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GAF Plays: Mass Effect series (unmarked spoilers)

Just finished my paragon run in ME2 and had an awesome glitch. Right after I knocked the human reaper down, right before Shepard walks over to destroy the base, on the ceiling you could see the Illusive Man's head floating behind a crack in the level geometry. It answers everything. The Illusive Man is god...
 
dammit, you need FIVE points in either persuasion to fix that Miranda/Jack fight?!?!

razzumfrazzum


Jack/Miranda can be resolved easily with Renegade, Tali/Legion can be resolved easily with Paragon. The persuades work based on "Number of points you COULD have gotten by now" vs "Number of points you DO have". Import bonuses are not factored into what you could have, so doing the persuades earlier makes them easier if you're importing a character from ME1.

If you use paragon on Jack/Miranda, you need nearly 100% points total, same for renegade persuade on Tali/Legion. You can talk to the characters after the fight to regain loyalty.
 
Finally finished ME2. This game seriously has 4 story missions and the rest is fetch... Err "recruitment " missions. What am I missing here? Is the point really just to go around talking to every character after every mission spending more time on a loading screen than talking? Outside the combat Umm I don't know maybe I just didn't get it, after playing the demo I will play 3 but hoping for more.
 
It's the middle piece, what did everyone expect. In trilogies it's mostly part one that lays the story foundations, part two deepens the characters and part three is the final showdown. (yeah could've been more, but still, the character interactions are much better and more elaborate)
 
You've pretty much summed up my thoughts exactly. It's fun as hell, but it's missing the urgency that made 1 fantastic. The loyalty missions seem like a complete after thought when they realized how little substance there was to the main story line.

It's now the third and final act of the play, it can't be wasted with more introductions and new squads and all that, like you I've gone in blind, so I have no idea what to expect I guess.
Exactly! I fear that by going in blind I'm setting myself up for more disappointment, though, because I'm expecting certain things that probably won't happen.
 
Just finished my paragon run in ME2 and had an awesome glitch. Right after I knocked the human reaper down, right before Shepard walks over to destroy the base, on the ceiling you could see the Illusive Man's head floating behind a crack in the level geometry. It answers everything. The Illusive Man is god...
It's not exactly a glitch, just a bad place for Bioware to hide the model.

There are tons of legit glitching spots in the game to find though. The unfortunate part is most of them require a reload.

Hell I was just playing and on Freedoms Progress I came across a strange one. I was fighting those flying bot things, we killed them all, but I noticed that the door wouldn't open and I heard Jacob and Miranda fighting. I turn around, and they are fighting a hitbox. There's no bot model, its not attacking back, there's just the UI outline for it and the name of the thing I'm fighting.

That was actually my second reload in that part. The other was a few seconds prior when I got stuck on the water cooler.

Also if you want to glitch stuff up easy? Aim for an enemy near an explosive crate and CHARGE!

You either die or get stuck in stuff.
 
Also I'm pretty sure I know what caused that bot glitch. One of it's brethren exploded near it and sent it flying. I'm pretty sure I could see the model sticking out of the wall back there, but it was no longer attached to it's hitbox how ever the hell that could happen.

My favorite is walking up the stairs on the lower deck floating into the air, glitching into the ceiling and watching models glitch into view on the deck above. Froze my system though. I couldn't find any way to get through there anyway.
 
I'd suggest using the paragon glitch after Samaras loyalty mission. It's time consuming but worth it later on.
The Morality Point glitch at the Lazarus Research Station is better I think, since you can do it early on.

I didn't take advantage of either one for the Career I'm taking into ME3 though. There was Morality Point glitch in the first ME that made importing the Career to ME2 impossible, might run into similar problems.

I'm waiting to find out if edited saves play nice with ME3's Save File Transfer.
 
The Morality Point glitch at the Lazarus Research Station is better I think, since you can do it early on.

I didn't take advantage of either one for the Career I'm taking into ME3 though. There was Morality Point glitch in the first ME that made importing the Career to ME2 impossible, might run into similar problems.

I'm waiting to find out if edited saves play nice with ME3's Save File Transfer.
This is strange.

I've got many characters already imported into ME2 that I used the Noveria glitch on. A few that I got max Paragon and max Renegade on.

