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GAF Plays: Mass Effect series (unmarked spoilers)

Got the reaper IFF.

I'm going to do Legion's loyalty mission before going to the end game. Who should I put (since Tali will be unloyal) on which sections for everyone to survive if I want to take Garrus and Grunt with me?
I usually go with:

Vents - Kasumi
Fire teams - Both to Garrus
Biotic shield - Samara/Morinth
Lead survivors back - Mordin
 
Just lost an hour of progress on ME because I forgot to manually save and I died.

FUCKKKKKKKKKKK.

Completely my fault for forgetting, an idiotic mistake on my behalf, but also retarded fucking game design. The worst aspect of ME, by far.

Urgh.

Same, forgot how horrible the autosave was in 1.
 
cant decide if I want to try and play both games first, or just replay the second one. I can't remember, what are the default choices it makes for you if you start the second one without a save game from the first? Do you guys think its worth it to play both games again?

Wrex will be dead. That alone is enough reason to either track down a save state or play part one. I just finished it today, it's pretty short if you don't do a ton of the side shit. Play time was 12 hours.

Jumping from 1 to 2 is crazy. They changed some many things in little and mostly dumb ways it's just crazy. Up until now I thought people were just overly dramatic when they bitched about the ME2 changes. But, I get it now. A lot of the changes just feel lazy, like they did it to make production easier. Still really liking it and it looks great compared to part one, but yeah. Weird.

EDIT: Biggest complaint, why the fuck is the use button the same as run/cover? Also, reloading is lame.
 
From what I remember...

-Virmire companion of same sex dies (i.e. if you're a FemShep, Ashley dies)
-Wrex dies
-Udina is the Councillor
-Left Council to die
-No romance from first game
-Rachni killed

It's basically a pretty crap scenario, as an incentive to buy ME1 (or Genesis). It's definetely worth it to play both games again, as I'm doing now, and if you're not that keen on ME1, it took me literally 12 hours to blow through it yesterday, and that was with a few sidequests (ones that carried over into ME2).

Thanks for the reply! 12 hours seems a pretty impressive time, but I think I will try to go through it again real quick. I kinda hate all those choices, but yeah, I guess that's the point...
 
One hour of progress lost?

I basically saved before and after every (big) fight - cause that's the weakness of ME series: you can expect when a shootout is to happen. Anyway, point being: ended up with 100+ manual saves. Sue me.
 
Anyway, point being: ended up with 100+ manual saves. Sue me.

Same here, for my play through of 1 and 2 I just did, I had over 100 saves. I think this is mainly because of playing so much Skyrim recently where the chance of a crash to desktop is so high, I have become accustomed to saving every few minutes.
 
QFT. So much horrible truth.

That reminds me.

I was doing an inflitrator Insanity run for the hell of it a few weeks ago. I'd forgotten how few autosaves Feros has. I'd gotten through all of it and I was on the skyway, mowing down armatures, not really paying too much attention to the damage I'd been taking, jump out of the mako to score some easy XP and get hit with two of their electroballs... killing me. I realize the last save I had was at the beginning of the level when you're talking to Arcelia I think is her name "Watch out we've got Geth in the tower! " "Protect the heart of colony!"

I shut it off and went back later.
 
Om2MSl.jpg
 
"This is how it starts. Connecting an AI to the main controls and then we're all human batteries. 'That Joker. What a tool. I have to calculate pi all day because he connected EDI to the main board.'"
"I'm connected to the main board, but you must get down a deck to connect me to the drive core."
"You just want me to crawl through the ducts again."
"I enjoy the sight of humans on their knees."
":/"
"That was a joke."

:lol

Okay, so mission start time. Going to take the juniors advice and hopefully not kill Tali, the only non-loyal member and get the achievement for everyone surviving. Here we go. >_<
 
I never finished ME1 back in the day but thought it was super awesome and decided I would wait for ME3 to come out and finish all three within the same year...

