Wii U Speculation Thread 2: Can't take anymore of this!!!

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Now I might be completely wrong about this, but I think I read something about Metroid Prime 3 originally being planned as a sandbox game, does anyone remember anything like that?
 
Never heard this before. Interesting if true. I'd love to hear more details about it, too.

"We were looking for something more along the lines of a mission-based game where Samus collected bounties."

I think this might be where I got the thought from, it's from a feature IGN had a few years ago around the time MP Trilogy released, doesn't explicitly say that they planned it as a sandbox game, but I think that's the conclusion I jumped to when I first read it. It sounds like Prey 2 to me, actually.
 
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It's a damn shame what happened to that game. I own the Wii version and it's pretty fun, but the game is do blurred you can't really see the action. People think that Nintendo won't allow extremely violent games on their system and they're wrong about that. Manhunt 2 was censored by Rockstar because of pressure from other groups. I don't think Nintendo cared about it that much. I think the game would have sold better if it wasn't gutted as bad as it was.
 
It's a damn shame what happened to that game. I own the Wii version and it's pretty fun, but the game is do blurred you can't really see the action. People think that Nintendo won't allow extremely violent games on their system and they're wrong about that. Manhunt 2 was censored by Rockstar because of pressure from other groups. I don't think Nintendo cared about it that much. I think the game would have sold better if it wasn't gutted as bad as it was.

There's a mod to fix that, you know.
 
There's a mod to fix that, you know.

I don't mod, so not really an option. Would have been nice to have the option in the game from the developers, or if they wouldn't have made the filter not so dark. Sometimes it feels like you're doing these moves, but you can't see what's actually happening.
 
I own Manhunt 2 on the Wii and yeah ...



<whispers>Industry Sources</whispers> oh yes they did.

I don't want to get into the "I know someone who works in the industry", because that never turns out well. However, I will say that from my understanding of the situation, it was left entirely up to Rockstar to censor the game or not. Nintendo was going to let them do what they wanted. It's the same situation as with BMX XXX for the Cube. Sony censored the version for their console, but Nintendo and Microsoft let Acclaim do what they wanted and so those versions weren't really censored and had full nudity. I worked at Nintendo at the time and honestly thought they were going to push for the game to be censored, but they didn't. I was more surprised that Sony did force them to have it censored.
 
Does nintendo still full out censor games anymore? I though they stopped doing that since the SNES days.

Basically they don't. It's up to the 3rd party to deal with that aspect of the game. Of course, I think in the case of extreme sexual content (porn), Nintendo would step in. However, they tend to let the rating on the box speak for itself.

This quote pretty much sums it up: (from Game Politics http://gamepolitics.com/2007/02/09/nintendo-exec-explains-manhunt-2-wii-version )

Beth Llewelyn said:
Manhunt 2 is not developed or published by Nintendo. It is one of many titles released by third party publishers for our system that appeal to people of all ages and interests. Just as with movies, television, and books, different video games appeal to - and are appropriate for - different audiences.

Video game retailers and purchasers are strongly encouraged to follow the age-specific ESRB ratings when considering what software to sell or buy. If parents are concerned about kids having access to inappropriate Wii games, we encourage them to utilize the PIN-operated Parental Control features built into Wii.
 
I don't want to get into the "I know someone who works in the industry", because that never turns out well. However, I will say that from my understanding of the situation, it was left entirely up to Rockstar to censor the game or not. Nintendo was going to let them do what they wanted. It's the same situation as with BMX XXX for the Cube. Sony censored the version for their console, but Nintendo and Microsoft let Acclaim do what they wanted and so those versions weren't really censored and had full nudity. I worked at Nintendo at the time and honestly thought they were going to push for the game to be censored, but they didn't. I was more surprised that Sony did force them to have it censored.

No mate, the censorship was purely down to the BBFC and ESRB for classification. It was mandatory. And it ruined one of the best games released this gen imo. It's worth soft-modding your Wii just to play this game the way it was meant to be played.

Everyone should also remember that the Wii had the game that was in the Guinness Book of World Records for most expletives in a video game, House of The Dead Overkill, until Mafia 2 was released as an exclusive. I'm guessing that the Extended Cut for the PS3 has got that record back but don't quote me on that lol.
 
