I want to see that Axe-Warlock lane get trotted out in a game sometime, was rather hilarious during that 2v2 comp.
I want to see that Axe-Warlock lane get trotted out in a game sometime, was rather hilarious during that 2v2 comp.
Sange and Yasha is a bit middling, but not bad. Gives you a ton of Survivability, some speed, and a decent buff placer. Its good for people who have crappy built in orbs (Like Sand King), or don't do to much auto attacking.
Sange and Yasha is a bit middling, but not bad. Gives you a ton of Survivability, some speed, and a decent buff placer. Its good for people who have crappy built in orbs (Like Sand King), or don't do to much auto attacking.
I'm sorry for asking out of pure ignorance, but a Steam message just popped up about a DOTA-GAF event taking place right now. How do I see/take part in that event?
I have DOTA 2, if you need to know.
Caustic Finale is a crappy orb? I dun believe what I'm hearing. It's great for pushing lanes, harassing elusive heroes (like Broodmother), and it's a powerful farming tool later on.
Its a crappy orb in a fight.
I really think it should just be a buff placer and not an orb, and allow Sand King to also have a normal Life Steal item, Desolator, Orb of Venom, or Skadi.
Or, you could attack a creep, blow it up, attack another creep, blow that one up, and that's 300 damage right there.Its a crappy orb in a fight. Alright, Crystal Maiden Has Caustic Finale on her, when we kill her within 8 seconds of Sandking last auto attacking her, anyone in 400 range will take 200 magic damage, that will show 'em!
Agreed, because Sand King's core has HotD, Desolator, and Skadi.I really think it should just be a buff placer and not an orb, and allow Sand King to also have a normal Life Steal item, Desolator, Orb of Venom, or Skadi.
Its a crappy orb in a fight. Alright, Crystal Maiden Has Caustic Finale on her, when we kill her within 8 seconds of Sandking last auto attacking her, anyone in 400 range will take 200 magic damage, that will show 'em!
I really think it should just be a buff placer and not an orb, and allow Sand King to also have a normal Life Steal item, Desolator, Orb of Venom, or Skadi.
I click on my items. :>
Am I a noob? =(
Or, you could attack a creep, blow it up, attack another creep, blow that one up, and that's 300 damage right there.
Agreed, because Sand King's core has HotD, Desolator, and Skadi.
(No seriously, even if it wasn't an orb I still wouldn't get those items unless I was trolling. And if I WAS trolling, why should I care about losing Caustic Finale?)
- Wall of Replica Aghanim bonus no longer creates allied illusions
- EMP can no longer hit Invulnerable/Tornadoed units
- EMP can no longer hit Invulnerable/Tornadoed units
Tranquil Boots
- Can now be disassembled
- Damage instances before breaking increased from 3 to 4
- Rejuvenate heal increased from 150 to 170
Lion
- Voodoo cooldown increased from 13 to 15
- Voodoo manacost increased from 110/140/170/200 to 125/150/175/200
- Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4
Drow Ranger
- Silence AoE increased from 275 to 300
this was all i really wanted, but glad to see he got other adjustments too. and yay at the omnislash change! having it cancelled because someone walked up a ramp is infuriating.- EMP can no longer hit Invulnerable/Tornadoed units
lol DS nerf is such a dota 2 targeted nerf, just like the AM one. CK, Lycan and Syllabear still shitting all over the full roster in the meanwhile.
Morphling got helped in a huge way with his buff and the buff to ethereal.
sogood. back to back fireblast multicasts is gonna be the funniest shit.How has nobody posted yet about that OGRE MAGI!?!?!?
The courier change is pretty big too. Supports can now afford an extra clarity or branch at the start of a game.
oh shit Rubick and Wisp in CM? This is gonna be interesting.
Most likely means they will come to Dota 2 "soon" IMO. Maybe by the end of June.
That still doesn't justify picking sniper.
-.-Added Wisp, Disruptor and Rubick to CM
indirect buff to furion? cant remember as i havent touched dota1 for a whileRemoved Unexplored Fog of War
yes!!! a good buffPuck
- Ethereal Jaunt now dodges projectiles
- Phase Shift autocast removed
- Phase Shift manacost removed
- Phase Shift level 4 duration increased from 3 to 3.25 seconds
- Aghanim Upgraded Dream Coil no longer increases the manacost from the base spell
yessssssssOgre Magi - Added Aghanim's Scepter
they keep changing his skill -.-Nerubian Assassin
- Urna Swarm replaced with a new spell
he will be picked more often..Morph
- Morph passively grants 3/4/5/6 agility and strength
- Wave Form now properly dodges projectiles
-.-Dragonus
- Base Intelligence increased by 3
- Arcane Bolt bonus intelligence damage increased from 1.5x to 1.6x
- Arcane Bolt manacost decreased from 90 to 70
- Concussive Shot cooldown now scales from 20 to 20/19/18/17
Legion Commander
- Moment of Courage cooldown increased from 0.9 to 1.2
i expect him coming back for the metaShadow Fiend
- Necromastery now gives 6 souls for killing a hero (instead of 1)
- Necromastery soul count increased from 8/16/24/32 to 12/20/28/36
I think new seer ags will be better because you can magnify a carry's damage back at his team.
- Removed Unexplored Fog of War (does this mean I can use blink anywhere now?)