It definitely doesn't make my glitched characters impossible to import. Use discretion though. Just because I never had the issue doesn't mean others didn't.
 
Quick question: is there a way to change your appearance mid-game on the 360 version of Mass Effect 2 (without modding your save)? I know there's not in the vanilla, no-DLC version of the game but I don't remember if Shadow Broker or Arrival or any of the other DLC packs added that ability.
 
Quick question: is there a way to change your appearance mid-game on the 360 version of Mass Effect 2 (without modding your save)? I know there's not in the vanilla, no-DLC version of the game but I don't remember if Shadow Broker or Arrival or any of the other DLC packs added that ability.

Nope.
 
And now you've got me wanting to start another Career just to try it out. Thanks a lot, Thunder Monkey. :P
Hah.

I've played these two games more than I have any other title this gen... aside from maybe NSMBWii. There are lots of awesome little glitches. And others that are just unpleasant.

I found an interesting one that's pretty easy to reproduce. In the fight against Benezia brace yourself against a rail, and let one of the Asari commando's use Throw on you. If your mates kill off the baddies during you being on the railing when Benezia calls out more troops there's a good chance a piece of you will be stuck to it, with the rest of you moving around. Creates this weird plastic man thing. You can't shoot, but you can stretch yourself into ungodly contortions.

I really enjoy breaking games.
Quick question: is there a way to change your appearance mid-game on the 360 version of Mass Effect 2 (without modding your save)? I know there's not in the vanilla, no-DLC version of the game but I don't remember if Shadow Broker or Arrival or any of the other DLC packs added that ability.
Nop.

Me no think so.
 
Also Bioware games are always really easy to break.

ME2 is probably their most polished in that regard. ME1 I could break by barely screwing around. ME2 makes me work for it.
 
Finally finished ME2. This game seriously has 4 story missions and the rest is fetch... Err "recruitment " missions. What am I missing here? Is the point really just to go around talking to every character after every mission spending more time on a loading screen than talking? Outside the combat Umm I don't know maybe I just didn't get it, after playing the demo I will play 3 but hoping for more.
Nothing really. Pretty much all of my complaints about the game are pacing and story related.
 
Also Bioware games are always really easy to break.

ME2 is probably their most polished in that regard. ME1 I could break by barely screwing around. ME2 makes me work for it.

Probably because they stripped many elements that are breakable, such as shops, items and equipment.
 
Probably because they stripped many elements that are breakable, such as shops, items and equipment.
Items and equipment I can see. Less of a chance of a stray armor piece attaching to a random hitbox if you're just programming for a set number of armor.

But a lot of glitches I got were mainly environmental. The occasional Noveria like glitch. A few XP exploits beyond the "Mako Thresher, take out on foot". Most of it completely situation based though.
 
in the Deception book

Spoilers for anyone who hasn't read the book. Hello EatChildren
Gillian gets told by TIM that they made an army of Grayson (her adoptive father turned Reaper dominated husk) I don't know how this ties to ME3 tho

Just did about every sidequest in ME2. Some I've never did before: A batarian colony tried to launch a missile, and I had to choose to save the Alliance or a suburban area. I chose the Alliance. Was kind of a hard choice. Also I became Patriarch's krantt. Nobody fucks with Aria? Naw, Bitch you just got owned.

Edit: removed the quote if people are careful of the ME3 Demo spoilers.
 
Is it known whether you get the chance to edit your imported Shepard in ME3? since they added some new female hairstyles in the demo that I might want to see how they look on my Shep.

They came up with a reasoning behind why you could do it in ME3 which is why I'm not sure if they can do it again for 3...
 
ME1's shop only really had one purpose; buy broken Spectre gear and be ridiculously overpowered until the high level, late game drops.

There were multiple shops, and they randomly divided the items into categories, then the items in those categories didn't even really fit and you had to go back through a whole dialogue chain just to change which category you were looking at.

It really sucked. Probably the worst shops I've seen in a game.
 
Boom. Base exploded, everyone survived, Martin Sheen got told to fuck off. All is well.

BioWare once again proved they're great at making endgames. ME1 and ME2 both rank up there as my favorites.
 
Boom. Base exploded, everyone survived, Martin Sheen got told to fuck off. All is well.

BioWare once again proved they're great at making endgames. ME1 and ME2 both rank up there as my favorites.

