WC/Jez: Microsoft's ambitious new Xbox: Your entire Xbox console library, the full power of Windows PC gaming, and no multiplayer paywall

Will you buy the next Xbox hardware?


  • Total voters
    487
Exactly. So how will MS handle these situations when it comes to Xbox Magnus users?
My guess is that no one using Magnus will have to pay for it. They wont remove it from the Xbox consoles though. Since they don't expect many to move from Xone/Series S/X they don't expect to lose much revenue from subs dropping.
 
And nobody would play the emulated Series version instead of the native bought via Steam
Most people will not double/triple-dip - if they own Series/X1 versions they'll play those, not buy again on Steam/MS store (for games that aren't play-anywhere).

Actually this whole licensing mess is the most interesting thing about this proposition. If MS are indeed able to untangle that, while keeping User Experience half-decent, that would be interesting to see. I have very-low confidence in them doing a good job at the latter in particular - but given that's basically the 'only' differentiation they have left, at least one hopes they will properly focus on it.

The negativity is the fact that there will not be Nextbox games.
That and hw-pricing going up as 3DO business model certainly isn't conductive to console pricing.

Anyway - I'm more curious on another thing - I see on this forum we are early-adopters for either of these consoles, but I find it kind of baffling people are so sold on any of them so far. The leaks are incredibly underwhelming to-date, basically the entire value proposition is now 'we'll narrow down the gap to PC high-end down' - with absolutely no line of sight of what that does for software other than 'my BC games will run more better'.
I mean I get it - Switch 2 already sold incredibly well on basically the same value prop, and so did PS5 and even Series early on - but... I mean is that really all that's left of console gaming?
 
I haven't been a PC gamer for many years, but when I was, I'd be more inclined to upgrade the unit I had rather than replace it with another.

Edit: And likely those who don't have such a high level PC don't because of the cost? Not sure how this Xbox PC will help with that aspect.

The prices you guys are bandying around for the next gen Xbox is around the price of just the GPU for a high end PC.
 
The same way they handle Xbox PC vs Xbox Console SKUs now. Smart Delivery.
If 'console' mode is a sandbox the way some people imagine it here - it would literally be separate runtimes, so no 'smart delivery', console installs are just permanently separate from the 'PC land'.

If it's actually more like AllyX and BC games are just launched in same execution space but virtualized a bit, that would lend itself to your described use-case. That said - MS would actually need to implement that kind of delivery for PC, but with more complexities with number of different versions under each SKU.
It raises all kinds of questions too - is PC version always the 'smart' one to download - regardless of your hardware? Hell we could even have situations with 3 versions in library (PC, X1, Series) and on a handheld I'd sooner choose X1 for best performance but with no user control as they do it today - you're out of luck.
 
If 'console' mode is a sandbox the way some people imagine it here - it would literally be separate runtimes, so no 'smart delivery', console installs are just permanently separate from the 'PC land'.

If it's actually more like AllyX and BC games are just launched in same execution space but virtualized a bit, that would lend itself to your described use-case. That said - MS would actually need to implement that kind of delivery for PC, but with more complexities with number of different versions under each SKU.
It raises all kinds of questions too - is PC version always the 'smart' one to download - regardless of your hardware? Hell we could even have situations with 3 versions in library (PC, X1, Series) and on a handheld I'd sooner choose X1 for best performance but with no user control as they do it today - you're out of luck.
PC has multiple game development environments. You do realize that Xbox PC and Xbox Console games are both created by the GDK right? In a Play Anywhere title, Smart Delivery detects if playing on console vs PC hardware. Both versions are distributed via the same MS Store backend.
 
Both versions are distributed via the same MS Store backend.
You're just repeating what I said above - noone's arguing about what the backend does.
My point - to reiterate - is that the rumored device will 'potentially' have ability to play 3(or more) different versions of the same SKU - and the 'optimal' version for the hardware will not be dictated by which OS it runs, like it is today.

This partly exists today as an edge case (where sometimes X1 are preferable to Series versions due to performance), but we'll get a significant increase in combinatoric possibilities with the rumored hardware, especially if there's actually console-compatible handhelds as well.
 
