Playstation Vita western launch thread | It only does everything, everywhere.

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Give me reasons why the PSP should have sold better then. I can give you many reasons why it didn't. Not appealing to casuals is a huge reason it didn't launch well or sell great over time. Offering a console-esque experience may sound like a plus, but many people I know have zero interest in that on a handheld. It's why they buy consoles. To me personally it's no surprise why the PSP did poorly (relatively, because I still think it was a success of sorts for Sony). Sadly Sony's doing absolutely nothing different this time around to attract a wider audience. I reserve the right to be pleasantly surprised if they eventually do though.

Because it has such a great library? I always thought people chose consoles based on games.
The PSP is fine in other territories. Just not over in North America. And that's baffling to me.

I know many people who don't mind home "console-esque" experiences on a handheld. In fact, I know many who prefer it. Actually, I know very few actual "gamers" (outside of podcast journalist people) who would rather have "casual" games on their handheld gaming device.

It's all anecdotal and means nothing.

But anyway. Things seem to be getting heated. I didn't want to argue. I just don't understand why the PSP didn't do better in North America and "it's not casual enough" doesn't really do it for me.
 
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For dutch gaffers, not amazing compared to the Amazon deals but it's better than nothing if you really want it day 1.
 
Ah thanks guys! I totally forgot MH:X had the Powered Up demo.

EDIT: Also, now that we're closer to launch, has anyone seen anything for the projected PsOne classic support? I literally haven't seen a peep - as in, a launch window, a late 2012 window - anything.
 
He gives it to people straight based on his narrow viewpoint. He is really really jaded, and is easily quick to judge. I've listened to the bombcast for years, and watched quick looks for just as long, and I just feel like I know how he thinks after all this time. You can tell he already has preconceptions about something as soon as he sees it.

Other guys on GB at least give something the benefit of the doubt. Ryan, and Vinny especially will start something, maybe not get the best first impression from it, but will continue onward, and it'll grow on them. Jeff looks at something and pretty much maintains the same viewpoint when he first saw it.

Which some people like. And to be fair, by the time they do a bombast or QL, they probably already got a review written, so there will be repeated thoughts.

I personally never liked overly enthusiastic game journalists, mainly because it feels fake for the most part or some kind of ulterior motive.
 
Give me reasons why the PSP should have sold better then. I can give you many reasons why it didn't. Not appealing to casuals is a huge reason it didn't launch well or sell great over time. Offering a console-esque experience may sound like a plus, but many people I know have zero interest in that on a handheld. It's why they buy consoles. To me personally it's no surprise why the PSP did poorly (relatively, because I still think it was a success of sorts for Sony). Sadly Sony's doing absolutely nothing different this time around to attract a wider audience. I reserve the right to be pleasantly surprised if they eventually do though.
It should have sold better simply because it had an amazing lineup of software (many of which was NOT console-esque). In fact, the type of software the PSP received is very much like the type of software 3DS is now receiving.

That said, the system was NOT a failure by any stretch of the imagination. They did pretty well with it (especially in Japan) and it has continued to receive some pretty high profile support right up until the end.

Other guys on GB at least give something the benefit of the doubt. Ryan, and Vinny especially will start something, maybe not get the best first impression from it, but will continue onward, and it'll grow on them. Jeff looks at something and pretty much maintains the same viewpoint when he first saw it.
I like listening to Jeff, but I agree. He pretty much makes up his mind right away and that's it. He simply doesn't seem all that interested in the Vita to begin with (perhaps a problem with the systems appeal) and seems ready to write it off.
 
Because you can't name a single Mario-esque must-have-for-the-masses for it.
That's what has me worried about the launch lineup and the post-launch stuff we know about. Imagine if Sony, in a desperate attempt to reverse the PS3's disastrous early course, made 90% of its studios' output spinoffs of successful PS2 franchises instead of dedicating itself to mass-market new IPs like Uncharted, LBP, Motorstorm, ModNation, and Infamous, original games that sell systems (and even if they don't sell well on their own, at least collectively make the system worth owning).

