Big Papa Husker
Member
Shadow Broker is probably the most well-designed DLC that I've ever played.
Downloading it now. I haven't played ME2 since I beat it a few weeks after I came out, so this should be fun going back to it after so long...
Shadow Broker is probably the most well-designed DLC that I've ever played.
Get them all loyal.
Take Zaeed with you on the final boss.
Don't take Legion or Mordin with you during the Biotic Fun Ride.
Morinth is your Biotic Special Person.
Upgrade weapons and armor for both Thane and Jack.
Ah shit I got to get them all Loyal? Balls
Thanks for the tips!
It seems i missed so many sidequests... what the fuck!I just played the N7: Lost Operative mission...I wonder if assignments from ME2 import over. I recovered the data for myself, my Shep doesn't trust Cerberus nor the Alliance.
What counts toward Ally achievements? Do party members you have with while doing citadel assignments count? Is it only story and uncharted worlds missions that count toward it?
You need to listen to this. Just found a "Kaidan's Letter to Shepard" audio clip made by some dude.
Its really funny in a weird kind of sens http://www.youtube.com/watch?v=C9DxZn_TAeM
Also, get your paragon up or even some loyals may die.
But, at the end of the day, it is extremely hard to save and kill specific team members.
I wanna see how ME3 copes.
Also: Tali. Gone.
Are you saying that on a Renegade play, you still have to have some Paragon to save some of the loyals?
If you play pure renegade, you miss out on Legion for sure. You can't have played pure renegade, unless you mean the squadmates you bothered to recruit survived.Not really, i played a pure Renegade and all my squadmates survived.
If you play pure renegade, you miss out on Legion for sure. You can't have played pure renegade, unless you mean the squadmates you bothered to recruit survived.
That's his voice actor. Ashley's letter is pretty good.
Its more that the renegade option is definitely to sell the tech and take the immediate reward of cash.Well taking Grunt out of his cell and keeping Legion is not what i would call being paragon options, but whatever.
Well shit, on Feros charm is 1 block away from being maxxed out, and unable to convince the Exogini dude to not be a dickhead and help the colony. Now he's dead, and I didn't have a save from before Feros. Never had that problem before not sure what I did different, as my Paragon meter was nearly filled as well.
Not really, i played a pure Renegade and all my squadmates survived.
When importing into ME2 from ME1 can i change class?
It seems i missed so many sidequests... what the fuck!
Yep!
From what i understand of some chart is that if i take the combat weak character more will survive but it seems like more just die with me even dropped difficulty to casual instead of hard.
Out of my three playthroughs I've got Tali killed once, reloaded and got all of them alive three times out of three. How are you getting anyone killed not on purpose is the real question.Aah i hate this game y u not having everybody alive.
Already did the suicide mission 5 times.
What do you mean by combat weak? It has nothing to do with difficulty. The idea is that everyone is loyal to you going into the mission (there's only one exception I think), that you fully upgraded your ship and that you choose the right people for each task, for example, tech experts like Tali or Legion for the vents section, expert biotics like Samara or Jack for the biotic shield or people with good leadership skills like Miranda or Garrus for the second team. In fact it is quite straightforward.
After traversing the chamber with the seeker swarms you will have to decide who to bring with you when you head to the central chamber. While those you leave behind do not have to be loyal to survive, those you bring with you MUST BE LOYAL or they will be killed after the final battle:
Good Choices:
"Soft" characters like Tali, Mordin, Jack, or Kasumi. Bringing them with you means that those you leave behind will not have to worry about protecting them.
Poor Choices:
Grunt, Zaeed, and Garrus are hardened warriors who will do the best job of holding the line. Specialists like Samara, Morinth, Legion, Jacob, Thane, and Miranda will also do a good job.
If all your squad members are loyal, making these choices will ensure the best possible outcome on the suicide mission. "No one gets left behind."
That's strange. So you are sure they are all loyal? I've never had an issue having everyone survive. I always have my main man Garrus as team B leader in both cases. Legion goes through the vent and hacks since he freaken speaks computer. Since Thane knows how to handle things on his own, I let him lead the survivors back. Samara comes up with the biotic shield idea so let her show us how it's done. Thats how I handled it the first time I played before I even knew there was a formula to follow. It always made the most sense and it's worked everytime.
<3 Kaidan.
Does anyone know where you can get the prothean/collector beacon in ME2? I want no loose end for Me3!
Well shit, on Feros charm is 1 block away from being maxxed out, and unable to convince the Exogini dude to not be a dickhead and help the colony. Now he's dead, and I didn't have a save from before Feros. Never had that problem before not sure what I did different, as my Paragon meter was nearly filled as well.
I beat ME2 awhile ago, but saved Lair of the Shadow Broker & Arrival for the lead in to ME3.
Holy Crap! Shadow Broker is amazing. Probably one of the best quests in the 2 games so far.
And the exterior of the Shadow Broker ship ... that's what I love about sci-fi, and that is what the promise of this series was all about. Highlight of ME2 for sure.
On to Arrival ...
Arrival has a rather interesting reveal that implies some shady stuff regarding Prothean/Reaper relations.
At least that's how I took it.
I'm just starting Shadow Broker.![]()
Arrival has a rather interesting reveal that implies some shady stuff regarding Prothean/Reaper relations.
At least that's how I took it.
I missed that. The only mention of Protheans I remember is when theDr. mentioned the Prothean beacon when comparing it to how the Reaper artifact spoke to her.
I beat ME2 awhile ago, but saved Lair of the Shadow Broker & Arrival for the lead in to ME3.
Holy Crap! Shadow Broker is amazing. Probably one of the best quests in the 2 games so far.
And the exterior of the Shadow Broker ship ... that's what I love about sci-fi, and that is what the promise of this series was all about. Highlight of ME2 for sure.
On to Arrival ...
That's basically what I'm referencing.
You think maybe the beacon was reverse engineered Reaper technology
Isn't everything in this universe almost that? I mean, at least everything related to space exploration...
Isn't everything in this universe almost that? I mean, at least everything related to space exploration...
I'd like to imagine that the beacons were a Prothean creation. In my mind, they are the true heros of the Mass Effect and their tale is so tragic. Come on, give 'em something.
They're heroes on the fact that they wanted to warn future species as to what was really happening. But I agree that even their tech was based off of what the Reapers left behind.
Finished Overlord. Definitely not disappointed; some great environments too.
More importantly, dumped Thane after learning I could hook up with Kelly! You're out of here, you damn lizard. My god, the dancing.
They also postponed the Reaper invasion and gave the Galaxy a chance to put up defenses. Without the Protheans the cycle would have happened hundreds of years before Shepard was even born.
Obviously, the Mass Relays and the Citadel but the beacons seemed outside of that system. Something they created on their own for communication. They definitely didn't serve a Reaper purpose with the current crop of intelligent life.