I logged an insane number of hours playing Panzer Dragoon Zwei. Was probably my most played Sega Saturn game.
I appreciate the attempt, but the remake feels too... sterile? Even the remastered soundtrack itself feels off. The Saturn version of the game used Cybersound's wavetable synthesis which gave it a very unique sound in the same way the Dreamcast version of Skies of Arcadia sounds so much better than the Gamecube director's cut version. My guess is Saori Kobayashi is involved again like she was for the previous remake, but frankly, her remake tracks were inferior to the originals composed by Yoshitaka Azuma. The Unexpected Enemy aka the Guardian Dragon final boss music track for Zwei is arguably the best song ever in the series, and I am concerned what this remake will do with it:
If you have a good sound system, the lower frequencies add a tremendous amount of depth to the song and based on Kobayashi's work lately, I fear her remake version will sound anemic comparatively, just like her stuff in Panzer Dragoon Orta was inferior to her work in Panzer Dragoon Saga that also used Cybersound. I hope I'm wrong, time will tell. I'm going to buy this remake to support more Sega IPs making a return, but I worry about what a Panzer Dragoon Saga remake might end up being like.