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[Windows Central] EXCLUSIVE: New details on Xbox's next-gen console(s) — and Microsoft's most ambitious gaming plans ever

nial

Member
TL;DR by our man Draugoth Draugoth (edited the last bit to be more accurate):
  • Xbox Next Gen capable of running full Windows 11, by default will have a console like interface
  • Microsoft surprised by AMD CEO's comments of supporting Xbox launch in 2027, still polishing on Windows 11 console interface. 2027 launch is "best case scenario."
  • OEM consoles by manufacturers like ASUS. First Party Xbox serves as baseline, could see more higher end premium consoles from OEMs as well as cheaper slimmed down versions from a variety of companies
  • Microsoft still wants to make a first-party Xbox handheld eventually

The next-gen Xbox console is rolling into view, and we have some fresh hints about the direction it's heading in.

I reported last year that the next-gen Xbox is essentially going to be a Windows 11 gaming PC, albeit with the capability to run existing Xbox One, Xbox Series X|S, and legacy backwards-compatible Xbox games. The new box will be capable of running practically anything Windows can throw at it, in essence, although by default, it will have a TV-first console-like interface.

For an idea of how the Gen 10 Xbox will function, you can look to the current Xbox Ally. The Xbox Ally platform from ASUS is a hint at a very early version of the next-gen Xbox console formula. The Xbox interface will sit on top of Windows, disabling unnecessary processes to create a gaming-first environment. You will be able to exit out to full Windows, much like you can exit out to Linux on the Steam Deck, and run practically any program or accessory you can think of.

Turn your next-gen Xbox into a streaming PC, coding station, music production studio, or whatever else. The difference here is that the Gen-10 Xbox "PC" will also run all of your current Xbox games, in addition to games from Windows 11 PC stores like Steam.

A lot of the finer points are shrouded in mystery, though. How powerful will this thing be? What kind of price will it have? When will it launch? Here's what we know so far.

AMD CEO Lisa Su hints at Gen-10 Xbox launch window

Lisa Su, president and chief executive officer of Advanced Micro Devices (AMD), holds a 3rd generation Ryzen desktop processor while speaking during a keynote session at the 2019 Consumer Electronics Show (CES) in Las Vegas, Nevada, U.S., on Wednesday, Jan. 9, 2019.

Last summer, Xbox President Sarah Bond reiterated commitment to first-party Xbox hardware, after the ASUS-made Xbox Ally had people wondering if Xbox would simply license out the brand. Bond noted that it had entered a multi-year partnership with long-time collaborator AMD for the next-gen Xbox, and that it would retain backward compatibility with all current Xbox console games.

Since then, we hadn't heard a great deal (officially at least) about how the project has been progressing, until now. In an earnings call with investors, AMD CEO Lisa Su offered a hint at the timeline for the next-gen Xbox.

"Development of Microsoft's next-gen Xbox featuring an AMD semi-custom SoC is progressing well to support a launch in 2027," Su said (via Tom's Hardware).

I've been reporting for a while that Microsoft's landing strip for the next-gen Xbox is indeed 2027. Although, I'm told Microsoft insiders were a little taken off-guard by Lisa Su's comments on Xbox's Gen-10 timeline.

AMD's internal codename for the Xbox SoC is "Magnus," our sources confirm, although that is not Microsoft's codename for the actual device itself. I've been reporting for a while that Microsoft's landing strip for the next-gen Xbox is indeed 2027. Although I'm told Microsoft insiders were a little taken off guard by Lisa Su's comments on the Gen 10 Xbox's timeline.

Microsoft hasn't fully internally committed to a hard 2027 launch window for the next-gen Xbox platform, since so much of it hinges on improvements to Windows 11 and other factors. Microsoft's Windows and Xbox teams are collaborating harder than ever to get the OS into shape for a polished, console-like experience on Xbox. And thus, they aren't forcing themselves to adhere to a specific hard cut-off point. You can think of 2027 as the "best case scenario," but having a polished experience is the north star for Xbox.

There are a lot of moving parts, in essence, both on the software and hardware sides.

What to expect about the next-gen Xbox's cost

RAM

There are a ton of rumors flying around about potential price points for the next-gen Xbox, but the truth is, Microsoft itself doesn't know how much the next-gen Xbox will be just yet.

It's for the same reasons that Valve has yet to announce the Steam Machine price, and why ASUS waited until the very last minute to announce the Xbox Ally price. Global tariffs, component costs, geopolitics, and supply issues have prices heavily in flux right now.

