The entire package has been on sales for PENNIES dozen of times. I'm sure you'll find a key somewhere at a lot less than 40 bucks.Arghhh
Xcom 2 collecting is on sale for 8.99€, but because I own Xcom 2 deluxe edition I can't buy it, but deluxe doesn't include War of the Chosen and War of the Chosen costs 39.99€...
You were sold some horseshit and you decided to eat it.
- First, because the "turn limits" weren't on every mission. Maybe half of them at most, if even that.
- Second because the objective system was modular (with some objectives being timed, but then you had all the time in the world to complete the rest)
- And third, because you caved to the pressure of an imagined and perceived unfairness without giving the system a chance, otherwise you'd have quickly learned that the "time limits" were plenty forgiving enough and they actively made the game better.
Unfortunately, I am on xbox.![]()
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Expeditions Rome is an amazing game (obviously set in antiquity) and anyone who likes Tactics based combat and good RPGs should play it!Midnight Suns was my GOTY. All the chatting isn't for everyone, but there's some genius in the gameplay design imo.
Expeditions Rome is another easy recommend with some interesting ideas.
Also, if on PC, I think there were mods to mostly turn it off.You were sold some horseshit and you decided to eat it.
- First, because the "turn limits" weren't on every mission. Maybe half of them at most, if even that.
- Second because the objective system was modular (with some objectives being timed, but then you had all the time in the world to complete the rest)
- And third, because you caved to the pressure of an imagined and perceived unfairness without giving the system a chance, otherwise you'd have quickly learned that the "time limits" were plenty forgiving enough and they actively made the game better.
Jagged Alliance 3 is pure junk sorryJagged Alliance 3 and Battletech were both better than the firaxis xcom games. I've no idea why people glaze Jake Solomon so much but I appreciate how his success tricked the awful games industry into greenlighting at least a couple of good games.
what game is that?Yeah, it was good and I wouldnt mind an Xcom 3
However we are in good hands:
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That's wild. Meanwhile on Steam I can just buy a bundle and it will discount me for any part of the bundle I already own.Arghhh
Xcom 2 collecting is on sale for 8.99€, but because I own Xcom 2 deluxe edition I can't buy it, but deluxe doesn't include War of the Chosen and War of the Chosen costs 39.99€...
Everything is an Xbox now though, you need to be more specificUnfortunately, I am on xbox.
No need to apologize for being very wrong about computer game opinions and showing your ass. It's what everyone is here for.Jagged Alliance 3 is pure junk sorry
There are.Also, if on PC, I think there were mods to mostly turn it off.
The best game of all times: Girls Frontline 2what game is that?
Xenonauts2 looks good. Noted, thanks.Xenonauts 2 has effectively replaced XCOM for me.
I thought Apocolypse was the the last real one?It's not dead what lies eternally. It was dead with Terror From The Deep and yet here we are, 30 years later with a fresh new thread about it.
Jagged Alliance 3 could be something for you. Also "Aliens: Dark Descent"...its real time, but has huge xcom vibes (soldier management etc.).I've been trying to find something comparable and outside of BG3 somewhat scratching that tactical itch the only thing that feels comparable on modern consoles would be Phoenix Point. I bought it on a sale the other week and have only played it for a bit.
Apocalypse marked the end of the traditional series before MicroProse planned to reboot it with X-COM Genesis. And honestly, Apocalypse was pretty awesome.I thought Apocolypse was the the last real one?
I suspect MicroProse realized the same thing with Genesis. They understood that pushing the series further into abstraction or a distant future would erode what made it resonate in the first place: the sense that this could actually happen. A covert war, classic pop culture aliens straight out of tabloid lore, and humanity's last line of defense, that's the beating heart of X-COM.XCom can only ever be rebooted, because the whole setting only works as a special human taskforce fighting against a secret alien invasion.
Even XCom2 when it becomes a rebel against an alien ruled planet doesn't really work that well, and any continuation from there is just too detached from reality to be interesting.
Did you use Terror from the Void mod? IMO makes the game very fun and i would give the game a 90/100 so much i like it.I enjoyed Phoenix Point more than nu-Xcom. I found the later to be too dumbed down, and prone to becoming too easy to the point of being boring.
