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GAF Plays: Mass Effect series (unmarked spoilers)

The brief moment of sympathy as Saren realises his faults, apologises, and blows his brains out, followed by a climatic battle against his animated, Sovereign controlled corpse ("I am Sovereign, and this station...is mine!"), as the game cuts to sequences of alliance vessel ripping up Sovereign's shit.

Sovereign explodes, sending material flying all over the citadel, a gigantic piece crashing through the council chambers. Rescue crew arrive to find your squad mates, Shepard nowhere to be found, finally emerging from the back as this plays.

Council/Alliance confrontation, a threat promising greater things to come, seamlessly blending into credits backed by M4 Part II.

Mass Effect's ending is unmatched.

Am I the only one thinking this moment happened WAY too quick? I was thinking "wtf just happened?" Without even really thinking about his faults, he just says "goodbye shephard, thank you" and BOOM!

I'm not saying I don't like the idea of Saren redeeming himself, quite the opposite. Just the execution of the scene was a little sloppy imo.
 
If I want to get both Jack and Miranda's loyalty, is the easiest way to do that just wait to do their loyalty missions until after they have their fight? I always end up losing the loyalty of whomever I pick...
 
If I want to get both Jack and Miranda's loyalty, is the easiest way to do that just wait to do their loyalty missions until after they have their fight? I always end up losing the loyalty of whomever I pick...

Nope they won't have the fight until you do both of their loyalty missions, ha. If you lose the loyalty of one of them during the fight you can always go back and talk to them later when your renegade/paragon scores are higher, it'll give you the option to regain their loyalty.
 
Actually the fight is triggered by doing both their loyalty missions. I guess just try and do as many other missions that give Paragon/Renegade points before you do theirs, since the checks are done as % of possible points up to that point rather than a flat point value.
 
I didn't think the fight triggered until you had done both their loyalty missions.

EDIT: Beaten. So I guess the best thing to do is to leave their missions until late when you've got as many Paragon/Renegade points as possible.
 
If I want to get both Jack and Miranda's loyalty, is the easiest way to do that just wait to do their loyalty missions until after they have their fight? I always end up losing the loyalty of whomever I pick...

They dont fight until you've done both loyalty missions, you need high enough Paragon or Renegade to keep both of their loyalty, same for Legion and Tali.

Also speaking of these fights, I wish Bioware had kept the Grunt vs. Mordin confrontation, from the dialog that leaked it looked like it could have been pretty interesting.
 
Ideal order is Firewalker, Overlord, Shadow Broker then Arrival.

So far it's disappointing "Mako" missions that don't have enemies except on two maps and a ruin that isn't featured for more than five seconds. Decent, could be better (and I'm doing the break the shield achievements here. Stupid Incenerate on Mordin isn't unlocking anything for progress on that. Because it's Heavy? Stupid oversight if so Bioware), we'll see, we'll see.

Edit: Oh, armor not shields. Derp. I'm such a moron that skipped over that. Guess I should redo the suicide mission and take Mordin with me while switching between Insanity and Casual.
 
Nope they won't have the fight until you do both of their loyalty missions, ha. If you lose the loyalty of one of them during the fight you can always go back and talk to them later when your renegade/paragon scores are higher, it'll give you the option to regain their loyalty.

I didn't think the fight triggered until you had done both their loyalty missions.

EDIT: Beaten. So I guess the best thing to do is to leave their missions until late when you've got as many Paragon/Renegade points as possible.

Actually the fight is triggered by doing both their loyalty missions. I guess just try and do as many other missions that give Paragon/Renegade points before you do theirs, since the checks are done as % of possible points up to that point rather than a flat point value.

They dont fight until you've done both loyalty missions, you need high enough Paragon or Renegade to keep both of their loyalty, same for Legion and Tali.

Also speaking of these fights, I wish Bioware had kept the Grunt vs. Mordin confrontation, from the dialog that leaked it looked like it could have been pretty interesting.

Got it. Thanks for all the responses. I'll just put it off as long as possible and be as much of a dick as possible to everyone in the game to get that renegade score up.

So who did everyone romance? Ashley/Kaidan, Liara, Tali, Miranda, Jacob, etc.? I went with Liara, love me some blue space babes.

Although if Miranda is a squad mate in ME3, I might have to redo that one.
 
I romanced Thane on my first playthrough but then felt icky about it immediately afterwards so sent him into the vents to die on the suicide mission and never spoke about it to anybody.
 
Am I the only one thinking this moment happened WAY too quick? I was thinking "wtf just happened?" Without even really thinking about his faults, he just says "goodbye shephard, thank you" and BOOM!

