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Nintendo Q3 FY 2025 earnings: Switch 2 17.37M, Switch 155.37M, and more

LordOcidax

Member
As of December 31, 2025, the Switch 2 has been sold 17.37 Million units according to Nintendo.

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Switch 2 Hardware

Switch 2 Hardware Q3:
7.01m
Regional Split Q3: Japan 2.43m, Americas 2.30m, Europe 1.70m, Other 0.57m

Switch 2 Hardware Total: 17.37m
Regional Split Total: Japan 4.78m, Americas 5.98m, Europe 4.10m, Other 2.50m

Global Shipment History (millions)

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Switch 2 Software

Switch 2 Software Q3:
17.31m
Regional Split Q3: Japan 5.29m, Americas 6.00m, Europe 4.48m, Other 1.53m
Tie Ratio Q3: 2.48

Switch 2 Software Total: 37.93m
Regional Split Total: Japan 9.16m, Americas 14.10m, Europe 10.18m, Other 4.48m
Tie Ratio Total: 2.18

Global Shipment History (millions)

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Switch Hardware

Switch Hardware Q3:
1.36m
Regional Split Q3: Japan 370k, Americas 470k, Europe 350k, Other 170k
Model Variants Q3: Standard 330k, Lite 350k, Oled 570k

Switch Hardware Total: 155.37m
Regional Split Total: Japan 38.14m, Americas 59.45m, Europe 39.91m, Other 17.87m
Model Variants Total: Standard 97.33m, Lite 26.26m, Oled 31.68m

Global Shipment History (millions)

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Switch Software

Switch Software Q3:
47.37m
Regional Split Q3: Japan 10.83m, Americas 19.88m, Europe 13.05m, Other 3.61m
Tie Ratio Q3: 34.83

Switch Software Total: 1500.16m
Regional Split Total: Japan 296.24m, Americas 650.51m, Europe 436.87m, Other 116.54m
Tie Ratio Total: 9.66

Global Shipment History (millions)

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Switch Software Top 10

Total sales followed by the previous total then sales added to the total in Q3
  • Mario Kart 8 Deluxe: 70.59m (69.56m) + 1.03m
  • Animal Crossing New Horizons: 49.32m (48.62m) + 700k
  • Super Smash Bros Ultimate: 37.44m (36.93m) + 510k
  • Legend of Zelda Breath of the Wild: 33.64m (33.34m) + 300k
  • Super Mario Odyssey: 30.27m (29.84m) + 430k
  • Pokémon Scarlet/Violet: 28.08m (27.61m) + 470k
  • Pokémon Sword/Shield: 27.08m (26.96m) + 120k
  • Legend of Zelda Tears of the Kingdom: 22.40m (22.15m) + 250k
  • Super Mario Party: 21.28m (21.23m) + 50k
  • New Super Mario Bros. U Deluxe: 18.80m (18.53m) + 270k
Other
  • Nintendo Switch Sports: 17.84m (16.27m) + 1.57m (Q1+Q2+Q3)
  • Super Mario Bros. Wonder: 17.15m (16.03m) + 1.12m (Q1+Q2+Q3)
  • Super Mario Party Jamboree: 9.41m (8.64m) + 770k
  • Pokemon Legends ZA: 8.41m New
  • Super Mario Galaxy 2: 2.42m New
  • Super Mario Galaxy: 2.28m New
Switch 2
  • Mario Kart World: 14.03m (9.57m) + 4.46m
  • Donkey Kong Bonanza: 4.25m (3.49m) + 760k
  • Pokemon Legends ZA: 3.89m New
  • Kirby Air Riders: 1.76m New
 
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They reached their original 10 month Switch 2 estimate (15M units) after only 7 months - in sell-through. With an additional 2.37M to boot when counting sell-in. All despite a, supposedly, "stumbling" holiday season..

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No change in the forecast either, so it seems to be on pace to reach the revised 19M forecast by March. Might even beat it, which is pretty insane.
 
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Great performance. MKW with family and friends has been an absolute blast, I just hope they patch the XC games soon.. Apparently, legends z-a sold more than 12 million as well. That is not a shocker, but it goes to show that vocal youtube hate and middling critical reception does not always equate to less sales.
 
So in 6 months it outperformed the wii u with like an additional 30~% to spare

Daaayum. At this rate itll eclipse the xbox series in just another year or two.
 
Oh no no no no no! I need an explanation from you guys
Gamer79
MisterXDTV
Ebrietas
Landr300
Subzero83
you SWORE to me that after a good launch sales slowed down and no one wanted a Switch 2 anymore. But the numbers clearly say that not only Nintendo will hit their 19 million target by March, most likely they will surpass it. I bet all my savings on the Switch 2 flopping what am I gonna do now? You're gonna pay for this!
 
Shigeru Miyamoto Thumbs Up GIF by Gaming GIFs


First time they just updated their main console and it's a huge success. From now on we will see Switch 3, 4, 5… Has Nintendo's creativity died?
 
Sell-through units are 15 million according the financial report?

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The official number that is reported is always sell-in, since that's what Nintendo themselves have sold. We rarely get the sell-through data. I assume they're providing it now only because the numbers are so high.
 
