Their camera line is the obvious standout; the NEX series and their DSLRs are legitimately innovative and high quality. Their televisions have been consistently decent to superior, at least among other LCDs. The Vaio Z is the best ultraportable laptop hands down in my opinion; if not this year's revision which introduced a mediocre external GPU, it certainly was the year before. Sony's performance in audio, particularly with their headphones, is unimpeachable.
The brand has lost much of its shine but only because other companies have markedly improved. I think the bulk of their problems is strictly financial which stems from mismanagement. Moreover, their decline is conspicuous because they've been late or virtually absent from important growth segments like smartphones and tablets. However, in terms of quality, Sony's still in the thick of it in many CE and professional arenas.
awwyeahgurrl said:If we're looking at what the consoles did for the time they launched there's no way in hell you can say the PS2 is a better product. The PS3 launched with a few things other consoles didn't with in-built wireless (wii came with this too) , native support for up to 8 controllers, a non-proprietary removable hard drive and rechargeable controllers.
What did the ps2 have that other consoles didn't? A DVD drive and is all I can come up with.
That's because Satoshi Fukuoka is standing on the top of the roof of Sony HQ by now..Sony Gives No Comment on PlayStation Vita Sales
Following a debut of 325,000 units, PlayStation Vita sales dropped 78% in the system's second week. With 72,000 units sold, the system placed below all other active systems, including the system it's supposed to replace, the PlayStation Portable.
Meanwhile, the 3DS saw its best week ever, selling 482,200 units, taking it above the four million mark in domestic sales. Nintendo CEO Satoru Iwata had previously forecast that the system would reach four million by its first anniversary. It managed the feat two months in advance of that.
So what does Sony Computer Entertainment have to say about what appears to be a slow start for the Vita? Nothing at present, it seems. Bloomberg Japan asked for comment on the Vita's second week performance and was given the old "no comment" from SCE PR head Satoshi Fukuoka.
Perhaps we'll hear something once business returns to normal following the New Years break.
[Nintex];33851308 said:That's because Satoshi Fukuoka is standing on the top of the roof of Sony HQ by now.
/thread![]()
Eastside, not sold out -
Heaving the Vita Order
wait till price goes down,
Heaving the Vita Order
Famitsu i've just read
and 3DS just got the mo-hunter
No good games comin out
Heaving the Vita Order
Come On!
Heaving the Vita Order
I wonder whether they will get rid of the 3g model, and revise the vita to save money. Remove the touchpad, cheaper screen etc.
Everything else you said is purely subjective; what if I don't care about 8 controllers
Their camera line is the obvious standout; the NEX series and their DSLRs are legitimately innovative and high quality. Their televisions have been consistently decent to superior, at least among other LCDs. The Vaio Z is the best ultraportable laptop hands down in my opinion; if not this year's revision which introduced a mediocre external GPU, it certainly was the year before. Sony's performance in audio, particularly with their headphones, is unimpeachable.
.
Does anyone outside of boards like GAF even know Vita exists? For a new CONSOLE launching in a matter of weeks, seems like there is zero mainstream awareness of it.
I realize there has been plenty of (patently false)internet myths around handheld devices...Evoga said:cheaper screen etc.
It's far better specced then any Mac though.flyinpiranha said:but holy shit, it's MAC priced.
Did Sony replace these two guys yet?Does anyone outside of boards like GAF even know Vita exists? For a new CONSOLE launching in a matter of weeks, seems like there is zero mainstream awareness of it.
I realize there has been plenty of (patently false)internet myths around handheld devices...
But has there ever been a documented case of a "cheap/downgraded screen" in a handheld revision?
It's far better specced then any Mac though.
Anyway you kind of answer the original question here - the market standouts are typically never dominating just because they are so much better then everything else.
These are luxury items not utility - people are hardly rational with their preferences (and there's no real need to be in a field as fast moving as consumer electronics).
I realize there has been plenty of (patently false)internet myths around handheld devices...
