Senua
Member
Bobby Kotick, is that you?I applaud a good result, not good intentions, especially when games take 5+ years to be made, more if you consider when control was released.
Bobby Kotick, is that you?I applaud a good result, not good intentions, especially when games take 5+ years to be made, more if you consider when control was released.
Didn't we established already that this gen is far from optimal?MGS3 looks amazing but i wanted to ask if you guys think this is worthy of a 3 generation leap.
![]()
Possible but not yet confirmed.Bobby Kotick, is that you?
Looking at the bottom pic I have a sudden urge to urinateMGS3 looks amazing but i wanted to ask if you guys think this is worthy of a 3 generation leap.
![]()
MGS3 looks amazing but i wanted to ask if you guys think this is worthy of a 3 generation leap.
![]()
Ok, I see what you mean, I think I know why you say this. Sometimes I get this feeling too while I'm playing the game.How do you get that from my post?
What i say is that at 4k, maxed out, the game in my oled tv never looked as pristine as those pics, and cyberpunk is the game where i notice the biggest discrepancy between pics and what i see with my eyes, it is super strange.
I don't use screenshot software, I just open the photomode and use the Steam or Windows screenshot key. So I don't use the game's screenshot tool.I would fucking love if i could play with the graphic of your pics but i can manage to get that on my setup, no matter how much money i throw at it
My hunch is that screenshot softwares add some sort of filter that perfect the image in some way or another.
Yeah, the hate or criticism due to politics or other nonsense bores the hell out of me, it needs to be ignored to just die and let these people yell at the wall, they're a minority and have real brain issues.i think massive made two gorgeous looking ultimately hollow games that flopped because they simply didnt get the gameplay right. say what you will about ubisoft games, but they all had solid gameplay. same cant be said about avatar and outlaws. massive shouldve worked with ac devs to try and figure out the ubisoft formula before deciding to work on two single player open world games. Get a designer from the Splinter cell team to help with stealth, get someone from the AC and Far Cry teams to help add new skills that actually change the way you play the game, and hire some sony guys to do proper cutscenes and maybe it wouldve been a great game.
the thing is that while the gameplay had its issues at launch, a lot of the hate came earlier due to politics and other internet gamer outrage. these retards dont really play games. they dont care about graphics, gameplay, or the fact that this was a single player game that was greenlit in an era where everyone was going GaaS. they decided this was the next game to target and make some quick bucks while farming engagement.
i can understand the complaints but i cant stand the outrage and the boycotts. the KCD2 thread on the first page is basically the same. i get it. henry wasnt gay in the first game, and fans feel betrayed but its fucking optional and the game is fantastic otherwise. on era just yesterday, this dude was upset at everyone for outlaws flopping, then said that he didnt play the game at launch and only got it 6 months ago. well, fuck you, you are the problem. games live and die based on the initial sales. it flopped because you didnt give it a chance and now we will never get a sequel.
These people should also be ignored like the ones with agendas that don't have anything to do with a game. They don't know anything else, or worse, they know exactly what they're doing and thrive on just shitting on everything no matter the reason.90% of twitter is full of people talking about how graphics havent improved since batman arkham city. and yet none of these buffoons played outlaws. 90% of them only just started playing avatar two years after launch. i will never understand boycotting games for politics or reasons other than gameplay. hell, i play half of these games knowing the gameplay sucks just because i want to reward devs who went above and beyond with the graphics. i am brutal in my assessment of the game, but i make sure to buy them.
That should be maximum two. But we know how the development of computer chips power slowed down the last 20 years. Every year it gets worse. Man do I miss the phase of the mid 90s to the mid 00s. The change/growth in power was HUGE. 3 generation changes during that time, where each new one made the last one look so incredibly obsolete...these times will never return...MGS3 looks amazing but i wanted to ask if you guys think this is worthy of a 3 generation leap.
![]()
I think its probably purposely done by big corps to prolong sales and generations, there is no way TLOU 2 can be done on 1.8 TFLOPs and 5 years into the new gen PC included barely any games completely blow it away. All engines are outdated except a handful, Corporations are greedy, Devs overworked and sometimes lazy, COVID delayed engines etc. Remember that real time NVIDIA cars demo that looked like it was the future that was supposed to release years ago? Where is it? Games have a LONG way to go at least 2 gens before perfect photo realism, The Matrix Awakens demo and Hellblade 2 already look photo realistic in some cutscenes...That should be maximum two. But we know how the development of computer chips power slowed down the last 20 years. Every year it gets worse. Man do I miss the phase of the mid 90s to the mid 00s. The change/growth in power was HUGE. 3 generation changes during that time, where each new one made the last one look so incredibly obsolete...these times will never return...
