Hey! I didn't know they changed it, why didn't you mention it, you've been playing 6.73 for so long! To be honest though, that game was so hard, trying to outcarry BKB'd up carries, dumb that Glaives get blocked by magic immunity.As long as you make orchid correctly this time :lol
Hey! I didn't know they changed it, why didn't you mention it, you've been playing 6.73 for so long! To be honest though, that game was so hard, trying to outcarry BKB'd up carries, dumb that Glaives get blocked by magic immunity.
I did but it was 4AM, I was going by muscle memory, was wondering why the chicken kept flying back and not making my Orchid.HAHA yo I thought you read the patch notes! I had a full inventory with my utility Lion too :/
My first game as silencer Dendi and his buddies got owned
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It drives me insane when people complain about kill stealing. Aren't we all on the same team anyways...So annoying when it is a 5 man pile up on a single enemy, then someone at the end of the fight goes "Why did you kill steal noob". If the enemy has escape, I'm tossing everything in reasonable to kill him, so yes I'm going to use Lich's Q to finish off the 100 HP Riki who is running out of the Sentry Wards vision.
That game.. lol. No one on their team bothered to build a pipe too.HAHA yo I thought you read the patch notes! I had a full inventory with my utility Lion too :/
What's the best skill build for silencer? I've seen some guides say curse is worthless, while others invest lots of points into curse early for harassment. Is it just play preference? Situational based on who you are leaning against? Or is one way the correct way?
What's the best skill build for silencer? I've seen some guides say curse is worthless, while others invest lots of points into curse early for harassment. Is it just play preference? Situational based on who you are leaning against? Or is one way the correct way?
Well there's blatant kill stealing, like a Crystal Maiden using Frost Nova to get a last hit on someone that's guaranteed dead, and then there's someone getting the last auto attack on someone during a fight.It drives me insane when people complain about kill stealing. Aren't we all on the same team anyways...
I usually leave Curse at level one and max Last Word / Glaives, just because people tend to assume that I'm maxing Curse, so they cast spells on reaction. If it's a lane that I know will have Mana issues, for example Strength Casters, then I'll consider maxing curse, but usually I get Last Word just because the 3 second silence is crazy.What's the best skill build for silencer? I've seen some guides say curse is worthless, while others invest lots of points into curse early for harassment. Is it just play preference? Situational based on who you are leaning against? Or is one way the correct way?
Well there's blatant kill stealing, like a Crystal Maiden using Frost Nova to get a last hit on someone that's guaranteed dead, and then there's someone getting the last auto attack on someone during a fight.
One of those is a WTF moment, the other is Okay. Consider it this way, if a hero like AM gets all the kills, your chances of winning are much higher, compared to a support, so it just makes sense to give them to AM.
It drives me insane when people complain about kill stealing. Aren't we all on the same team anyways...
You should be able to farm 200 gold outside of kills.Clearly the 200 gold on the carry is worth the risk of not killing the enemy. And for a support to get the gold, what good could come from that? What are they going to buy, Wards?
Well, generally you should, if the enemy isn't going to get away, then you should stop, and let your carry kill them, but if there is a chance of them getting away, then open the flood gates.It's like some carries just expect everyone to stop attacking once the enemy gets low, even of it means the enemy hero could get away.
What are they going to buy, Wards?
You should be able to farm 200 gold outside of kills.
Sounds like something you should learn to do.
Sounds like something you should learn to do.
Cold Blooded.Sounds like something you should learn to do.
Nah I was just replying to your comment, didn't know if you were being facetious or not, but if you were being serious, your implying that you need kills in order to buy wards. It's a matter of need or ease, do you need that kill, or does it make your job easier.I don't know if this is mocking me for getting the last hit on the enemy and saying I can get it else where, or that the carry should stop crying and just kill the jungle camp 10 feet away from them.
Sounds like something you should learn to do.
Sounds like something you should learn to do.
Sounds like something you should learn to do.
I wish I had snatched up Dark Seer before that guy on the other team did, we would have scaled so much better into the lategame :[Hey! I didn't know they changed it, why didn't you mention it, you've been playing 6.73 for so long! To be honest though, that game was so hard, trying to outcarry BKB'd up carries, dumb that Glaives get blocked by magic immunity.
I really enjoy playing spirit breaker though I feel like I haven't come to grips with a decent item build and it feels like I'm doing it wrong >_<
After buying starting items I go :
1. Urn
2. Regular boots
3. Mask of Madness
4. Power treads
5. Daedalus
....ugh, that looks like all kinds of wrong![]()
Mask of Madness into Daedelus?
What is this, a Balls of Steel build?