UnluckyKate
Member
So what does the galaxy readiness changes to the ending ?
Spin off game, starring Kai Lang.
So what does the galaxy readiness changes to the ending ?
I think you don't get the Synthesis ending unless you have a high enough bar, even though that makes no sense. I may be wrong on this, though.
Oh, and Big Ben blows up if it's not high up enough or something. Oh, and if you get over 5000 (which requires playing multiplayer), and choose a non-synthesis ending, you get a quick shot of Shepard alive at the end.
In the end Shepard is no better than TIM or SarenSpace-Casper gives you 3 options - irrespective of your choices in all 3 games - and you have to pick. You can't even tell the kid to fuck off.
You know what, I feel worse now after typing all that.
It's sad that I'm willing to pay BioWare for a retcon DLC.
Stop right there, criminal scum.
Doing that proves all game developers will be able to do that.
Am I wrong in seeing synthesis as the true "good" ending? I mean, it's pretty much established in the (Paragon) story that the Geth are living creatures, as is EDI, so killing off all synthetics, while possibly leaving Shepard alive, is hardly an ethical choice. Control is also sold as only temporary peace...leaving synthesis as the only real choice for breaking the cycle. Right?
I need some justification for my 100+ hours invested in these series. I need real closure.
I need some justification for my 100+ hours invested in these series. I need real closure.
That argument sounds fine, but I don't believe Saren could actually have done any of that.
Stop right there, criminal scum.
Doing that proves all game developers will be able to do that.
They'd have to create an awesome game universe first and make me care about the characters. Only a few have the ability to do that and they're all RPG developers....and naughty dog.
Well, after a half-decent night's sleep I'm starting to feel a bit better about the whole thing. Yeah, it's still monumentally fucked up, but I'm not hating on BioWare as much as I was when I finished yesterday.
That said, the ending has completely ruined the magic of ME1 and 2 for me (and a lot of other people, or so I've heard). I can't imagine enjoying the first 2 games now knowing that all the work, loyalty missions, and galactic unity don't even matter in the end.
Space-Casper gives you 3 options - irrespective of your choices in all 3 games - and you have to pick. You can't even tell the kid to fuck off.
You know what, I feel worse now after typing all that.
hahahaha. I slept. When I woke up the first thing I thought was...R U KIDDING with this shit.
Plain and simple something seems off. The cuts, the extra items on the disk that have been found. It is my belief that they had a normal somewhat hero style ending of somekind and it got cut for reasons I can't fathom. Sadly...since it is not there the entire trilogy feels weak.
All the talk about "Shepard I can't lose you again, and Shepard there is a reason you died and returned." Makes it feel like they planned on something more normal. Instead we got space fireworks and death.
I'm curious people who want a retcon do you want the game to continue after the three choices you make where for whatever reason Shepard is still alive and has one more thing to do or do you want it to be the whole indoctrination hallucination scenario where he wakes up back on earth.
I'm curious people who want a retcon do you want the game to continue after the three choices you make where for whatever reason Shepard is still alive and has one more thing to do or do you want it to be the whole indoctrination hallucination scenario where he wakes up back on earth.
hahahaha. I slept. When I woke up the first thing I thought was...R U KIDDING with this shit.
Plain and simple something seems off. The cuts, the extra items on the disk that have been found. It is my belief that they had a normal somewhat hero style ending of somekind and it got cut for reasons I can't fathom. Sadly...since it is not there the entire trilogy feels weak.
All the talk about "Shepard I can't lose you again, and Shepard there is a reason you died and returned." Makes it feel like they planned on something more normal. Instead we got space fireworks and death.
It wouldn't be real closure. I don't think you'd get a satisfactory ending when they already screwed it up in the first place. If they retcon anything it'd just feel like pandering, even with the current ending being total crap. You're going to have to make up your own ending - hell, even adopt one of the many better versions the fans come up with. That's how I feel anyway. Maybe I'd be with you if I had invested in this game in particular.I need some justification for my 100+ hours invested in these series. I need real closure.
Synthesis seems like the best, and yet least sensical decision you could make. Nobody dies due to your decision, and the cycle is apparently broken, but couldn't the new synthetic hybrids create the very thing the Reapers were supposed to be used to defend against? I don't get the logic in that ending the cycle.Am I wrong in seeing synthesis as the true "good" ending? I mean, it's pretty much established in the (Paragon) story that the Geth are living creatures, as is EDI, so killing off all synthetics, while possibly leaving Shepard alive, is hardly an ethical choice. Control is also sold as only temporary peace...leaving synthesis as the only real choice for breaking the cycle. Right?
A fourth choice at the end would suffice - I could deal with Space-Casper if you could choose to defy it and go for all-out conventional war against the Reapers... one final battle to decide who is the victor.
Would you really be willing to pay money for what amounts an extra cutscene?
I just want to kill the reapers without ruining galactic civilization. I don't care if they have to come up with some fancy math where I need like 4000 EMS or whatever to do it, but I want a "good" ending.
I'm curious people who want a retcon do you want the game to continue after the three choices you make where for whatever reason Shepard is still alive and has one more thing to do or do you want it to be the whole indoctrination hallucination scenario where he wakes up back on earth.