Seems like I will not be able to finish ME1 though, lol

Stuck fighting Benezia... Since I cannot damage her I figured the way to beat her is not attacking her but fending off the forces she calls in, wave after wave. BUT at some point she just hits me with some biotics which results in Shepard rag dolling on the ground and then never coming up again - seems like a bug, all I can do is wait till he dies.

Have tried 20 times. Everytime the same result.

Am I missing something? Playing on 360 btw.
 
I never finished ME1 back in the day but thought it was super awesome and decided I would wait for ME3 to come out and finish all three within the same year...

Seems like I will not be able to finish ME1 though, lol

Stuck fighting Benezia... Since I cannot damage her I figured the way to beat her is not attacking her but fending off the forces she calls in, wave after wave. BUT at some point she just hits me with some biotics which results in Shepard rag dolling on the ground and then never coming up again - seems like a bug, all I can do is wait till he dies.

Have tried 20 times. Everytime the same result.

Am I missing something? Playing on 360 btw.


The idea is to kill off the troops she gets in. She's impossible to hit if not. You can see "Benezia's Strength" or something along those lines in the bottom right hand corner.

I would try going for a corner of the room; that way you're out of Benezia's line of sight. Get into cover, and wait for the Asari Troops to come to you.
 
Soooo you are saying I shouldn't have let him die in the first game. Shit.

Game over man, game over.

My favorite song? Uncharted World and New Worlds. Oh, and to quote Dennis: "Faunts bitches, Faunts."

As for Benezia? Get your ass into the hallway behind her. Her biotics can't hit you through walls and you should be able to just kill the incoming geth and asari Commandos from there.
 
Got the reaper IFF.

I'm going to do Legion's loyalty mission before going to the end game. Who should I put (since Tali will be unloyal) on which sections for everyone to survive if I want to take Garrus and Grunt with me?

I think she'll die if you take both Garrus and Grunt with you to the final battle.
 
I think she'll die if you take both Garrus and Grunt with you to the final battle.
Wiki reveals all.

The order squad members die is as follows: any non-loyal squad members, Mordin, Tali, Kasumi, Jack, Miranda, Jacob, Garrus, Samara/Morinth, Legion, Thane, Zaeed, Grunt

I don't think many people use Mordin in their group and I don't have DLC. So when I did mine, I went with my normal party. Miranda+Tali since I was Vanguard.
 
Okay, so mission start time. Going to take the juniors advice and hopefully not kill Tali, the only non-loyal member and get the achievement for everyone surviving. Here we go. >_<

I think she'll die if you take both Garrus and Grunt with you to the final battle.

Yes, but replacing one of them with anyone other than Zaeed should be enough. Though taking Jack and Kasumi would be the safest choice.
 
After finishing ME1 (3rd time) and going to ME2 (3rd time), I forgot how bad ME2 is really... I'm forcing myself to keep playing it, but I really am not liking it. I've forgotten how simple ME2 is and how much it holds your hand and forgot how many goddam fights there are. I started with Kasumi's mission because I remembered it being the most different of mission, but I forgot the end of it is just shitty combat fight after combat fight and the shooting parts are not good! I'm playing a Adept, with my crazy 2 powers, dwindling down their annoying shields over and over. Bleh, I'm hoping it gets better for me...

And wtf is the point of an adept? So far it's like a weaker shittier version of the Vanguard, yet you can only use pistols/sub. And you can't really use your powers until their shield and armor is gone, but by then... just shoot them.
 
After finishing ME1 and going to ME2, I forgot how bad ME2 is really... I'm forcing myself to keep playing it, but I really am not liking it. I've forgotten how simple ME2 is and how much it holds your hand and forgot how many goddam fights there are. I started with Kasumi's mission because I remembered it being the most different of mission, but I forgot the end of it is just shitty combat fight after combat fight and the shooting parts are not good! I'm playing a Adept, with my crazy 2 powers, dwindling down their annoying shields over and over. Bleh, I'm hoping it gets better for me...

