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Crimson Desert | Review Thread

What scores do you think Crimson Desert is getting?


  • Total voters
    400
  • Poll closed .
There was still time so i changed my vote from previous 85-89 to 80-84 instead.
Actual playerbase might rate game higher(same like with recent example, re9) but reviewers wont give too high scores to kinda unknown south korean devstudio, i just realised they will very likely get backlash of not enough diversity so thats -5 or even -10 metascore from the get go.

Edit: Protag is white male, so again it will be judged negatively by sizeable chunk of reviewers who are woke as all fuck.
 
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New video from DF. Calls it "The most impressive open world environment he's ever experienced", even over RDR2.


'Crimson Desert PS5 Pro: The Story Behind Our Content'


Someone in the Reddit thread I found this in replied the following:

"Reviewer here, thats a wild take! I dont agree with that one"

Obviously could just be lying about being a reviewer but it does seem like a wild take, unless he's specifically talking about the tech I guess? John's a strange guy, not sure
 
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New video from DF. Calls it "The most impressive open world environment he's ever experienced", even over RDR2.


'Crimson Desert PS5 Pro: The Story Behind Our Content'


Someone in the Reddit thread I found this in replied the following:

"Reviewer here, thats a wild take! I dont agree with that one"

Obviously could just be lying about being a reviewer but it does seem like a wild take, unless he's specifically talking about the tech I guess? John's a strange guy, not sure

Need more consensus than just 'random guy from reddit disagrees!'

Like from what point of view is each person looking from? John sees through a lens of graphics, scope, and cohesion, so that's what will impress him.
 
I'mma go with 78-80. A very ambitious game but janky through and through.

Lower than Wukong and Stellar Blade?

come-on-yeah-alright.gif


Not to mention Shadows and Yotei...
 
New video from DF. Calls it "The most impressive open world environment he's ever experienced", even over RDR2.


'Crimson Desert PS5 Pro: The Story Behind Our Content'


Someone in the Reddit thread I found this in replied the following:

"Reviewer here, thats a wild take! I dont agree with that one"

Obviously could just be lying about being a reviewer but it does seem like a wild take, unless he's specifically talking about the tech I guess? John's a strange guy, not sure

Does the game have horse testicles shrinking with cold, tho?

Considering the game scope, graphics, animation system, interactivity and diversity in terms of gameplay (from what I've seen) I can see it being the most impressive open world game yet.

We will see videos comparing the game with RDR 2 showing that it doesnt have NPCs cutting meat in realtime or chopping wood and shit like that in order to say its not up to par with RDR 2, of course.
 
Went for 80-84, but i wouldnt be surpised if its in the 70's.
The overcomplicated controls, puzzles, and missions structure will go against it a bit with reviewers. Plus the lack of wokism in the game.
 
New video from DF. Calls it "The most impressive open world environment he's ever experienced", even over RDR2.


'Crimson Desert PS5 Pro: The Story Behind Our Content'


Someone in the Reddit thread I found this in replied the following:

"Reviewer here, thats a wild take! I dont agree with that one"

Obviously could just be lying about being a reviewer but it does seem like a wild take, unless he's specifically talking about the tech I guess? John's a strange guy, not sure


I don't think John is capable of having an honest un-shilled take anymore. Can't take his waxing poetics every 10 seconds seriously.
 
I don't think John is capable of having an honest un-shilled take anymore. Can't take his waxing poetics every 10 seconds seriously.
His retro content is usually pretty earnest.

I think he just tends to speak out too definitively, too soon on certain matters. Like when he talked about not liking open world games and then suddenly liking Crimson Desert, it should be clear to anyone that all it takes is one really good personal experience to change someone's mind on such a thing.

It would be like me declaring "I don't like RTS!" because I don't really play them, but truthfully a small part of me won't deny that if someone were to do some genre mixing or innovating with RTS, it could make me curious enough to try.
 

Instagram is full of mid level 3d artists knocking together these clips. Usually for brands like louis vuitton and other fashion houses.
They probably paid less than $10k for this, with zero PR as the hope is that it goes viral. They're pretty easy to make.
I'm not knocking you for sharing it, but the comment 'the marketing for this is getting insane' alongside probably one of the cheapest things you can do, hiring someone fully remote, for less than $10k turned around in under a week.... that's just the marketing team doing their job.
 