No mate, the censorship was purely down to the BBFC and ESRB for classification. It was mandatory. And it ruined one of the best games released this gen imo. It's worth soft-modding your Wii just to play this game the way it was meant to be played.

Everyone should also remember that the Wii had the game that was in the Guinness Book of World Records for most expletives in a video game, House of The Dead Overkill, until Mafia 2 was released as an exclusive. I'm guessing that the Extended Cut for the PS3 has got that record back but don't quote me on that lol.

Exactly what I was saying. Nintendo didn't have anything to do with the censoring of the game. A shame, too. I purchased the game day 1, but I didn't know exactly how bad it was until I started playing the game on my TV. All I could do was shake my head. Censoring at it's worst and it totally killed that game.
 
I don't want to get into the "I know someone who works in the industry", because that never turns out well. However, I will say that from my understanding of the situation, it was left entirely up to Rockstar to censor the game or not. Nintendo was going to let them do what they wanted. It's the same situation as with BMX XXX for the Cube. Sony censored the version for their console, but Nintendo and Microsoft let Acclaim do what they wanted and so those versions weren't really censored and had full nudity. I worked at Nintendo at the time and honestly thought they were going to push for the game to be censored, but they didn't. I was more surprised that Sony did force them to have it censored.

My understanding of the situation is that Nintendo would not back a fight against censorship - which really isn't entirely a revelation.But yes, wires do get crossed and getting second hand info isn't something i should put too much stock in but hey.
 
I don't want to get into the "I know someone who works in the industry", because that never turns out well. However, I will say that from my understanding of the situation, it was left entirely up to Rockstar to censor the game or not. Nintendo was going to let them do what they wanted. It's the same situation as with BMX XXX for the Cube. Sony censored the version for their console, but Nintendo and Microsoft let Acclaim do what they wanted and so those versions weren't really censored and had full nudity. I worked at Nintendo at the time and honestly thought they were going to push for the game to be censored, but they didn't. I was more surprised that Sony did force them to have it censored.

Nintendo doesn't do in house content approval as part of it's submission process but, at the same time, they still won't licence a game rated AO by the ESBR for a US release (neither will Sony or Microsoft for that matter).

The original version of Manhunt 2 got an AO rating, hence why they censored it. They had to, to see it release on the consoles. The PC version that hit a couple of years later was released uncensored and AO rated.
 
Not for ton of stuff at all, and not for stuff like aiming down the sight, which you do all the time to kill.

I'm a bit late to the FPS control discussion (I wish people would stop posting in this thread to give me a chance to catch up!!!) but one possibility that everyone it seems can't see is hybrid controls. With the size of the controller having it resting on your lap or on a table would allow the use of pointer controls for FPS and TPS games as well as use of the touchscreen.

If developers don't allow the use of pointer controls for FPS and TPS games I'm going to be severely disappointed. With pointer controls there's hardly any need for ADS.
 
I'm a bit late to the FPS control discussion (I wish people would stop posting in this thread to give me a chance to catch up!!!) but one possibility that everyone it seems can't see is hybrid controls. With the size of the controller having it resting on your lap or on a table would allow the use of pointer controls for FPS and TPS games as well as use of the touchscreen.

If developers don't allow the use of pointer controls for FPS and TPS games I'm going to be severely disappointed. With pointer controls there's hardly any need for ADS.

That sounds like it would be quite cumbersome, especially if you're using a nunchuck at the same time.
 
That sounds like it would be quite cumbersome, especially if you're using a nunchuck at the same time.

Only if there's something mapped to the shake of the nunchuck, even then if the sensitivity is right you'll be able to use the touchscreen without triggering the nunchuck shake.
 
Only if there's something mapped to the shake of the nunchuck, even then if the sensitivity is right you'll be able to use the touchscreen without triggering the nunchuck shake.

I was talking more about the whole "on the lap" thing, not everyone sits the same when playing games, and if you're holding something in both of your hands already how are you going to comfortably use the touch screen at the same time? Swipe it with your pinky?
 
I was talking more about the whole "on the lap" thing, not everyone sits the same when playing games, and if you're holding something in both of your hands already how are you going to comfortably use the touch screen at the same time? Swipe it with your pinky?