It wont, because the game is as you remember it, and you didn't like it then so you wont like it now. Call it in, quit the game, because you're just going to hate the entire experience. I don't know why you'd bother gruelling through something you don't enjoy.
 
And wtf is the point of an adept? So far it's like a weaker shittier version of the Vanguard, yet you can only use pistols/sub. And you can't really use your powers until their shield and armor is gone, but by then... just shoot them.

Locking things down with singularity and then shooting them. On lower difficulties you can probably get away with just spamming warp in most situations. It'd be a lot more fun without the global cooldown, sadly.
 
It wont, because the game is as you remember it, and you didn't like it then so you wont like it now. Call it in, quit the game, because you're just going to hate the entire experience. I don't know why you'd bother gruelling through something you don't enjoy.
Yea, you're probably right. But my first playthrough, I didn't like it at first -- but then I absolutely loved the ride. My second playthrough was a chore, but the infiltrator was pretty interesting and Insanity was fun. But playing through now with an Adept on Hardcore really sticks out the jank of the game for me...
Locking things down with singularity and then shooting them. On lower difficulties you can probably get away with just spamming warp in most situations. It'd be a lot more fun without the global cooldown, sadly.
Yea, I'll probably turn the difficulty all the way down and just sarge my way through. In ME1 I barely fired and left that to my squad mates as an adept. So far in ME2, it's all I'm doing and Pull is useful but I had that on my vanguard...

And I don't want to be rude here, ME has been my favorite series of all time for a while. I'm just shocked. But maybe I'm just not in the headspace for it atm. It's really disappointing it has killed all my excitement for ME3... I can't leave it like this.
 
Wait a second...

"Wilson carries on the tradition, as Corporal Jenkins did, by being a squadmate that is killed early on and replaced by a member with the same abilities (in this case, Miranda). This tradition has been with most Bioware games since Knights of the Old Republic."

Who's your partner in the demo...? O.O
 
Yea, I'll probably turn the difficulty all the way down and just sarge my way through. In ME1 I barely fired and left that to my squad mates as an adept. So far in ME2, it's all I'm doing and Pull is useful but I had that on my vanguard...

Singularity stuns most protected enemies and floats unprotected ones, so it's the best tool the Adept has. I'd focus on evolving it into Wide Singularity and Adept into Bastion as quickly as possible to get the most effective use out of it, and then get an ammo power from Advanced Training.

If you're going to primarily use Warp, you'd be better off with a Sentinel, tbh.
 
Singularity stuns most protected enemies and floats unprotected ones, so it's the best tool the Adept has. I'd focus on evolving it into Wide Singularity and Adept into Bastion as quickly as possible to get the most effective use out of it, and then get an ammo power from Advanced Training.

If you're going to primarily use Warp, you'd be better off with a Sentinel, tbh.

Ok cool thanks. But sounds like it's still shooting focused, that's too bad. Though it seems they improved it in ME3, so there is still hope.

And it's still so sad going from ME1 with each squadmate having ~8 skills each. To ME2 where they have like 3. It was more illusion of quantity, but damn it felt good.
 
Man collecting all those damn resources really kills ME2 replays for me (360 player no giving myself 999999 Platinum). I mean I know they give you some resources in NG+ but its not nearly as much as you need, just give me everything dammit, I'm not missing out on any immersive gaming experience by spending 2 hours probing planets for yet another playthrough.

That and doing all the N7 missions even the shitty ones like "follow this shitty robot and give it new batteries". Like I know they probably won't have much effect in ME3 but fuck I can't beat the game without doing all of them. I sorta have the same problem with replays of ME1 and doing all the uncharted worlds but at least with that one I ignore all the resource/tags/bullshit stuff.
 
Before I finish off ME1 there's one last side quest I remember stumbling upon the last time I played the game, but I can't remember where the hell it was.