But has there ever been a documented case of a "cheap/downgraded screen" in a handheld revision?
there is no guarantee that this is going to happen. the biggest franchise that was PSP exclusive that pushed the system to it's success in Japan is now on 3DS. even if it doesn't remain exclusive to 3DS, do we know for a fact that people who like monster hunter care about system power? sure, some people bought the PSP because it was more powerful than the DS, and that segment will go to the Vita, but it's not a big segment i don't think.The success of Vita in Japan depends mostly upon success of migrating PSP users to be PS Vita users (it would be super awesome if they could get DS users to go to Vita instead of 3DS, but doesn't seem to be happening). The problem is that by the time PS Vita has a lot of users (like, anywhere near the # of current PSP users) here in Japan it will be 2013 or 2014 and the technological landscape could be completely different.
Objectively speaking, 3k screen is an upgrade to 1k/2k in every aspect.Berksy said:PSP-3000?![]()
Remove 4/8GB cards from the market and cut 50$plagiarize said:if they're going to cut price in a hurry, what other parts of the device can they cut back on
I wonder whether they will get rid of the 3g model, and revise the vita to save money. Remove the touchpad, cheaper screen etc.
Their camera line is the obvious standout; the NEX series and their DSLRs are legitimately innovative and high quality. Their televisions have been consistently decent to superior, at least among other LCDs. The Vaio Z is the best ultraportable laptop hands down in my opinion; if not this year's revision which introduced a mediocre external GPU, it certainly was the year before. Sony's performance in audio, particularly with their headphones, is unimpeachable.
The brand has lost much of its shine but only because other companies have markedly improved. I think the bulk of their problems is strictly financial which stems from mismanagement. Moreover, their decline is conspicuous because they've been late or virtually absent from important growth segments like smartphones and tablets. However, in terms of quality, Sony's still in the thick of it in many CE and professional arenas.
Objectively speaking, 3k screen is an upgrade to 1k/2k in every aspect.
I never did understand people who took on the mission to spread FUD about it (I mean PSP was already not any serious competition to anything in the west at the time).
Remove 4/8GB cards from the market and cut 50$![]()
But Angry Birds revenue is dwarfed by basically every major release on PSP and DS in terms of revenue...
These are crazy times we live in.
[Nintex];33851646 said:I think the last time the price was adjusted before launch was when the N64 came out. Nintendo priced it at $249,99 at E3 if I remember correctly and dropped the price to $199 about a month before the september launch.
If Sony has some headroom left (which I doubt) they should seriously consider $199 for the US launch.
Sony is pretty much stuck between a rock and hard place here.
One, their handheld is in direct competition with smart phone and tablets, due to the multimedia facets of their machine. Some consumers like dedicated machines, due to their more lenient pricing, while others prefer a jack-of-all-trades/all-in-one systems, regardless of cost, and Sony's traditional leanings toward the latter has thrust their handheld in to a head-to-head race against other more popular devices of that sort.
The second problem is that their core rival, Nintendo, doesn't have that problem. Nintendo has opted to make their handheld a dedicated and cost-effective gaming device, essentially disqualifying it from competition with smart phones and tablets due to its limited multimedia features but at the same time preserving the attention of their niche audience who necessarily don't want a complicated multimedia device, either due to their high pricing or because they have inherent concerns about buying such an expensive and multifaceted device for someone other than them. I can't buy my little niece a Vita, but I'd be more comfortable with buying her a 3DS.
What I think:
1. It never should've been called the Vita, but rather the PSP2.
2. Should've kept the same form factor & design as PSP.
3. Get rid of the bubble system, everything else of the UI is slick. (The bubble system is a weak attempt to make the system look inviting for all ages)
Sony should've went the PlayStation approach, the shape of the PSP is iconic, just like the DualShock controller. The name is an abbreviation that works well, just like the PS2, PS3.
I personally thought the PSP was a slick device, but the Vita is weirdly oval shaped and it's bulkier. It lost all the charms of the PSP brand. Sony basically took a gamble: wasn't happy with the performance of the PSP brand and decided to start closer from scratch rather than building upon the userbase. That was their mistake. Plus their talk about the holy grail userbase (females), it seems like instead of focusing in a certain strong direction they want to have the cake and eat it too.
