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Battlefield 6 | OT | Time to Sheikh things up.

Anyone got a good tutorial video for the choppers?
I want to use them more but whenever I get on one I get shot down after like 30 seconds lol. But I've been on some games where the other team has people that someone manage to stay in the air for a long time and complete wreck us-




Survivability comes down to keeping tabs on enemy helicopters and AA, proper flare usage, getting low and/or behind cover when out of flares, and moving fast and some what unpredictably to avoid RPGs.

If there are a lot of people on the other time looking to counter your heli you're just gonna have a bad time in my experience so far (I've really only started to try to play the helis [in this BF, I played a lot in BF4 and Hardline] in the last week or so).
 
It's worse than that. Most people don't do revives, drop ammo, repair vehicles, etc.
There is very little team play, like it used to be in older battlefields.
In part, it's because the game mechanics don't encourage team play. But also because there are too many players stacked in the same locations, so people are always under fire in a constant grind for kills.
You can find 15 year old threads on BC2 talking about the lack of team play. Very little has changed.
 
But it has never been this bad.
It's really not that bad but you can have your opinion. Guys throw ammo, revive, etc... I mean sure many times it isn't smart to revive so yea you're not gonna get nonstop team elements but it's literally as fun as any battlefield, not sure what else to say
 
But it has never been this bad.
Agreed. I like to play classes ideally focusing on there strong points. For example as support I was throwing smoke grenades to help everyone advance and laying down suppression. I always throw down a supply bag when I ever see anyone close by.

Every time someone is killed I would jump up like a jack in the box and throw smoke and proceed to them with the defibrillators.

Seldomly do I get revived or given a supply bag!
 




Survivability comes down to keeping tabs on enemy helicopters and AA, proper flare usage, getting low and/or behind cover when out of flares, and moving fast and some what unpredictably to avoid RPGs.

If there are a lot of people on the other time looking to counter your heli you're just gonna have a bad time in my experience so far (I've really only started to try to play the helis [in this BF, I played a lot in BF4 and Hardline] in the last week or so).

I don't suppose you could recommend a PS5 tutorial please? I'm absolutely useless flying helicopters and aircrafts. I'm the bollocks in a tank though.
 
It's really not that bad but you can have your opinion. Guys throw ammo, revive, etc... I mean sure many times it isn't smart to revive so yea you're not gonna get nonstop team elements but it's literally as fun as any battlefield, not sure what else to say
Yeah, I've been playing since BF1942. Battlefield history has been two decades of people bitching squad play is dead. It's not. There's as much teamwork from randoms in BF6 as the series has had in a long time.

Also, the CoD complaints are ancient at this point. If anyone was playing during the BF2142 to Bad Company transition when the series abandoned its PC roots to go casual/mainstream, they'll remember.
 
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Agreed. I like to play classes ideally focusing on there strong points. For example as support I was throwing smoke grenades to help everyone advance and laying down suppression. I always throw down a supply bag when I ever see anyone close by.

Every time someone is killed I would jump up like a jack in the box and throw smoke and proceed to them with the defibrillators.

Seldomly do I get revived or given a supply bag!
I just don't get what yall are referring to, I mean there fucking smoke everywhere half the time lmao there's bags I'll happily record this stuff, there's literally everything you guys mentioning happening out there. It's like you guys have a script for a match and if it doesn't go according to the script like 100% Rez, 100 % suppression etc... Then the game sucks or the match is bad. I'm just saying lol

But I know how this song and dance goes nothing I say will make someone change tune but there's plenty of what eveyeone is saying here going in but the variables are endless given how many players you come across especially in hundreds of matches.

Game is awesome, can't put it down when I get going with it... Gonna have to cut the cord tho for crimson desert
 
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Yeah, I've been playing since BF1942. Battlefield history has been two decades of people bitching squad play is dead. It's not. There's as much teamwork from randoms in BF6 as the series has had in a long time.

The CoD complaints are ancient at this point too. If anyone was playing during the BF2142 to Bad Company when the series abandoned its PC roots to go casual/mainstream, they'll remember.

Good to see we land on something man 👍 absolutely, like my post I just made the team play is absolutely there. The game is great on so many levels
 
I just don't get what yall are referring to, I mean there fucking smoke everywhere half the time lmao there's bags I'll happily record this stuff, there's literally everything you guys mentioning happening out there. It's like you guys have a script for a match and if it doesn't go according to the script like 100% Rez, 100 % suppression etc... Then the game sucks or the match is bad. I'm just saying lol

But I know how this song and dance goes nothing I say will make someone change tune but there's plenty of what eveyeone is saying here going in but the variables are endless given how many players you come across especially in hundreds of matches.