I think they should support 3 basic controller setups for FPS

1) Wii U Controller with touch-screen features
2) Wii Remote Plus & Nunchuk
3) Wii U Zapper

RTVB9.png


A 4th setup with Remote/Nunchuk and a seperate touch screen on the side doesn’t sound very practical.
 
I think they should support 3 basic controller setups for FPS

1) Wii U Controller with touch-screen features
2) Wii Remote Plus & Nunchuk
3) Wii U Zapper

RTVB9.png


A 4th setup with Remote/Nunchuk and a seperate touch screen on the side doesn’t sound very practical.

This. Seeing the E3 demo of Killer Freaks I already know I don't want to play it with Face Raiders controls, just give me Wiimote/nunchuck. Alternatively the Wii U zapper could be a lot of fun for some games.
 
I'm gonna go right out and say it, that Upad looks ridiculous perched on the Zapper like that.
Frankly, I think they should scrap this design all together.

There's no way I'm playing an FPS in such a gimmicky way.
 
Phantom Hourglass works because you can directly guide him due to you actually touching the playing field. Even more so with Canvas Curse. That set up will likely NOT be used by any developer with at least some sort of real design credentials on the Wii-U. It wouldn't work for anything other than a game built specifically for it, not something shoehorned.

I'm gonna go right out and say it, that Upad looks ridiculous perched on the Zapper like that.
Frankly, I think they should scrap this design all together.

There's no way I'm playing an FPS in such a gimmicky way.

You won't be playing a run of the mill FPS with that set up because no one who actually matters is going to design something like that. Again, its about designing...not shoehorning.
 
If Nintendo is serious about courting third parties, GTAV has to be a priority. I wouldn't doubt that its either already in development, or there are serious talks(and money being exchanged) behind to scenes to get it done. Its probably important for them to get RE6 on the system, as well as whatever Bethesda and Bioware are planning next.


Goes further than just getting third parties onboard. They need to get people interested in Playstation 4 and Xbox 3 to change their minds and buy a WiiU first. This does mean they need to get exclusives. People are ready to jump ship to the next generation.

Some people think they cant afford to get GTA exclusive, but why cant they? Is it not worth their hardware getting into more customer hands throughout Europe, Australia and the Americas?

Think about the situation. If Nintendo can get exclusives for games now, by the time the other consoles arrive, those consoles are basically DOA. Why? Because WiiU's library will have taken the spotlight, and their momentum will roll over the competition. They will become the lead platform for development, and the first to get the games.

Even if they get the game as a timed exclusive, with the Xbox3 coming out in 2013, it will be getting a late port, while the 360 will be in decline. In other words, the WiiU exclusive will shine on its own.
 
I'm gonna go right out and say it, that Upad looks ridiculous perched on the Zapper like that.
Frankly, I think they should scrap this design all together.

There's no way I'm playing an FPS in such a gimmicky way.

Well, the Zapper itself needs a change in design, the one at E3 was just a modified Wii Zapper.. but once you hold it and see the incredibly accurate response from the gyroscope, it really feels like the screen is a &#8222;window&#8221; to the game world. Another advantage is that when scoping, you can still view the full screen game on the TV, the scope view on the controller is just a zoomed in view, so you don&#8217;t feel like someone throws a blanket over you each time you ADS. I&#8217;m really excited to see this in a final product.
 
Gianni Merryman, you should probably rehost your pictures on a site like imgur or minus.
I can't see some of them, and if you're unlucky they may turn into a goatse or worse.
 
Yeah, it's really annoying when posts are fragmented with broken images.
Viewed them in new tabs and 2 were 404's and one led to a weird dating site thing? Rehost, boy.
 
Gianni Merryman, you should probably rehost your pictures on a site like imgur or minus.
I can't see some of them, and if you're unlucky they may turn into a goatse or worse.

Yeah, I know and I'm sorry if I did cause you any trouble - I was not aware of the issues you've pointed out - but right now I'm posting from the Wii - incidentally I had to handwrite down the whole URLs in advance - and I cannot rehost them so I'll just delete the broken links, although they allegedly come from reliable websites.

