Nintendo earning results Q1 FY 2025. Switch lifetime unit sold 152m

I hate to say it, but Nintendo honestly doesn't care at this point.
Not sure about that, there is always pride in this kind of stuff. Like how Sony wanted to ship as many as PS5 in a year as there were shipped Xbox (25 million), or how Nintendo's original forecast for this quarter would've put the Switch just in front of the DS.
 
I hate to say it, but Nintendo honestly doesn't care at this point. The PS2 was going for $99 at this point in it's lifespan. The Switch has never had a price cut.
Exactly, the Switch is doing those numbers without any PRICECUT… Which is insane. Still, surpassing the PS2 is almost guaranteed at this point, it just matter of time.
 
Top 10 Best Selling Switch Games:

  • Pokemon Scarlet/Violet - 26.79M
  • Pokemon Sword/Shield - 26.72M
c1f950c3-9351-477b-b8a6-51125cf6bd17_text.gif
 
Crazy to think the PS2 at this point in its lifecycle was around $130. They dropped the price by over half while. The switch continues to sell at full price for the most part.
Yes, but let's not act like $130 in 2008 is like $130, now. $130 in 2008 is like $193 in 2025. Not much cheaper than the $199 for the Switch Lite.

PS2 also had direct competition from 3 newer consoles at that time, one being its own successor.
 
Lets see how bad they fuck up their official Switch 2 preorders today. Hopefully most who "expressed interest" are able to get theirs starting today when the emails go out
 
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PS2 also had direct competition from 3 newer consoles at that time, one being its own successor.
Which were more expensive (especially the PS3) while the PS2 kept receiving new games until at least 2010 thanks to the Wii. They sold like 50 million after the release of the PS3, which is insane. It would've sell as much as the PS1 (105 million around 2006) if it wasn't for the rejection of the PS3.
 
Not only that, it also was the most affordable dvd player at times, so not only gamers bought it. And the PS2 was produced and sold for 12 years, Switch did 152m in 8 years.
I just love people constantly pushing this myth. The PS2 has one of the highest tie ratios of any system, something that gets harder the more hardware you sell, yet people love to downplay its success by saying people just bought it as a DVD player in the millions. Never happened. Gamers were now buying DVDs thanks to the PS2, which helped the DVD market. But hardly anyone was buying the PS2, which was much more expensive than a DVD player, just to watch DVDs.

In other words, the PS2 helped the DVD market, the DVD market hardly, if at all, helped the PS2.
 
Top 10 Best Selling Switch Games:

  • Mario Kart 8 Deluxe - 68.20M
  • Animal Crossing: New Horizons - 47.82M
  • Super Smash Bros. Ultimate - 36.24M
  • Breath of the Wild - 32.81M
  • Super Mario Odyssey - 29.28M
  • Pokemon Scarlet/Violet - 26.79M
  • Pokemon Sword/Shield - 26.72M
  • Tears of the Kingdom - 21.73M
  • Super Mario Party - 21.16M
  • New Super Mario Bros. U Deluxe - 18.25M
Recently Released Titles:

  • Super Mario Party Jamboree- 7.48M
  • The Legend of Zelda: Echoes of Wisdom - 4.09M
  • Paper Mario: The Thousand Year Door - 2.10M
  • Mario & Luigi Brothership - 1.97M
  • Luigi's Mansion 2 HD - 1.88M
  • Donkey Kong Country Returns HD - 1.27M
TotK sales just prove BotW is insanely popular. A direct sequel selling 21 million in just under 2yrs is incredible.
 
I just love people constantly pushing this myth. The PS2 has one of the highest tie ratios of any system, something that gets harder the more hardware you sell, yet people love to downplay its success by saying people just bought it as a DVD player in the millions. Never happened. Gamers were now buying DVDs thanks to the PS2, which helped the DVD market. But hardly anyone was buying the PS2, which was much more expensive than a DVD player, just to watch DVDs.

