Graphics issues are still very prominent (RR | Max Settings | DLSS Performance | 4K)
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Yeah this fucking game is not fixed at all.
Yesterday i entered my personal house at the graymayne camp at night for the first time and before turning on the lantern i thought my gpu was dying on me, it was worse than i could explain with words, just an absolute shimmering mess, i should have took some pics, probably the ugliest thing i saw in this entire gen, other games when theyl ook bad they just look ugly and old, when this game looks bad, it look straight up broken.
Oh and there is entire forest area in the map where the fog straight up lower the resolution of everything and the game look like i'm plying at 640x480...
Oh and the game still look like ass in certain hours of the day, they havent fixed this yet neither.
4k dlss 4 performance, rr on.
This fucking engine need a big overhaul, people should wash their mouth before talking shit about ue5 when this engine is far more broken.
And on hobo ps5 people are reporting abysmal framerates during the massive battles, so optimized performances my ass.
From what i'm hearing On hobo ps5 they wish their game stayed at 30...Even Pro drops to 30fps or below in big ass battles.
From what i'm hearing On hobo ps5 they wish their game stayed at 30...
200 idiots upvoted this post lol
I had to play fear at 640x480 on my shitty notebookThey will say ART, but FEAR has the same fucking recycled office environments. Boring as fuck.
And the best thing about this is - this game was groundbreaking when it comes to tech, killing PCs like Crysis in 2007 and UE5 now. But everyone forgot about it.
I had to play fear at 640x480 on my shitty notebook![]()
Graphics issues are still very prominent (RR | Max Settings | DLSS Performance | 4K)
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I started working at 11 but i spended all my money into pimping my scooterIn 2007 with core 2 duo and 7600GT I was like
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this is resolved for me. i havent seen flickering like this since the last patch. what area is this? you have everything set to cinematic?Graphics issues are still very prominent (RR | Max Settings | DLSS Performance | 4K)
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It's part of the main quest (Pailune questline). And yeah, everything max/cinematic.this is resolved for me. i havent seen flickering like this since the last patch. what area is this? you have everything set to cinematic?
no one asked for your dick pics.Later i'm gonna post some nightmare pics of the "fixed" game aswell.
Too late, admire my huge piece of meatno one asked for your dick pics.
New Plague's Tale prequel screenshots:
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They are going all out on motion capture for combat in Phatom Blade Zero. Love to see it, really translates to the animations.
Those images are like 400kb, highly compressed given the res. Hard to judge for now.What is that texture?
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It looks like they are stuck, I see no improvements vs. Requiem.
New Plague's Tale prequel screenshots:
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looks like ac2Uncharted 4 from 10 years ago looks way better than this
200 idiots upvoted this post lol
Gamers have become absolutely delusional. Gaming Discourse is dead in my eyes, I have never seen such nonsense, performative-ness, tech illiteracy & contradiction in any other form of media like this one, not even close!
I know I am pissed off & emotional right now, but holy shit they're getting so annoying, just yesterday, they were literally calling Rasterized Pragmata "Art Direction" and RTX PT one as "flat & sterile", and these posts get thousands of likes.
This retarded post for example:
They don't even know that what they did is
labeling the RT OFF ultra preset as "art direction", they assumed it to look perfect or "intended" without knowing what the developers even intended for their game to look like.
Are high settings, medium settings or low settings "art direction" also?
But what we know for a fact is that Path Tracing represents the closest to artist goal as it employs more physical accuracy, which lights and shadows objects & areas with more accuracy, no gamey harshness & objects floating.
What the fuck are gamers on? They really think floating objects & false approximations are "art direction" now?
Clothes look so damn shiny and clean it's ridiculous.Once you get rid of CA, grain, vignette and motion blur, slap RenoDX with a custom preset turn RR on, Crimson Desert is the best looking game. Before I was playing with RR it was one of the best. With RR on it's just too good. Repost from the OT but walking there it was like CGI (screen does not make it justice but anyway)
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I will post more later because DAMN.