Now with Vita, we see on the horizon:

- Uncharted spinoff
- Hot Shots Golf sequel
- Wipeout sequel
- ModNation spinoff
- Motorstorm spinoff
- Hustle Kings port
- Resistance spinoff
- Killzone spinoff
- Little Big Planet sequel

Imagine how exciting 2012 for Vita would have been if all these teams had instead been given the freedom to craft new IPs for this new platform without an established identity. Some could even have revisited neglected franchises like Ape Escape, Omega Boost, and Parappa the Rapper and given them new life the way PSP did for Syphon Filter and PS3 did for Warhawk. Vita could have had Dreamcast levels of fresh ideas coming from the first-party, and survival of the fittest would have hopefully given Vita its Halo.

There's Unit 13, Escape Plan, and Gravity Rush, but PS3 at least had a good balance of original, system-defining franchises accompanying heavy hitters like GoWIII, Killzone, and Ratchet and Clank so that it wasn't just a PS2.5. The only thing keeping me from buying Vita (other than expensive memory sticks) is that I already have a PS3. And for people who don't have one and want to get into Uncharted or Resistance or HSG or Wipeout, there are much cheaper (and arguably better) alternatives on PS3 right now.
 
He gives it to people straight based on his narrow viewpoint. He is really really jaded, and is easily quick to judge. I've listened to the bombcast for years, and watched quick looks for just as long, and I just feel like I know how he thinks after all this time. You can tell he already has preconceptions about something as soon as he sees it.

Other guys on GB at least give something the benefit of the doubt. Ryan, and Vinny especially will start something, maybe not get the best first impression from it, but will continue onward, and it'll grow on them. Jeff looks at something and pretty much maintains the same viewpoint when he first saw it.

I find this pretty hilarious coming from someone with a Skylanders avatar. Jeff's favorite game of last year was Saint's Row, he's a huge NFL Blitz and Mortal Kombat fan, yet his view is so "narrow" that he found love for Skylanders. How many of the other Giant Bomb crew even tried Skylanders? I've yet to hear any say that they did. Perhaps they preconceived it and felt it wasn't worth their time or money? That would be pretty ironic
 
If it ends up like the PSP we have nothing to worry about.

The PSP has a fantastic library.

I think I'm more excited for PSP games in 2012 than I am Vita games. I'm excited for Black Rock Shooter, Gungnir and Grands Knight History. Where as Gravity Daze is the only Vita title I'm really hyped for.

Plus you have Growslander IV and (maybe) Type-0 in some fashion. PSP 2012 >>> Vita 2012 ???

Of course all shall be played on my Vita :)
 
It should have sold better simply because it had an amazing lineup of software (many of which was NOT console-esque). In fact, the type of software the PSP received is very much like the type of software 3DS is now receiving.

That said, the system was NOT a failure by any stretch of the imagination. They did pretty well with it (especially in Japan) and it has continued to receive some pretty high profile support right up until the end.

The type of lineup it does have sold well to the audience it was intended for. If you want a larger audience, you need to offer more games that appeal to a wider audience. Sony doesn't have anything on par with Pokemon, Mario, Zelda, etc in the West. That's why it won't sell as well. What's Sony's Monster Hunter for western markets? God of War? Jak and Daxter? And we definitely agree that PSP was not a failure. I just personally don't think it's a mystery why it didn't do as well as some people thought it should have.
 
The type of lineup it does have sold well to the audience it was intended for. If you want a larger audience, you need to offer more games that appeal to a wider audience. Sony doesn't have anything on par with Pokemon, Mario, Zelda, etc in the West. That's why it won't sell as well. What's Sony's Monster Hunter for western markets? God of War? Jak and Daxter? And we definitely agree that PSP was not a failure. I just personally don't think it's a mystery why it didn't do as well as some people thought it should have.