With RAM costs spiralling and U.S. tariff taxes pushing up consumer prices, price-consciousness seems to be a hotter topic than ever. TV manufacturers are abandoning 8K resolutions for their next-gen TVs owing to price, and Nintendo recently warned investors that it may be considering a price increase for its Switch 2 platform. So it's no surprise that one of the questions I'm asked most often pertains to the next Xbox's price.

It does sound as though the next-gen Xbox is pushing for a more premium experience from its first-party offering, but that doesn't mean Xbox will suddenly become inaccessible for those who can't justify the spend.

Xbox Series S


Indeed, I'm told Microsoft expects the Gen-9 Xbox Series X|S and PS5 to have a longer tail than usual as a result of this "broadening" hardware endpoint ecosystem. It's only been recently that PS4 and Xbox One consoles have stopped seeing a full complement of major AAA games, with many service games still maintained on those older systems.

So, even if the next-gen Xbox comes in at around $1,000 dollars as some expect, Xbox Series S players shouldn't expect to be suddenly cut off and priced out. Developers of all shapes and sizes, Microsoft included, are building games that target the Nintendo Switch 2, Steam Deck, and other lower-end types of devices. That'll continue for a good chunk of time, even after the next-gen Xbox launches.

On that point, I'm told Microsoft is also working with OEMs such as ASUS and the like to build a variety of options for next-gen Xbox gamers across a range of price points, like the two Xbox Ally models. Despite rumors to the contrary, I'm told Microsoft also still wants to make a first-party Xbox handheld eventually, too, even if the traditional next-gen Xbox console is the focus for now.

Xbox's first-party console will be the baseline, quintessential "Xbox" experience, but we could see more expensive, even more super-premium Xbox "consoles" from Microsoft's Windows partners, as well as slimmed-down, more affordable options on top. Expect a smorgasbord of innovations in the coming years on this front, from a variety of companies.

Xbox's most ambitious hardware platform yet

Xbox Ally X with Ghost of Tsushima

The Gen-10 Xbox platform is undoubtedly Microsoft's most ambitious gaming effort in history. Having the Windows and Xbox teams collaborate so closely has huge potential for gamers, but also represents similarly huge challenges.

I wrote this week about how issues with Windows have often been hitting the Xbox Ally PC gaming handheld. It's not fun when it happens, but it's giving Microsoft valuable data on how Windows behaves when treated in a more console-embedded way. Microsoft's roadmap for the Xbox Ally is ambitious, and it'll see some major improvements and new features in the coming weeks, too.

Microsoft is currently testing a new NPU-powered highlights reel feature for the Xbox Ally X, which will take your gameplay clips and automatically generate a shareable video of your best gameplay moments. This feature is slated to drop in March, 2026, all being well. If these new types of features land well on the Xbox Ally X, they'll find their way into the next-gen Xbox, too.

Microsoft is building a hardware ecosystem that revolves around that "Xbox Everywhere" identity. We could start to see new accessories that dovetail into this ecosystem even before the next Xbox launches later this year.

The next Xbox platform not only lets you choose what hardware experience you want, but what storefront you want to use. In the future, you can expect a variety of Xbox devices of all shapes and sizes, from an array of traditional Microsoft OEM PC partners.

Xbox aims to grow the entire industry all up, which in its view, means breaking down arbitrary barriers, promoting cross-play multiplayer, cross-platform saves, and cross-platform purchasing. Its Xbox Play Anywhere program is designed to facilitate this, but it's also why Microsoft has been bringing its games more aggressively to Steam, PlayStation, and Nintendo Switch 2 as well. Microsoft has also been working to open up the Xbox platform for developers, making it easier to submit and publish new games. We should hear more updates on this front at GDC 2026.

For customers, the next Xbox platform not only lets you choose what hardware experience you want, but what storefront you want to use. Epic recently told us it's ready to bring its own Epic Games Store to the next Xbox, and Steam is a clear shoo-in.

Xbox likely won't expect the kinds of volumes seen by previous generations with its first-party offering, but it doesn't need to. You can think of the next-gen Xbox similarly to how Microsoft handles Surface — a curated boutique experience in a wider Xbox hardware ecosystem. The software is the platform, and software ubiquity is the goal. But that isn't to say Microsoft is abandoning its own hand in the hardware ecosystem. In fact, it's expanding it, arguably more aggressively than ever.

We've already seen the ASUS Xbox Ally, but we'll see even more of these types of partnerships in the future, complete with the custom Xbox console compatible SoC designated by AMD as "Magnus."