In other words, the PS2 helped the DVD market, the DVD market hardly, if at all, helped the PS2.
I agree with that
 
Not sure about that, there is always pride in this kind of stuff. Like how Sony wanted to ship as many as PS5 in a year as there were shipped Xbox (25 million), or how Nintendo's original forecast for this quarter would've put the Switch just in front of the DS.

Nintendo isn't going to go out of their way to break the record. If they get there, they get there.

Pumping out millions of the NS1 and selling them at fire sale prices isn't going to help them in their ambition of moving the audience over to the NS2.

They'll continue to produce NS1 for as long as they continue to shift good volume and discounts will only be offered where Nintendo feels they aren't counterproductive to their other priorities.
 
I just love people constantly pushing this myth. The PS2 has one of the highest tie ratios of any system, something that gets harder the more hardware you sell, yet people love to downplay its success by saying people just bought it as a DVD player in the millions. Never happened. Gamers were now buying DVDs thanks to the PS2, which helped the DVD market. But hardly anyone was buying the PS2, which was much more expensive than a DVD player, just to watch DVDs.

In other words, the PS2 helped the DVD market, the DVD market hardly, if at all, helped the PS2.
I like how you completey ignored the part with 4 years more time to sell. which on it's own already makes the Switch thewinner. You don't have any numbers on how many people bought a PS2 for DVDs only. I neither, but it's a fact that they existed. It was an insider tip for movies fans, so was the PS3. Grant-aided hardware is great.
Yes, but let's not act like $130 in 2008 is like $130, now. $130 in 2008 is like $193 in 2025. Not much cheaper than the $199 for the Switch Lite.

PS2 also had direct competition from 3 newer consoles at that time, one being its own successor.
What consoles do you mean? Gamecube, Xbox and Dreamcast with combined less sales than the Xbox One? Or the PS3 nobody wanted until massive price drops? Or that one year Wii?
Switch had much tougher competition with PS4+PS5+Xbox One+Series.
 
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Nintendo isn't going to go out of their way to break the record. If they get there, they get there.

Pumping out millions of the NS1 and selling them at fire sale prices isn't going to help them in their ambition of moving the audience over to the NS2.

They'll continue to produce NS1 for as long as they continue to shift good volume and discounts will only be offered where Nintendo feels they aren't counterproductive to their other priorities.
Well there is Pokémon coming by the end of the year + probably another generation (Game Freak hates launching a new gen on a small install base) so it will definitly push consoles
 
Well there is Pokémon coming by the end of the year + probably another generation (Game Freak hates launching a new gen on a small install base) so it will definitly push consoles

I don't doubt that they can get there. I just doubt they'd take actions specifically with the intent to beat the sales record.
 
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Shame about Xenoblade Chronicles X not hitting 1 million, it deserved it.
XCX wouldn't be on the fiscal forecast due to releasing a week before Q1 ended. We won't know how it did until end of Q2. Still say it should've been a Switch 2 launch window title, or at least be one of the games with a Switch 2 edition.

I'm happy to see the three Mario RPGs sell as well as they did. With SM:RPG selling 3.31 million, PM:TTYD selling 2.21 million and M&L:B selling 1.91 million. Hopefully this means Switch 2 gets more original Mario RPGs (Or a remake of the first Paper Mario).
 
Didn't realise how badly Engage did compared to Three Houses. Hopefully this means we get more Three House style FE in the future instead of stuff like Engage.
The colors and vibe of engage was offensive to me. I couldn't stomach it.
 
Weird to see Scarlet / Violet beating Sword / Shield after the beating SV took at launch.

I really hope they stick to the SV formula from now on.
 
I hate to say it, but Nintendo honestly doesn't care at this point. The PS2 was going for $99 at this point in it's lifespan. The Switch has never had a price cut.

oh they do, this is rivalry. Sony even revised PS2 sold number 13 years after the last PS2 shipment, from 155m to 160m to make it unreachable. I think they're going to revise it again once Switch number got closer
 
It's not the Switch's fault that it's a 2:1. It's a portable home console.
I don't think anyone was blaming Switch? However, to ignore that it is a portable when comparing it to other consoles is silly.