A reasonably expensive handheld with lots of power, toy-like shape, UI with a gazillion styles... it makes no sense to me. It has no brand power this way. None of the games out now scream awesome for the hardcore nor do they scream amazing hit for all ages.
I really wish they branded it more as a slick device and designed it in that way. I would trade off a little bit of power to get the PSP form factor back.
I'm pretty sure GameCube had a price cut in Europe before launch.[Nintex];33851646 said:I think the last time the price was adjusted before launch was when the N64 came out. Nintendo priced it at $249,99 at E3 if I remember correctly and dropped the price to $199 about a month before the september launch.
If Sony has some headroom left (which I doubt) they should seriously consider $199 for the US launch.
to make that happen, they'd need to sabotage the yen.
There is no doubt that Nintendos 3DS is going to sell at least 20 Million units globally over the next couple of years.
Has anyone other than nintendo ever had such a title at launch? (Not revision).Sho_Nuff82 said:Launching in Japan first without any big Japanese software
Only if they were capable of shipping enough.and missing the much larger Christmas spending season in the US is going to cost them dearly.
FOCUS ON THE CONSOLE MARKET AND RECLAIM YOUR CROWN SONY! It's there for the taking. Nintendo has placed it on pedestal for you to grab.
The jRPG market (what I care about) has been garbage since there was no king in the console market.
Does anyone outside of boards like GAF even know Vita exists? For a new CONSOLE launching in a matter of weeks, seems like there is zero mainstream awareness of it.
[Nintex];33851741 said:They sold some TV partnership thing with Samsung for about a billion, they should use that cash. Pour the remaining money into an advertising blitz starting yesterday. They're too slow, gaming systems need to explode right out of the gate and after that you need a steady supply of games. Systems fail or underperform early in the cycle mostly because of two reasons, 1. they don't launch strong, 2. it takes too long for new games to show up. Nintendo blew their launch so they scrambled to get Mario Kart 7 and Mario Land out asap. Sony won't be able to put something on the fast track this late in the game so to fix the current situation they should go all out on the US/EU launch. The PS2 succes wasn't achieved because they sat around doing nothing.
You got trolled.What? You can't remove the touchpad. That's like saying the DSLite should have removed a screen.
And we don't know what games are in the pipeline that can be announced and released in the near future. Since first and third parties have likely had devkits for at least a few months now, there could be announcements happening any day now that wouldn't have to make Sony or third parties scramble to release games. We don't know what games are currently in development, and it's ridiculously short-sighted to think that there aren't games that are currently in development that could release in the near future, because at the end of the day, we don't know enough about the behind-the-scenes of what's happening at Sony HQ or third-parties. I'm not saying that there will be ten games announced in an hour or anything, but I'm pretty sure that games were in development before the release of the system that haven't been announced yet, so there is no need to 'scramble' for games.
[Nintex];33851741 said:They sold some TV partnership thing with Samsung for about a billion, they should use that cash. Pour the remaining money into an advertising blitz starting yesterday. They're too slow, gaming systems need to explode right out of the gate
I don't know about "It's there for the taking", but I'd agree that I think Sony should be a one machine company in this business, like Xbox is. The handhelds have too many weaknesses and aspects that doesn't fit Sony's agenda. All they do by doing this is splitting attention, since their handheld games are so similar to their console games. The golden era of the Playstation brand was when there was no PSP or Vita.
Well, I get where you're going with this, and I kind of agree. I'm not on board with the kneejerk hyperbole often employed by people looking to make day trading a thrilling roller coaster ride, but I do agree that a growing number of people content to game on their phones as opposed to carrying another device around on their person should be seen as disconcerting to proponents of the traditional handheld gaming market.There are of course many people who are willing to pay the prices for larger, higher quality games on dedicated hardware, but considering the above, can you honestly say that there will be enough of a market for several dedicated handheld consoles come the next generation? I wouldn't be surprised if there was only one dedicated handheld console next generation, and after that, I don't believe there'll be enough interest (or money) to sustain even that.
