• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Dota 2 Beta Thread: [Brewmaster]

Status
Not open for further replies.
Whoa whoa whoa whoa whoa, you can deny other heroes?! I had no idea!
Effects that put a single target DoT on an allied unit make the unit deniable, so for example all 3 of Venomancer Poisons, Doom, Queen of Pain Dagger, Dazzle Poison Touch.
 
Need the full transition of HoN-Gaf before the salt mines can go into production, and expect Death Prophet this week.

Someone will say Invoker, but their wrong

Also I made these Avatars, feel free to use them if you want, Traxxex / Windrunner, Botolf feel free to replace your
crappy
Drow.

2zn99.jpg
nE9Zq.jpg

I'm taking Waifurunner tyty

Actually I'm not. 175 KB lolwhat.
 
Really digging Nature's Prophet. Not much in the way of damage, but dear god the ganks can't possibly be easier. And free fast travel!
 
Husker is super old though, he's just gotten some (much needed) buffs so that he can actually kill people. Before, as you should know since you've played Dota in its infancy, his ultimate didn't even have a charge on it. You had to walk up to people to even use it, so he was completely obliterated before he got his blink dagger. Now he's actually playable. The heroes you're going to see get in last are no doubt the newest heroes and hero remakes -- Treant, Tuskar, Phoenix, Rubick, Pit Lord, Wisp, Disruptor, and a few others.

Super old? Hardly. What like a year, two at the most. Been playing this map for about eight years now. Hell, even BM is kinda newish to me. SA, now, that's an old-ass hero. And he's actually less cheap now than he used to be. Used have death ward like WD, and Jakiro is a revisit from the original. He/she used to have shackle like Rhasta. Those are "super old."

For me, Dazzle, Kunkka, Huskar, Slark -- these are all pretty new heroes.
 
Man, this game. Some games are awesome, just had a pretty good time with Lich and a friendly Brood. The enemy even bought an invis ward. Also lots of roaming from the Pugna vs VS mid. Lots of action, plenty of pushing, all great.

But the game before that, oh man. In the picking phase, we had an SS and a Spectre. I picked Dazzle to support Spectre. I told the other two in chat if they could lane top and pick accordingly.

They picked Dark Seer and Lifestealer, who then proceeded to both farm our bot jungle, forcing me top by myself against a Leshrac/SK combo. Both never spoke even though I suggested that Dark Seer farm in the enemy jungle. Were probably Russian too. FML.

I think I left before I hit level 2.
 
But the game before that, oh man. In the picking phase, we had an SS and a Spectre. I picked Dazzle to support Spectre. I told the other two in chat if they could lane top and pick accordingly.

They picked Dark Seer and Lifestealer, who then proceeded to both farm our bot jungle, forcing me top by myself against a Leshrac/SK combo. Both never spoke even though I suggested that Dark Seer farm in the enemy jungle. Were probably Russian too. FML.

I think I left before I hit level 2.

One of those I see.
 
Played Ancient Apparition for the first time today. At first I was really confused by his ultimate, but I thought a flare or something would show up on the spot and I was looking all the way across the map and didn't notice anything. But then I solved it, and it was amazing. Bombing the lightweight champions from across the map for half of their health is the best. Seriously, the best.
 
One of those I see.

I know right. I should have just stayed in the game, die three times before the first tower is down, only to snowball into our inevitable defeat 45 minutes down the road with me being the sole supporter in a team full with non-communicating, sellfishly picking Russians.
 
I know right. I should have just stayed in the game, die three times before the first tower is down, only to snowball into our inevitable defeat 45 minutes down the road with me being the sole supporter in a team full with non-communicating, sellfishly picking Russians.


You quit before even one creep wave was killed, which is usually at the 1:00-1:30 mark of the game when at the long lane, while solo. If your team was full of Russians, then you were the minority. Did you expect them to all speak English just for you?

