above their weight taking us back to square 1. If the paper specs are unimpressive, the comparative specs will be unimpressive.

Finally, Radiace Cores seem extremely similar to Nvidia's RT cores.
 
While this news is good, it comes across as expectation management. The vibe I get is that they're getting ahead of any leaked paper specs of the ps6 which will surely seem thoroughly unimpressive. By doing this now, people can begin to buy into the idea that the ps6 will punch well above its weight. However, if every amd gpu has these features, then all gpus will punch above their weight taking us back to square 1. If the paper specs are unimpressive, the comparative specs will be unimpressive.

Finally, Radiace Cores seem extremely similar to Nvidia's RT cores.
AMD take more than 10 years to get there definitely will be great for next gen considering sony and Microsoft go with amd
 
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How can anyone have confidence in ps6 after the ps5 pro? Seriously, they've proven that even with an expensive console, Sony refuses to put together something really powerful. Their systems are always going to be gimped somewhere due to their "cost saving" approach and refusal to just plop a powerful GPU with sufficient memory bandwith. We're also still dealing with AMD so Ray Tracing will be comprimised in some way compared to Nvidia.

Lost all trust I had in Cerny and Sony.
 
How can anyone have confidence in ps6 after the ps5 pro?
Because I have never put faith in the pro consoles, and neither should you (or anyone here). Out of all of them, even the portable ones with a slight bump in power, only one that ever actually mattered and made a big difference was the Xbox One X.

Every other one has been not utilized correctly by most third parties, and the exact reasoning for that is because 'pro' consoles are not the new standard. They are an option.

The Playstation 6 will be a new standard, not option. Everyone, third parties included, will treat it as such.

I just hope that the people here who were burned by the PS5 Pro are more cautious when the PS6 Pro comes out mid 2030s.

The PS5 Pro is the "I told you so" that I truly felt bad about, because that's a lot of money spent for disappointment. So I understand the anger.
 
How can anyone have confidence in ps6 after the ps5 pro? Seriously, they've proven that even with an expensive console, Sony refuses to put together something really powerful. Their systems are always going to be gimped somewhere due to their "cost saving" approach and refusal to just plop a powerful GPU with sufficient memory bandwith. We're also still dealing with AMD so Ray Tracing will be comprimised in some way compared to Nvidia.

Lost all trust I had in Cerny and Sony.

I think Sony should've skipped the mid-gen upgrade like MS did. Pro doesn't really have enough power to deliver the promised Quality mode + Performance mode mix. Although there's hope for PS5 Pro if PSSR2 is anywhere close to FSR4.

AMD already improved RT with RDNA4. Still behind Nvidia no doubt but it's getting there. I tested the 9070XT and even Cyberpunk Path Tracing is playable with some sacrifices. And it will only get better with RDNA5. The fact they are talking about Path Tracing this early gives me hope that it will be a great focus on PS6.
 
Because I have never put faith in the pro consoles, and neither should you (or anyone here). Out of all of them, even the portable ones with a slight bump in power, only one that ever actually mattered and made a big difference was the Xbox One X.

Every other one has been not utilized correctly by most third parties, and the exact reasoning for that is because 'pro' consoles are not the new standard. They are an option.

The Playstation 6 will be a new standard, not option. Everyone, third parties included, will treat it as such.

I just hope that the people here who were burned by the PS5 Pro are more cautious when the PS6 Pro comes out mid 2030s.

The PS5 Pro is the "I told you so" that I truly felt bad about, because that's a lot of money spent for disappointment. So I understand the anger.

I disagree on PS4 Pro, I think it was a good option if you had a 4K display. Agree with everything else.
 
While this news is good, it comes across as expectation management. The vibe I get is that they're getting ahead of any leaked paper specs of the ps6 which will surely seem thoroughly unimpressive. By doing this now, people can begin to buy into the idea that the ps6 will punch well above its weight. However, if every amd gpu has these features, then all gpus will punch above their weight taking us back to square 1. If the paper specs are unimpressive, the comparative specs will be unimpressive.

Finally, Radiace Cores seem extremely similar to Nvidia's RT cores.
Well, I'm inclined to believe Cerny will deliver hardware that punches above its weight because he's done twice in a row. Smart decisions and the right trade offs let the PS5 maintain parity, and a slight advantage in some cases, over the Series X, despite the Series X have an on-paper advantage. He did that by designing a machine that simply easier to get the most out of. I suspect he'll aim to deliver the same again with the PS6, while Microsoft will be aiming for more advanced tech, that's also harder for Dev's to actually use, in order to justify the NextBox's higher hardware costs from going open platform.
 