Really? You dont know wtf you are talking about because this youtube Expert LegacyKillaHD thinks Crimson Desert just EXPOSED UE5!This fucking engine need a big overhaul, people should wash their mouth before talking shit about ue5 when this engine is far more broken.
Have you seen what`s generally "trending" on social media?What the fuck are gamers on? They really think floating objects & false approximations are "art direction" now?
Yeah, the Metro games have always been high-end at the time of release.This looks amazing![]()
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Clothes look so damn shiny and clean it's ridiculous.
You know what? You're right, you're absolutely right.Have you seen what`s generally "trending" on social media?
Large parts of the population can barely tie their shoes without a YT video tutorial. Don´t expect anything on an intellectual level in public spaces or you`ll just get disappointed over and over.
Yeah these effects are terrible IMO. To each their own of course and if you like vignette/CA/grain you do youKyoZz is doing the PC gamer meme: Turn off all visual effects and crank up the contrast to max.
True, but honestly I didn't really paid attention to that. Would be cool to have dirt and all on clothes indeed.Clothes look so damn shiny and clean it's ridiculous.
What is that texture?
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It looks like they are stuck, I see no improvements vs. Requiem.
Developers dont know how to market their own games. This was the first screenshot released by the AC shadows team:Those images are like 400kb, highly compressed given the res. Hard to judge for now.
This looks amazing![]()
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Certified retarded twin brother of that notorious braindead MrbossftwReally? You dont know wtf you are talking about because this youtube Expert LegacyKillaHD thinks Crimson Desert just EXPOSED UE5!
He has got HD in his name so clearly he's an expert.![]()
200 idiots upvoted this post lol
Really? You dont know wtf you are talking about because this youtube Expert LegacyKillaHD thinks Crimson Desert just EXPOSED UE5!
He has got HD in his name so clearly he's an expert.
What I find hilarious is not even the numerous false claims he makes (UE5 not built for open world games, i guess Days Gone 2019 was a hallucination), but the fact that the video has 250k views and a like dislike ratio of 99%. Like everyone has gone nuts here. Everyone. You have this game looking like utter garbage on the base PS5 where most people will play this game, and I understand, UE5 games in performance modes dont look all that great. But this game literally looks like 360p garbage in the 60 fps mode. Like dude, did you even play the game on PS5? And if he played the PC version, there is NO way he didnt notice all the issues we saw in the first few weeks. No way in hell.
P.S He's lamenting CD Project stepping away from the Red Engine, and 343i stepping away from the Slipspace engine. Do these guys even play video games? Both games were trash at launch. CD project literally spent $125 million and 3 years fixing that game post launch.
Reminds me of Stalker 2 2021 trailer.
I guess. But it also looks like this? They forgot AO? This game needs PT.![]()
Konami is releasing their next gen baseball game in the U.S this July. Previously you had to create a tokyo or asian account to download it, and the game was entirely in Japanese. Navigating those menus with google translate was a challenge in itself but i got two full seasons in lol
Looks next gen compared to Sony's garbage franchise. And naturally Sony has region locked the World Baseball Classic mode which features U.S Players to Japan only. What a shitty shady piece of shit company Sony has become. They really dont want Americans comparing the faces of American players between the two games knowing they look two generations behind. Worst company in America right now. Even EA wouldnt do this.
Witcher 3's RT patch added extra crowds in cities and villages and it completely killed the framerates. Even smaller villages were dropping down to 35 fps. Everyone says UE5 is CPU bound and earlier iterations definitely were, but the RED Engine wasnt any better.The point about CDPR is especially head scratching. It was so obvious that their engine was buckling under its own weight and they were actively fighting against it. As good as Witcher 3 and Cyberpunk are today, so you can tell they're on the verge of completely falling apart and the games are held together by duct tape. If UE5 allows them to focus on the shit they're actually good at, then I'm all for it.
Witcher 3's RT patch added extra crowds in cities and villages and it completely killed the framerates. Even smaller villages were dropping down to 35 fps. Everyone says UE5 is CPU bound and earlier iterations definitely were, but the RED Engine wasnt any better.