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Alright, I'm revising my prediction from 85 to 89. The people who love it will really love it. Lots of 10's and 9's. Again, it just not being apart of an already beloved franchise is what will hold it back from 90's
 
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I don't think John is capable of having an honest un-shilled take anymore. Can't take his waxing poetics every 10 seconds seriously.

His commentary is from the lens of graphics and tech. They've put out a ton of videos on this game.

This is a really lazy take when you can try to disprove his claims from watching the videos and coming to your own conclusions
 
According to OP the review embargo lifts in 16 hours. Where I live this means the embargo will end at 00:00 on the 19th. Kinda sucks.
 
This contested contract on Dire Marsh though



Previous run I took out the commander (all while someone was pinging with a TAD), reached AI Uplink, count was camping underneath the walkway and blindsided me, may or may not have been the same TAD count in Maintenance, will take the loooong way around West Gate/Intersection/Greenhouse to Bio-Research next time, don't think most would expect that.

I think you're in the wrong thread
 
You have to be really retarded if you expect Korean MMORPG studio is capable of making the next Elden Ring.

This shit will be swimming in 7s. It is guaranteed to fail the expectations. Mark my words.
 
You have to be really retarded if you expect Korean MMORPG studio is capable of making the next Elden Ring.

This shit will be swimming in 7s. It is guaranteed to fail the expectations. Mark my words.

They're not making the next elden ring. This is more like Witcher + Zelda. It is most likely a jack of all trades master of none game and I dont think anyone expects the game's story to be amazing. If it had amazing stories/quests they would've marketed them by now. It's just a big sandbox and some people here like that.
 
Does the game have horse testicles shrinking with cold, tho?

Considering the game scope, graphics, animation system, interactivity and diversity in terms of gameplay (from what I've seen) I can see it being the most impressive open world game yet.

We will see videos comparing the game with RDR 2 showing that it doesnt have NPCs cutting meat in realtime or chopping wood and shit like that in order to say its not up to par with RDR 2, of course.
You are not gonna have rdr2 level of granular micro-micro details like people actually cutting food and eating it.

People better set their expectation correctly, there is only one rockstar for a reason.
 
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You are not gonna have rdr2 level of granular micro-micro details like people actually cutting food and eating it.

People better set their expectation correctly, there is only one rockstar for a reason.

I don't get this adoration for Rockstar or anybody else. Rockstar's gameplay is far from perfect and its mission structure needs a complete overhaul so it should not surprise anyone that a top tier game in 2026 is better in those elements. If I ask for a revolutionary thing in GTA V, I doubt anyone will be able to name one. RDR 2 is where they stepped up their worldbuilding, but it's just a question of ambition and money to reach that level.


As for "the story" thing, which looks like the last resort for haters, there's a clear story line that pushes the MC forward and has already been told a hundred times. It's so annyoing that people pretend there isn't. Obviously, they arent going to flesh it out for us before releasing the game.

Sure thing it will be far more convoluted than "they killed my dad, I have to take revenge"
 
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I don't get this adoration for Rockstar or anybody else. Rockstar's gameplay is far from perfect and its mission structure needs a complete overhaul so it should not surprise anyone that a top tier game in 2026 is better in those elements. If I ask for a revolutionary thing in GTA V, I doubt anyone will be able to name one. RDR 2 is where they stepped up their worldbuilding, but it's just a question of ambition and money to reach that level.


As for "the story" thing, which looke like the last resort for haters, there's a clear story line that pushes the MC forward and has already been told a hundred times. It's so annyoing that people pretend there isn't. Obviously, they arent going to flesh it out for us before releasing the game.

Sure thing it will be far more convoluted than "they killed my dad, I have to take revenge"
I'm not praising their gameplay or mission design, i'm praising the absurd amount of microdetails that people discover even after 10 years.

I thought my post was very self-explanatpry since i made a precise example and i didn't praised anything else.
 
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I don't get this adoration for Rockstar or anybody else. Rockstar's gameplay is far from perfect and its mission structure needs a complete overhaul so it should not surprise anyone that a top tier game in 2026 is better in those elements. If I ask for a revolutionary thing in GTA V, I doubt anyone will be able to name one. RDR 2 is where they stepped up their worldbuilding, but it's just a question of ambition and money to reach that level.