I'm not saying I don't like the idea of Saren redeeming himself, quite the opposite. Just the execution of the scene was a little sloppy imo.

I think it works better if you interpret it as your words and logic allowing what's left of Saren to temporarily break the control of Sovereign. It was never 'well, huh, you talked him out of it', it always seemed like Sovereing had been slowly erroding his ability to think objectively about what he was doing, and so he never realized he was being further and further indoctrinated. When he you allowed what was left of him to realize what he was doing, it wasn't like it would flip a switch and suddenly Sovereign wouldn't have control over him, like Liara's mother, he had little time.
 
I romanced Thane on my first playthrough but then felt icky about it immediately afterwards so sent him into the vents to die on the suicide mission and never spoke about it to anybody.

I dunno, the fish scales and eyeblinking aside, he isn't the ugliest alien out there. I mean have you seen that... forgetting the name... the Elchor, I think they're called, the ones that did Hamlet for 14 hours. UGH-ly.

Still want my gay Krogan action, Bioware
/Totally not turning this thread into that thread
//But I'll follow you guys' lead into this.

>>Miranda/Jack fighting<<

Also you only need like three bars for their fighting. I dunno about Tali and Legion since Tali wasn't loyal for me. Joker's comment about this was a chuckle though.
 
Is there any way to play ME1 on PC with a better resolution? 1280x800 is shit. I want 1920x1080 dammit!

Also, i tried to force AA through the nvidia panel, doesnt even work. What am i missing? Maybe im just not doing it the right way.

Are you using MassEffectConfig in mass effect\Binaries ? The in game selection has less options.

1080p is actually in the game options also. There is a really faint up and down arrow next to the resolution settings that you have to click down on.

Here's a pic I just took. It's really easy to miss, the only reason it's lit up yellow is because my mouse is over it.

1EXzl.jpg


As far as forcing AA goes, I don't know about part 1 cause I didn't do it. But, I'm doing it in ME2. The mistake I was making in that case was trying to force it by linking to the MassEffect2Launcher.exe found in the root folder, which is incorrect. You have to point the control panel at the executable file inside the Binaries folder. Don't know if that will help you figure it out at all.

EDIT: Just looked at it, and yeah. I bet that's your problem. Make sure you are aiming the control panel at the file named MassEffect.exe inside the binaries folder.
EDIT 2: Ehh, maybe not. Not working for me either. Works on ME2, but my ME1 is a steam copy while two is a physical copy. Don't know if that's messing with it some how.
 
Got it. Thanks for all the responses. I'll just put it off as long as possible and be as much of a dick as possible to everyone in the game to get that renegade score up.

Given the way the morality system works you should actually do it as early as possible.
 
also what's the deal with the paragon/renegade scores...if I beat the game and then import that save file for another run through, do the scores import as well? or do I start at 0 again?
 
You get a bonus to Paragon/Renegade (capped at something or other), but the scores don't directly import.
 
You get a bonus to Paragon/Renegade (capped at something or other), but the scores don't directly import.

Is the bonus to whichever side you went with. i.e. renegade character get's renegade bonus/paragon character gets paragon bonus?
 
also what's the deal with the paragon/renegade scores...if I beat the game and then import that save file for another run through, do the scores import as well? or do I start at 0 again?

The availability of Paragon/Renegade dialogue options in ME2 is based on the ratio of the number of paragon and renegade points you've acquired to the total number of paragon and renegade points you could have acquired in all the places you've been to. A few sources of morality points are external to this (i.e. the ME1 import bonus, but not many). Therefore, the paragon/renegade bars are entirely useless and quite deceptive. Moreover, the more difficult dialogue checks in the game (Miranda/Jack, Tali/Legion, Tali's trial, etc.) require an absurdly high ratio (something on the order of 95%+). The paragon check for Tali/Legion is slightly lower than the renegade one, and vice versa for Miranda/Jack.

Unless you're being incredibly careful about maximizing your morality score, progressing further in the game provides you only with more opportunities to miss out on morality points and thus decrease the overall ratio, so you should trigger the crewmember arguments earlier to increase your chances of passing them. Even if you fail, you can try to get their loyalty back later in the unlikely event that your morality score does increase as the game goes on.

As for importing a ME2 character back into ME2, morality will be reset, but you'll get some experience/money/resource bonuses and keep your experience level.
 