Yeah i really like both endgames, for different reasons of course.

Can't wait to see what's in ME3. I mean, obviously we are not going to just shoot the big ass Reaper leader with a simple pistol, a shotgun and a sniper rifle and be done with it, so im curious to see what they'll do.
 
Started my second playthough of Mass Effect 2 and during some scenes I've noticed that Shepard's right eye is clipping through her eyelid. Looks like it may have something to do with the character creator but I can't get rid of it. Anyone know how to fix this?
 
Boom. Base exploded, everyone survived, Martin Sheen got told to fuck off. All is well.

BioWare once again proved they're great at making endgames. ME1 and ME2 both rank up there as my favorites.

I think the end of 2 really pales to the end of 1 in nearly every way. 1 is the best end section of a game ever, probably.
 
I really liked the last mission and end game of ME2 as well, although I was hoping that the character's dialogue would change wholly after the mission. Instead I got a few quips about how I made the "right" decision in destroying the Reaper's base. Miranda's still acting like she's gotta find some time to bone, and Tali is still asking me to break it off so we can have alien secks.

That said, what drew me into ME2's narrative so much was it's character stories. It reminded me most of space TV series, where each character gets their episode to establish why they're important and why you should care about them, so that by the time the suicide mission rolls around there isn't really anyone that's expendable in your mind (maybe Thane, because he's on the way out anyway). It's less of a space epic and more of a "band of brothers" type story. Really enjoyed that, I'm not sure the "SAVE THE UNIVERSE" angle of ME3 will be able to hook me quite as well.
 
I'm usually not that kind of guy who starts nitpicking at sci-fi stuff but at the end of ME2 you got about three scenes where you can look directly into open space while neither shepard nor one of the crew is wearing a helmet. I mean if those breathing masks hadn't already been ridiculous enough...

Maybe this is even the reason why they didn't let you visit any real hostile planets. In ME1 you went several times to moons or other places without any kind of atmosphere or just hostile environment. If you had seen Miranda standing on the moon, wearing nothing but a mask, people would have realized that there's something wrong.
I hope they bring back those Spacewalks for ME3, but since I've already seen that they kept the masks, I fear they wont.
 
In ME1 does anyone ever talk to their team mates as you run around? some interesting things can be said at set points.

In the citadel near the relay statue:

Kaiden - "does anyone else feel that vibration? seems to be coming from that statue, it makes my teeth tingle"

There is loads of stuff which is interesting, garrus saying that his race dislikes the cold quite a lot while on the snow planet, stuff you just don't know about in the main story or taking to npc's
 
In ME1 does anyone ever talk to their team mates as you run around? some interesting things can be said at set points.

In the citadel near the relay statue:

Kaiden - "does anyone else feel that vibration? seems to be coming from that statue, it makes my teeth tingle"

There is loads of stuff which is interesting, garrus saying that his race dislikes the cold quite a lot while on the snow planet, stuff you just don't know about in the main story or taking to npc's

Yup. Loved that part of ME1. The squad banter too. Every now and then I sigh when I try to talk to members in ME2 and fail doing so :( *shakes fist at ME2*
 
Yup. Loved that part of ME1. The squad banter too. Every now and then I sigh when I try to talk to members in ME2 and fail doing so :( *shakes fist at ME2*

What kills me is that I felt like Bioware had really started nailing banter with Dragon Age: Origins, and anticipated something like that in ME2.... but then it wasn't there.
 
I recruited Morinth.

When she says she's the true evolution of the Asari race, it made me think that maybe in a future game the Asari race will end up like her. There could be a war!
 
So I finished Mass Effect and I thought I would go through a quick run of ME2 on 360...but I find out that its not on GoD. Whats up with that?
 
So I finished Mass Effect and I thought I would go through a quick run of ME2 on 360...but I find out that its not on GoD. Whats up with that?

Because it's 2 discs maybe?

EDIT: Or, duh, Microsoft published ME1 on the 360 and EA published ME2.
 
I may have a serious problem here. I went on to begin playing Mass Effect 2, and I discovered my save data from everything post-collector base (four hours after with multiple loyalty missions and some progress on the Shadow Broker DLC) is seen as unknown. Is there any way to resolve this issue, or did my data simply become corrupt, and I'm fucked in that regard?
 
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