Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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lol

I swear to god if they come out and say it is all a dream and sell the real ending as DLC I will never buy another Bioware game again

What if they gave it away for free (stop laughing and play along!)?

I need a proper ending to this in some form but if they sell it I'll buy it, sure, but that's it for me. They'll have lost me as a future customer.

As long as they don't make a Garrus game
 

You have a video with Wilson(?) talking to the IM discussing how Shepard has been braindead far too long and it's impossible to bring her back fully. Miranda disagrees, but then you have a moment where Shepard doubts herself. I had Garrus with me, and he backed me up, but it felt like Shepard trying to convince herself of something she couldn't be sure about.

I mean, she reasoned that she was herself because otherwise why would she rebel against Cerberus.
 
My thoughts as well. It was just a linear cluster-fuck of hordes of enemies. This where I began to see the cracks forming. Up until that point, the game was great.
It was a free fall from there, though.

The early London stuff wasn't that bad. But man, that part when you're waiting to use the missiles. Easily the worst combat in the game, and it happens in the last 15 minutes.

Hey, here's a Banshee!

And another one!

And one more!

And one more!

:-/
 

It's the Cerebrus scientist explaining to the IM that restoring Shepard is impossible, the body is too badly charred and the brain has been without oxygen for too long.

Liara tried to disprove it for me, not sure if Garrus or Tali (squadmates from ME2) would say something either.
 
Just finished it. I picked the
destroy ending
, I need to collect my thoughts but first impressions, it's bad.

There are so many things I didn't like about it, at least the rest of the game up to that very moment was amazing.

It's pretty much like this song. Fantastic, right up until the ending.
 
You missed the
kiss scene :O
it was so good.

Also i couldn't find/missed James. He was that forgettable as a character.

The only time James stuck out in my memory is his conversation with Garrus. So basically it took the help of one of the best characters in the game in order for me to remember James. Towards the end of the game I was skipping half his dialogue.
I can't decide who is worse, Jacob or James.

Both utterly terrible characters
James, easily, at least Jacob didn't have a lot to say and his return wasn't so bad.
 
I can't decide who is worse, Jacob or James.

Both utterly terrible characters

Wrong. The correct answer is Kaiden (although he's probably the one more people sacrificed on Virmire). I would kill him on my Renegade playthrough, but I want to get Reave as a bonus power.
 
My thoughts as well. It was just a linear cluster-fuck of hordes of enemies. This where I began to see the cracks forming. Up until that point, the game was great.
It was a free fall from there, though.
I actually managed to run through most of the hords. I never did this in the other sections, but I was like fuck this.

The only ones I couldn't skip were the missile sections where it was based on waiting it out. You could actually run around and avoid death until the hidden clock ticks and are told: "GO PRESS THE BUTTON."

I can't decide who is worse, Jacob or James.

Both utterly terrible characters
At least Jacob had a story mission dedicated to himself.

Wrong. The correct answer is Kaiden. I would kill him on my Renegade playthrough, but I want to get Reave as a bonus power.
He's lame, but I don't think he's lame enough to kill. I'd feel sorry for him.
 
The early London stuff wasn't that bad. But man, that part when you're waiting to use the missiles. Easily the worst combat in the game, and it happens in the last 15 minutes.

Hey, here's a Banshee!

And another one!

And one more!

And one more!

:-/

I loved it. An excellent challenge that made great use of my black widow.
 
James is standing right after you exit the first building. He's inspecting a bunch of troops.

Also: How random is the turret sequence in that part? It just comes out of nowhere and then you walk off like nothing happened.
 
The early London stuff wasn't that bad. But man, that part when you're waiting to use the missiles. Easily the worst combat in the game, and it happens in the last 15 minutes.

Hey, here's a Banshee!

And another one!

And one more!

And one more!

:-/

I would've liked it more if I didn't spend like 20 minutes fighting off waves and then dying instead of just rushing to the controls

I was so mad when I died
 
BTW, did anyone else notice that Reapers would show up on the galactic map on spots where there weren't clusters? Possible DLC points?

On some you can even hover the cursor there and get the Mass Relay jump route there, just no name or anything. Probably either cut clusters or future DLC places.
 
I loved it. An excellent challenge that made great use of my black widow.
I actually liked a section in one of the Cerberus hubs. If you didn't run to the blue ship, enemies would continue to spawn. It was one of the sections that actually felt really cool to me, but once I had enough, I bailed. It was good though.
 
Also: How random is the turret sequence in that part? It just comes out of nowhere and then you walk off like nothing happened.