Regardless…. …congrats to Nintendo for bringing a true docking portable to the console space. It paid off big. :messenger_fire:🔥🔥
 
oh they do, this is rivalry. Sony even revised PS2 sold number 13 years after the last PS2 shipment, from 155m to 160m to make it unreachable. I think they're going to revise it again once Switch number got closer

What rival? Its just ego talk at this point.
 
oh they do, this is rivalry. Sony even revised PS2 sold number 13 years after the last PS2 shipment, from 155m to 160m to make it unreachable. I think they're going to revise it again once Switch number got closer

The previous number was reported by Sony before PS2 was discontinued. Analysts have been speculating on the final number of PS2 sales for years and they were not far off from the final number Sony reported during the 30th anniversary event. Either way, if Sony wanted to make the number unreachable then they did a piss poor job. Better yet, why not wait until Switch is discontinued if that was the goal? Makes no sense.
 
Then it had zero competition in the "portable home console" space. Phrase any way you want, but we are talking about different factors in competition.
I don't think anyone was blaming Switch? However, to ignore that it is a portable when comparing it to other consoles is silly.
Ok, if you want to differentiate mobile gaming an home gaming:
Switch portable has smartphones (and tablets) as competetion. Everybody has one and most games are free. I don't have any numbers, but i would be shocked if less than 1 billion play on smartphones regularly. Also Steam Deck, ROG and others.
 
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Switch had zero competition in the console handheld space
I still remember when people where dooming Switch in 2016 & 17 because the handheld factor "had no appeal because everyone games on their phones". Now It suddenly had zero competition :LOL:

NS beat XBO, PS4, XBSX&S and PS5 by being a perfect companion device. That's why the reaction was to launch Portal and Deck. All companion devices.

Most of the people that got a Switch already got another console or PC. It's gonna be the same with NS2. The market is neither console console or handheld. They are fighting over the "I like to play on my bed sometimes" market segment.
 
Ok, if you want to differentiate mobile gaming an home gaming:
Switch portable has smartphones as competetion. Everybody has one and most games are free. I don't have any numbers, but i would be shocked if less than 1 billion play on smartphones regularly.

The Office I Give Up GIF
 
The craziest thing is that the Switch never really had a price drop and it's been out for over 8 years. The oled is still $350 even though the Switch 2 is a month away. Wild shit.
 
I still remember when people where dooming Switch in 2016 & 17 because the handheld factor "had no appeal because everyone games on their phones". Now It suddenly had zero competition :LOL:

And? I never said Switch had no appeal because of phones. It is as silly a comparison now as it was then.
 
I saw that they predict 4.5 million Switch 2 sales this year. That seems low to me, but that may be all they can manufacture.
 
I hate to say it, but Nintendo honestly doesn't care at this point. The PS2 was going for $99 at this point in it's lifespan. The Switch has never had a price cut.

Which is complete insanity

The hardware effectively costs the same as it did at launch and sold bonkers. Never seen in video game industry before.
 
Switch had zero competition in the console handheld space
It's argumentative wanting the cake and eating it too mental gymnastics, really.

> It's a "home console" when fanatics want it to beat traditional console sales.

But in the same breath.

> It's "a handheld" excuse gets wheeled out when it comes time to compare specs to traditional home consoles.

It's a damned handheld that has video out. Something the PSP, Vita and every cell phone the past decade+ did/does as well. :rolleyes:
 
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It's a damned handheld that has video out.
No, it's a hybrid. It's both a home console, and a handheld. It has some games that only work in home console mode, not handheld. It has two modes, it's both a Series X and a Series S at the same time, depending if you plug it to its dock (not to a charger) or not. It's not just a video out.
 
Depending on how long legs the Switch will have after the Switch 2 launch. The past generations Nintendo's old consoles were pretty much cut short after they launched their new system. But Switch2 price is remarkable so who knows.
Fixed that for you.
 
It's argumentative wanting the cake and eating it too mental gymnastics, really.

> It's a "home console" when fanatics want it to beat traditional console sales.

But in the same breath.

> It's "a handheld" excuse gets wheeled out when it comes time to compare specs to traditional home consoles.