The availability of Paragon/Renegade dialogue options in ME2 is based on the ratio of the number of paragon and renegade points you've acquired to the total number of paragon and renegade points you could have acquired in all the places you've been to. A few sources of morality points are external to this (i.e. the ME1 import bonus, but not many). Therefore, the paragon/renegade bars are entirely useless and quite deceptive. Moreover, the more difficult dialogue checks in the game (Miranda/Jack, Tali/Legion, Tali's trial, etc.) require an absurdly high ratio (something on the order of 95%+). The paragon check for Tali/Legion is slightly lower than the renegade one, and vice versa for Miranda/Jack.

Unless you're being incredibly careful about maximizing your morality score, progressing further in the game provides you with more opportunities to miss out on morality points and thus decrease the overall ratio, so you should trigger the crewmember arguments earlier to increase your chances of passing them. Even if you fail, you can try to get their loyalty back later in the odd even that your morality score does increase as the game goes on.

As for importing a ME2 character back into ME2, morality will be reset, but you'll get some experience/money/resource bonuses and keep your experience level.

Well that fucking sucks. Guess I'll just keep that in mind for my final ME2 play through after this one. Got to get everyone alive for ME3.
 
Is the bonus to whichever side you went with. i.e. renegade character get's renegade bonus/paragon character gets paragon bonus?
Both. It's scaled to the amount of points you got in Mass Effect, if I remember correctly.
 
I just realized Mass Effect 2 had a windowed borderless option for the first time. Probably my favorite option for multiple monitors.
 
OK, now that I have most of the side missions done in ME1 I am back to the main story. On Noveria, after you fix the tram and go to the labs there is a restricted area with two gun turrets watching the door. Is there a way to get there without causing world war three? I can't remember if that is a bonus area or not that you are eventually given access. I hacked the door and things did not go over well for me.
 
OK, now that I have most of the side missions done in ME1 I am back to the main story. On Noveria, after you fix the tram and go to the labs there is a restricted area with two gun turrets watching the door. Is there a way to get there without causing world war three? I can't remember if that is a bonus area or not that you are eventually given access. I hacked the door and things did not go over well for me.

I always thought this is a "renegade" way of making your way to Benezia's boss fight.
 
The availability of Paragon/Renegade dialogue options in ME2 is based on the ratio of the number of paragon and renegade points you've acquired to the total number of paragon and renegade points you could have acquired in all the places you've been to. A few sources of morality points are external to this (i.e. the ME1 import bonus, but not many). Therefore, the paragon/renegade bars are entirely useless and quite deceptive. Moreover, the more difficult dialogue checks in the game (Miranda/Jack, Tali/Legion, Tali's trial, etc.) require an absurdly high ratio (something on the order of 95%+). The paragon check for Tali/Legion is slightly lower than the renegade one, and vice versa for Miranda/Jack.

Unless you're being incredibly careful about maximizing your morality score, progressing further in the game provides you only with more opportunities to miss out on morality points and thus decrease the overall ratio, so you should trigger the crewmember arguments earlier to increase your chances of passing them. Even if you fail, you can try to get their loyalty back later in the unlikely event that your morality score does increase as the game goes on.

As for importing a ME2 character back into ME2, morality will be reset, but you'll get some experience/money/resource bonuses and keep your experience level.

This post was absurdly informational. Thanks.
 
The availability of Paragon/Renegade dialogue options in ME2 is based on the ratio of the number of paragon and renegade points you've acquired to the total number of paragon and renegade points you could have acquired in all the places you've been to. A few sources of morality points are external to this (i.e. the ME1 import bonus, but not many). Therefore, the paragon/renegade bars are entirely useless and quite deceptive. Moreover, the more difficult dialogue checks in the game (Miranda/Jack, Tali/Legion, Tali's trial, etc.) require an absurdly high ratio (something on the order of 95%+). The paragon check for Tali/Legion is slightly lower than the renegade one, and vice versa for Miranda/Jack.

Unless you're being incredibly careful about maximizing your morality score, progressing further in the game provides you only with more opportunities to miss out on morality points and thus decrease the overall ratio, so you should trigger the crewmember arguments earlier to increase your chances of passing them. Even if you fail, you can try to get their loyalty back later in the unlikely event that your morality score does increase as the game goes on.

As for importing a ME2 character back into ME2, morality will be reset, but you'll get some experience/money/resource bonuses and keep your experience level.

The practical gameplay lesson of this is that you should pick a side, and then ALWAYS pick that option when it shows up. You CAN get away with not picking it, or picking the opposite if you've imported a Shep from ME1 with a high score in your chosen side, but you can't do it too much.

So basically, if you're going paragon, always choose paragon, and don't pick a renegade interrupt unless you know that there isn't a possible paragon action following, and vice versa.