![]()
I think its probably purposely done by big corps to prolong sales and generations, there is no way TLOU 2 can be done on 1.8 TFLOPs and 5 years into the new gen PC included barely any games completely blow it away. All engines are outdated except a handful, Corporations are greedy, Devs overworked and sometimes lazy, COVID delayed engines etc. Remember that real time NVIDIA cars demo that looked like it was the future that was supposed to release years ago? Where is it? Games have a LONG way to go at least 2 gens before perfect photo realism, The Matrix Awakens demo and Hellblade 2 already look photo realistic in some cutscenes...
In my case it's nothing of what you listed unfortunately.Ok, I see what you mean, I think I know why you say this. Sometimes I get this feeling too while I'm playing the game.
IMO it's a combination of these things, at least for me anyway:
- The UI which adds all sorts of ugly shit on the screen.
- Smearing and flickering from path tracing that makes the image unstable, we see this also with lumen on UE5.
- The general gameplay of the game, meaning the weird physics, objects floating and all sorts of stuff like this.
I don't use screenshot software, I just open the photomode and use the Steam or Windows screenshot key. So I don't use the game's screenshot tool.
This way it adds nothing extra to the scene, it doesn't enhance it, maybe it's a bit higher resolution, but that's it, I have made tons of comparisons, I have one that shows this:
In my case it's nothing of what you listed unfortunately.
Nope i have 14\10 sight, a couple more and i could see through walls.This is bit off topic although related to what you are saying but do you use glasses? I actually got ones like a year ago and its like seeing in HD when looking at a screen. I thought my eyesight was completely fine but when I tried the glasses it's like having 4k vision. Games and textures look so much sharper and detailed. Its crazy because there are some details that I can't even perceive without them.
Just keep this in mind too now that you got a 4k TV
No you have to live with your mistakes, like when we thought sony really believed in generations.Sorry, wrong thread. Can I remove this post?
Yeah, then maybe it's just something like what you prioritise when judging visuals.In my case it's nothing of what you listed unfortunately.
Maybe we don't understand each other, i LIKE what i see in the pics, my game just never look that good.Yeah, then maybe it's just something like what you prioritise when judging visuals.
I'm more of lighting guy, I know you put more emphasis on textures, if I'm not mistaken.
Or something else, I'm not judging or anything.
I said that while CP has amazing highs for me, it also has some crap lows, that's why I think AC Shadows overall maybe has it beaten.
What hardware you got?Maybe we don't understand each other, i LIKE what i see in the pics, my game just never look that good.
That should be maximum two. But we know how the development of computer chips power slowed down the last 20 years. Every year it gets worse. Man do I miss the phase of the mid 90s to the mid 00s. The change/growth in power was HUGE. 3 generation changes during that time, where each new one made the last one look so incredibly obsolete...these times will never return...
![]()
I think its probably purposely done by big corps to prolong sales and generations, there is no way TLOU 2 can be done on 1.8 TFLOPs and 5 years into the new gen PC included barely any games completely blow it away. All engines are outdated except a handful, Corporations are greedy, Devs overworked and sometimes lazy, COVID delayed engines etc. Remember that real time NVIDIA cars demo that looked like it was the future that was supposed to release years ago? Where is it? Games have a LONG way to go at least 2 gens before perfect photo realism, The Matrix Awakens demo and Hellblade 2 already look photo realistic in some cutscenes...
Enough hardware to max out the game and the best oled of 2025 as far as accuracy.What hardware you got?
Settings?
My 4090 with max settings definitly looks that good. (Based on screenshots in this thread)
Could be washed out tv settings or wrong tv calibration?
Im on a Plasma.
A LinkedIn profile from an Edios Montreal employee has revealed that the studio is working on an unannounced 'AAAA' game in Unreal Engine 5.
The finding was posted by LinkedIn scouter Timur222 on X, and corroborates what I have heard about the project.