Game is awesome, can't put it down when I get going with it... Gonna have to cut the cord tho for crimson desert
Well if people keep singing the same tune then there must be some truth to our observations. I'm enjoying the game immensely at the moment, so it's not that much of a problem for me.
 
Well if people keep singing the same tune then there must be some truth to our observations. I'm enjoying the game immensely at the moment, so it's not that much of a problem for me.

Yea but sometimes in a small tiny space like a forum, the tunes aren't always the full reality imo. I don't think it's a perfect game but it's a damn good BF6 overall
 
If previous BF games were Filet Mignons BF6 is a McDonald's cheeseburger in comparison.

It may hit the spot occasionally but the same level of quality and satisfaction isn't there.
 
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I miss the jet skis and attack boats from BF4. BF6 badly needs some water maps. I wish they'd just implement popular maps from previous Battlefield instalments and upgrade the visuals.
 
On PS5, it keeps asking me to accept the ToS every time i go back to the menu. Is this happening to any of you guys?

The new map is terrible. It's just constant explosions with people spamming grenades and noob tubes.
There is no skill, no tactics, just spam. What a piece of shit.
That's what that map is supposed to be, have you never played Operation Metro or Operation Locker before?
 
I don't suppose you could recommend a PS5 tutorial please? I'm absolutely useless flying helicopters and aircrafts. I'm the bollocks in a tank though.
Not really, I don't follow any controller pilots on YouTube and a quick search doesn't give me too much confidence. I think the principles are largely the same and you'd want to practice on an empty map. It's very difficult to learn how to fly a heli in a live game as it's hard to survive just learning the controls let alone people trying to kill you. I just search in Community for a Portal server, usually if you sort by most popular you'll see a bunch of empty servers that reference flying on Operation Firestorm like in the videos that I posted.

Just looking at a video that I wouldn't recommend it seems like the default controls have your throttle on one of the thumbsticks. Personally I don't think that'd be good and you'd be better off with throttle on triggers and then having pitch/roll on one and yaw by itself on the other. Or if yaw makes more sense to your brain alongside pitch I'd pair those together. Which stick is which is totally up to you. Roll on left and yaw+pitch on right stick would match the 'rifle aim' settings I'm using on m+k but those controls aren't exactly intuitive for flight sim players and I'm in the process of rewiring my brain to succeed with them.

Oh and I'm pretty sure you want to turn off flight assist if you want to develop any competence in the heli, but I've never actually flown with it on so I'm not sure how bad it is.
 
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I only had time to play the TDM version of the new map on night mode. Is there a bigger version of this map? Unfortunately my baby has decided I've other plans for the night 😭
 
The patch is a complete disaster from a Redsec perspective. Maybe 1 or 2 legit bug fixes, at least 5 issues that are just plain worse now including the ping fix somehow being to make the pings even worse. I'll probably be able to mitigate it some with HUD settings but the whole thing is really disappointing.

So now guns just randomly disappear off the ground or loot boxes milliseconds after opening them.

Mission rewards boxes almost always go tumbling now, even if they land on the slightest incline... and while the anti-vehicle boxes have worked from what I've seen, that is they have always had launchers in them in my games today... buuut, mission rewards just up and disappear at an even higher rate than before. Just like the guns, sometimes they are there and then disappear during the tumble. We lost out on approximately half of our vehicle rewards today.

I haven't actually seen the supposed weapons lockers open up late game for more looting opportunities. Just that they weren't open at the late mid-game... but it could be set for later... but even if it does work... The weapons cache missions are just completely gone. It was supposed to open up just the mission leftovers. So I just lose one of my favorite mission types as it has a guaranteed anti-tank rocket, intel for extra XP and a decent selection of guns if I'm in a pinch.

Exiting a tank now has very distracting glitchy graphics that disorient you and get you killed.

The new underground POI doesn't seem very good or interesting. Higher tier ground loot just doesn't mean much if it inhibits you from doing missions and getting custom loadouts.

I have no idea what the hell the live service team is doing, this is almost as bad as the patch where you just couldn't pick your game mode anymore.
 
I only had time to play the TDM version of the new map on night mode. Is there a bigger version of this map? Unfortunately my baby has decided I've other plans for the night 😭
Yeah the full version looks a lot like Operation Locker without the outdoor portion (but don't worry there's still extra paths). Oddly enough I never had to use night vision goggles when playing the full version.
 