Xbox Ally and Xbox Ally X


Opening up Xbox to OEMs and the wider Windows ecosystem should help Xbox and its partners deliver more curated, tailor-made experiences for specific markets, across different types of users, form factors, and price points. Meeting players where they are is now the firm's primary aim, both in terms of software and in terms of use case scenarios. In the future, you can expect a variety of Xbox devices of all shapes and sizes from an array of traditional Microsoft OEM PC partners.

The fundamental vision for the original Xbox revolved around bringing Windows to the living room. In a way, we've come full circle here. It's Microsoft's most ambitious hardware plan since the inception of Windows itself, but also, for Xbox, probably its most risky.

It sounds incredibly exciting on paper, but can Microsoft pull it off? We'll find out together.
 
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I just don't understand what the point is of a first party Xbox, if OEMs are able to make their own Xbox. If they have the AMD chips, with access to backwards capacity and the full screen Xbox experience…

Like Dell and ASUS can make and distribute hardware far more efficiently than Microsoft. What does a first party Xbox offer that Razer can't match?
 
I don't see anything new here that we don't know.
It's interesting that they're doubling down on Magnus being a PC, though, as KeplerL2 and others have been leaning into it being, still, an actual console.
People said that they were probably confused between the next gen Xbox console and Xbox PC, but now they have acknowledged the existence of these different OEM models, so...
 
I just don't understand what the point is of a first party Xbox, if OEMs are able to make their own Xbox. If they have the AMD chips, with access to backwards capacity and the full screen Xbox experience…

Like Dell and ASUS can make and distribute hardware far more efficiently than Microsoft. What does a first party Xbox offer that Razer can't match?
Warranty, support, purchasing with MS/Xbox rewards etc. cheaper prices than the OEM built higher spec versions.
 
Don't know what's new here, it's mostly a summary of talks here and on X. Hadn't heard about an additional super-premium console though but maybe that was just speculations
Sounds complicated to get all this working as a cohesive thing but I like the base idea of it all.
 
because it is a pc fulls top. you can download epic steam what you want. would probbaly can even run normal windows on it somehow. just like the steam machine. there wont be a devkit for it thats why because it is a pc.
There are DevKits, the AMD article mentions it.

It's simple, if it plays GDKX created Console SKUs of games for Xbox ecosystem, it's a console.
 
I wish they'd just bring Xbox BC to windows.

This is planned.

Come help build the next evolution in Xbox Game Compatibility. Join the Xbox Platform team to leverage your system and security engineer experience to secure the future of Game Preservation. Your work will help identify and outline the specific requirements and security boundaries for protecting game content, build scalable emulation solutions, and ensure a safe and fun gameplay experience for all players. Our technology solutions are a critical part of enabling the Xbox goal of allowing players to experience their games on any device

  • You will partner with the Xbox Platform Core and Windows Core team to design a security solution to protect game assets from theft, tampering, and cheating.
  • You will design and build solutions that enable system level emulation across the catalog of Xbox content.
 
its not. drink the cool aid tho

it doesnt matter anyways they wont even sell 20 millions of it because thats not the goal. since every windows pc will be a xbox then by their definition wait and see.
 
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  • Xbox Next Gen capable of running full Windows 11, by default will have a console like interface
  • Microsoft surprised by AMD CEO's comments of supporting Xbox launch in 2027, still polishing on Windows 11 console interface. 2027 launch is "best case scenario."
  • OEM consoles by manufacturers like ASUS. First Party Xbox serves as baseline, could see more higher end premium consoles from OEMs as well as cheaper slimmed down versions from a variety of companies
  • Xbox first party handheld in development
 
I wish they'd just bring Xbox BC to windows.
That's no doubt where they're heading, I think they just need a bridge over that gap until they have emulation working perfectly.
Still, another serious contender doing compact PCs focused on the living room experience is never a bad thing.
 
I just don't understand what the point is of a first party Xbox, if OEMs are able to make their own Xbox. If they have the AMD chips, with access to backwards capacity and the full screen Xbox experience…

Like Dell and ASUS can make and distribute hardware far more efficiently than Microsoft. What does a first party Xbox offer that Razer can't match?
The current Xbox ROG Ally X cannot run Xbox software, only games that run on PC. If I understand correctly Microsoft's version will be that + Xbox native games.
 
Honestly, I think this is Microsoft's smartest venture in years. Instead of chasing traditional console hardware numbers, they're focusing on Magnus — a move that plays directly into their core strengths in the PC space. With their control over Windows and deep OS-level optimization, they're planting a long-term seed in the market where they have the most leverage.

If Microsoft had explored this direction back in the late Xbox 360 era, they could have built a massive alternative storefront that genuinely challenged Valve's dominance. An ecosystem parallel to — and competitive with — the Steam marketplace could have existed today.

