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Graphical Fidelity I Expect This Gen

Regardless of the state of Barlog's next game, it's crazy that his last game came out 8 years ago and we haven't even gotten an announcement of his next project yet.
Look at Ken Levine. Last released a game in 2013. Went back to the drawing board for 10 years making some AI shit only to scrap that project only to return with a non-Bioshock bioshock game. Kojima just took 6 years and made DLC. Neil has been MIA since 2020. Has no idea how to end TLOU and clearly has no idea where to take this Intergallactic game. Remember he said he would show the game soon after the reveal in december 2024. its been 14 months. Soon?

These guys are all products of American corporate culture. They got promoted by sucking up to their bosses and got lucky with a few games. Are we really expecting corporate america to produce visionaries? Remember Cory left SSM after shipping GOW2 and wasted a good 6 years following George Miller around trying to write a Mad Max video game script he abandoned then crawled back to SSM to reboot GOW. Neil we know cant write for shit after Bruce left him on his own. I have never been so disengaged with a game's story and characters as i was with TLOU2. He got lucky that he was handed the best studio in the world and made some great games, but i think it's time to recognize that anyone who takes this long to make games is not really that talented.

Since 2017, Nolan has made Dunkirk, Tenet, Oppenheimer and is releasing Odyssey this summer. His films have won oscars, make billions, and are doing things no other filmmaker is doing. That's a true visionary. Similarly, Villenvue has made Arrival, Blade Runner, Dune 1 and Dune 2 in the last ten years and is set to release Dune 3 this year. Thats 5 movies in a span of 10 years. Good creatives dont sit around jerking off. They work.
 
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Honestly despite not being impressed with the reveal, the actual gameplay segments in this new trailer are giving me DriveClub vibes. The sense of speed is phenomenal and the game looks way better during gameplay than it does during cutscenes and those flyover shots.



Lots of neat visual effects, color grading gives it a very realistic look in some levels, and feels a lot less sterile than Forza Horizon 6.
 
Look at Ken Levine. Last released a game in 2013. Went back to the drawing board for 10 years making some AI shit only to scrap that project only to return with a non-Bioshock bioshock game. Kojima just took 6 years and made DLC. Neil has been MIA since 2020. Has no idea how to end TLOU and clearly has no idea where to take this Intergallactic game. Remember he said he would show the game soon after the reveal in december 2024. its been 14 months. Soon?

These guys are all products of American corporate culture. They got promoted by sucking up to their bosses and got lucky with a few games. Are we really expecting corporate america to produce visionaries? Remember Cory left SSM after shipping GOW2 and wasted a good 6 years following George Miller around trying to write a Mad Max video game script he abandoned then crawled back to SSM to reboot GOW. Neil we know cant write for shit after Bruce left him on his own. I have never been so disengaged with a game's story and characters as i was with TLOU2. He got lucky that he was handed the best studio in the world and made some great games, but i think it's time to recognize that anyone who takes this long to make games is not really that talented.

Since 2017, Nolan has made Dunkirk, Tenet, Oppenheimer and is releasing Odyssey this summer. His films have won oscars, make billions, and are doing things no other filmmaker is doing. That's a true visionary. Similarly, Villenvue has made Arrival, Blade Runner, Dune 1 and Dune 2 in the last ten years and is set to release Dune 3 this year. Thats 5 movies in a span of 10 years. Good creatives dont sit around jerking off. They work.
Go off, king. Your rants about Sony first-party are one of the reasons I even bothered making an account on here.

You can almost pinpoint the exact moment when a lot of these mega studios got complacent and lost the plot. One of my favorite studios these days is Bloober. Bloober is hungry, man. Starving. Started out basically making shovelware, pivoted to artist-driven horror games and started cranking them out. In the last ten years: Layers of Fear, Observer, Layers 2, Blair Witch, The Medium, SH2, and Cronos. With at least two more currently in development. Yeah they were making walking sims at first but at least they were gorgeous and helped them build up a fantastic art pipeline while slowly expanding and getting more ambitious with gameplay. Observer had more going on than Layers, The Medium had more meat on its bones than Observer, etc. Almost all their games are at least good for what they are, and they eventually got to SH2 which is one of this gen's showpieces. Apparently they're only at 250 devs NOW and that's after slowly expanding over the years.

If I was a talented dev looking for work I'd want to be somewhere I could get games made and shipped at a steady pace instead of one or two a decade. I'm sure it does wonders for morale let alone keeping production pipelines humming along etc. If only AAA could stop betting the house on every single release.
 
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Base consoles can certainly run GTA6 at 60fps, but they'll need to drop down to sega genesis resolution to make it happen.
video games sega GIF
Hey, it says it right on top: High Definition Graphics!
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Honestly despite not being impressed with the reveal, the actual gameplay segments in this new trailer are giving me DriveClub vibes. The sense of speed is phenomenal and the game looks way better during gameplay than it does during cutscenes and those flyover shots.



