"O hai, Reaper Core"
Only played through that battle without the Cain once. That was more than enough for me.
"O hai, Reaper Core"
I did like that if you left that mission until last she had lost her marbles and assumed you were a hallucination.Rescuing Liara. Easily my least favourite mission of the game.
I did like that if you left that mission until last she had lost her marbles and assumed you were a hallucination.
I did like that if you left that mission until last she had lost her marbles and assumed you were a hallucination.
Wow, never knew that, i always do her mission first.
What's your favorite ME2 team combo so far? always went with Garrus/Mordin during my first playthrough, and two years later, It's still my favorite squad.
For all of you that use the Cain, do you use it on all of the above mentioned parts (Praetorians, Reaper Core, etc) and yet still are able to find enough heavy weapon ammo to get all of them?
For all of you that use the Cain, do you use it on all of the above mentioned parts (Praetorians, Reaper Core, etc) and yet still are able to find enough heavy weapon ammo to get all of them?
Miranda is insanely powerful, but I tend to choose squadmates I like. Good choices skill-wise, though!I always bring Miranda (Overload and Warp) with the other slot filled by Garrus (Overload/Team Armour Piercing rounds), Grunt (Team Inferno rounds) or Mordin (Incinerate)
Garrus and Tali, just 'cos they were my ME1 crew.What's your favorite ME2 team combo so far? always went with Garrus/Mordin during my first playthrough, and two years later, It's still my favorite squad.
What's your favorite ME2 team combo so far? always went with Garrus/Mordin during my first playthrough, and two years later, It's still my favorite squad.
What's your favorite ME2 team combo so far? always went with Garrus/Mordin during my first playthrough, and two years later, It's still my favorite squad.
I got bored with ME1 and refuse to pick it up. I loved ME2 and couldn't keep from booting i up on Steam, t'was excellent. I may make a run through ME1 and ME2 on the 360 to keep my trip through ME3 relevant...
...I just can't stand the shooting mechanics in the first.
I'm the complete opposite. ME2's basic shooting is competent enough to be enjoyable for someone who likes shooters.
The only thing the franchise has to stand out are its powers, which are nigh useless outside of the class unique ones on Insanity.
I don't know. If I'm playing on casual I wouldn't bother playing at all. I need some challenge, and as basic as the series' combat is, it's still functional to me. If the mechanics were broken or I had to wrestle with the controls and design then yeah, I'd agree. But if the gameplay is functional, and not broken, then I can be pretty forgiving.
And the only thing I'd really disagree with there is the feedback. In fact, I think the series has pretty excellent feedback of hits, and it's probably one of the reasons I can stick with the combat. Guns sound nice and meaty, blood splatter, stumbles and responses to tech abilities are appropriate, and its very easy to tell what you're hitting and how much damage you're doing. One-hit freezing a dude with cryo rounds on my Phalanx, and following up with a concussion shot from Garrus which blows the enemy to pieces, looks, sounds and feels really good to me. Same goes for slow motion boom headshot blast from my Widowmaker.
Different strokes for different folks and all that, but man, saying stuff like this just makes me think you're playing the game wrong or something. It's really, really easy to apply most of the skills in a functional and practical way that tears through the enemy.
What are you using Heavy Weapons on if not those?
I stick with my SMG (since I'm Adept) and only ONLY use the Heavy Weapon if I'm dying because Garrus/Grunt can't cut through enemies while I Warp/4/Unstable Warp people's shields and barriers for them to concussion shot (or Garrus to armor pierce) through.
Went to Virmire pretty early on.
Really can't stand the religious, overtly racist Ashley. Much prefer cool-headed, loyal Kaiden.
I beat the game on Insanity, had my fun with Charge+Shotgun, got my 1000/1000, and turned it way down to Casual and never looked back. Skills like Warp, Reave and Overload can considered, at best, ammo savers. Just one lump sum of damage that is not appreciably greater than the output you can achieve just shooting enemies. They're good coming from squadmates because squadmates are terrible shots and generally terrible sources of damage regardless.
The ammo powers, which (in my opinion, wrongly) comprise half the power sandbox, are passive.
That leaves the CCing skills, which only work completely if the enemy is at red health. By that time, you may as well destroy the enemy outright and save your cooldown. The niche situations where a skill like Shockwave would be worth using are few and far between. How many times are you going to find a bunch of red-health enemies in a tight cluster? I suppose you could throw it down a hallway and stagger the enemies, but you are almost always better served using the cooldown on Warp and taking down that enemy.
It is impossible to disagree with you at this juncture.I didn't have to think long about saving Ashley, she was the only one of the pair who wasn't Carth.
I guess I just play the game differently to you. I guess what you see as useless I see as not essential, but also not without use.
This is only my second Insanity ME2 run, but it's unbelievably easier. I thought people said Sentinel was easy mode, Engineer is freaking insane! I love the class so much but for the fact that there's just too many ways to finish off enemies. Cryo then melee? Incinerate and leave? Headshot with Phalanx? Taking a bonus power almost seems redundant.