I personally feel that CoD has the opportunity of being the monhun. If that doesn't sell....


Has any portable sequel/spinoff ever turned out to be better than the original?
 
My 32 gig card just arrived from Amazon. Yay. Now just a week to go. Gonna have to work from home next Tuesday and listen for the UPS man so that I can be sitting on the porch waiting, which will hopefully stop them from just chucking the box at my door from 50 feet away.
 
Battery life is of more importance to me, and using GPS will make it even worse. I'm going wifi and putting the extra money towards a 16GB card.

I should also note, I already have a 4G wifi hotspot as well, so the 3G connectivity is not important to me at all. I'll be able to do ALOT more with the hotspot.

Not sure I understand the logic here. It's not like the GPS is always on and by default drains the battery more than the WiFi model. It's an option and you can use it when you want to or not use it when you don't. Isn't it better to have the option if some game or app used it rather than to not have the option at all?

Using WiFi eats more battery than not using it, would you get one without wireless connectivity over the WiFi model if that option was available to you because of battery life? That seems to be what you imply by saying you're going WiFi over 3G cuz the GPS eats up battery.
 
I think I'm more excited for PSP games in 2012 than I am Vita games. I'm excited for Black Rock Shooter, Gungnir and Grands Knight History. Where as Gravity Daze is the only Vita title I'm really hyped for.

Plus you have Growslander IV and (maybe) Type-0 in some fashion. PSP 2012 >>> Vita 2012 ???

Of course all shall be played on my Vita :)

I wonder if Type-0 has a better chance of coming out as a Vita-only title over here.
 
The one game I am curious about seeing multiple reviews on is Virtua Tennis. It's been quite awhile since I've played a VT game, but if done properly it seems like it could be the perfect type of game for the Vita.
 
I think I'm more excited for PSP games in 2012 than I am Vita games. I'm excited for Black Rock Shooter, Gungnir and Grands Knight History. Where as Gravity Daze is the only Vita title I'm really hyped for.

Plus you have Growslander IV and (maybe) Type-0 in some fashion. PSP 2012 >>> Vita 2012 ???

Of course all shall be played on my Vita :)

All generational transitions are this way for me.
I'm usually way more excited about the end-of-life releases on the previous platform than the new releases on the new platform. This is why backwards compatibility is such an important thing for me, at least at the beginning.

But I think I'm going to go with UMDs. I'm just so uncomfortable with digital purchases. There are too many uncertainties.




On a kind of related note, it sucks that many of the games I'm excited for on the Vita aren't announced for North America. I need my Ragnarok Odyssey now!
 
So I remember hearing about some graphical improvements when playing PSP games on the Vita...maybe something about texture filtering? Does this possibly mean reduced dithering? I remember quite a few PSP games having a lot of dithering.
 
Someone make a new thread for Vita Launch reviews...
I consolidated a lot of what was posted here...
Someone else manage it, my carpal tunnel isn't going to allow me to do constant updates...

Props to DMeisterJ for most of the work.
Edit: Whoops, got to go so won't have time to work on a thread just now. Sorry.
 
According to the majority of review scales, 7 is the very definition of good.

Well, "good" doesn't want me to fork down $350 on a new console. Trust me, I want to. I really really want to buy it. I have the cash, that's not the problem. I just can't justify $350 to play games I can already play on my PS3 in better or equal forms, for less.

I avoided pretty much all JPN market info, so it's probably my fault for not knowing what the launch line-up was going to end up like overall.

I'm struggling to find 3 games to justify the purchase, and I can't find them yet. I'll probably just wait for the eventual $50 GC promos and get one then.
 
I imagine if Type 0 is coming to the Vita, it would also be re-released in Japan as the "International Version". So it was probably too soon to announce it.
 
I might snatch it for shits and giggles, if true.

I am prepped for 10 basing that off the conversion rate compared to a game like Stardust which is going for 6.49 EUR/10 USD. I don't care as I have $135 in funds sitting in my wallet at the moment. I also have the free game coming to me from the FEB promo.
 