It's a damned handheld that has video out. Something the PSP, Vita and every cell phone the past decade did/does as well. :rolleyes:

Yep. Seen that with all these Switch 2 DF threads already. Jumping from one goalpost to another as it fits the situation. I'm just bailing out of conversations at this point when the arguments become so absurdly contrived.
 
No, it's a hybrid. It's both a home console, and a handheld. It has some games that only work in home console mode, not handheld. It has two modes, it's both a Series X and a Series S at the same time, depending if you plug it to its dock (not to a charger) or not. It's not just a video out.
I don't need the marketing speak about traditional IPC hardware that portable devices have been using and plane switching power outputs whether it plugs into the wall or doesn't. Something cell phones and laptops have also been doing due to the same tech for decades.

95% buy it due to it being a handheld. This thing would have been a dud it it were a "traditional console."
 
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It's argumentative wanting the cake and eating it too mental gymnastics, really.

> It's a "home console" when fanatics want it to beat traditional console sales.

But in the same breath.

> It's "a handheld" excuse gets wheeled out when it comes time to compare specs to traditional home consoles.

It's a damned handheld that has video out. Something the PSP, Vita and every cell phone the past decade+ did/does as well. :rolleyes:

Its a console/handheld depending how you use it but one thing is certain is that it's in a power envelope of an handheld

what's

so

fucking

complicated

Is this fucking 2017 again?

Come On What GIF by MOODMAN
 
It's argumentative wanting the cake and eating it too mental gymnastics, really.

> It's a "home console" when fanatics want it to beat traditional console sales.

But in the same breath.

> It's "a handheld" excuse gets wheeled out when it comes time to compare specs to traditional home consoles.

It's a damned handheld that has video out. Something the PSP, Vita and every cell phone the past decade+ did/does as well. :rolleyes:
There are lots of normies out there that opted for this as their home console. We are not in that group, but the ability to tell Timmy to take the Switch and go play in your room when the football game comes on (American football, wankers) is difficult to quantify as far as keeping the family happy goes.
 
I don't need the marketing speak
You need the facts, not marketing speak.

You can't play all Switch games on a Switch Lite, somes are home console exclusive.

The games run differently on docked mode and on portable mode. And not only resolution, Bowser's Fury runs at 30fps on portable mode and 60fps on docked mode.

It is both a home console and a handheld (for the regular Switch).

The closest comparison would be the PS Vita and the PS TV, and the PS TV couldn't run a lot of PS Vita games.
 
You need the facts, not marketing speak.

You can't play all Switch games on a Switch Lite, somes are home console exclusive.

The games run differently on docked mode and on portable mode. And not only resolution, Bowser's Fury runs at 30fps on portable mode and 60fps on docked mode.

It is both a home console and a handheld (for the regular Switch).

The closest comparison would be the PS Vita and the PS TV, and the PS TV couldn't run a lot of PS Vita games.
Ok.
 
XCX wouldn't be on the fiscal forecast due to releasing a week before Q1 ended. We won't know how it did until end of Q2. Still say it should've been a Switch 2 launch window title, or at least be one of the games with a Switch 2 edition.

I'm happy to see the three Mario RPGs sell as well as they did. With SM:RPG selling 3.31 million, PM:TTYD selling 2.21 million and M&L:B selling 1.91 million. Hopefully this means Switch 2 gets more original Mario RPGs (Or a remake of the first Paper Mario).
You won't get a sales update for XCX DE next quarter or ever. The next quarter (1st April to June 30th) is Q1 of a brand new fiscal year and it would need to sell an additional one million units from April 1st onwards to get a sales update. Say for example it sold 900K in March and 300K in Q1 (April to June) then it would be at 1.2 million but Nintendo won't report it because it only sold 300K within the current fiscal year and it is not getting there when including Q2, Q3 and Q4 either because the series is heavily front loaded in sales with non existent legs. Nintendo doesn't give sales updates if a game sells one million, they only give updates if a game sells one million across an individual fiscal year (April 1st to March 31st), the only exception is if a game is in the top 10 of lifetime sales for the platform.
 
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