Thunder Monkey
Banned
*bows*
Thank you for your indulgence.
Thank you for your indulgence.
I keep forgetting about LCS being a launch title.
That's sure to bring in a lot of people.
I mean, it's GTA with Legos!
And without much of the cool stuff, like...you know...going on a killing spree, doing criminal activities etc.
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Look at that. Criminal Activities.
I mean does anyone expect 3rd parties to bust their asses creating high-quality, exclusive content for Wii U ? If that's the case, obviously Nintendo should try to spread their own releases a bit apart, if not I don't really see any good justification for a "weak" 1st party line-up at launch.
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Look at that. Criminal Activities.
What's he going to beat that innocent women with???
What is that in his hand????
Is that her purse made of Legos????
And without much of the (for many people) cool stuff, like...you know...going on a killing spree, doing criminal activities etc.
What's he going to beat that innocent women with???
What is that in his hand????
Is that her purse made of Legos????
that is what you get off on?
Of course nothing stops them per se from these activities, but by completely altering the atmosphere (and nature) of them, they take away an essential part of it. Part of the fun comes from the fact that GTA is a satire, a caricature of our world - there's a difference if you shoot a goomba with a fireflower or if you take a flamethrower and roast some Elvis double.
If it was THAT easy to make a good GTA clone, it wouldn't have taken Saint's Row that long to figure it out.
Edit:
That aside, LEGO license and decent quality might make this game a surprise hit. I'm not going to underestimate the power of LEGO.
I'm wondering if we'll see a Skylanders-type Pokemon game at launch. It could be one of the mystery titles developers are working on.
They've outed the NFC capability, and it doesn't seem like Nintendo to let the cat out of the bag without fairly quick follow up. Why let the competition know about this unless they're so far ahead with it it's ready to go?
Also they've got the pokedex on the 3DS, so we know they've got 3D models of the Pokemon ready to go.
I think they're well aware of the impact Monster Hunter had, and I think they know the impact Pokemon will have. Couple that with possible 3DS connectivity, and there's your unstoppable casual launch title.
The only thing I'm not sure of is having the actual figures. For instance how could you capture a new Pokemon in game if you don't have the figure? Might have to change the game up a bit.
Ooh, unless the figures are just pokeballs, and captured Pokemon are stored in the balls. Hmm... And you can level them up on the 3DS on the go. Could work.
Lego City Stories?
Don't know if I should avoid like the Black Death, or shovel it into my shopping cart.
Nintendo is helping with it, so there's a decent chance of good stuff.
Iwata is going to suggest a whip.
A Lego Miyamoto will appear randomly and kidnap you.
I'm wondering if we'll see a Skylanders-type Pokemon game at launch. It could be one of the mystery titles developers are working on.
They've outed the NFC capability, and it doesn't seem like Nintendo to let the cat out of the bag without fairly quick follow up. Why let the competition know about this unless they're so far ahead with it it's ready to go?
Also they've got the pokedex on the 3DS, so we know they've got 3D models of the Pokemon ready to go.
I think they're well aware of the impact Monster Hunter had, and I think they know the impact Pokemon will have. Couple that with possible 3DS connectivity, and there's your unstoppable casual launch title.
The only thing I'm not sure of is having the actual figures. For instance how could you capture a new Pokemon in game if you don't have the figure? Might have to change the game up a bit.
Ooh, unless the figures are just pokeballs, and captured Pokemon are stored in the balls. Hmm... And you can level them up on the 3DS on the go. Could work.
LEGO RESIDENT EVIL
CONSTRUCT THE T-ABYSS
Anyhoo, LOL at NiN and now SEN.
I put money on MN coming next.
Lego Metroid Dread.
I would actually kinda like that.
Lego Metroid Dread.
A Lego Miyamoto will appear randomly and kidnap you.
Looks like Sony had a similar idea back in 2010.
http://venturebeat.com/2012/02/02/sony-patent-application-shows-control-method-that-resembles-wii-u/
Well, there is a game with Mario made of paper and Kirby made of yarn, so why not.Lego Metroid Dread.
Haha, it's always amazing how many patents appear from Sony at the same that that Nintendo is actually releasing products.
Protagonist seems to be a cop or something, judging by that recent interview. There's supposedly also a heavily developed parkour/ freerunning mechanic and obscene amounts of different vehicles. And tons of stuff to do.Look at that. Criminal Activities.