Well, "good" doesn't want me to fork down $350 on a new console. Trust me, I want to. I really really want to buy it. I have the cash, that's not the problem. I just can't justify $350 to play games I can already play on my PS3 in better or equal forms, for less.

I avoided pretty much all JPN market info, so it's probably my fault for not knowing what the launch line-up was going to end up like overall.

I'm struggling to find 3 games to justify the purchase, and I can't find them yet. I'll probably just wait for the eventual $50 GC promos and get one then.

Then don't buy it.
 
I just got my first Vita games... Uncharted and Wipeout. It's going to be a long week! :)

Damn the cases are even smaller than I thought. I've bought gum that came in a comparable box.

And I see Sony is taking Valve's approach to retail packaging: Make it so barebones that there's no reason NOT to download.
 
A lot of the Vita reviews are expressing concern that it will end up like the PSP. A sobering reminder that I'm one of the few who loved my PSP and it's small but quality library.

PSP's current state is partly because Sony completely failed to support it after PS3 launched. They only came back to the platform after PS3 stablized. By that time, homebrew has already replaced Sony in evolving PSP's library. The good PSP titles came too late.

They also failed to support PSP as a media device. The original media sync software was awful.

Plus, the single nub wasn't very good for many game ideas. DS's touch screen is superior, and it's cheaper and much better supported.

So PSP never realized its full potential.

Vita fixed some of these issues but retain the same unified and rich portable entertainment idea. If Sony throw its full weight behind Vita OS software and games, it should not go down the same PSP path.

Comparison with cellphones is a different challenge. Will have to position Vita clearly and smartly, plus changing the game pricing model to compete better. I think Sony is learning, and playing by ear in this battlefield. The base hardware and software platform should be flexible enough to explore different models, including doing phone version.
 
I know we have a lot of comparitive screens about how small the memory cards are, but i don't know what else to do with myself so I made my own.


Fat thumb, small card.

AljR7k6CAAE8i5L.jpg




Inside the wedding ring

AljRnNoCQAI6AKQ.jpg
 
I just got my first Vita games... Uncharted and Wipeout. It's going to be a long week! :)

Damn the cases are even smaller than I thought. I've bought gum that came in a comparable box.

And I see Sony is taking Valve's approach to retail packaging: Make it so barebones that there's no reason NOT to download.

I absolutely love the packaging for Vita games. Small and compact, but very solid (no recycling cutouts or overly thin plastic).

The color makes them stand out as well.
 
Originally I thought SE would announce it as a Vita port after the Japanese launch of the game but they've been so quiet on it I wonder if it is coming at all. Would have been a great launch or launch window title

I imagine if Type 0 is coming to the Vita, it would also be re-released in Japan as the "International Version". So it was probably too soon to announce it.

Second post nails it. It will be announced at E3 for release in August/September.

PSP's current state is partly because Sony completely failed to support it after PS3 launched. They only came back to the platform after PS3 stablized

Which is the most clear indication of why there won't be any PS4 shown at E3 and TGS, the most they can do is "see you at E3 2013!". Otherwise it will be the same story once again.
 
So I remember hearing about some graphical improvements when playing PSP games on the Vita...maybe something about texture filtering? Does this possibly mean reduced dithering? I remember quite a few PSP games having a lot of dithering.

The new screen is also more suitable for gaming. Larger, faster and higher DPI.
 
I know we have a lot of comparitive screens about how small the memory cards are, but i don't know what else to do with myself so I made my own.

Fat thumb, small card.
https://p.twimg.com/AljR7k6CAAE8i5L.jpg[IMG]

Inside the wedding ring
[IMG]https://p.twimg.com/AljRnNoCQAI6AKQ.jpg[IMG][/QUOTE]

Memory just shouldn't be that small. No matter how long I live with it I'll always think of it as magic given how big yet how small floppies and other storage mediums were

MAGIC!
 
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