Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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BTW, did anyone else notice that Reapers would show up on the galactic map on spots where there weren't clusters? Possible DLC points?

There are places where you get that "location spotted" sound where there are no clusters, when you hover around. It drove me crazy wondering I just wanted to go there.
 
Late to the party, but just finished the game.
I must have been tired yesterday when I beat the game, because the kid told me the entire reason the Reapers exist was to prevent synthetics from killing organics.
So in order to prevent organics from making synthetics like the Geth from attacking them, they go out & kill all advanced life in the entire galaxy!?!


WAS THAT SERIOUSLY THE STORY?

Yeah, it is pretty stupid. While I know the destroy ending was the worst option at that point I really didn't fucking care if I blew up half this bioware bullshit galaxy.

That and the crucible/citadel thing. And what was the point of the kid. You know the more I think about the ending the more it enrages me so I have to end it here.
 
EDIT: Nevermind.

(Thought the screen glare in Liara's room had been fixed, but it was a simple bug I encountered last night. It was a good bug too.)
 
I noticed that my trilogy Shepard, who is normally a paragade, with paragon slightly over renegade, took a huge turn towards paragon in ME3. There was a lot more incentive to play peacemaker and a lot of the renegade routes involved being king douchebag to friends a squadmates. Also, ME3 didn't have a bunch of blackhearted mercs to push around (and out of windows) like ME2 did.
 
There's many :lol .For instance, In the original leak the catalyst is supposed to be on eden prime. Ashley/Kaidan have a partner you kill to get the catalyst and they confront you with Kai Leng about that.

Some of the stuff is the same though. The genophage plot and the geth plot is the same.

Does anyone still have a copy of the leaked script? Or has it been erased from the internet to hide Bioware's shame that still came out in the wash.
 
Fucking depressing though:
Shepard dies, Mass Relays destroyed, geth destroyed, Normandy crashes on jungle planet with my LI, not enough closure with characters and one shitty epilogue.
Sigh. I think they made a mistake with that ending. I'll try the other two later, I'm going to play some BF3 to cheer myself up.

There's also the secret ending to make you think the ending you get was just some stupid dream lol
 
Late to the party, but just finished the game.
I must have been tired yesterday when I beat the game, because the kid told me the entire reason the Reapers exist was to prevent synthetics from killing organics.
So in order to prevent organics from making synthetics like the Geth from attacking them, they go out & kill all advanced life in the entire galaxy!?!


WAS THAT SERIOUSLY THE STORY?
Did you not pay attention. They don't kill them, they just turn them into Reapers and go on harvesting. Harvesting.

The script can be found in the game's files, but I don't know how to do it.
 
Aria's a neat character and all, but the way the ending boils down it's hard for me to imagine any rewards, story or otherwise, that would make me consider keeping the game to play that.

If it gave me a neat new force that would help tip the balance a little in my favor in the final battle I might care but it's so binary in terms of the readiness number it's hard to care that much.
 
Aria's a neat character and all, but the way the ending boils down it's hard for me to imagine any rewards, story or otherwise, that would make me consider keeping the game to play that.

If it gave me a neat new force that would help tip the balance a little in my favor in the final battle I might care but it's so binary in terms of the readiness number it's hard to care that much.
It must be tough for them to decide the DLC's direction. I mean, you either move on(which would be quite hard and useless with these endings), change the ending or expand the campaign (like some volus, elcor and hanar homeworld missions). They could also create stories completely unrelated to the game itself, but that should be done in spin-off games IMO.
 
I noticed that my trilogy Shepard, who is normally a paragade, with paragon slightly over renegade, took a huge turn towards paragon in ME3. There was a lot more incentive to play peacemaker and a lot of the renegade routes involved being king douchebag to friends a squadmates. Also, ME3 didn't have a bunch of blackhearted mercs to push around (and out of windows) like ME2 did.

Same with me, my main Shepard was a renegade thug but this time around for 80% of the time he was Paragon.

I don't think I'll even bother trying to find that secret ending, can't believe Bioware ballsed it up so badly. My Shepard went through hell the last three games and there's nothing there to indicate it was worth going through.
 