Phoenix Point is a bit janky, but it scratches the original Xcom itch much more thoroughly, while bringing some nice new ideas to the table.
More or less. But the sales were abysmal since the second one.I thought Apocolypse was the the last real one?
I couldn't get into Phoenix Point until I found a mod that slows the doomsday timer to a crawl.. after that I couldn't stop playing it. I haven't tried the Terror from the Void mod, as I'm concerned about losing hundreds more hours.I enjoyed Phoenix Point more than nu-Xcom. I found the later to be too dumbed down, and prone to becoming too easy to the point of being boring.
Phoenix Point is a bit janky, but it scratches the original Xcom itch much more thoroughly, while bringing some nice new ideas to the table.
I'd say that The Alters is doing the social stuff much worse. The game is built around the premise of maximizing each day as you've got a time limit and you gotta keep running away from the (deadly) Sun. So my "main" Jan was always tired after a hard day, other alters had their own problems and there were always some things that needed to be repaired or manufactured in the base. I never voluntarily hanged out with the clones to get to know them better, only when there was a crisis that needed to be resolved.Playing the Alters now, it really does that social sim after going out to do jobs during the day, more compelling.
I'd say that The Alters is doing the social stuff much worse. The game is built around the premise of maximizing each day as you've got a time limit and you gotta keep running away from the (deadly) Sun. So my "main" Jan was always tired after a hard day, other alters had their own problems and there were always some things that needed to be repaired or manufactured in the base. I never voluntarily hanged out with the clones to get to know them better, only when there was a crisis that needed to be resolved.
If Midnight Suns had a similar timer (like having to stop the vilains before they finish end of the world preparations) I'd also ignore the abbey stuff, but I'm glad that wasn't the case and you could keep advancing the days without any penalties and maximize all relations with other team members.
I suspect MicroProse realized the same thing with Genesis. They understood that pushing the series further into abstraction or a distant future would erode what made it resonate in the first place: the sense that this could actually happen. A covert war, classic pop culture aliens straight out of tabloid lore, and humanity's last line of defense, that's the beating heart of X-COM.
There are maybe 5 minutes total of unskippable cutscenes in XCOM2 w/War of the Chosen DLC. And maybe 15 minutes total, most being skippable. I think my campaign runs are around 20 hours.I see all the Xcom 2 content is dirt cheap on Steam sale.
I was skimming through gameplay vids and it seems there's tons of cut scenes(?).
I like random maps and see one of the DLC has a skirmish mode where you can change up parameters. But no random generated maps??? It looks like a lot of canned maps you can change variables. But no randomizer like HOMM3 random map.
Yep I'd replay it again if the devs added a mode without a time limit. I never got close to game over (3 days I think was the closest), but the way the game is constructed made me completely focused on keeping all of the Jan's busy until the late evening hours.Hmm, I got to know pretty much all of them, because the problems that develop with them end up giving them character development (also liked the visual timeline branch stories in the computer), and the base building gave more opportunities to use them than everyone just hanging out stationary in the base in Midnight Suns. Similar to Xcom mods, it would be neat to alter the time pressures to everyone's particular taste though.
I resonate with this a lot. I'd love to see a new XCOM that builds on Julian Gollop's original vision. Jake Solomon's reboot nailed the pacing, but I still miss the classic elements, multiple global bases, larger squads, upgraded troop transports, and that epic final push to Mars. A modern take that blends both eras could be incredible.Stop making XCOM sequels, just make a better XCom.
I mean there is Xenonauts but this game has the charme of a tax return. Really boring.I resonate with this a lot. I'd love to see a new XCOM that builds on Julian Gollop's original vision. Jake Solomon's reboot nailed the pacing, but I still miss the classic elements, multiple global bases, larger squads, upgraded troop transports, and that epic final push to Mars. A modern take that blends both eras could be incredible.
I mean there is Xenonauts but this game has the charme of a tax return. Really boring.
I can see how you would think that, we very much got spoiled by the latest XCOM installments, that's for sure. But for that classic X-COM itch, short of firing up the original, Xenonauts 2 really hits the spot.
When I was playing Bloodlines recently....I thought it would be also super awesome to have a turnbased RPG in that universe.Give me a mother fucking mass effect tactics game.
Literally the best franchise that would be perfect for an Xcom like game.