Cameras? Really? the NEX series is a good go between P&S and dSLR but you can get a low end Canon or Nikon with more functionality and better low light performance for about the same price. I'm not a pro or anything so this is just my own opinion but I haven't seen anybody using Sony within my friends who actually do photography whether professionally or as a hobby.
Their televisions (review wise) seem to be easily trumped by what Samsung and Pioneer offer. The VAIO Z may be decent, but holy shit, it's MAC priced.
Their headphones I believe is trumped by Sennheiser and Klipsch. Even their receivers don't stand the test of time compared to the Onkyo line.
I don't know, they are decent and I wouldn't mind getting anything Sony for Christmas but I do a lot of research, read a lot of reviews, and for all the products you mentioned including pricing they are almost never in any of the top lists.
I used to buy lots of Sony products from 1995-2001 but then other companies were offering more, longer lasting products for the same price.
I know people are laughing at the comparison to the Kindle Fire or other tablets and smartphones but income is finite. Sometimes it's not "I want either an iPhone or an Android AND a Vita or a 3DS". It's going to be 'or' for each thing listed. Although smartphones are "phones" so they can usually double up with purchases.
But I think the Kindle Fire is a perfect example of something a consumer that might normally purchase a Vita would purchase instead.
Sure, but there are equal or better alternatives in all those markets. What makes anything Sony makes so special? Sony doesn't dominate any consumer electronics market like it did in the past leading up to the 80's/90's. If anything, their game business is the one bright spot left at Sony today which is what makes the perceived failure of the PSVita all the more damaging to their company.
Cameras? Really? the NEX series is a good go between P&S and dSLR but you can get a low end Canon or Nikon with more functionality and better low light performance for about the same price. I'm not a pro or anything so this is just my own opinion but I haven't seen anybody using Sony within my friends who actually do photography whether professionally or as a hobby.
Their televisions (review wise) seem to be easily trumped by what Samsung and Pioneer offer.
The VAIO Z may be decent, but holy shit, it's MAC priced.
Their headphones I believe is trumped by Sennheiser and Klipsch. Even their receivers don't stand the test of time compared to the Onkyo line.
I don't know, they are decent and I wouldn't mind getting anything Sony for Christmas but I do a lot of research, read a lot of reviews, and for all the products you mentioned including pricing they are almost never in any of the top lists.
I used to buy lots of Sony products from 1995-2001 but then other companies were offering more, longer lasting products for the same price.
That was FF7.
SDDS is also in every f'ing theatre if you forgot.
The VITA is a great piece of hardware for gamers. Whether or not it sells is up to Spny and how they showcase it.
all good stuff. and even if dedicated portables go the way of the dodo, those AAA handheld franchises will move to other portable platforms and we'll still get to play them with the same polish and what have you (and pricetags) as we play them now.Well, I get where you're going with this, and I kind of agree. I'm not on board with the kneejerk hyperbole often employed by people looking to make day trading a thrilling roller coaster ride, but I do agree that a growing number of people content to game on their phones as opposed to carrying another device around on their person should be seen as disconcerting to proponents of the traditional handheld gaming market.
However, though I think a gradually whittling away of the userbase for dedicated machines may in fact be slowly happening, I do think there's a saving grace for the dedicated machines that will keep them relevant for the foreseeable future: big event games. That's not to say that targeting this market doesn't have its own set of problems -- as studio closure after studio closure in the AAA console realm can demonstrate -- but there is still big, big money in making something like a Pokemon, or Mario Kart, or Monster Hunter, or what have you.
And the new platforms haven't demonstrated that they're mature enough to support heavy development resources being thrown at development of any one title. Sure, we can play Final Fantasy and GTA ports, which are real games, but there's no powerhouse title that has people pumped that next Tuesday is the big day for the release of a brand new, fully-fleshed out $30 title for my phone.
The market for these titles may be affected by phones (I don't know), but it's still huge and worth catering to. I don't think dedicated gaming portables really have to worry about going the way of the dodo until the phone hardware makers really decide to target this market. The success of Angry Birds isn't a legitimate threat to the marquis handheld franchises.
How much does Vita need to sell to be a success?
How much does Vita need to sell to be a success?
How much does Vita need to sell to be a success?