If you do this, you should always be at a 100 percent ratio.
 
Speaking of paragon/renegade interrupts, i suppose Bioware will bring them back for ME3? It was one of the things i like in ME2.
 
Speaking of paragon/renegade interrupts, i suppose Bioware will bring them back for ME3? It was one of the things i like in ME2.

They are, though they've said they've tweaked the system. They haven't given details on just how yet.
 
It was already mentioned in 2 so I'm hoping they'll do more than just mention it again....

Maybe I'm just an idiot, but I killed the queen and haven't heard anything about it in 2. Although haven't the screen shots for 3 shown outlines of Rachni?

And on a side note, I'm on Ilium in the Eternity Lounge and there's a bachelor party with a Human, Salarian, and Turian...some hilarious dialogue. But each one thinks the Asari looks like them...i.e. Human --> Human looking Asari, Turian --> Turian looking Asari, Salarian --> Salarian looking Asari. It's freaking me out man. I romanced Liara cause she was the hot blue space babe, but apparently she doesn't even look like that?!?!?! WTF.

I feel like Liara is mind raping me every time I see her now. I'm totally going back to racist-Williams or exhibitionist-Miranda next play through depending on how ME3 turns out with squad members. Hell maybe even Tali, at least she doesn't try to trick me into liking her.
 
Maybe I'm just an idiot, but I killed the queen and haven't heard anything about it in 2. Although haven't the screen shots for 3 shown outlines of Rachni?

And on a side note, I'm on Ilium in the Eternity Lounge and there's a bachelor party with a Human, Salarian, and Turian...some hilarious dialogue. But each one thinks the Asari looks like them...i.e. Human --> Human looking Asari, Turian --> Turian looking Asari, Salarian --> Salarian looking Asari. It's freaking me out man. I romanced Liara cause she was the hot blue space babe, but apparently she doesn't even look like that?!?!?! WTF.

I feel like Liara is mind raping me every time I see her now. I'm totally going back to racist-Williams or exhibitionist-Miranda next play through depending on how ME3 turns out with squad members. Hell maybe even Tali, at least she doesn't try to trick me into liking her.

wait are you saying Asari appear different to everyone???
 
So, anyone else saved the Rachni in part 1 and hoping this at least gets mentioned in part 3? :p

I'm sure it will. The ME1 comic in the PS3 version made a pretty big point of mentioning that the Rachni could be useful if saved. Plus, only the really major choices that will have a bearing on story made it into that comic.
 
Sovereign explodes, sending material flying all over the citadel, a gigantic piece crashing through the council chambers. Rescue crew arrive to find your squad mates, Shepard nowhere to be found, finally emerging from the back as this plays

This fucking moment is so cliché yet so genius it made you feel like a badass without using over-the-top score or some EPIC!!!!1111 shit. Moments like this are so powerful but rare because "target audience" wants "OMG EPIC OMFG ALL OVER MY FACE" which is saddening. It's still unbelievable that people who could pull this off now are making action-rpg-corridor-shooter that no one will remember after like two years.
 
Blew my mind too. Head over to the Eternity Lounge and listen in for yourself. Seriously, it changed my whole view of the galaxy.

You sure this wasn't just an argument about how humans think of similar looking races as humanoid, whereas a turian would think along the same lines that similar looking races would look turianoid?

Because this is Cloudbush shit if you're right.
 
You sure this wasn't just an argument about how humans think of similar looking races as humanoid, whereas a turian would think along the same lines that similar looking races would look turianoid?

Yeah that's what I think, I'm sure there would people would have figured out that asari change appearance depending on what race looks at them from drawings and such.
 
You sure this wasn't just an argument about how humans think of similar looking races as humanoid, whereas a turian would think along the same lines that similar looking races would look turianoid?

Because this is Cloudbush shit if you're right.

This is probably what it is, but considering the level of mental abilities Asari have, I wouldn't be surprised if it's all just one big mind fuck.
 
There is even some drink sold at the bar right next to these guys that make the "old looking" asari into a hotter young version of herself.
 
You sure this wasn't just an argument about how humans think of similar looking races as humanoid, whereas a turian would think along the same lines that similar looking races would look turianoid?

Because this is Cloudbush shit if you're right.

No, go to Illim and listen to the bachelor party. Shit is hilarious. But I think it's nothing more than a drunk ranting than anything.

In fact a bunch of filler lines in the game on planets is chuckle worthy, compared to the main story.
 
Damn, Mordin's recruitment mission makes me nostlagic every single time. Major 80's sci fi vibe. Probably the Blade Runnerish soundtrack.
 
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