I remember landing on a random planet with a reddish surface where I came upon a base of humans that was under attack by geth (I think). The base was facing a mountainside which is where the attack was coming from and you could go down in the basin where the base was and help defend it. I think the planet was rather close to the galactic center but I'm not sure.
 
Legion in the vents.
Jack for biotic shield.
Jacob/Miranda for 1st & 2nd Fire Squad teams
Mordin as Chakwas/Chambers escort

Survived with them. But then Tali died at the Terminator Reaper jump-the-shark point in defending with them as Garrus, Grunt, and I battled.

So I'm going to have to redo the suicide mission for that achievement with her on my team. Thankfully, I can kick the difficulty down to casual to where I should be able to blow through it in minutes with my weapons.

I'll keep the Tali dead save secure because I did want Tali to die in a spiteful manner and want to see what happens with her gone in ME3.

But the ending left me completely unsatisfied with that end-boss twist.
 
Man collecting all those damn resources really kills ME2 replays for me (360 player no giving myself 999999 Platinum). I mean I know they give you some resources in NG+ but its not nearly as much as you need, just give me everything dammit, I'm not missing out on any immersive gaming experience by spending 2 hours probing planets for yet another playthrough.

That and doing all the N7 missions even the shitty ones like "follow this shitty robot and give it new batteries". Like I know they probably won't have much effect in ME3 but fuck I can't beat the game without doing all of them. I sorta have the same problem with replays of ME1 and doing all the uncharted worlds but at least with that one I ignore all the resource/tags/bullshit stuff.

I agree. Although I spent no more than an hour planet probing on Rich worlds and was able to buy everything so it's not that bad. Pre-patch before they tweaked the stabbing it was a lot worse.

And I agree with you about the N7 missions, or most side missions for that matter. The only N7 mission I think might have ME3 ramifications is the Lost Operative where you retrieve dirty data on Cerberus and have the option to send to Cerberus, the Alliance, or keep it.
 
Before I finish off ME1 there's one last side quest I remember stumbling upon the last time I played the game, but I can't remember where the hell it was.

I remember landing on a random planet with a reddish surface where I came upon a base of humans that was under attack by geth (I think). The base was facing a mountainside which is where the attack was coming from and you could go down in the basin where the base was and help defend it. I think the planet was rather close to the galactic center but I'm not sure.

I think those were Rachni, and you had to protect 3 marines and a sattelite. This mission ties in with Banes I think, who I have no fucking clue is, since Kahoku is dead and Anderson just tells you to shove it.
 
Man collecting all those damn resources really kills ME2 replays for me (360 player no giving myself 999999 Platinum). I mean I know they give you some resources in NG+ but its not nearly as much as you need, just give me everything dammit, I'm not missing out on any immersive gaming experience by spending 2 hours probing planets for yet another playthrough.

That and doing all the N7 missions even the shitty ones like "follow this shitty robot and give it new batteries". Like I know they probably won't have much effect in ME3 but fuck I can't beat the game without doing all of them. I sorta have the same problem with replays of ME1 and doing all the uncharted worlds but at least with that one I ignore all the resource/tags/bullshit stuff.

Didn't they patch it so you get more resources? Or was that PC only, or made up in my head?
 
The brief moment of sympathy as Saren realises his faults, apologises, and blows his brains out, followed by a climatic battle against his animated, Sovereign controlled corpse ("I am Sovereign, and this station...is mine!"), as the game cuts to sequences of alliance vessel ripping up Sovereign's shit.

Sovereign explodes, sending material flying all over the citadel, a gigantic piece crashing through the council chambers. Rescue crew arrive to find your squad mates, Shepard nowhere to be found, finally emerging from the back as this plays.

Council/Alliance confrontation, a threat promising greater things to come, seamlessly blending into credits backed by M4 Part II.

Mass Effect's ending is unmatched.

That is true, the last couple of hours in Mass effect made me forget the dull and bland as fuck uncharted worlds along with the same base/derelict ship layout repeating itself. I remember that I was almost ready to put the game on hold since I did a big chunk of sidequests and uncharted worlds to get some achievements before hitting Virmire and Ilos.
 