Do you have friends that play Dota? I guess try playing exclusively with people you know for a while. But honestly, unless your friends all think exactly like you, you're all going to get stressed out in half the games you play. Dota games require a 45 minute commitment at minimum, regardless of how poor the hero picks and lane combinations seem. In that same vein, I'd suggest not playing with anyone else on GAF as well, because that mindset is not compatible with newer players and will only get you into some terribly salty situations with the hardcore veterans.

Dota games have always been about the time commitment: You bet on hero picks/randoms, item builds, skill choices, strategies,etc. and you ALWAYS play it to the finish. Chinese, Russian, Brazilian or whoever you are playing with, they all know this and consider people that quit as early as you did as the ultimate BM, even worse than the lich that didn't buy wards or mek. Millions of dota players play in netcafes where they purchase time in hour increments, having one person leave will automatically ruin one hour for them, since they would now have to pay for another hour of time. When you left them 4v5, they probably still tried to at least give the other team a good fight before calling it quits.

By even posting this in the GAF thread, you've practically assured that a lot of people will decide to never play with you. Grats :|
 
Alot of those WIP icons were found when the client was datamined several months ago. Looks like Invoker is coming out this week! :)
 
You quit before even one creep wave was killed, which is usually at the 1:00-1:30 mark of the game when at the long lane, while solo. If your team was full of Russians, then you were the minority. Did you expect them to all speak English just for you?

Do you have friends that play Dota? I guess try playing exclusively with people you know for a while. But honestly, unless your friends all think exactly like you, you're all going to get stressed out in half the games you play. Dota games require a 45 minute commitment at minimum, regardless of how poor the hero picks and lane combinations seem. In that same vein, I'd suggest not playing with anyone else on GAF as well, because that mindset is not compatible with newer players and will only get you into some terribly salty situations with the hardcore veterans.

Dota games have always been about the time commitment: You bet on hero picks/randoms, item builds, skill choices, strategies,etc. and you ALWAYS play it to the finish. Chinese, Russian, Brazilian or whoever you are playing with, they all know this and consider people that quit as early as you did as the ultimate BM, even worse than the lich that didn't buy wards or mek. Millions of dota players play in netcafes where they purchase time in hour increments, having one person leave will automatically ruin one hour for them, since they would now have to pay for another hour of time. When you left them 4v5, they probably still tried to at least give the other team a good fight before calling it quits.

By even posting this in the GAF thread, you've practically assured that a lot of people will decide to never play with you. Grats :|

It actually was 5 minutes in, but their SK smartly harrassing me meant I was at my top tower the entire time, while the creepwave was at their tower and dragon knight was free to farm it up while SK stacked. I mean, if I'm level 2, SK is level 2 and DK is level 4 in a solo lane, that's something gone bad.

I'm guessing who's Russian and who's not. SS sure as hell wasnt, and Spectre spoke english as well. Note that I have no trouble with these two, they picked well. But having two people 1- picking heroes without regard for strategy or what's already on the board and 2- not communication at all, or all in russian language even though we were talking english at the picking phase basically fucked us all over before the first creepwave spawnen.

Them 'trying to get a good teamfight going' is just wishful thinking at this point. Again, if you fuck over a team by picking two jungle heroes, farming the same jungle and not communication whatsoever, you're not playing for anything but yourselves. That resolves me from any commitment to the team, since there is none. It sucks that Spectre and SS have to sit in the queue for a few minutes, but at least they were spared a 45 minute domination that is only fun for the dominating team. In fact, me leaving early made it possible for them to leave as well without any harm done.

I have a few friends who I play with, but I play as often by myself since I have more free time. Sure there's a few bad apples in the bunch, but I mostly have nice games (just came off another game where Doom thanked me for supporting him well with WD) that I see played till the end. I thought it was stupid for not having a concede option in the game, but IceFrog might be on to something in that it promotes a defeatist attitude. Most games finish and I see more games turn than in any other ARTS game.

Look, after 3 years of DOTA 1 and 3 years of HoN, I can tell pretty well when a game is lost and when there's chances of a come back. Some games are lost at the picking phase, while others boil down to teamfights at Roshan. If leaving a game makes me a selfish jack-ass, so be it. I'd rather start another game and have a proper good time then just frustrate myself for threequarters of an hour.

