Phantom Blade Zero Confirmed to Be Console-Exclusive to PS5 for 12 Months

Source:

Phantom-Blade-Zero-ps5-.webp


Although the studio previously said they have no exclusive deal with Sony, PlayStation has now confirmed that Phantom Blade Zero will be a console exclusive for 12 months.

The note at the end of the official release date trailer states: "Also available on PC. Not available on other consoles until at least 12 months after release date." This means that if the game eventually comes to rival platforms like Xbox Series X|S or Nintendo Switch 2, those versions would likely arrive after September 9, 2027, once the timed exclusivity window has expired.

shocked cat GIF
 
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Source:

Phantom-Blade-Zero-ps5-.webp


Although the studio previously said they have no exclusive deal with Sony, PlayStation has now confirmed that Phantom Blade Zero will be a console exclusive for 12 months.

The note at the end of the official release date trailer states: "Also available on PC. Not available on other consoles until at least 12 months after release date." This means that if the game eventually comes to rival platforms like Xbox Series X|S or Nintendo Switch 2, those versions would likely arrive after September 9, 2027, once the timed exclusivity window has expired.

shocked cat GIF
Seems Sony is taking a page out of Microsoft's book:

 
The game looks great, but definitly a PC game for me. These kind of games need high fps, and I want all details and eye candy, as it looks to be quite a pretty game.
 
It's on a PC. That's what we like to see, so on a PC our purchase shall be. The game does have Denuvo, unfortunately. How else are we going to play it! On a side note, CCP is about to speed run being the numba wan cultural and economical supapowa in the world through selling us quality vidya. Pretty BASED strategy, honestly.
 
Same with Pragmata. Zero mention of Xbox for years. Turns out it's a launch title. And Switch version just announced days ago.
With that game, a lot of that sounds like Capcom failed some obligation regarding its development timeline or something, for all we know, Sony was funding it under the impression of a certain release window, if they failed to meet it, its likely why they dropped its support or something. Capcom may have had to pay out of that deal or something.

But the fact that is started that way, yet delay, after delay, we see it on many platforms, tells me what ever deal they did have, wasn't for some Deep Down type everlasting development shit lol
 
Same with Pragmata. Zero mention of Xbox for years. Turns out it's a launch title. And Switch version just announced days ago.
With that game, a lot of that sounds like Capcom failed some obligation regarding its development timeline or something, for all we know, Sony was funding it under the impression of a certain release window, if they failed to meet it, its likely why they dropped its support or something. Capcom may have had to pay out of that deal or something.

But the fact that is started that way, yet delay, after delay, we see it on many platforms, tells me what ever deal they did have, wasn't for some Deep Down type everlasting development shit lol
Pragmata was confirmed for Xbox Series since 2020.
 
It's another case like Stellar Blade. I think this was known right? Not sure now.
It's completely different to Stellar Blade. Stellar Blade is much more akin to, say, Bloodborne.
This was expected since Sony help in the games development and funding. I think the games was also part of the Sony China Hero program.
It is not.
Sony partially funded the project. This was Mr. Shu's last service.
[citation needed]
 
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Pragmata was confirmed for Xbox Series since 2020.
Pragmata was never exclusive since the start. But switch2 is a surprise maybe because of strong market of switch 2 in Japan just like what had happened to Re9. Of topic: Well hopefully switch 2 can handle pragmata decently.
 
Its still considered as a Sony and third party collaboration just like Shift up for stellar blade and studio Bloober for silent hill 2 remake.
By that logic, are all Ratchet and Clank games except the latest one, which were released before Sony's acquisition of Insomniac (2019), third-party titles?
 
It is not, that's just an unfounded claim by the article.
So it's basically a first-party single-player game coming out on day one on PC... Interesting...
Even if it was part of China Hero Project (again, it isn't), that would not mean that it's published by SIE, as most of the titles on the program aren't.
 
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You think Sony gave them money JUST to keep the game away from a dead console that hasn't been competition in over 2 years?

Doesn't it make more sense that Sony gave them funding and got exclusivity in return?
Sony gives devs money in exchange for making sure the game is not on Xbox or Switch 2.

MS gives devs money in exchange for Day 1 Launch on Gamepass with no restrictions on where to sell.

One is explicitly preventing Xbox and Switch players from playing the game, the other is giving their player base a cheaper way to play and enjoy the game.
 
Sony gives devs money in exchange for making sure the game is not on Xbox or Switch 2.

MS gives devs money in exchange for Day 1 Launch on Gamepass with no restrictions on where to sell.

One is explicitly preventing Xbox and Switch players from playing the game, the other is giving their player base a cheaper way to play and enjoy the game.
Making a Switch port would delay the release a good 6 months and the only way it would be profitable to make a Xbox port was if MS gave money upfront in a gamepass deal because Xbox gamers in general don't buy games and of the small percentage that buys games, the amount interested in this game wouldn't even cover the porting costs.

It's time to wake up to reality.
 
I'm sure this deal was made many years ago when they were pitched the game. Not yesterday.
Probably. However, many of these Chinese Hero Project games are being published by Sony themselves so they have full power to decide where to publish and change their minds. They could've simply allowed this dev/publisher to publish anywhere in exchange for something else, like exclusive costumes for PS+ users or early entry to PS+ Premium game catalog, like 12 months after release.

Regardless, Sony seems to be publishing The God Slayer on Xbox Day 1. HeisenbergFX4 HeisenbergFX4 also mentioned a lot more Sony published Xbox ports soon, so we shall see.
 
With that game, a lot of that sounds like Capcom failed some obligation regarding its development timeline or something, for all we know, Sony was funding it under the impression of a certain release window, if they failed to meet it, its likely why they dropped its support or something. Capcom may have had to pay out of that deal or something.

But the fact that is started that way, yet delay, after delay, we see it on many platforms, tells me what ever deal they did have, wasn't for some Deep Down type everlasting development shit lol

It's probably because they actually want to sell copies of the game in Japan

 
Probably. However, many of these Chinese Hero Project games are being published by Sony themselves so they have full power to decide where to publish and change their minds. They could've simply allowed this dev/publisher to publish anywhere in exchange for something else, like exclusive costumes for PS+ users or early entry to PS+ Premium game catalog, like 12 months after release.

Regardless, Sony seems to be publishing The God Slayer on Xbox Day 1. HeisenbergFX4 HeisenbergFX4 also mentioned a lot more Sony published Xbox ports soon, so we shall see.
Give millions in funding in exchange for skins and costumes?
Do you think Sony is running a charity?
That's not how you make a brand stronger and that has been the mistake MS has been doing with Xbox, they keep making the brand weaker.
 
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