In December 2025, I posted to X that recent Eidos Montreal layoffs were connected to a project codenamed P11, which has been reducing its headcount as of late as it heads into Beta and eventually, launch.
P11 is Eidos Montreal's new IP, which, according to sources, has been in development since around 2019 and has faced significant setbacks and issues along the way. It's understood that the project has seen hundreds of millions of dollars invested, which, unsurprisingly, would warrant the 'AAAA' tag.
As mentioned on the Insider Gaming podcast, the game is an open-world action-adventure game in third-person.
Their Deus Ex games are some of my favorites of their generations. GotG was gorgeous but severely lacking on the gameplay front. Calling a project "AAAA" sounds like the kiss of death but who knows, maybe they still have something good in them. At least they're not solely a support studio now, like had been reported a while back.![]()
Eidos Montreal is Developing an Unannounced 'AAAA' Game in Unreal Engine 5
A LinkedIn profile from an Edios Montreal employee has revealed that the studio is working on an unannounced 'AAAA' game in Unreal Engine 5.insider-gaming.com
Looks like Eidos Montreal is still alive and has been working on an AAAA game built on UE5. Guardians of the Galaxy was a great looking game, but it seems like they are yet another studio thats ditched their own custom engine for UE5.
Holy oversaturated colors![]()
PC gamer checklist:For some reason, the average gamer loves these extremely saturated colors.
I swear it didn't look this good when I played it.The more I play Metal Eden, honestly the more I see that it basically does a couple things really well (color/reflective surfaces/lighting), but then makes the smart decision of just leaning really heavily on those things to make the most of it. Super fun and gorgeous little 6-7 hour AA FPS. I recommend it.
Some more shots:
![]()
![]()
![]()
![]()
![]()
Stunning stuff. Going to pick this up. i see its on sale for $20 at GoG.The more I play Metal Eden, honestly the more I see that it basically does a couple things really well (color/reflective surfaces/lighting), but then makes the smart decision of just leaning really heavily on those things to make the most of it. Super fun and gorgeous little 6-7 hour AA FPS. I recommend it.
Some more shots:
![]()
![]()
![]()
![]()
![]()
I think its probably purposely done by big corps to prolong sales and generations, there is no way TLOU 2 can be done on 1.8 TFLOPs and 5 years into the new gen PC included barely any games completely blow it away. All engines are outdated except a handful, Corporations are greedy, Devs overworked and sometimes lazy, COVID delayed engines etc. Remember that real time NVIDIA cars demo that looked like it was the future that was supposed to release years ago? Where is it? Games have a LONG way to go at least 2 gens before perfect photo realism, The Matrix Awakens demo and Hellblade 2 already look photo realistic in some cutscenes...
Yeah is really is just Ghostrunner x nuDoom. So no issues with noisy reflections? Guess it must have been fixed in a patch since lumen was not usable at launch.Game has these fantastic reflections and really nice looking materials, but its basically a very linear ghostrunner type of game with no horizontal levels per se. I dont mind linear games, but this is basically a narrow corridor you run through until you get to a smallish arena and have a fight there. The world doesnt really feel that organic because of this. If we had this level of detail in a wider environment, it would be much more impressive.
I love that pic honestlyok, but these guys also gave Doom Graphics of the Year.
yeah, they are fine but i am playing at 4k dlss quality.Yeah is really is just Ghostrunner x nuDoom. So no issues with noisy reflections? Guess it must have been fixed in a patch since lumen was not usable at launch.
Looks washed out.Avatar on the other hand. Gifs love this game.
![]()
Agreed, I'm guessing it was tone mapped some sort of violet colour or something, either way I'm not impressedLooks washed out.
Live looks much better, at least when i played it.Agreed, I'm guessing it was tone mapped some sort of violet colour or something, either way I'm not impressed
![]()
I'd hope so! Though it's not hard to be better than a shade of purple with stasi writing over itLive looks much better, at least when i played it.
Their engine was highly customized but it was IOI's Glacier, which they've got from back when IOI was a part of Eidos.but it seems like they are yet another studio thats ditched their own custom engine for UE5
Nani?I'd hope so! Though it's not hard to be better than a shade of purple with stasi writing over it
Can't you see my screenshot I posted in reply to youNani?