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dalyr95
Oo, some smart ideas there, pass those on to the devs! (Btw, 100% on the push-back / zombie topple when a Resi character frees themselves from a grab, it's a key part of the combat system that the majority of indies seem to miss). Not sure I agree that it's a time and place thing, though, I'm of the opinion that fixed multicam has a lot of unexplored, potentially modernisable (?) gameplay potential. You shouldn't have to tolerate poor design, past acknowledging the budget and team size working on the games.
Regards control systems... so apologies, I'm going to 'well, acktually' you here... I reinstalled DMC HD Collection to test this. Dante will keep going in the direction relative to your initial movement through subsequent screens until you release your input OR until your stick input changes over a 5-10 degree varience from your input when the screen changes (and I think DMC1 might be even bigger than 10 degrees) - at which point the stick reference aligns to the current camera.
...I didn't test DMC2.
This is fairly standard for fixed multicam cam-relative input. I haven't really got stuck into Echoes yet, but I did play to the motel, and I remember thinking that their cam-relative input is pretty borked atm (it's marked as 'experimental', weirdly). I wanna check it out for sure soon, but tonight I promised myself I'd go to bed at a vaguely reasonable hour, so I won't test now.
Interestingly, some modern fixed multicam games (eg. Kriophobia) are allowing players to customise the input angle variance tolerance from the settings, so you can decide for yourself how 'sticky' the input angle is past shot transition.
nkarafo
Hmmm. I think there's some indie games that get very, VERY close. The Mute House, Echoes of the Living and Tormented Souls 1 & 2, among others - check out our
INDIES: Resident Divas list for other beautiful indie fixed multicam. There's unquestionably some jank in all of these, but if you keep in mind that these are often very small teams (The Mute House is basically by one guy), I think you'll be pleasantly surprised by what they offer.