As for "the story" thing, which looks like the last resort for haters, there's a clear story line that pushes the MC forward and has already been told a hundred times. It's so annyoing that people pretend there isn't. Obviously, they arent going to flesh it out for us before releasing the game.

Sure thing it will be far more convoluted than "they killed my dad, I have to take revenge"
Rockstar makes casual gamers' wet dream.

None stops to think about the controls, mission structure, gunplay, melee, or gameplay systems. They all gush at the window dressing. Stupid shit like horse balls or being able to read the labels on canned food.

It's like they make the ultimate simulators but said simulators play like shit.
 
Rockstar makes casual gamers' wet dream.

None stops to think about the controls, mission structure, gunplay, melee, or gameplay systems. They all gush at the window dressing. Stupid shit like horse balls or being able to read the labels on canned food.

It's like they make the ultimate simulators but said simulators play like shit.
Oh please, a dude can apprecciate both hard games with good combat and enjoy the craftmanship of building a realistic world from rockstar, the 2 things can co-exist without shitting on people that enjoy rockstar games.

Btw, rdr2 gunplay is shit for movements, aim and cover system but the moment bullets touch the enemies, the hit reactions, dynamic stumblings and gore are first in class, so it depends on what you value more, rdr2 has very meaty gunplay in term of visual and animations.
 
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I mean that's what made everyone swoon so hard over E33 (along with the VA + Art Direction). The gameplay in that was absolutely nothing special.
I disagree. The gameplay was lauded too. Not sure what you're talking about. It was the art direction, music, atmosphere, and their take on turn-based combat that borrowed and refined elements from many other JRPGs.
 
Absolutely nothing wrong with the controls in Rockstar games, as long as you put it to FPS STANDARD in the control scheme options, remove the aim deadzones. And turn off aim lock.

Any other way to play is idiotic imo. And in first person the game plays like a dream and there are no problems with movement.
 
Oh please, a dude can apprecciate both hard games with good combat and enjoy the craftmanship of building a realistic world from rockstar, the 2 things can co-exist without shitting on people who enjoy rockstar games.

Btw, rdr2 gunplay is shit for movements, aim and cover system but the moment bullets touch the enemies, the hit reactions, dynamic stumblings and gore are first in class, so it depends on what you value more, rdr2 has very meaty gunplay in term of visual and animations.
Who spoke about hard games? Mario Galaxy certainly isn't hard, but the gameplay is sublime. Rockstar games play like shit. Difficulty has nothing to do with that.
 
Who spoke about hard games? Mario Galaxy certainly isn't hard, but the gameplay is sublime. Rockstar games play like shit. Difficulty has nothing to do with that.
You said rockstar games are a casual wet dream, casuals usually are not very skilled, my bad.

My point doesn't change, people can apprecciate both good gameplay and good tech\visual\craftmanship, and rockstar deliver that in spades.

Many people love being immersed in games and rockstar excels in immersion with their games, if you don't undertand the appeal, it's more on you.
 
You said rockstar games are a casual wet dream, casuals usually are not very skilled, my bad.

My point doesn't change, people can apprecciate both good gameplay and good tech\visual\craftmanship, and rockstar deliver that in spades.

Many people love being immersed in games and rockstar excels in immersion with their games, if you don't undertand the appeal, it's more on you.
It's not that I don't appreciate the simulation, it's that the realistic shit like horse balls shrinking in the cold or NPCs washing their plates is ultimately meaningless. Hey, it's cool to have them and does add a bit of flavor, but when the world comes to a standstill for a game about freedom and player expression that penalizes you for taking a wrong turn, I gotta laugh.
 
I disagree. The gameplay was lauded too. Not sure what you're talking about. It was the art direction, music, atmosphere, and their take on turn-based combat that borrowed and refined elements from many other JRPGs.
I guess what I'm talk about is actually playing it and finding the combat system to be pretty bog standard turn-based JRPG with fancy presentation. It's certainly not bad, but it ain't the reason it won 7,396 awards

In terms of recent winners/nominees, both BG3 and Metaphor: Refantazio had vastly better turn-based combat systems
 
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