Lots of neat visual effects, color grading gives it a very realistic look in some levels, and feels a lot less sterile than Forza Horizon 6.

Agreed, and it did remind me a bit more of Split/Second or maybe Burnout with the takedown cams.

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007's character models look rough. The hair, the shader, colors, almost everything seems off.
The good thing is that it says it's captured on PS5, so the Pro will look better, PC even more.

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Sony is completely creatively bankrupt. Just the gal to announce a GOW remake and a fucking 2D game before announcing a new GOW or whatever Cory's been working on. No Intergallactic. No Wolverine. No Horizon 3. No GT8. Just nothing.

Cory if you are reading this. Just stop. Quit. You cant hack it. 8 years is enough. You aint got it. Just quit and move on. Let someone else with a vision lead that studio.

Neil, fuck you too. 6 years. SIX fucking years since finishing TLOU2 and cant show gameplay? Just go back to hollywood and suck pedros fat dick. You have forgotten how to make games.

I am just baffled by Sony this gen. Baffled. Cross gen games. Remakes. Then next gen sequels that feel more cross gen than actual cross gen games. Sequels that feel more DLCs than actual DLCs. And now this garbage. How can you have an hour plus show and produce this garbage. How can you end on a 2d game. Have you no self respect? No shame? You are charging $550 and $750 for these consoles. And you end with a logo reveal and a 2D game? 2D?

I dont know why i always tell people to be cautious with their expectations and fall for it myself every time before a show. Maybe i am retarded myself. But i did not expect this long ass show to not have anything from their big studios. Sony is done. Good luck to anyone hoping they will make next gen looking games even next gen. If they do make anything that is.

I agree. Sony doesn't have it anymore
 
Why is Santa Monica so well regarded on this forum?
They made like 2 big games in 13 years which look 80% similar.

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They were the top dog since 2005, all GOW games were pushing the consoles heavily, all their games are in top 5 graphics for PS2/PS3/PS4.

This stopped being the case with PS5, so far they have no "PS5 only" project.

I agree. Sony doesn't have it anymore

And fanboys knows this. That's why they focus on sales and record profits, things that gamers don't give a fuck about.
 
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Go off, king. Your rants about Sony first-party are one of the reasons I even bothered making an account on here.

You can almost pinpoint the exact moment when a lot of these mega studios got complacent and lost the plot. One of my favorite studios these days is Bloober. Bloober is hungry, man. Starving. Started out basically making shovelware, pivoted to artist-driven horror games and started cranking them out. In the last ten years: Layers of Fear, Observer, Layers 2, Blair Witch, The Medium, SH2, and Cronos. With at least two more currently in development. Yeah they were making walking sims at first but at least they were gorgeous and helped them build up a fantastic art pipeline while slowly expanding and getting more ambitious with gameplay. Observer had more going on than Layers, The Medium had more meat on its bones than Observer, etc. Almost all their games are at least good for what they are, and they eventually got to SH2 which is one of this gen's showpieces. Apparently they're only at 250 devs NOW and that's after slowly expanding over the years.

If I was a talented dev looking for work I'd want to be somewhere I could get games made and shipped at a steady pace instead of one or two a decade. I'm sure it does wonders for morale let alone keeping production pipelines humming along etc. If only AAA could stop betting the house on every single release.
There were some truly hungry devs show at this event. Number one being EmberLabs with Kena 2. Blew me away. And Remedy wants to be taken seriously, Housemarque wants the PS Studio crown, and Konami acting like they Capcom all of a sudden.
 
Sony is completely creatively bankrupt. Just the gal to announce a GOW remake and a fucking 2D game before announcing a new GOW or whatever Cory's been working on. No Intergallactic. No Wolverine. No Horizon 3. No GT8. Just nothing.

Cory if you are reading this. Just stop. Quit. You cant hack it. 8 years is enough. You aint got it. Just quit and move on. Let someone else with a vision lead that studio.

Neil, fuck you too. 6 years. SIX fucking years since finishing TLOU2 and cant show gameplay? Just go back to hollywood and suck pedros fat dick. You have forgotten how to make games.

I am just baffled by Sony this gen. Baffled. Cross gen games. Remakes. Then next gen sequels that feel more cross gen than actual cross gen games. Sequels that feel more DLCs than actual DLCs. And now this garbage. How can you have an hour plus show and produce this garbage. How can you end on a 2d game. Have you no self respect? No shame? You are charging $550 and $750 for these consoles. And you end with a logo reveal and a 2D game? 2D?

I dont know why i always tell people to be cautious with their expectations and fall for it myself every time before a show. Maybe i am retarded myself. But i did not expect this long ass show to not have anything from their big studios. Sony is done. Good luck to anyone hoping they will make next gen looking games even next gen. If they do make anything that is.
I'm baffled by people being happy for the fucking trilogy remaster.

We deserve all the bad we get.
 
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