Magnus won't threaten Steam immediately, but ten years from now it could develop into a serious force. Ignoring that possibility would be shortsighted. Smart companies pay attention to every move in the market — because the smallest seed today can become the biggest competitor tomorrow.
 
because it is a pc fulls top. you can download epic steam what you want. would probbaly can even run normal windows on it somehow. just like the steam machine. there wont be a devkit for it thats why because it is a pc.
So Xbox Series X is "nothing more then a windows 10 pc" but still counts as a console because why? Would the Series X being able to install Steam disqualify it as a console? Would it then be a pc "full stop"?

Your argument doesn't make any sense by your own terms. Both Series X and Magnus are devices with specialized chipsets built for the purpose of playing games and with OS focused on playing games.

Also I'm pretty sure the article mentions devkits directly?
 
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I'm no expert on licensing or anything, but I can't imagine MS has permission from developers or publishers to sell legacy xbox titles from every generation on windows.

I can't help but wonder if this is just their clever way of blurring that line. You could buy a steambox, but it won't play xbox games. If you buy an Xbox PC you can play xbox games on it, maybe even discs.

The distinction was probably obvious to everyone here, but I'm just starting to see the value of a Magnus machine.

What will that difference cost though.
 
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I just don't understand what the point is of a first party Xbox, if OEMs are able to make their own Xbox. If they have the AMD chips, with access to backwards capacity and the full screen Xbox experience…

Like Dell and ASUS can make and distribute hardware far more efficiently than Microsoft. What does a first party Xbox offer that Razer can't match?

The same could be said for Surface Laptops. It's more a question of why wouldn't MS have an Xbox-branded system of their own?
 
To me, it seems it will be a console that could be "jailbreaked" to run Windows with full functionalities...

And Steam/Epic/3rd party stores will have some custom client/app that will have some console like interface...

Doesn't seem so bad, if the 3rd party stores have better deals and optimized games
 
I don't see the point of buying the next 'Xbox' I mean if you have a gaming PC (I do) then the only new thing that this comes with is BC with Xbox released games and then it will only be limited BC.

As i highly doubt that they will make this device fully BC with all Original Xbox & Xbox 360 games.
 
So a Windows 11 PC with BC for everything that runs on Xbox Series consoles.

Xbox is dead as a console (once XBox Series stops being supported), it's a brand (if this is true.)
 
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okay lets make a point what is a console?
Fixed spec hardware with unified memory architecture Console SKUs of games.

10 foot TV based controller friendly UI/UX.

Controller based input as primary with controller based multiplayer as primary.

Console specific features and policies like Game Sharing.

Closed box and environment for security to prevent cheating, piracy.
 
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okay lets make a point what is a console?

Closed system, closed OS, closed ecosystem with whitelisted stores. If this is a Windows 11 computer just like every other computer, but with a "console-like" UI then it is just a PC like every other PC. If that is the case then, once again, some are going to pretend that xbox branding magically transforms it into something it is not.

We still don't know for sure what it is though. I'm not ready to start doubting what K KeplerL2 and HeisenbergFX4 HeisenbergFX4 have said, but there are some discrepancies in what is being described from these various sources. If it truly is a console then it will be locked down and only apps/stores Microsoft allows will be running on the device.
 
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okay lets make a point what is a console?
A device with a specialized chipset and a closed OS focused on playing games.

You literally said the Series X is "just a pc with a customized w10 os" so what exactly makes the Series X a console and not Magnus by your very own definition of the Series X?

I don't see the point of buying the next 'Xbox' I mean if you have a gaming PC (I do) then the only new thing that this comes with is BC with Xbox released games and then it will only be limited BC.

As i highly doubt that they will make this device fully BC with all Original Xbox & Xbox 360 games.
If the point is to make it backwards compatible with Xbox One and Series games then there is no reason why it wouldn't be compatible with the OG+360 titles available on Xbox One and Xbox Series consoles.

Closed system, closed OS, closed ecosystem. If this is a Windows 11 computer just like every other computer, but with a "console-like" UI then it is just a PC like every other PC. If that is the case then, once again, some are going to pretend that xbox branding magically transforms it into something it is not.

We still don't know for sure what it is. I'm not ready to start doubting what K KeplerL2 and HeisenbergFX4 HeisenbergFX4 have said, but there are some discrepancies in what is being described from these various sources. If it truly is a console then it will be locked down and only apps/stores Microsoft allows will be running on the device.
I'm not even of the mind that Magnus IS a console I just think that his argument as to why it's not a console is retarded due to his very own definition of a device that is 100% a console.
 
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