Would you really be willing to pay money for what amounts to an extra cutscene?
Yes, plus an actual boss fight. Give me Harbinger. Give me TIM with super Reaper powers. SOMETHING other than just watching my decisions being rendered useless.
Would you really be willing to pay money for what amounts to an extra cutscene?
Yes, plus an actual boss fight. Give me Harbinger. Give me TIM with super Reaper powers. SOMETHING other than just watching my decisions being rendered useless.
I'm actually a little disappointed that we didn't get to fight TIM in the closing scenes... it was a perfect build-up aswell. Very much Saren 2.0, but who cares.
Understandable and I have no clue why they wouldn't of had an ending like that especially if it seemed like it was there originally.I just want to kill the reapers without ruining galactic civilization. I don't care if they have to come up with some fancy math where I need like 4000 EMS or whatever to do it, but I want a "good" ending.
Even Star-trek: Enterprise ended better.
Well maybe....
BTW, do you fight the Illusive Brah if you "fail" that dialogue section?
I really do think that they deliberately didn't do the Hollywood ending in both flavors (Shepard sacrifices herself/Shepard survives) solely because it's what people would expect. I think they then got delusions of ME being more weighty than it actually is, and pulled the endings out of their ass.
I almost admire the way that Bioware forces the player into accepting the synthesis ending by making the indoctrinated Illusive Man argue and symbolize the Control ending and then throwing in the "Oh, BTW, Destroy will also kill the Geth and EDI, LOL" to make you not want to pick Destroy. Because I really think they realized that without that whole Geth and EDI thing, any paragon player in their right mind would say fuck Synthesis and go for Destroy (god knows that I would), even though it makes no sense.
Has anyone yet argued that Shepard actually died running to the Conduit and all the rest of that stuff is in her head as she's dying? It's an explanation for why it doesn't really make sense.
Also: Way to go Bioware for shamelessly aping all the elements of the ending of ME1. It's like they're reacting to people who criticized the ending of ME2. "You love the ending to ME1 so much, we'll give it to you again! Here's a run to a Conduit that takes you to the Citadel! Here's you talking the final villain into committing suicide!"
BTW, do you fight the Illusive Brah if you "fail" that dialogue section?
I'm glad BioWare didn't do this.Give me TIM with super Reaper powers.
No. Well I don't think so. He holds the gun to Anderson and a renegade action thing appears on the screen, and even though I was paragon I took it, and you just shoot him and kill him. I'm assuming something only slightly different would happen if you didn't take that option.
I'm glad BioWare didn't do this.
Give me a revelation that it was the Keepers who have been in control all along, then have them all come together to form a giant Keeper body to make up the last boss.
Yes, a ton of people have gone with the "it's a dying hallucination/Shepard's being indoctrinated" theory, which shows how far down the rabbit hole we've gone.
As for your first paragraph, the best possible analogy for this ending is watching a football team go through a dramatic season. They've had their ups and downs, but now it's the last minute and everything is coming together for a legendary season. A 60 yard hail mary is caught, and the crowd goes wild.
Suddenly at the goal-line, as the clock runs out, the receiver rushes off the field and does an interpretive dance about adversity in sports in the parking lot. After all, uh, winning a game against all odds is a bit too cliche and sunshine and rainbows, isn't it? maybe it's 2 deep 4 u???
Yeah watching those games again is going to be fun, but it's not a mystery or some lack of logic that'll lead to everybody remembering that last idiotic moment that ruined it all.
They very nearly did. If you look through the art book that came with the CE, there's some early art of a Brute-like IM that you were supposed to fight.
They very nearly did. If you look through the art book that came with the CE, there's some early art of a Brute-like IM that you were supposed to fight.
Yeah, it'd just be Bioshock all over again (albeit somewhat more sensical), but they should've at least... I dunno, given a climatic battle at the lift point, then barely surviving you alone go up. Instead it tried to go the FPS/TPS route of skipping on a proper final battle, and while the TIM confrontation arguably plays to the series's strengths (dialogue choices)... well, they're really damn easy anyway, unlike carefully navigating them in Deus Ex.I'm glad BioWare didn't do this.
I think a more apt analogy is if everyone would go to the dog pooping thread over in the OT.Yes, a ton of people have gone with the "it's a dying hallucination/Shepard's being indoctrinated" theory, which shows how far down the rabbit hole we've gone.
As for your first paragraph, the best possible analogy for this ending is watching a football team go through a dramatic season. They've had their ups and downs, but now it's the last minute and everything is coming together for a legendary season. A 60 yard hail mary is caught, and the crowd goes wild.
Suddenly at the 99-yard line, as the clock runs out, the receiver rushes off the field and does an interpretive dance about adversity in sports in the parking lot. After all, uh, winning a game against all odds is a bit too cliche and sunshine and rainbows, isn't it? maybe it's 2 deep 4 u???
Yeah watching those games again is going to be fun, but it's not a mystery or some lack of logic that'll lead to everybody remembering that last idiotic moment that ruined it all.