Hahaha, yeah. I remember I missed a couple husks and thought I would have to deal with them but nothing happened. I wonder what would happen if I just wandered into the next room.
 
Honestly I don't think I would have made it through there without being an Infiltrator. Cloaking with the black widow was insanely useful in that part.

That place was fucking balls on my engineer. Can't kill the enemies fast enough, at least on Insanity, even as more reinforcements arrive.
 
That place was fucking balls on my engineer. Can't kill the enemies fast enough, at least on Insanity, even as more reinforcements arrive.

I assume on insanity the sentry turret and Combat Drone aren't much use? Because that's how I handled that part: Turret, Combat Drone and Defense Drone.
 
Two things i loved: the detail on Liara's skin in the sex scene was really well done. I never really noticed that Asari skin was something more akin to scales than human skin. It was also the best scene of this kind Bioware has done imo.

And the mind melding at the part where you talk with all squad mates before the final assault was really beautiful. But i admit im really biased when it comes to Liara, so that might have influenced how i saw that scene. :lol
 
Leaked Script said:
A deadly Cerberus fembot is responsible for the data theft.

DrEvilMmmmm'kay.mp3

I'm guessing they're talking EDI's "body" she gains, but they could've said that better.
 
Then why was everyone saying Shepard dies regardless of ending?

Because a lot of people didn't have at least 4000 EMS at the end of the game, which is what is required for Shep to live.

4000 is dead easy to get, too. Not sure how people didn't get it.

Just do all the quests (which are easy to do) and play 3-4 games of multi to get your readiness to 70%, and 4000 is assured.
 
I assume on insanity the sentry turret and Combat Drone aren't much use? Because that's how I handled that part: Turret, Combat Drone and Defense Drone.

Yeah, they aren't quite as useful. The drones are still good for distracting banshees, but it's not reliable in that regard. Otherwise they get destroyed too fast, and deal very little damage for them to be worth using. It's better to just toss another chain overload or cryo.
 
I really don't want to believe this scenario, but it DOES make sense. If you've played the game, and weigh up the scenarios presented, the setting, the odd theme surrounding events etc.. it makes sense.

Please watch that video before saying otherwise.

Ok I thought the dream idea was terrible and I have made that clear since the moment I watched the endings.

However, taking into account that assets had to be made for those scenes, which require time and prep and man hours from the dev and thought. I find some of that very...interesting when you take all this into account.

-For me the fact that I did get Shepard breathing and already could tell he was on earth made me confused. Add that to the atmosphere-less area(which was actually outside the citadel and not technical on its skin, the lack of pathing for Anderson(again I noticed this right away and seemed broken when he gets to the complex before you) the weapon with no bullet count, and the lack of explaining the group teleporting, the smirk on the kid(already noticed that before I watched the video), the other various problems with having the kid there in the first place, makes me think something is actually amiss here.

If the producers twitter post is taken 1 way. It means DLC. If taken another it could mean that they ran into an issue or purposefully gave us 3/4's of a game and they are prepping a major expansion. This would clear up the issue with the reapers on the maps, the wrong choices for the ending(Paragon and Renegade not fitting at all with the game's internal systems) the closure of the characters, and so forth as well. The expansion or "Continue the Battle" style DLC would need to be incredibly well done and dense for it to not continue to reflect very poorly on the devs. Interesting stuff and something to think about. Not sure I buy it but all the supposed errors at the end are either Bioware shoving this out the door with little regard to 5 years of real life going by and half assing it. Or trying to make the most epic ending ever that even includes the players themselves in a metagame of some kind.

Never thought I would side with the dream thing but there were indeed so many needlessly wrong issues that it does make far more sense, including the fact that Bioware made it clear that the endings in 3 would not be...exactly what they currently appear to be.
 
In the last battle you could just keep moving around to avoid getting killed. That's what I basically did on insanity, I pulled it out and slowly grinded down the ones I could. The map was filled with badies in the end and my heroic dash using adrenaline rush through the enemies to get to the consoles was actully pretty awesome.
 
The early London stuff wasn't that bad. But man, that part when you're waiting to use the missiles. Easily the worst combat in the game, and it happens in the last 15 minutes.

Hey, here's a Banshee!

And another one!

And one more!

And one more!

:-/
That part was suchh bullshit. Squadmates die in seconds and then all I could do was pray the laser killed the banshees. If it didn't I'd have to run from them since I can't kill them in time but then the marauders kill me. I ended up running around hiding in the house and abusing cloak and just running straight to the controls.
 
Wonder what they'll have to say. :lol

This is interesting -
@BioEvilChris During the final run, just before the end, are the two squadmates with you killed? I understand if you can't answer.

