gburgess10
Member
Sticky Napalm + Orb of Venom stacking is a bug. Milkman is a cheater confirmed.
Slows stack, why is that a bug?
Sticky Napalm + Orb of Venom stacking is a bug. Milkman is a cheater confirmed.
Slows stack, why is that a bug?
No, the DoT on the orb is stacking.
If the DoT on the orb is activating the napalm damage amp, then that is a bug since the DoT does not do enough damage to activate napalm. Is that what you mean?
But its negligible damage amps anyway- 3DPS/second amplified by 25 dmg/stack at lvl 4 napalm is not much.
If the DoT on the orb is activating the napalm damage amp, then that is a bug since the DoT does not do enough damage to activate napalm. Is that what you mean?
But its negligible damage amps anyway- 3DPS/second amplified by 25 dmg/stack at lvl 4 napalm is not much.
If the DoT on the orb is activating the napalm damage amp, then that is a bug since the DoT does not do enough damage to activate napalm. Is that what you mean?
But its negligible damage amps anyway- 3DPS/second amplified by 25 dmg/stack at lvl 4 napalm is not much.
Wow.
That was so big.
Watching through some of the videos you posted, there is one of a Venomancer game where you went wards first, misclick?
Slows / Stuns always.On this subject, what's the general rule of thumb on what kind of spells I should be getting first as heroes? With some it's obvious (like Pudge), but some it's not so obvious (like Venomancer). Should I always be getting the same spells every time as these heroes or are they situational based on what the other team picked?
On this subject, what's the general rule of thumb on what kind of spells I should be getting first as heroes? With some it's obvious (like Pudge), but some it's not so obvious (like Venomancer). Should I always be getting the same spells every time as these heroes or are they situational based on what the other team picked?
Anyone else having some intense lag with the joindota stream? I've refreshed 3 times and it's not much better.
Well that's kinda good, they can fix it for everyone then I hope. Wonder if Slardar would have been a better ban than FV, that negative armor might still become an issue.Yep, it's lagging right now![]()
Slows / Stuns always.
One of the exceptions I can think of off the top of my head is Windrunner, generally I get Windrun first, but I'll wait to get into lane to decide, that and Ursa, usually just get Fury to start cause Earth shock has shitty range. Junglers also the exception to the rule, because you of course need their jungle skill to jungle, Furion / Axe for example. In most cases though the stun / slow is generally the way to go, unless the slow sucks ( Broodmother ) or the stun is highly prone to miss ( Jakiro )
What Shadow Fiend is dumb enough to stand next to a Clockwerk solo attempting to constantly channel his ultimate?Minor tip: Ministuns will cause SF Ult Animation to restart, but not cancel it. Thus, Clockwork's Q can effectively stun him for 8 seconds as long as he is able to stay next to SF ulting, since it will constantly restart the animation.
Minor tip: Ministuns will cause SF Ult Animation to restart, but not cancel it. Thus, Clockwork's Q can effectively stun him for 10 seconds as long as he is able to stay next to SF ulting, since it will constantly restart the animation.
On this subject, what's the general rule of thumb on what kind of spells I should be getting first as heroes? With some it's obvious (like Pudge), but some it's not so obvious (like Venomancer). Should I always be getting the same spells every time as these heroes or are they situational based on what the other team picked?
Does this mean you go Blink Strike first on Riki and not Smoke Cloud?Escape skills than slows/stuns.
Does this mean you go Blink Strike first on Riki and not Smoke Cloud?
note: Earthshaker can't cast anything beside a clockwerk.
Minor tip: Ministuns will cause SF Ult Animation to restart, but not cancel it. Thus, Clockwork's Q can effectively stun him for 10 seconds as long as he is able to stay next to SF ulting, since it will constantly restart the animation.
note: Earthshaker can't cast anything beside a clockwerk.
Entangle? Is that like a dumb HoN thing.Heroes like Veno, WR and Dazzle have situational level 1 skills, because they're versatile enough to be viable in the early game.
With heroes like these, it's best to wait until you see what you're up against before you level a skill. There's nothing worse than a Dazzle leveling heal/grave when entangle could've nabbed an early FB.
Fucking hell, I've been getting this odd stuttering kinda like frameskipping or something. But I've made no changes to drivers or anything that could affect it, anyone know what's up?
Fucking hell, I've been getting this odd stuttering kinda like frameskipping or something. But I've made no changes to drivers or anything that could affect it, anyone know what's up?
It's a known problem and happens when multiple sounds try to play at once in the source engine. No known fix at the moment, it's something they're working on.
Source Engine. |:
note: Earthshaker can't cast anything beside a clockwerk.
I learned this valuable lesson against mister Art's own Clockwerk. Been toying around replacing the Blink Dagger with a Force Staff for this sort of situation. Same idea against a team with Spectre, the Force Staff isn't forced onto cooldown by her Haunt damage and you can still position yourself to get a good ultimate and chain stuns.he can cast ulti
So, 6.73 update should be coming within a couple of hours, if I'm correct?
I can't wait to see people rushing Halberd on Silencer.
I'm well aware.Don't you mean Rod of Atos? Halberd is the Sange/Evasion item.