As for GAFfers not playing with me, *shrug*. I've never played much with GAFfers in the first place since they're mostly US-based. Not that it matters, because you can change your Steam-name and no-one would be the wiser.
 
Them 'trying to get a good teamfight going' is just wishful thinking at this point. Again, if you fuck over a team by picking two jungle heroes, farming the same jungle and not communication whatsoever, you're not playing for anything but yourselves. That resolves me from any commitment to the team, since there is none. It sucks that Spectre and SS have to sit in the queue for a few minutes, but at least they were spared a 45 minute domination that is only fun for the dominating team. In fact, me leaving early made it possible for them to leave as well without any harm done.

So if you have double jungle and lose one lane completely that means your team automatically loses? What if your teammates are double/triple stacking creep pulls in jungle and outleveling and outfarming any single lane? Breakdowns in communication happen in almost all games to varying degrees, even with friends and organized teams. Just because 2 people on your team have a different playstyle you're suddenly justified in leaving?

Look, after 3 years of DOTA 1 and 3 years of HoN, I can tell pretty well when a game is lost and when there's chances of a come back. Some games are lost at the picking phase, while others boil down to teamfights at Roshan. If leaving a game makes me a selfish jack-ass, so be it. I'd rather start another game and have a proper good time then just frustrate myself for threequarters of an hour.

So in HON, what's your leaver percentage? Or do you pay to have it reset regularly? 6 years of play and you still automatically think your game is lost? Guess what, 4 out of your 5 teammates didn't disconnect. Only you did. If there was a concede option you might have been the only one pressing concede. Did you ask someone to ghost-spec the stream so that you could have the actual gold/exp difference and could make an educated decision based on actually knowing the GPM for everyone? Did you perhaps try to consider adapting to help your jungle lane succeed? 4-1-0 lanes can beat 2-1-2 lanes even if the solo decides to teleport to the strong lane late.
 
Super old? Hardly. What like a year, two at the most. Been playing this map for about eight years now. Hell, even BM is kinda newish to me. SA, now, that's an old-ass hero. And he's actually less cheap now than he used to be. Used have death ward like WD, and Jakiro is a revisit from the original. He/she used to have shackle like Rhasta. Those are "super old."

For me, Dazzle, Kunkka, Huskar, Slark -- these are all pretty new heroes.

Yeah I'm pretty sure you haven't been playing Dota for eight years if you think Huskar is a new hero. He was put into the game well before version 6.48, which was released in 2007. That's over four years ago. Dazzle, too, is extremely old, also being introduced before 6.48. Kunkka is at least kind of understandable, being released in October 2008 in version 6.55. Slark was released in December 2009, 6.65.
 
So if you have double jungle and lose one lane completely that means your team automatically loses? What if your teammates are double/triple stacking creep pulls in jungle and outleveling and outfarming any single lane? Breakdowns in communication happen in almost all games to varying degrees, even with friends and organized teams. Just because 2 people on your team have a different playstyle you're suddenly justified in leaving?

It does. Remember when I said Spectre was solo bot? That just doesn't work, she was getting dominated as hard as I was, even with a tower closer by. Spectre needs a good 20 minutes of solid farm to take off, and she also needs a support with her to make sure she doesn't get ganked or harrassed out of the lane. As for pulling, forget about it. Jungleheroes in general take a bit longer to take off, with two in the same jungle they are going to be so far behind the curve in xp and gold that they don't stand a chance. Add that to me and spectre, which leaves a solo SS to carry the entire team to victory, while they bot and top lanes get free farm. Not going to happen.

There's a difference in different playstyles and playstyles that simply don't work. I suggest you try this. Have a Dazzle solo top, a Spectre solo bot, pick Dark Seer and Lifestealer and both farm your own jungle. See how you do.

So in HON, what's your leaver percentage? Or do you pay to have it reset regularly? 6 years of play and you still automatically think your game is lost? Guess what, 4 out of your 5 teammates didn't disconnect. Only you did. If there was a concede option you might have been the only one pressing concede. Did you ask someone to ghost-spec the stream so that you could have the actual gold/exp difference and could make an educated decision based on actually knowing the GPM for everyone? Did you perhaps try to consider adapting to help your jungle lane succeed? 4-1-0 lanes can beat 2-1-2 lanes even if the solo decides to teleport to the strong lane late.

