I daresay we are meant to judge from the comic that with Vega watching over Shepard, they get a bit chummy. Somehow giving some info on Shepard blowing up a relay and his relationship with Vega would be good though.
No problem :>
I'd love a code, but really, it's only one day more.
I was eating dinner, came back, saw all those awesome codes, and did not get one. I am crushed![]()
Didn't everyone hate the council and they had to flee into hiding if they were alive in ME2? I always kill them so I don't remember.
Lurkers bogarting.I was eating dinner, came back, saw all those awesome codes, and did not get one. I am crushed![]()
"Ah, yes. Gold. We have dismissed that claim."![]()
To be serious, good to know. I assume the game is 2 discs again on 360?
Chris Priestly said:Sorry, you're jumping the gun. We have not had a go gold announcement sent to the team. When there's an announcement, which should be pretty soon, then you can crack open the bubbly.
What makes the above comment even funnier is that they HAVE dismissed this claim. This was posted by the ever friendly Chris Priestly over at Bioware Cesspitocial :-
Source :- http://social.bioware.com/forum/1/topic/323/index/9247941/6#9249038
Chris Priestly
Mass Effect 3 starts (roughly) 6 months after the end of Mass Effect 2. It starts with the end of the trial of Commander Shepard during which the Reapers first arrive on earth. This is the bit that starts the game and the demo.
dangWelp, we can put it to rest:
Welp, we can put it to rest:
fix't
Well, good to see they'll gloss over Arrival really fast.
I fail to see how you fixed it.
Les Miserables.
It was a joke. Calm down.
Turrible absolutely turrible. BioWare is throwing away a fantastic opportunity with that trial bit to act as intro to the game for new players and an interesting segue for returning ones. Its just as bad as skipping over the actual escape from Lothering in DA2 intro.
I generally dont care to admonish BioWare for things, but this feel rather clearly like a sacrifice of the greater narrative in order to open up the game with an action packed intro that we've seen in the demo.
I don't mind leaving new players behind in service of a cohesive narrative. My issue is that the intro tries too hard to catch people up. I don't even want that silly text scroll.
If someone gives a fuck about the story, maybe they should start at the beginning. It's not like Deathly Hallows caught people up on Harry Potter. The concept is inane.
Turrible absolutely turrible. BioWare is throwing away a fantastic opportunity with that trial bit to act as intro to the game for new players and an interesting segue for returning ones. Its just as bad as skipping over the actual escape from Lothering in DA2 intro.
I generally dont care to admonish BioWare for things, but this feel rather clearly like a sacrifice of the greater narrative in order to open up the game with an action packed intro that we've seen in the demo.
I don't mind leaving new players behind in service of a cohesive narrative. My issue is that the intro tries too hard to catch people up. I don't even want that silly text scroll.
If someone gives a fuck about the story, maybe they should start at the beginning. It's not like Deathly Hallows caught people up on Harry Potter. The concept is inane.
GSR said:Yeah, concurred. The trial would have been an interesting way to catch players up and enable players to make decisions from earlier games. What's more, if they'd transitioned through various scenes from the trial, each not needing to be longer than a single choice and the resulting dialogue along with some indication of time passing like the seasons changing outside, it could have established the sense of Shepard's warnings going unheeded until too late very well.
Throw in me in the group disappointed about the lack of a trial. It's a missed opportunity I think. Would have served as a nice, quick recap of some of the shit we've done in the last two games, and a logical continuation of Arrival into the new game. Instead ME3 starts at the end of the trial.
So the start of the demo is the start of the game?
That's kind of weird, Vega is already there and knows Shepard, i thought we would meet him before that or something.
He meets Shepard in the Conviction comic. So yeah, BioWare basically gloss over everything.
I'm getting lost with al the comics. Invasion is involving Aria right? Is conviction the new one, the one that comes with the collectors edition?
I'm looking forward to the game, but I honestly don't understand people who cried during the opening sequence (check youtube for those reactions if you haven't seen them yet).
Dat song man. Dat song.I'm looking forward to the game, but I honestly don't understand people who cried during the opening sequence (check youtube for those reactions if you haven't seen them yet). I found the opening sequence to be faux politica followed by explosions. I found myself laughing because the whole scene was fucking stupid.
You have this Council procession that means absolutely nothing because of what happens 30 seconds later, and the there's laser beams and giant reapers everywhere, and you're shooting endless....things until the Normandy arrives. I found the whole sequence to be utterly braindead. A bombastic intro to be sure, but any level of gravitas was ruined by the awful scene direction.
Anyone wowed by the opening sequence is likely easily wowed by things blowing up.
I hope the story delivers in a way the new skill tree already does: delivering actual intelligent solutions to seriously dumb problems.
Explosions mean nothing if there's nothing at stake, and I don't feel like the demo made me give a fuck about anyone on Earth. Even the kid in the intro cutscene seemed insufferable.
Gahhh, no trial and no calm before the storm? That's a shame...
Dat song man. Dat song.
You could play it over a video of a guy eating a cupcake and I'd feel some emotion. But, I do agree the intro is very cheap in its current state/permanent state :|
People on YouTube cry over the Twilight trailers.
The intro just seemed like Bioware were rushing us to get into the action. It would have been nice to appreciate Earth a little bit before it gets fucked up.
If the Reapers fear humanity so much to attack it first and shep in particular for messing up their plans, it would figure that they would nuke the planet from orbit instead of leading a ground invasion. Not even the human husks are an excuse, as they are so much weaker than the other alien species ones (besides the fact that there is plenty of raw material in the colonies).
I'm looking forward to the game, but I honestly don't understand people who cried during the opening sequence (check youtube for those reactions if you haven't seen them yet). I found the opening sequence to be faux politica followed by explosions. I found myself laughing because the whole scene was fucking stupid.
You have this Council procession that means absolutely nothing because of what happens 30 seconds later, and the there's laser beams and giant reapers everywhere, and you're shooting endless....things until the Normandy arrives. I found the whole sequence to be utterly braindead. A bombastic intro to be sure, but any level of gravitas was ruined by the awful scene direction.
Anyone wowed by the opening sequence is likely easily wowed by things blowing up.
I hope the story delivers in a way the new skill tree already does: delivering actual intelligent solutions to seriously dumb problems.
Explosions mean nothing if there's nothing at stake, and I don't feel like the demo made me give a fuck about anyone on Earth. Even the kid in the intro cutscene seemed insufferable.
That's true, and then we'd have no game to play.
Seriously?