Wheat - Chaff.I usually use Miranda and, depending on the enemies, Garrus (Blue Suns), Thane (Collectors), Mordin (Blood Packs)
That much is apparent. I play on Casual because it's more fun to me to ragdoll everything in my path. You play on higher difficulties because you like the feel of danger and not being overpowered; a challenge. I can agree with wanting a challenge. But I don't like the tedium and monotony associated with the "challenge" in ME2. The enemies are not dynamic. Their AI is functional and nothing more. Their only variety is in which power/ammo type you have to use to take their shielding away. The right answer is to always use Warp on armor/barrier, Overload on shields and shoot otherwise (with the associated ammo type if you have it, of course). I can't get into that. But that's the way ME2's combat system is built on Insanity, so I choose instead to play Casual and be a biotic god.
Agree to disagree.
Arc Projector is love, and it's the only not-hideous heavy weapon when it's on your back. Cain is a close second, but by god is it ugly.
Completely Agree. I love the way it looks, down to the charging sound that it makes, as well as the crackling sound that it makes when it connects. Like Kabouter said, the Cain is best used on bosses such as the Thresher Maw, Praetorians, and the Baby Reaper. Oh and in a few select side missions.I agree. The Arc Projector isn't just really damn useful, especially against Geth and droids, but feels really good to use. The slight charge followed by the crack of lightening sounds nice and deadly. It also looks quite nice on your back, unlike the Cain.Or that :lol.
Exactly. One to two shots usually strips down the defenses. It's amazing how a weapon that was free turned out to be one of the most useful weapons in the game. I'm glad it's returning in ME3.I've been using the Arc Projector almost exclusively and find it shines well when there's tough sections of missions with many enemies grouped together. I can strip all defenses and most of their health in 1 burst. I usually tend to die more often in those situations being overwhelmed as opposed to the 1 really tough enemy that usually doesn't affect me much.
Having gone through Insanity as a Sentinel, I agree. It was so boring. The Tech Armor was extremely useful however; I always used it in every encounter. The Locust SMG, and the Firepower Gun pack weapons; the Hand cannon with the laser sight, in this context, made things much easier. Reave also helped immensely.Sentinel is good for a first Insanity run, but I had a lot more fun with the Vanguard and his "aggressive" style.
I don't like the romance options in ME2 either; it's the only achievement that I'm missing. Save a record, talk to someone, romance them, then go on the Suicide mission and do the deed. Load up the save before the Suicide mission, don't talk to anyone and you're good to go. I stayed faithful to Ashley with my male Shepard. My Fem Shep didn't get any action either, so I got Kelly instead. I was hoping to get it on with Jack, but she said she's not into women like that. Third time's a charm. I'll probably pine for Miranda since she's the easiest one on the next run.Hate the romance achievement. I'm basically forced to romance women for the sake of it. At least ME3 will fix this slight against me!
Is there anyway to break the relationship in ME2 to where I don't have a woman pining for me in ME3? >_>
Hate the romance achievement. I'm basically forced to romance women for the sake of it. At least ME3 will fix this slight against me!
Is there anyway to break the relationship in ME2 to where I don't have a woman pining for me in ME3? >_>
Are you trying to get the achievement, but not have a 'romance' going into 3?Hate the romance achievement. I'm basically forced to romance women for the sake of it. At least ME3 will fix this slight against me!
Is there anyway to break the relationship in ME2 to where I don't have a woman pining for me in ME3? >_>
So because you played the game one way, everyone else is destined to play it the same?
My insanity run was not completed sticking to warp and overload... Hell, the only time I even used Warp was to get the achievement...
Incinerate served well enough for what you think the only option was. Thankfully, I didn't just use Incinerate and Overload either. Concussive Shot, Reave and Shockwave also got a lot of love from me.
Yeah I was really annoyed to hear they were changing composers for ME3's score. ME2 was my absolute favourite soundtrack in a videogame, especially the "Project Lazarus" and "Suicide Run" themes.
Hopefully they can still reuse some of the aforementioned tracks!
I think the ME3 soundtrack is going to be far better.
Yes, Jack Wall is gone, but Sam Hullick stayed, plus Clint Mansell for the more emotional scenes and the composers of the DLCs for the battle themes, by far the best ones:
http://www.youtube.com/watch?v=eZArBXYO1Nk
http://www.youtube.com/watch?v=pgYM8uRcsIA
I much prefer the actual character to the person whose only real personality trait is mildly agreeable.ScreenSplitter said:Went to Virmire pretty early on.
Really can't stand the religious, overtly racist Ashley. Much prefer cool-headed, loyal Kaiden.
you high man.kai3345 said:Wtf so I'm doing Samara's loyalty mission and its not giving me the option to kill Samara
you high man.
Are you trying to get the achievement, but not have a 'romance' going into 3?
Yes, this is possible.
Just keep at least 1 save from an earlier mission. Eventually your romance will trigger. Reload your last save and break it off with that person.