@KenRaves I don't think we've revealed that yet. Sorry.

Couple that with the tweets of other bioware staff saying please hold onto the game. There must be more coming.
 
One thing that baffles me is why all the disc swapping at the beginning. The game is clearly divided into two sections (before and after the genophage cure on Tuchunka). Why couldn't they have split the game that way?
 
That part was suchh bullshit. Squadmates die in seconds and then all I could do was pray the laser killed the banshees. If it didn't I'd have to run from them since I can't kill them in time but then the marauders kill me. I ended up running around hiding in the house and abusing cloak and just running straight to the controls.
As a Vanguard that part was awesome. Zipping around everywhere, punching banshees and marauders in the face, hell yes.
 
This is interesting -
@BioEvilChris During the final run, just before the end, are the two squadmates with you killed? I understand if you can't answer.

@KenRaves I don't think we've revealed that yet. Sorry.

Couple that with the tweets of other bioware staff saying please hold onto the game. There must be more coming.

Oh fuck.

They are going to sell the ending as DLC.

Motherfuckers.
 
This is interesting -
@BioEvilChris During the final run, just before the end, are the two squadmates with you killed? I understand if you can't answer.

@KenRaves I don't think we've revealed that yet. Sorry.

Couple that with the tweets of other bioware staff saying please hold onto the game. There must be more coming.
Haha, oh Bioware, you really are trolling us like no one ever did before?
 
Oh fuck.

They are going to sell the ending as DLC.

Motherfuckers.

The squad mates actually do die if you don't have enough points. You see their bodies in front of you. Why they went with so many endings with minor variations instead of three unique endings is beyond me.
 
Because a lot of people didn't have at least 4000 EMS at the end of the game, which is what is required for Shep to live.

4000 is dead easy to get, too. Not sure how people didn't get it.

Just do all the quests (which are easy to do) and play 3-4 games of multi to get your readiness to 70%, and 4000 is assured.

I didn't and I did all the quests in the game, save for one or two I couldn't complete because Cerberus invaded and Barla Von glitched. I ended up with 3555 or something.

The system's really shoddy, you'll be getting quests before the appropriate systems are even unlocked. And if you're unlucky, you won't be able to complete them either because Cerberus decides it wants the Citadel, greedy fuckers.
 
This is interesting -
@BioEvilChris During the final run, just before the end, are the two squadmates with you killed? I understand if you can't answer.

@KenRaves I don't think we've revealed that yet. Sorry.

Couple that with the tweets of other bioware staff saying please hold onto the game. There must be more coming.
Didn't some people have their squadmates show up magically on the planet during the ending? :lol
 
This is interesting -
@BioEvilChris During the final run, just before the end, are the two squadmates with you killed? I understand if you can't answer.

@KenRaves I don't think we've revealed that yet. Sorry.

Couple that with the tweets of other bioware staff saying please hold onto the game. There must be more coming.

I don't know what's worse, the fact that this might happen or the fact that I'll probably buy it.
 
One thing that baffles me is why all the disc swapping at the beginning. The game is clearly divided into two sections (before and after the genophage cure on Tuchunka). Why couldn't they have split the game that way?

I've heard this complaint, but I must have tackled the side missions in the proper order or something. I only had to swap discs once halfway through, and once right before the end. Same as in 2.
 
One thing that baffles me is why all the disc swapping at the beginning. The game is clearly divided into two sections (before and after the genophage cure on Tuchunka). Why couldn't they have split the game that way?

MP maps use assets from across the game, but are all on one disc. All N7 missions are on the same disc, too, as they use the MP maps.
 
I don't know what's worse, the fact that this might happen or the fact that I'll probably buy it.

Or the fact that Liara was clearly stepping out of the Normandy for my ending, and I took her and Garrus on the last mission.


If that's not alive then I don't even know.
 
Didn't some people have their squadmates show up magically on the planet during the ending? :lol

I did. All of a sudden, Garrus was there. :lol

Also, seeing Joker and Javik look at each other like they did in that cutscene was weird as fuck.

"Well, we're stuck here... What are we going to do now?"
 
That part was suchh bullshit. Squadmates die in seconds and then all I could do was pray the laser killed the banshees. If it didn't I'd have to run from them since I can't kill them in time but then the marauders kill me. I ended up running around hiding in the house and abusing cloak and just running straight to the controls.

It is super easy as an infiltrator. As long as you earned the shield absorption power you can take down the Banshee's barriers in a few seconds and they become much easier to handle (they stop teleporting). Once the missiles are up just stealth to them. Easy peasy. Took me more tries to get the final...ugh...shooting gallery sequence completed.
 
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