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When they adjusted their forecasts up to 19 mil from 15 mil it was pretty apparent that this thing was beating everyone's expectations. Nintendo does stupid shit all the time, but they wouldn't be adjusting numbers up to come up short if they weren't extremely confident.

Anyone still think it's not hitting 100m+?

I originally thought 80-100m lifetime, but unless the RAM/GPU stuff and the global economy take a massive dive, it's hard to not see it get over 100.
 
Now imagine how crazy the sales would have been if there was actually something worth playing on the Switch 2
 
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Nintendo has now published its February 2026 financial results, which is for the three quarters of the current fiscal year – meaning through December. Per usual, the company has shared the latest sales data for Switch 2 and Switch plus more.

The full roundup of tidbits is as follows:


– Net sales – 1,905.8 million yen (up 99.3% year-over-year)
– Operating profit this period – 300.3 billion yen (up 21.3%)
– Ordinary profit this period – 455.8 billion yen (up 39.4%)
– Net profit – 358.8 billion yen (up 51.3%)

– Switch 2 hardware total – 17.37 million
– Switch 2 software total – 37.93 million units

– Switch hardware total – 155.37 million
– Switch software total – 1,500.16 million units


– Overall Switch 1 sales this period – 3.25 million
– Standard Switch 1 sales this period – 0.98 million
– Switch OLED sales this period – 1.48 million
– Switch Lite sales this period – 0.79 million

– Mobile, IP related income, etc. this period – 54.5 billion yen (down 10.1%)

For the nine months ended December 31, 2025, Nintendo Switch 2 got off to a good start following its launch on June 5 and unit sales continued to grow through the holiday season. Looking at Nintendo Switch 2 software, Mario Kart World, which was released on the same day as the hardware launch, recorded sales of 14.03 million units, including bundle sales. Donkey Kong Bananza, released in July, sold 4.25 million units, and Kirby Air Riders, released in November, sold 1.76 million units. Pokémon Legends: Z-A – Nintendo Switch 2 Edition, released in October, also sold 3.89 million units of the packaged version. Unit sales of the downloadable versions of this title and other Nintendo Switch 2 Edition titles are counted in the sales of Nintendo Switch software.

Looking at Nintendo Switch software, Pokémon Legends: Z-A recorded sales of 8.41 million units, including sales of the downloadable version of Pokémon Legends: Z-A – Nintendo Switch 2 Edition. Super Mario Galaxy 2, released in October, sold 2.42 million units, and Super Mario Galaxy, also released in October, sold 2.28 million units.

Given that consumers can play both Nintendo Switch 2 exclusive software and Nintendo Switch software with Nintendo Switch 2, titles such as Mario Kart 8 Deluxe and Super Mario Party Jamboree, which were released for Nintendo Switch in previous fiscal years, have also shown stable sales.

As a result, Nintendo Switch 2 hardware sales reached 17.37 million units, and Nintendo Switch 2 software sales reached 37.93 million units. In addition, Nintendo Switch hardware sales totaled 3.25 million units, and Nintendo Switch software sales totaled 108.93 million units.

Turning to the digital business for our dedicated video game platforms, digital sales totaled 282.0 billion yen, up 14.7% year-on- year, mainly due to an increase in sales of downloadable versions of packaged software.

In our IP related business, sales came to 54.5 billion yen, down 10.1% year-on-year, mainly due to a decrease in movie-related revenue.

The end result is that overall sales totaled 1,905.8 billion yen, with sales outside Japan of 1,470.4 billion yen accounting for 77.2% of that total, and operating profit came to 300.3 billion yen. Ordinary profit totaled 455.8 billion yen, including 64.8 billion yen in share of profit of entities accounted for using equity method, and foreign exchange gains of 47.8 billion yen. Profit attributable to owners of parent totaled 358.8 billion yen, including a gain on sale of investment securities of 32.6 billion yen as extraordinary income.

For Nintendo Switch 2, we plan to release Mario Tennis Fever in February and Pokémon Pokopia in March. A wide range of titles are also planned for release by other software publishers. By continuously introducing these new titles while maintaining the momentum of released titles, we aim to expand the install base of the platform.

As for Nintendo Switch, we will strive to leverage the hardware installed base and rich software library to further expand software sales, including evergreen titles, and maintain engagement.

We have revised our foreign exchange assumptions for the end of the fiscal year, from 140 yen to 150 yen per U.S. dollar and from 160 yen to 170 yen per euro. There are no changes to the unit sales forecast for Nintendo Switch 2 and Nintendo Switch, or the consolidated financial forecast for this fiscal year, which was published on November 4, 2025.
Thanks to Nintendo for today's data and information. The previous report can be found here.
 
But some Gaffers..... and YouTubers with very few views or subscribers, told me the console was bombing and Nintendo where once again doomed. ;)
 
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But some Gaffers..... and YouTubers with very few views or subscribers, told me the console was bombing and Nintendo where once again doomed. ;)

Its still carried by its initial launch numbers, it sold through 15m which is clearly showing slowing momentum that Nintendo is expecting in their forecast.
 
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