I disagree on PS4 Pro, I think it was a good option if you had a 4K display. Agree with everything else.
PS4 Pro also had some issues of spotty performance, with variable resolution issues, and multiple articles and DF calling this out. I'm not saying it was a bad pro, it was okay and certainly much better than the PS5 Pro with living up to it's offerings, but only the Xbox One X was actually pushed to be sort of a 'new' console at that time(including MS doing what they could to help developers optimize for it), with Microsoft heavily marketing it and pushing the original Xbox One into a quick grave.
 
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$600, 2027 release , maximum late release on that year, 5800 performance,for those who think it will came later than that, this won't happen based on rummors new Xbox will launch late next year or early 2027 with greater performance than ps6, so don't expect sony to delay ps6 until 2028 also $600 will be reasonable price on 2027 for those specs
 
Even 5090 would mean 720p-1080p upscaling in 7 years again. It would be better if it were ~6080 in 2028.

A 6080 would be slower than a 5090, if this generation of cards is anything to go by.


I think 5090/5080/4090 class cards are going to last much longer than what we've seen in the past. Hardware advancements are slowing. Most of the innovation we're seeing is software/machine learning/AI with DLSS/FG/RTX HDR/etc..
 
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Start thinking of buying this one music, art and graphics on some locations looks really good, before I don't even slightly thinking about that, marketing for this game is pure disaster, they show many gameplay videos from base ps5 on 60fps and some of them contain shit gameplay
 
So Cerny and AMD are completely changing the existing GPU hardware paradigms which gives me hope for the future. i feel like we have stagnated a bit especially when it comes to performance. Performance that was pretty much absent in the ps5 pro.

That said, like feels said, i have zero faith in cerny after the pro. His pssr implementation is utterly terrible and he took a big gpu and managed to bottleneck the shit out of it.
 
A 6080 would be slower than a 5090, if this generation of cards is anything to go by.


I think 5090/5080/4090 class cards are going to last much longer than what we've seen in the past. Hardware advancements are slowing. Most of the innovation we're seeing is software/machine learning/AI with DLSS/FG/RTX HDR/etc..
There's really nothing actively bottlenecking them as we speak. With DLSS and FSR, you just lower the resolution and hit whatever target you wish, even with pathtracing involved.
 
I think Sony should've skipped the mid-gen upgrade like MS did. Pro doesn't really have enough power to deliver the promised Quality mode + Performance mode mix. Although there's hope for PS5 Pro if PSSR2 is anywhere close to FSR4.
As a console enthusiast, I disagree.
The PS5 Pro offers a 30-40% frame rate improvement in Boost mode, and some game resolutions are improved by 40-70%.
Fortnite runs at 60fps on the Pro by increasing the resolution by 50% and adding HWRT, Ghost of Yotei runs at beautiful 4K(PSSR) and 60fps with RTGI (partially).
Cerny was exaggerating, but I'm grateful for the Pro option.
If a higher-end Xbox Series X had been released, I would have bought it, just like the PS5 Pro.
 
As a console enthusiast, I disagree.
The PS5 Pro offers a 30-40% frame rate improvement in Boost mode, and some game resolutions are improved by 40-70%.
Fortnite runs at 60fps on the Pro by increasing the resolution by 50% and adding HWRT, Ghost of Yotei runs at beautiful 4K(PSSR) and 60fps with RTGI (partially).
Cerny was exaggerating, but I'm grateful for the Pro option.
If a higher-end Xbox Series X had been released, I would have bought it, just like the PS5 Pro.

I'm glad you're content with the Pro but I see more negativity from owners in general. To be honest even if PlayStation was still my main platform I would've probably skip it.

PS: To be even more honest, next year I'm going to "buy" a console to play GTAVI (no way in hell I'm waiting to play it on PC) so if indeed the PS5 Pro version ends up being the best one then that will be the one I will get.
 
I think Sony should've skipped the mid-gen upgrade like MS did. Pro doesn't really have enough power to deliver the promised Quality mode + Performance mode mix. Although there's hope for PS5 Pro if PSSR2 is anywhere close to FSR4.