Let's see. Account is here ( http://honstats.org/Dina#tab:matches ) and a F2P account is here ( http://honstats.org/Orbb#tab:matches ). Note that it doesn't say leaver percentage, but it's 2% on Orbb and 1,5% on Dina (just checked ingame). Which would mean that out of a total of 700 games since the beginning of HoN, I left around 10. Or one every three months. No resets obviously. I have nothing to hide, and you can see how far back my played matches go. Also, remember that stats were wiped when HoN went out of beta. I was playing for 6 months at that point.

A 5 vote concede option wouldn't go through, is my bet. Doesn't mean I'm wrong though. I think, but this is pure speculation at this point, that both SS and Spectre wanted to concede. This was evident from the comments they made when those other two went jungle. That leaves the two junglers. Probably wouldn't concede. Why would they? They weren't in any danger since a jungler is not fighting against an enemy hero per se. Having shitty farm, yeah. Having shitty xp, that too. Contributing nothing to the team, yup. But note that those players _are not_ teamplayers. They're not picking like one and they're not communication like one.

I don't need someone to ghost-spec the stats to know that a top lane being dominated, a bot lane being dominated while we have two people farming our jungle skews the gold/xp to the enemy team by a massive amount. You shouldn't either.

I like how you want me to 'adapt' to the jungle, even though I was with Spectre in the bot lane already (said so while picking a hero). I had to 'adapt' by moving to the top lane, thus sacrificing two lanes.

I probably could have made a solo top lane work, there's enough solo heroes that can work. Maybe Lich or QOP or Beastmaster. Possibly Puck. But I picked Dazzle, because I was betting on supporting Spectre.

Look, I'd love to live in your world where every player on your team is commited to victory, communicating and having a secret plan that will work out in the end. But after more than five years of ARTS/MOBA games, that just never is the case. As I've said in the previous post but you decided not to reply on, some games are lost in the picking phase. This was one of them. Doesn't happen often, and other times I'll even see it out until the end, but not like this. You can call me bitter, but having played this type of game for so long has also made me experienced in pub play, the types of players you meet and the ways in which games eventually play out.
 
Anyone want to give me a crash course on Chen? He is the number one hero I want to learn, but I know I will be a liability because I can't play him. As far as I know: max persuasion ASAP, build mana boots and mek as core and....???
 
Anyone want to give me a crash course on Chen? He is the number one hero I want to learn, but I know I will be a liability because I can't play him. As far as I know: max persuasion ASAP, build mana boots and mek as core and....???

You seem to have most of it down. Remember to tabswitch for usuable abilities and remember to push with your heroes whenever there's an opportunity.
 
I can see your point, but I will never agree with it in the context of how the DOTA community plays this game. You are playing in matchmaking in a beta where ranking is invisible to everyone and there is no guarantee that you can play with similarly skilled 1700 PSR players that share the same expectations and understanding of the same metagame that you would have in HON.

DOTA1/2 right now simply isn't like HON, and with your way of thinking, you'd have to play in an organized IHL where people will maybe share your perception of how the game is going and decide to call it quits. We've both played a ton of HON (I have 5 paid accounts, and 6 free ones, feel free to /stats kagete, aestvalis, alethea, kagete2,3,4,5,jkeats,onheflared) so we both know how different these 2 game are, and the same features, open lifetime stats, and refined matchmaking that HON has spoiled us with simply does not exist for DOTA, especially since there is no region locking in DOTA. You will end up playing with people who will be accustomed to a certain metagame and will have a different opinion of when a game is lost or not. It could be Russians again, Brazilians that will wait 20 minutes before trying for first blood, or maybe asians that prefer to firstblood before the rune spawns.

I personally think it's embarrassing that a hardcore HON player would just give up and leave a game and then try to justify it later on. You left a game after giving up a kill or two and saw two poorly performing lanes. Did you try rallying your team for a fight? At least a clash all together? A Front-running, pseudo-hardcore attitude is something I always despise.
 