We didn't knew about the Wii U in 2010...
Yeah, I'm sure that Nintendo revealed a product without have a patent for it long before...
Then we need to know when Nintendo submitted their patent.
Apologies if it's been said already but software channels have for years been way higher than the hardware can output. So you can get all the additional extra sounds even on mono, it's just the directionality that mainly matters as far as the number of hardware channels goes.Rösti;34806310 said:In the Wii U fact sheet Nintendo supplied in connection with E3 2011 (and also CES 2012), it reads:
I wonder if this is the only output supported, or if Dolby Pro Logic II (five-channel) will be featured as well (for backwards compatibility reasons). I've seen no press releases or interviews detailing licensing of any Dolby technologies for Wii U.
While six-channel PCM certainly should cover a basic audio experience in most games, it's nothing new. PlayStation 3 and Xbox 360 have support for LPCM amongst other technologies such as Dolby Digital 5.1, Dolby TrueHD, Dolby Pro Logic IIz and DTS-HD Master Audio to name a few. I understand that Nintendo wants a somewhat cost-efficient system and perhaps theorizes PCM is sufficient to fulfil the demands of both developers and ultimate consumers, but I thought of how something like this would correlate to a certain thing Mr. Iwata said at the Corporate Management Policy Briefing/Third Quarter Financial Results Briefing for Fiscal Year Ending March 2012:
While he references graphic representations here in comparison to "the power games" and eventually that they do not hesitate to role out their resources, perhaps other aspects, such as physics and namely audio output, of a software title can be accounted for as well. It is not an area that is even remotely as popular as graphics, but by having support for a technology with which you can enable for example 16 channels (Dolby TrueHD), much atmosphere and ambience can be added to a game. Let's take Metroid or The Legend of Zelda series for an example; with these the player could experience very vivid environments where distant sounds of zoomers and keese respectively are heard. Even something as dripping water could add to the experience. PCM could certainly achieve this to some degree, but is it really enough for current expectations?
What Microsoft and Sony have in store for their respective next generation systems regarding the audio department should be less important than processing power and clock frequences when comparing the different systems. But if something like Dolby 3D or 22.2 surround sound (see NHK Science & Technology Research Laboratories) is implemented and marketed cleverly as a key selling point (not only for gaming), it could be tough for Nintendo to combat, at least only with PCM.
Sources:
Wii U fact sheet: http://e3.nintendo.com/hw/#/about
Corporate Management Policy Briefing: http://www.nintendo.co.jp/ir/en/library/events/120127qa/04.html
Nintendo will probably want to cater to those that don't have LPCM friendly receivers or TVs I'd imagine. I think only stereo PCM is mandatory for HDMI audio.DTS, Dolby, SDDS and the like are all just compressed multichannel audio. LPCM multichannel audio makes them all obsolete, as it's lossless and supports up to eight channels via HDMI. The only reason to support anything else would be movies, and considering Wii U won't play movies, there's simply no need for Dolby or DTS.
I wonder if Lego City Stories being published by Nintendo means that there will be official lego versions of Mario and stuff in the game as unlockables (Oh I'm sorry, it's past 2008, I should say Paid DLC.)
Didn't Nintendo state first party DLC may end up free?
Looks like Sony had a similar idea back in 2010.
http://venturebeat.com/2012/02/02/sony-patent-application-shows-control-method-that-resembles-wii-u/
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Look at that. Criminal Activities.
i cant believe this is a thing
like, who is this catered to? lego gta appeals to noone.
Y'know, I'm not sure about it being free, but for some reason I don't think Nintendo is going to screw us over on the dlc. Compared to say, call of duty, where I paid what I consider too much for just 5 more maps, I think if Nintendo does charge it'll be totally worth it.
I see it as some have already said - a way to extend a title that traditionally only gets a release once every 4 or 5 years.
I wouldn't even blame them for "holding back" on some things just to artificially extend interest in the title. For instance say Super Smash Brothers came with 30 fighters, and a year later they put out another 15 as dlc? Awesome. I'd buy it, countless others would too, and it would maybe attract any new Wii U purchasers who otherwise may have let it slip under the radar.
i cant believe this is a thing
like, who is this catered to? lego gta appeals to noone.