Yeah the full version looks a lot like Operation Locker without the outdoor portion (but don't worry there's still extra paths). Oddly enough I never had to use night vision goggles when playing the full version.

It's a pretty sweet map overall I love some of the choke points.

Loving the VCR-2 as well since I unlocked it
 
It's a pretty sweet map overall I love some of the choke points.

Loving the VCR-2 as well since I unlocked it
Yeah the VCR-2 is probably the best assault rifle. I'm glad they added the vz. 6.1 full auto sidearm, I like having a decent sidearm when I play recon with a sniper rifle. Hopefully they'll release the Shorty 12G as a sidearm at some point, that was my favorite one in BF4. I wonder if you can get akimbo vz. 6.1 like in BFH, probably not though.

Yeah those choke points are nice. If you don't have the "A Joyful Nurse" Trophy, getting revives at those choke points is even better than doing Casual Breakthrough. Most players actually wait for the revive since there's so many medics around.
 
Yeah the VCR-2 is probably the best assault rifle. I'm glad they added the vz. 6.1 full auto sidearm, I like having a decent sidearm when I play recon with a sniper rifle. Hopefully they'll release the Shorty 12G as a sidearm at some point, that was my favorite one in BF4. I wonder if you can get akimbo vz. 6.1 like in BFH, probably not though.

Yeah those choke points are nice. If you don't have the "A Joyful Nurse" Trophy, getting revives at those choke points is even better than doing Casual Breakthrough. Most players actually wait for the revive since there's so many medics around.

Yea the vz is nice also, I normally use the trait but yea love having something full auto as a side as well. The one thing I do wish theyd do is man, support needs some new better and cool skins. All the coolest skins are imo engineer and recon, which is fine as I do play alot of engineer but I'm support most of the time.

Yea I got joyful nurse done awhile back, but I know what you mean that's a decent spot for sure.

I played last night and again I need to record it because dudes literally run from miles away to revive, and I kept thinking about this post and it's why I don't get people who say they don't. Like if I'm dead and dudes are near it's very rare I don't get revived, if I don't I assume it's most likely just because there's no medic or my team isn't around, but 9 times out of 10 guys will revive. I mean I know I do I run and revive nonstop but sometimes it's just not possible given the situation.
 
The patch is a complete disaster from a Redsec perspective. Maybe 1 or 2 legit bug fixes, at least 5 issues that are just plain worse now including the ping fix somehow being to make the pings even worse. I'll probably be able to mitigate it some with HUD settings but the whole thing is really disappointing.

So now guns just randomly disappear off the ground or loot boxes milliseconds after opening them.

Mission rewards boxes almost always go tumbling now, even if they land on the slightest incline... and while the anti-vehicle boxes have worked from what I've seen, that is they have always had launchers in them in my games today... buuut, mission rewards just up and disappear at an even higher rate than before. Just like the guns, sometimes they are there and then disappear during the tumble. We lost out on approximately half of our vehicle rewards today.

I haven't actually seen the supposed weapons lockers open up late game for more looting opportunities. Just that they weren't open at the late mid-game... but it could be set for later... but even if it does work... The weapons cache missions are just completely gone. It was supposed to open up just the mission leftovers. So I just lose one of my favorite mission types as it has a guaranteed anti-tank rocket, intel for extra XP and a decent selection of guns if I'm in a pinch.

Exiting a tank now has very distracting glitchy graphics that disorient you and get you killed.

The new underground POI doesn't seem very good or interesting. Higher tier ground loot just doesn't mean much if it inhibits you from doing missions and getting custom loadouts.

I have no idea what the hell the live service team is doing, this is almost as bad as the patch where you just couldn't pick your game mode anymore.
Only played like 2 games last night, but the first thing I noticed was when you do a double plate-up, the 2nd plate is just missing the animation. Just a visual bug but very annoying. I haven't seen the disappearing loot but my buddy did. This team is actually retarded. Not sure how they miss some of these bugs. Typical one step forward, two steps back type of patch. At least they fixed the uav visual cone...
 
Only played like 2 games last night, but the first thing I noticed was when you do a double plate-up, the 2nd plate is just missing the animation. Just a visual bug but very annoying. I haven't seen the disappearing loot but my buddy did. This team is actually retarded. Not sure how they miss some of these bugs. Typical one step forward, two steps back type of patch. At least they fixed the uav visual cone...
Yeah the two-plate glitch is very consistent now. But I will say there have been animation bugs with it all along. I've had it do both plates with absolutely zero animation.