AMD already improved RT with RDNA4. Still behind Nvidia no doubt but it's getting there. I tested the 9070XT and even Cyberpunk Path Tracing is playable with some sacrifices. And it will only get better with RDNA5. The fact they are talking about Path Tracing this early gives me hope that it will be a great focus on PS6.

I'm still glad they released the Pro because it's still better playing on it compared to playing on the base console 80-90% of the time, even if the improvements aren't huge sometimes.
 
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I mean a lot of people bought it here, and it was hard to predict the support would be so poor
There isn't much you can do with <50% more compute and bandwidth and a few minor tweaks to improve certain RT calculations. Add that to how mediocre the PS4 Pro was with a much bigger increase in hardware capabilities and there was no reason anyone should have expected this to be anything other than a dud.
 
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A 6080 would be slower than a 5090, if this generation of cards is anything to go by.
I bet it wouldn't. Nvidia do this every odd gen, so I think 60 series will be a big step forward (which means ~5090 PS6 would already be a step behind in terms of performance)

Even with this gen they added better frame generation which is the only way to play path tracing games. I'm sure FG on next-gen consoles will be a standard too.

I think 5090/5080/4090 class cards are going to last much longer than what we've seen in the past. Hardware advancements are slowing. Most of the innovation we're seeing is software/machine learning/AI with DLSS/FG/RTX HDR/etc..
Yes, new cards now appear every two years instead of every year, but each generation brings a significant increase in ray/path tracing performance (even if it's emulated) and quality (ray reconstruction is great).
 
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I bet it wouldn't. Nvidia do this every odd gen, so I think 60 series will be a big step forward (which means ~5090 PS6 would already be a step behind in terms of performance)

Even with this gen they added better frame generation which is the only way to play path tracing games. I'm sure FG on next-gen consoles will be a standard too.


Yes, new cards now appear every two years instead of every year, but each generation brings a significant increase in ray/path tracing performance (even if it's emulated) and quality (ray reconstruction is great).

The 6080 will almost certainly be slower than a 5090. It will probably match or slightly beat a 4090.
 
As per K KeplerL2 ps6 will have tech (Neural arrays) similar to nividia High End database GPUs not like regular gaming RTX GPUs and a New Hardware Compression tech not presented yet on nividia gpus, also he clearly solid on 2027 release date as I said yesterday this console won't wait until 2028, maybe (naughty dog second title or , Cory game, horizon 3 and witcher 4 will be launch titles for it, (intergalactic may came early 2027 before it and I doubt sony will release other big 2027 ip before ps6)
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First party - 100%

Question is, are they mad enough to force third parties as well?
They are beyond mad for forcing this shit on first party already.

Slimy think we are wrong but i don't see how you can sell a ps6 portable without first parties to play on it.

Switch success really opened the gates of hell...
 
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They are beyond mad for forcing this shit on first party already.

Slimy think we are wrong but i don't see how you can sell a ps6 portable without first parties to play on it.

Maybe *conspiracy theory on* that is the reason why Sony games are not aiming for cutting edge visuals anymore. They know that this piece of shit is coming and they don't want to get their games too hard to downport. Rumored 50% of GPU power of regular PS5...
 
Maybe *conspiracy theory on* that is the reason why Sony games are not aiming for cutting edge visuals anymore. They know that this piece of shit is coming and they don't want to get their games too hard to downport. Rumored 50% of GPU power of regular PS5...
Hardly a conspiracy at this point, we have to think at the worse outcome with modern sony.
 
Maybe *conspiracy theory on* that is the reason why Sony games are not aiming for cutting edge visuals anymore. They know that this piece of shit is coming and they don't want to get their games too hard to downport. Rumored 50% of GPU power of regular PS5...
Why don't we think they will do like third party studios currently porting their games to switch 2 like resident evil requiem or chronos and even there are rumors about gta6 coming to it, so ps6 Protable with far better gpu than switch2, upscalled 2k resolution and rdna 5 based gpu even it's if row performance ~50% ps5 it's architecture are far higher, in the end I want to say Protable ps6 won't cause a problem considering it won't be that hardto run ps6 games on far lower resolution and without some techs like path tracing
 
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Not enough love for this game here ;d It can be very underwhelming with geometry of assets like rocks etc but when it all works it looks stunning. Also one of best pssr implementation I've seen + nice hdr (when most games on ue5 has it broken for some reason).
 
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