For a Tali-less ME3, it's a risk I'm willing to take.

"WAAAH we created an AI and then tried to kill it cos it was smart, then it stole our home planet, WAAH".
Your still going to get stuck with a "Tali" in ME3
I'm in the same boat, I don't have verymuch fondness for that character
. I really am tempted to do a run with everyone killed off just to see the "clone" replacements.
 
Oh god how could I forget, if this track does not return in ME3 I will freak:

http://www.youtube.com/watch?v=WTdnW6rvGZg

And yeah Bioware can suck it if end credits of ME3 aren't Faunts. They already ruined their chance to pull some Bourne trilogy shit and end each game with M4 Part II, all is forgiven if they return in 3 though.

Didn't they patch it so you get more resources? Or was that PC only, or made up in my head?

Yeah they may have I know they patched it to make the mineral scanner much larger and faster. I just get this horrible sad feeling when I realize I just wasted an hour of my life probing for minerals for no reason.
 
Man collecting all those damn resources really kills ME2 replays for me (360 player no giving myself 999999 Platinum). I mean I know they give you some resources in NG+ but its not nearly as much as you need, just give me everything dammit, I'm not missing out on any immersive gaming experience by spending 2 hours probing planets for yet another playthrough.

That and doing all the N7 missions even the shitty ones like "follow this shitty robot and give it new batteries". Like I know they probably won't have much effect in ME3 but fuck I can't beat the game without doing all of them. I sorta have the same problem with replays of ME1 and doing all the uncharted worlds but at least with that one I ignore all the resource/tags/bullshit stuff.

I depleted the entire galaxy in ME2. It added literally a solid 20 hours to my play time.
 
Yes, but replacing one of them with anyone other than Zaeed should be enough. Though taking Jack and Kasumi would be the safest choice.

Did that, Tali survived. Got the no one left behind achievement.

Casual is a complete joke after going through the main story on Insanity. For serious. Three two-three shot Heavy Warp shots to kill anyone. Spam a level 6 SMG at Harbinger as he's spawning and kill him before he lands. Crazy.

Now I gotta mop up the DLC like Shadow broker, Firewalker, Arrival and Overload/Fire ammo the shields of 20 enemies each and I've got all the achievement/trophies for ME2. >_<
 
Ideal order is Firewalker, Overlord, Shadow Broker then Arrival.
 
Is there any way to play ME1 on PC with a better resolution? 1280x800 is shit. I want 1920x1080 dammit!

Also, i tried to force AA through the nvidia panel, doesnt even work. What am i missing? Maybe im just not doing it the right way.
 
Is there any way to play ME1 on PC with a better resolution? 1280x800 is shit. I want 1920x1080 dammit!

I definitely played it at 1920x1080. You might need to alter the aspect ratio to whatever your monitor is (16:9 I assume) for the resolution to appear on the list.
 
Is there any way to play ME1 on PC with a better resolution? 1280x800 is shit. I want 1920x1080 dammit!

Also, i tried to force AA through the nvidia panel, doesnt even work. What am i missing? Maybe im just not doing it the right way.
Are you using MassEffectConfig in mass effect\Binaries ? The in game selection has less options.
 
The brief moment of sympathy as Saren realises his faults, apologises, and blows his brains out, followed by a climatic battle against his animated, Sovereign controlled corpse ("I am Sovereign, and this station...is mine!"), as the game cuts to sequences of alliance vessel ripping up Sovereign's shit.

Sovereign explodes, sending material flying all over the citadel, a gigantic piece crashing through the council chambers. Rescue crew arrive to find your squad mates, Shepard nowhere to be found, finally emerging from the back as this plays.

Council/Alliance confrontation, a threat promising greater things to come, seamlessly blending into credits backed by M4 Part II.

Mass Effect's ending is unmatched.


damn I forgot about that credits song. soooo goood. ME2's ending is such crap
 
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