Given the game automatically kicks you to the pre-Cerberus Headquarters mission point on the galaxy map, I figure DLC will all be separate missions much like they were in ME2. playable for existing players at that point, or new characters at any point.
 

Just browsing that I came across this:

116.
The Prothean henchman needs to access an artifact kept in a monastery in the asari capital city on Thessia. It contains vital data about the Device. The artifact has also secretly given the asari an edge over other species for hundreds of years, though most people just think it's a religious relic. Problem is, Thessia is now suffering a full-fledged Reaper invasion. Shepard lands in the middle of a war-zone and fights his way through an on-going Reaper battle (think Baghdad shock-and-awe) to gain access to the monastery. With bombs still exploding outside, Shepard explores a portion of the massive religious temple and finds the relic hidden in plain sight in some sort of grand cathedral-style area. It's as if they built the temple around the relic.

Sounds to me like the Prothean was part of the main story at one point.
 
I will say that I'm in the camp that would need an EXTREMELY enticing set of content to get me back into the game if the ending doesn't change.

I don't expect the ending to change.
 
On a non "the ending is shit" topic, I was really disappointed that they never explored the yahg in ME3, beyond a quick cameo on Sur'Kesh. In fact, when one escapes I figured you'd have to fight it later in the level. Nope.

Also looked up the Tali picture. That, on the other hand, was more awful than I expect. Hilariously so. Such a shitty 'shop job.

It's funny you overhear a conversation or maybe it was a datapad where a few people are going to go hide out on the Yahg homeworld because it's not being targeted. Seems like a terrible idea.
 
Given the game automatically kicks you to the pre-Cerberus Headquarters mission point on the galaxy map, I figure DLC will all be separate missions much like they were in ME2. playable for existing players at that point, or new characters at any point.
Although it's not a big deal, this is one of my issues. I don't want to replay the Cerberus mission, because it's a really boring stream of soldiers with Kai at the end.

I can't get myself through it, knowing that I'll have to go through another stream of Reaper creatures only to view the five minutes again. I wish the save was closer or the last stream of battles shorter.

Or like DE:HR where
the save lands you right after the fight and you can pick the different outcomes without wasting your life.

What I got was they store their DNA. Why is there a human reaper but all Reapers look the same?
I was trying to figure this out yesterday, and looking at the ME2 wiki there is really no reason given to the player as to why the Reapers were creating a human-shaped Reaper. Maybe they just liked how we looked and wanted to test it out, but then Shepard had to go and stop them.
 
Sounds to me like the Prothean was part of the main story at one point.

Likely was. The back and forward was a bit weird though. Months ago EA confirmed at a retailer briefing that the Prothean was a DLC character and mission (and the existence of the multiplayer). Then the leak came out months later, with the Prothean part of the main script.

I thought this meant BioWare had written the Prothean into the script and someone else was the DLC character, but it likely means the leaked script was very, very old.
 
Although it's not a big deal, this is one of my issues. I don't want to replay the Cerberus mission, because it's a really boring stream of soldiers with Kai at the end.

Everything post-Rannoch felt like that to me actually. The latter missions were just poor. The only part I really loved was that area in London where you can talk to your squad before heading out
to your impending death.
 
Guys, I know some of you have already dismissed this theory, but this guy has just opened my eyes. If true, it makes so much more sense, and it's a genius call on BioWare's part.

We haven't even reached the fucking end yet.

Proof endings were 'indoctrinations/visions/dreams'.

Main points:

- Shepard is in space at the end (when talking to Space-Casper)
- The 'control the Reapers' choice is depicted as the 'Paragon' option
- If the 'destroy' option is chosen, the kid vanishes instantly (perhaps breaking indoctrination?), and then this leads to the bonus clip at the end of Shepard breathing.
- The 'breathing' segment obviously takes place on Earth.

Fuck.
 
HA, HA, HA.

Gamble just recently updated with:"Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning…you’d, we’ll – hold onto your copy of Mass Effect 3 forever."

