Give me reasons why the PSP should have sold better then. I can give you many reasons why it didn't. Not appealing to casuals is a huge reason it didn't launch well or sell great over time. Offering a console-esque experience may sound like a plus, but many people I know have zero interest in that on a handheld. It's why they buy consoles. To me personally it's no surprise why the PSP did poorly (relatively, because I still think it was a success of sorts for Sony). Sadly Sony's doing absolutely nothing different this time around to attract a wider audience. I reserve the right to be pleasantly surprised if they eventually do though.
Because it has such a great library? I always thought people chose consoles based on games.
The PSP is fine in other territories. Just not over in North America. And that's baffling to me.
I know many people who don't mind home "console-esque" experiences on a handheld. In fact, I know many who prefer it. Actually, I know very few actual "gamers" (outside of podcast journalist people) who would rather have "casual" games on their handheld gaming device.
It's all anecdotal and means nothing.
But anyway. Things seem to be getting heated. I didn't want to argue. I just don't understand why the PSP didn't do better in North America and "it's not casual enough" doesn't really do it for me.