Tried a few games with Spectre, first was a massive failure and the second went much better. Once you get that Radiance you just take off and start to dominate, love how they need to gank you with everyone otherwise you just haunt out :lol

Not sure if it's because all the stats are hidden (MMR etc.) or because it's a beta that's going to get wiped, but I have much more confidence in playing carries than I do in HoN.
 
Not sure if it's because all the stats are hidden (MMR etc.) or because it's a beta that's going to get wiped, but I have much more confidence in playing carries than I do in HoN.

Two reasons:

1. You're getting better at the game.
2. Hidden stats mean that failing in a few games is sorta irrelevant since you can't measure e-peen
don't ban me Valve!
 
kags kinda right, dick move to quit that early. At least wait till like 15 or something.
Regarding comebacks? been playing hon since closed beta and im still surprised at some of the shit my team turns around
 
Dina, after rereading my posts, im sorry for my combative language. Im just still salty myself from recnt bad dota matches so and it definitely colored my posts negatively. I apologize for my bad posts
 
Hey, the more games he leaves, the less chance he has of getting matched up against people who don't pull those shenanigans.

But, honestly, I would want to leave in that situation, too. I wouldn't. But I would want to. Solo Dazzle is doable in some circumstances, but side-lane solo Dazzle is unbearably frustrating against a team that's creep-pulling, etc.
 
Actually I'm not. 175 KB lolwhat.
Lol I might've saved it in the wrong format sorry.
Anyone want to give me a crash course on Chen? He is the number one hero I want to learn, but I know I will be a liability because I can't play him. As far as I know: max persuasion ASAP, build mana boots and mek as core and....???
He's similar to other jungle heroes that can take control of creeps in that he has to put pressure on the lane early if you get the right creeps ( Dark Troll Warlord / Minotaur ) are perfect for ganking and all the other creeps with offensive damage abilities can be used to annoy, you need to do a successful gank when you have about 3-4 creeps persuaded then push the tower, Vulture lords are good for this because of the Tornado ability they have which can damage creeps.

For items get Mek, Mana boots, ( I'd say Sol's next but Dota doesn't have that ), Storm Spirit, Sheepstick, Force Staff.

Try to maximize your utility because late game you will not be as useful as other supports that have stuns and disables.
Dina, after rereading my posts, im sorry for my combative language. Im just still salty myself from recnt bad dota matches so and it definitely colored my posts negatively. I apologize for my bad posts
Need to stop randoming :D
 
Anyone want to give me a crash course on Chen? He is the number one hero I want to learn, but I know I will be a liability because I can't play him. As far as I know: max persuasion ASAP, build mana boots and mek as core and....???

The biggest thing that will separate good Chen play from great Chen play is microing your creeps and picking the ones with the right abilities for the job. Using the Trolls with the net or the Centaur stuns properly can be difficult if you aren't experienced in more conventional RTS mechanics. I've also heard that it's clunky in Dota 2, but I don't know since I haven't played him.
 
Using the Trolls with the net or the Centaur stuns properly can be difficult if you aren't experienced in more conventional RTS mechanics. I've also heard that it's clunky in Dota 2, but I don't know since I haven't played him.
Centaur stun is kinda hard to use, it doesn't have the huge melee stun range that Slardar's stun has, so it's easy to outrun unless the target is disabled by someone else so it can catch up.
 
Dina, after rereading my posts, im sorry for my combative language. Im just still salty myself from recnt bad dota matches so and it definitely colored my posts negatively. I apologize for my bad posts

No offence taken man. And I realise full well that my action was dickish, but I still feel it was justified. Doesn't mean I throw a raging fit every time I get bloodlusted :)

Come backs are a thing of beauty though, so maybe I just wasted a golden opportunity to make solo Dazzle shine. I just don't think this was one of those times.

Anyway, on to more pressing issues, did the EU servers just kick the bucket? I just got booted from a game.
 
Status
Not open for further replies.
Top Bottom