Granted we had a decently long session on launch day... but I have to imagine there are still many more new bugs to find.

Apparently, they've added strings referencing a ranked mode. People have been speculating that they're targeting Season 3 to really inject some life into Redsec (i.e. maybe actually doing that big money tournament finally that they had canceled) while letting Warzone Black Ops Royale have the spotlight all to itself (doesn't sound like people like it that much but I haven't/won't try it). I get the feeling whatever they do it's going to be too little too late for Redsec. But for now the queues are still reasonable so I can't complain too much.
 
Yeah the two-plate glitch is very consistent now. But I will say there have been animation bugs with it all along. I've had it do both plates with absolutely zero animation.

Granted we had a decently long session on launch day... but I have to imagine there are still many more new bugs to find.

Apparently, they've added strings referencing a ranked mode. People have been speculating that they're targeting Season 3 to really inject some life into Redsec (i.e. maybe actually doing that big money tournament finally that they had canceled) while letting Warzone Black Ops Royale have the spotlight all to itself (doesn't sound like people like it that much but I haven't/won't try it). I get the feeling whatever they do it's going to be too little too late for Redsec. But for now the queues are still reasonable so I can't complain too much.
Interesting, I've never seen anything wrong with the plate animations until this patch. Ranked mode would be cool. I assume they'll be adding that along with solos. I wish I got to play solos when they had the test weekend, my buddy said it was pretty enjoyable. The most annoying thing about these bugs though is that they are so god damn slow to address them. I don't expect any of these bugs to be fixed until their next main update in mid April. And then, it's like... what are they going to break with that update?
 
The full map is so fucking good I'm just loving it, it pulled me back in hard... Takes me back to Bf4 it's just awesome. I agree it needed to be there day 1 but it's here now, loving it.

I love that the full map doesn't need any night vision also, it's a gorgeous map
 
Came back after having not played since Marathon came out and fucking hell.
The new map sucks, and I took it out of rotation after 1 match.

If you want an Operation Metro just put in Operation Metro. This map may be similar to Operation Metro in that it's a meat grinder map, but Metro was much better even taking out nostalgia.
 
I haven't played it yet but I'll probably hop on tonight. I always hated Metro and Locker but I loved Redacted from 2042. So we'll see where this one lands.
 
I haven't played it yet but I'll probably hop on tonight. I always hated Metro and Locker but I loved Redacted from 2042. So we'll see where this one lands.

It's got some good lanes to flank, it's definitely a crowded map but I know for me I don't always love huge open maps and I Def am fine without vehicles in a handful of them.
 
I haven't played it yet but I'll probably hop on tonight. I always hated Metro and Locker but I loved Redacted from 2042. So we'll see where this one lands.
I did not care for this map at all. It got taken out of the map list quicker then Blackwell Fields (which I've since reinstated on occasion).

Battlefield always shines better on medium or larger maps IMO. You mentioned Redacted and I know people seem to hate 2042 but I actually quite liked that map. It also had some "meat grinder" areas but also more open spaces. Underrated map IMO.
 
I did not care for this map at all. It got taken out of the map list quicker then Blackwell Fields (which I've since reinstated on occasion).

Battlefield always shines better on medium or larger maps IMO. You mentioned Redacted and I know people seem to hate 2042 but I actually quite liked that map. It also had some "meat grinder" areas but also more open spaces. Underrated map IMO.
But what don't you like? Redacted is indeed an awesome map but this isn't something so far and away different than any of Dices closer quarter full sized maps.

It's got side lanes, choke points, a fairly open middle hangar with some underground tunnels. It's decent.

Redacted was good I loved it, the only difference is outdoor areas but I don't think it makes this a bad map by any means
 
But what don't you like? Redacted is indeed an awesome map but this isn't something so far and away different than any of Dices closer quarter full sized maps.

It's got side lanes, choke points, a fairly open middle hangar with some underground tunnels. It's decent.

Redacted was good I loved it, the only difference is outdoor areas but I don't think it makes this a bad map by any means
I generally dislike the smaller BF maps as to me that just isn't what BF is about. Battlefield to me is about the bigger maps, vehicles, and more methodical team play. The small maps don't really have any of that and have always felt like a ploy to get COD players in. I only play Conquest and that has always been the case outside of Bad Company 1/2.

Redacted was sort of the exception, and I generally preferred the more open "outdoor" (I put in quotes as I believe it's actually all in some sort of dome IIRC) areas then the tunnels.