In other words, your idea of proper closure and answers after that WTF cliffhanger ending will be sold as DLC, right? No thanks, the copy I played is on it's way back to Gamefly.

https://twitter.com/#!/GambleMike/status/177942797880541185
 
Everything post-Rannoch felt like that to me actually. The latter missions were just poor. The only part I really loved was that area in London where you can talk to your squad before heading out
to your impending death.
We're in the spoiler thread, why are you spoiling that? :lol

London was nice, but the fights in it were so unnecessary without a real big boss fight.
 
Everything post-Rannoch felt like that to me actually. The latter missions were just poor. The only part I really loved was that area in London where you can talk to your squad before heading out to your impending death.

Where was Kaiden/Ashley standing for that, btw? I find it hilarious that I romanced Kaiden, and yet he's the one person I didn't talk to at that part.
 
We're in the spoiler thread, why are you spoiling that? :lol

London was nice, but the fights in it were so unnecessary without a real big boss fight.

Habits :) But just incase someone accidentally clicks this thread I guess.

Where was Kaiden/Ashley standing for that, btw? I find it hilarious that I romanced Kaiden, and yet he's the one person I didn't talk to at that part.

They appear at the start area, outside that little place where the communications tech is.
 
I thought this meant BioWare had written the Prothean into the script and someone else was the DLC character, but it likely means the leaked script was very, very old.

Oh, shit, you're here! Please tell us how you feel about the ending and series in general, please.
 
'it was a dream' stuff is one of the worst ways to end a story, it's sad that people are so desperate they're clinging onto this.

I really don't want to believe this scenario, but it DOES make sense. If you've played the game, and weigh up the scenarios presented, the setting, the odd theme surrounding events etc.. it makes sense.

Please watch that video before saying otherwise.
 
The London stuff felt so tedious, because the Reaper forces are so boring to fight. They're basically the Flood of this series.

It's also a weak excuse for a "final boss."

Betting they avoided an actual final boss because of the near total panning of the end boss in ME2.
 
The London stuff felt so tedious, because the Reaper forces are so boring to fight. They're basically the Flood of this series.

My thoughts as well. It was just a linear cluster-fuck of hordes of enemies. This where I began to see the cracks forming. Up until that point, the game was great.
It was a free fall from there, though.
 
Where was Kaiden/Ashley standing for that, btw? I find it hilarious that I romanced Kaiden, and yet he's the one person I didn't talk to at that part.

You missed the
kiss scene :O
it was so good.

Also i couldn't find/missed James. He was that forgettable as a character.
 
Oh, shit, you're here! Please tell us how you feel about the ending and series in general, please.

The ending (synergy) was pretty stupid, rushed and weirdly out of place. But it didn't bother me as a whole, largely thanks to the "it ruins the entire series" complaints circulating here and elsewhere. I didn't hate the ending, but I didn't really care for it. When I give it more thought I could bend either way or the other, but I spent much of the ending 'waiting' for this apparent series destroying revelation that never happened.

As a whole I thoroughly enjoyed Mass Effect 3 and, regardless of that final climax with the Catalyst AI, thought the entire Earth battle sequence and conversation with the Illusive Man was wonderful.

I still like the series, will probably buy the DLC because I enjoy the core gameplay, and am very interested to see what BioWare do with the franchise, if just because they've dug themselves into a bigger hole than the last two games.

Guys, I know some of you have already dismissed this theory, but this guy has just opened my eyes. If true, it makes so much more sense, and it's a genius call on BioWare's part.

We haven't even reached the fucking end yet.

Proof endings were 'indoctrinations/visions/dreams'.

Main points:

- Shepard is in space at the end (when talking to Space-Casper)
- The 'control the Reapers' choice is depicted as the 'Paragon' option
- If the 'destroy' option is chosen, the kid vanishes instantly (perhaps breaking indoctrination?), and then this leads to the bonus clip at the end of Shepard breathing.
- The 'breathing' segment obviously takes place on Earth.

Fuck.

This is the stage we call denial.
 
So let me guess, we'll get DLC for a mission to take back Omega with Aria, and maybe something with the Yahg. Can't really think of anything else that needed to be resolved or dealt with.

They do talk, albeit briefly, about the Yahg. In an intelligence report you're told the Reapers are leaving their planet alone - presumably they're not considered advanced enough for this cycle.
 
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