The only reason I can think of ever getting an Xbox is if they could get their original and 360 library on PC. Then I'd think about it.

Otherwise, they do not have and never have had anything to offer me.
 
My man Ybarra with the truth bombs.

"My man Ybarra"

6JbcgS1FvpoiyTU1.png




ready-laughing-hysterically.gif
 
Last edited:
The prices you guys are bandying around for the next gen Xbox is around the price of just the GPU for a high end PC.
Yeah. And "high end"… It's like 1/3 GPU at my location.

This won't interest enthusiast PC gamers. Could possibly be interesting as a secondary plug and play living room PC or for BC if someone have an Xbox account. But I'm thinking it'll mostly be interesting for the PC crowd for the possibility of something spilling over to improve gaming on regular Windows. You don't go from a 5090 to this. Or a 5070 to this. Maybe from some lousy laptop.
 
Excuse Me Reaction GIF by Laff



This device, on paper, sounds great for me and the dozens others like me.
Yeah I mean high end PC gaming is like 5% (?) of the PC market. That's why normalized high prices on high end graphics cards can't be used to downplay the cost of this device. It's a completely different market.
 
Yeah. And "high end"… It's like 1/3 GPU at my location.

This won't interest enthusiast PC gamers. Could possibly be interesting as a secondary plug and play living room PC or for BC if someone have an Xbox account. But I'm thinking it'll mostly be interesting for the PC crowd for the possibility of something spilling over to improve gaming on regular Windows. You don't go from a 5090 to this. Or a 5070 to this. Maybe from some lousy laptop.

This will be pitched as a living room console

Enthusiast PC gamers at the highest end of gaming are a fraction of the gaming population. Only around 1% of Steam gamers own the 5080 or 5090, more than half of Steam gamers are on 1080p or lower displays, and 60+% of Steam gamers have a GPU with under 8GB of VRAM.

This stereotype that the average PC gamer is rocking a very high end PC and cobbles together their own rig…meanwhile there's a significant percentage on laptop GPUs and iGPUs.

Many enthusiast PC gamers own Steamdecks and consoles, so they certainly don't always need to be playing at the highest possible soecs.
 
Last edited:
This will be pitched as a living room console

Enthusiast PC gamers at the highest end of gaming are a fraction of the gaming population. Only around 1% of Steam gamers own the 5080 or 5090, more than half of Steam gamers are on 1080p or lower displays, and 60+% of Steam gamers have a GPU with under 8GB of VRAM.

This stereotype that the average PC gamer is rocking a very high end PC and cobbles together their own rig…meanwhile there's a significant percentage on laptop GPUs and iGPUs.

Many enthusiast PC gamers own Steamdecks and consoles, so they certainly don't always need to be playing at the highest possible soecs.

ROG Ally X was pitched as a console too.
 
Nor are pre-built PCs or the next "Xbox".
Selling at a profit at launch shows no interest in growing an install base. Which then shows no expectation of games sales through their own storefronts, since they aren't counting on the 30% cut.
After the initial sales, specially if the price is really 1000 or more, you have nothing to show and increasingly negative numbers on hw YoY.
In the end they will end up killing the thing that is keeping Xbox alive, gamepass, because of the decrease in funding.
I guess if their intention is to become just a 3rd party publisher, it's fine.
 
Selling at a profit at launch shows no interest in growing an install base. Which then shows no expectation of games sales through their own storefronts, since they aren't counting on the 30% cut.
After the initial sales, specially if the price is really 1000 or more, you have nothing to show and increasingly negative numbers on hw YoY.
In the end they will end up killing the thing that is keeping Xbox alive, gamepass, because of the decrease in funding.
I guess if their intention is to become just a 3rd party publisher, it's fine.

You're right and that's exactly what they're doing.

They're becoming a third party publisher for the main part, that's the blue ocean for them, game sales everywhere.
 
Last edited:
Selling at a profit at launch shows no interest in growing an install base. Which then shows no expectation of games sales through their own storefronts, since they aren't counting on the 30% cut.
Funny how PC's are sold at a profit and apparently are growing all the time, and growing the install base
I'll guess Xbox aren't looking to take a $50 to $100 dollar hit on each console sold like the old days and maybe just a small hit
 
Top Bottom