Anyway for those curious I had posted images of Mad World and Bully, but I could have cited other stuff such as Monster hunter 3.
 
I think they should support 3 basic controller setups for FPS

1) Wii U Controller with touch-screen features
2) Wii Remote Plus & Nunchuk
3) Wii U Zapper

RTVB9.png


A 4th setup with Remote/Nunchuk and a seperate touch screen on the side doesn’t sound very practical.

The way it will work will be standard dual stick fps controls with precise aiming provided by tilting the controller. The two will work in tandem.
 
This. Seeing the E3 demo of Killer Freaks I already know I don't want to play it with Face Raiders controls, just give me Wiimote/nunchuck. Alternatively the Wii U zapper could be a lot of fun for some games.

Just give me the option to turn off Face Raiders or Phantom Hourglass style controls in games. All I'd ever want.

+1. Face raiders has absolutely the worst controls I ever had to deal with.

Could live with PH controls though, especially for Diablo like games.
 
Now I might be completely wrong about this, but I think I read something about Metroid Prime 3 originally being planned as a sandbox game, does anyone remember anything like that?
Metroid 1.5
Not sure how much of a sandbox it was, but it was certainly a bolder direction for the series.
+1. Face raiders has absolutely the worst controls I ever had to deal with.

Could live with PH controls though, especially for Diablo like games.

Luckily, they showed that you can just dual analog controls with Killer Freaks at E3.
 
I feeling quite comfortable with the various leaked specs, as arbtriary as 2x 360 is id be happy with that, and 1.5 gig ram seems reasonable.

But is there any rumor or speculation about if this thing will have HDD? because if nintendo are serious about online, dlc and digital distrubtion WiiU needs one, but i haven't heard any rumors? obviously space to save all you downloaded software but HDD can make a massive difference from installing HD textures (ala skyrim) install to reduce load times etc.
 
I feeling quite comfortable with the various leaked specs, as arbtriary as 2x 360 is id be happy with that, and 1.5 gig ram seems reasonable.

But is there any rumor or speculation about if this thing will have HDD? because if nintendo are serious about online, dlc and digital distrubtion WiiU needs one, but i haven't heard any rumors? obviously space to save all you downloaded software but HDD can make a massive difference from installing HD textures (ala skyrim) install to reduce load times etc.

8-16GB Flash internal.
Expandable via USB HDDs.
 
I feeling quite comfortable with the various leaked specs, as arbtriary as 2x 360 is id be happy with that, and 1.5 gig ram seems reasonable.

But is there any rumor or speculation about if this thing will have HDD? because if nintendo are serious about online, dlc and digital distrubtion WiiU needs one, but i haven't heard any rumors? obviously space to save all you downloaded software but HDD can make a massive difference from installing HD textures (ala skyrim) install to reduce load times etc.

Wasn't it said that WiiU will have built in flash memory and option to connect external HDD?

Which sucks if it's true, flash memory is no place for loads of content (demos, downloadable games, DLC, etc.). They should at least have 2 models, one with HDD and other one without.

P.s. 2x360 doesn't mean 2x360 graphics, here is what Crytek's CEO had to say about increase in hardware power:

There is a diminishing return with every increase in power. I would expect from a ten times more powerful spec set-up, a perceived improvement of visual experience, somewhere between a factor two, or two and a half. You would not get much more than that.

So there will probably be almost no discernible difference between WiiU and 360/PS3.
 
I can't see the system only being twice as 'powerful'... it just wouldn't fit in with developer comments and speculation.

I know part of me is siding with the IGN/Develop rumour because it favours my scenario, but I reckon the system is likely to be 5x as powerful (whatever that means), with the NEXTBOX being 20% more powerful comparatively.
 
8-16GB Flash internal.
Expandable via USB HDDs.

see this sucks because sony and MS will have HDD and this will put WiiU on the backfoot as far as ports and optimized versions :( hopefully this is one of those things that 3rd partys are consulting nintendo on and they sort this shit for e3. 20-30gigs must be cheap as fuck nowadays.
 
I can't see the system only being twice as 'powerful'... it just wouldn't fit in with developer comments and speculation.