For me if I want to play frenetic maps where the goals is just to get as many kills then I would just go play something like COD/Halo. It's just not what BF is about IMO.

In a different note what guns are you all using currently?
I'm currently working on leveling up the VHX/VHS and the GRT-DMR (I believe this is a Polish Grot IRL). I've always been a person that tries everything and never really sticks to 1 weapon. Even back in COD 4 times or BF3 times I would level up everything.

I would say my go tos are: AEK-971/Kord, MP7/PW7, Ultimax/U-100, and now the GRT-DMR. The AEK and MP7 are just so versatile and are almost too good.
 
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I generally dislike the smaller BF maps as to me that just isn't what BF is about. Battlefield to me is about the bigger maps, vehicles, and more methodical team play. The small maps don't really have any of that and have always felt like a ploy to get COD players in. I only play Conquest and that has always been the case outside of Bad Company 1/2.

Redacted was sort of the exception, and I generally preferred the more open "outdoor" (I put in quotes as I believe it's actually all in some sort of dome IIRC) areas then the tunnels.

For me if I want to play frenetic maps where the goals is just to get as many kills then I would just go play something like COD/Halo. It's just not what BF is about IMO.


I'm currently working on leveling up the VHX/VHS and the GRT-DMR (I believe this is a Polish Grot IRL). I've always been a person that tries everything and never really sticks to 1 weapon. Even back in COD 4 times or BF3 times I would level up everything.

I would say my go tos are: AEK-971/Kord, MP7/PW7, Ultimax/U-100, and now the GRT-DMR. The AEK and MP7 are just so versatile and are almost too good.
Yea I think it's just a preference thing most likely, it's more for me just a mood I tend to not always want the huge maps, like I have a different style and mindset for them really is all but while I am a battlefield player over cod all day every day i do like smaller maps mainly for quicker engagements when I only have an hour it so.

BF gunplay will always forever be better than cods so that's what I love

Yea the kord is my go to. I'm actually gonna start on the GRT as well, did that get a bit of a buff?

VCR-2 is just a beast can't wait to max that out.
 
In a different note what guns are you all using currently?
Currently using a mixture of a few, mostly just to level up some different stuff. I'm using SG553 and the new VCR when I'm trying to tryhard a bit more. Both of those are exceptional. VCR shreds. Also using the UMG40(ump) and L85A3 just cuz I like they way they look and sound lol. They're both a bit slower but still satisfying. Always been an UMP fan.

Also, new map is quite fun. Not a big fan of the linear meat grinder maps but this one is surprisingly fun to play.
 
Yea I think it's just a preference thing most likely, it's more for me just a mood I tend to not always want the huge maps, like I have a different style and mindset for them really is all but while I am a battlefield player over cod all day every day i do like smaller maps mainly for quicker engagements when I only have an hour it so.

BF gunplay will always forever be better than cods so that's what I love

Yea the kord is my go to. I'm actually gonna start on the GRT as well, did that get a bit of a buff?

VCR-2 is just a beast can't wait to max that out.
I'm not sure about a buff but it has been pretty great since Day 1 IMO. It's got a great rate of fire which helps make it much more versatile than the other DMRs. The rate of fire also makes it pretty usable close range if I just switch some attachments around. I use the 8x optic with the piggyback that gives it a 2x option for close range.

The VCR is good especially close range but IMO the AEK/Kord is better in nearly every way. The AEK still rips close range but has much more range then the VCR. Even burst firing the VCR is iffy sometimes.

That being said as good as all of those are AEK/MP7 included. NOTHING will ever be as OP as the VSS/BSV-M in 2042. That gun got slept on so hard but was by far the most versatile gun in the entire game.

I used to run that with whatever the Russian circular red dot is called, 2x thermal, 6x thermal, long barrel, short barrel, and then heavy and extended mags. You could out snipe Snipers at stupid ranges especially with heavy ammo/long barrel and then switch to extended mag, short barrel, and red dot and beat SMGs at close range due to it being a DMR that could do full auto. The fire rate with the short barrel and light ammo was nuts as well. You could shred people at any range all while being nearly silent.

Edit: Talking about the BSV made me redownload 2042.
 
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Repurchase? It's currently $42 on Steam/Xbox. Wasn't it $35 on Black Friday? Pretty close pricing wise.

Also it has a free trial right now which should be on all platforms.
Yeah I sold it like a month or two after the October release date. MP is tough, but didn't really put much hours in it.

Only completed the first two SP missions as well.

Would like a physical copy too.
 
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