I know part of me is siding with the IGN/Develop rumour because it favours my scenario, but I reckon the system is likely to be 5x as powerful (whatever that means), with the NEXTBOX being 20% more powerful comparatively.

my personal agenda would be for MS and sony to go alot lower than some people are hoping for, that last thing the industry needs is high development cost in the current economic situation. Also I think people under estimate how much better todays games would look at 60fps, 1080P and AA
 
my personal agenda would be for MS and sony to go alot lower than some people are hoping for, that last thing the industry needs is high development cost in the current economic situation. Also I think people under estimate how much better todays games would look at 60fps, 1080P and AA

Mhm, exactly - I don't think it's a case of the Wii U being only slightly better compared to the current gen, I think it's more that the PS4 and XBOX will be slightly better than the WiiU... if that makes sense. It's not Nintendo that'll be the exception.
It's two main rivals are probably aiming lower than many people think - hence the need to diversify in gaming experiences - i.e., Microsoft releasing a slightly more powerful 360, but with integrated Kinect/Windows 8 facility etc.
 
see this sucks because sony and MS will have HDD and this will put WiiU on the backfoot as far as ports and optimized versions :( hopefully this is one of those things that 3rd partys are consulting nintendo on and they sort this shit for e3. 20-30gigs must be cheap as fuck nowadays.

My hope in this regard is that if the expandable memory ends up being an external hard drive the benefit is that you don't end up with a proprietary format that costs more than it should. Microsoft went that route and they were able to completely control prices and while there was an official Wii SD card, it was the same as any other.
 
see this sucks because sony and MS will have HDD and this will put WiiU on the backfoot as far as ports and optimized versions :( hopefully this is one of those things that 3rd partys are consulting nintendo on and they sort this shit for e3. 20-30gigs must be cheap as fuck nowadays.

I don't think that will be the case at all. I actually think it's a smart move for Nintendo. It helps keep costs down(a bit) along with less parts in the case ie; overheating/cooling issues.

External hard drives are going pretty cheap nowadays and I wouldn't be surprised to see official Nintendo branded hard drives for the system. Put some exclusive goodies on the Nintendo branded hard drives like coupons for the e-shop or small games and they'll sell very well imo.
 
see this sucks because sony and MS will have HDD and this will put WiiU on the backfoot as far as ports and optimized versions :( hopefully this is one of those things that 3rd partys are consulting nintendo on and they sort this shit for e3. 20-30gigs must be cheap as fuck nowadays.

It didn't hurt Microsoft this generation, so I don't see any reason to expect it to hurt Nintendo.
 
There's still these rumours floating around that Nintendo are saving something big for E3... something that's yet to be revealed about the system.
Could it be the cloud storage system that's allegedly in the works?
If so, that could solve (to a certain extent) the lack of a HDD being an issue.
 
It didn't hurt Microsoft this generation, so I don't see any reason to expect it to hurt Nintendo.

true, but MS were first out the gate, using xbox live and was able to establish itself as the "core gamer" platform of choice early with the right software. So to certain extent the 360 became the base platform that was garanteed to move software. Devs didn't really have a choice. Nintendo probably won't have the software or reputation to ignore such a split.
 
There's still these rumours floating around that Nintendo are saving something big for E3... something that's yet to be revealed about the system.
Could it be the cloud storage system that's allegedly in the works?
If so, that could solve (to a certain extent) the lack of a HDD being an issue.

I thought the "big unrevealed something" was the Skylanders NFC functionality or whatever?
 
There's still these rumours floating around that Nintendo are saving something big for E3... something that's yet to be revealed about the system.
Could it be the cloud storage system that's allegedly in the works?
If so, that could solve (to a certain extent) the lack of a HDD being an issue.

I think cloud storage is a given for the system and I'd actually be shocked if it wasn't announced by Nintendo.

I don't know how practical this would be but what about games from the Wii-U being streamed to the 3DS to be played but they can in fact be played in 3D?

Or does the touch tablet controller feature a 3D screen slider ala the 3DS where you will have the option of streaming games from the Wii U to the controller to play in 3D? Or can the touch screen controller interface with the 3DS to play 3D games between them?

I had read rumors as well that Nintendo was sitting on one or more "secrets" that the system was capable of doing and I swear 3D was brought up.
 
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